D3D10CompileEffectFromMemory
D3D10CompileShader
D3D10CreateBlob
D3D10CreateDevice1
D3D10CreateDeviceAndSwapChain1
D3D10CreateEffectFromMemory
D3D10CreateEffectPoolFromMemory
D3D10CreateStateBlock
D3D10DisassembleEffect
D3D10DisassembleShader
D3D10GetGeometryShaderProfile
D3D10GetInputAndOutputSignatureBlob
D3D10GetInputSignatureBlob
D3D10GetOutputSignatureBlob
D3D10GetPixelShaderProfile
D3D10GetShaderDebugInfo
D3D10GetVersion
D3D10GetVertexShaderProfile
D3D10PreprocessShader
D3D10ReflectShader
D3D10RegisterLayers
D3D10StateBlockMaskDifference
D3D10StateBlockMaskDisableAll
D3D10StateBlockMaskDisableCapture
D3D10StateBlockMaskEnableAll
D3D10StateBlockMaskEnableCapture
D3D10StateBlockMaskGetSetting
D3D10StateBlockMaskIntersect
D3D10StateBlockMaskUnion
RevertToOldImplementation