Static task
static1
General
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Target
Sildurs+Vibrant+Shaders+v1.32+Lite.zip
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Size
139KB
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MD5
ccedf8f59aa1d75e80e558c2afb721d0
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SHA1
73a0f3ab6d618a41f8c0c6d78d946d5107c7877b
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SHA256
c4f18cbb248d3b792fc902c21495a420b20f24a221bce44d98d49fdcabad387c
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SHA512
a6f896d5095c53913520c84f15620ff88beb83e1e3c67ddb96a4665f83d9d7aa7d92a6dea814fdc90881e7310816e0feea36c4a46f320c0a1fb7d55939abfd0b
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SSDEEP
3072:Hdl6vyWMMKtantIRKfboGpu3Oxpu7tx1Sq1xUzO1Lks1:HWjlKtusKzTs3OxY7tzJ1xoO1R1
Score
1/10
Malware Config
Signatures
Files
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Sildurs+Vibrant+Shaders+v1.32+Lite.zip.zip
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shaders/block.properties
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shaders/composite.fsh
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shaders/composite.vsh
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shaders/composite1.fsh
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shaders/composite1.vsh
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shaders/composite2.fsh
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shaders/composite2.vsh
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shaders/composite3.fsh
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shaders/composite3.vsh
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shaders/composite4.fsh
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shaders/composite4.vsh
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shaders/entity.properties
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shaders/final.fsh
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shaders/final.vsh
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shaders/gbuffers_armor_glint.fsh
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shaders/gbuffers_armor_glint.vsh
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shaders/gbuffers_basic.fsh
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shaders/gbuffers_basic.vsh
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shaders/gbuffers_block.fsh
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shaders/gbuffers_block.vsh
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shaders/gbuffers_clouds.fsh
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shaders/gbuffers_clouds.vsh
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shaders/gbuffers_skybasic.fsh
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shaders/gbuffers_skybasic.vsh
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shaders/gbuffers_skytextured.fsh
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shaders/gbuffers_skytextured.vsh
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shaders/gbuffers_spidereyes.fsh
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shaders/gbuffers_spidereyes.vsh
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shaders/gbuffers_terrain.fsh
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shaders/gbuffers_terrain.vsh
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shaders/gbuffers_textured.fsh
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shaders/gbuffers_textured.vsh
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shaders/gbuffers_water.fsh
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shaders/gbuffers_water.vsh
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shaders/gbuffers_weather.fsh
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shaders/gbuffers_weather.vsh
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shaders/lang/en_US.lang
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shaders/shaders.properties
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shaders/shaders.settings
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shaders/shadow.fsh
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shaders/shadow.vsh
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shaders/world-1/composite.fsh
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shaders/world-1/composite.vsh
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shaders/world-1/composite1.fsh
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shaders/world-1/composite1.vsh
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shaders/world-1/composite2.fsh
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shaders/world-1/composite2.vsh
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shaders/world-1/composite3.fsh
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shaders/world-1/composite3.vsh
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shaders/world-1/composite4.fsh
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shaders/world-1/composite4.vsh
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shaders/world-1/final.fsh
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shaders/world-1/final.vsh
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shaders/world-1/gbuffers_armor_glint.fsh
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shaders/world-1/gbuffers_armor_glint.vsh
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shaders/world-1/gbuffers_basic.fsh
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shaders/world-1/gbuffers_basic.vsh
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shaders/world-1/gbuffers_block.fsh
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shaders/world-1/gbuffers_block.vsh
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shaders/world-1/gbuffers_clouds.fsh
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shaders/world-1/gbuffers_clouds.vsh
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shaders/world-1/gbuffers_skybasic.fsh
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shaders/world-1/gbuffers_skybasic.vsh
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shaders/world-1/gbuffers_skytextured.fsh
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shaders/world-1/gbuffers_skytextured.vsh
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shaders/world-1/gbuffers_spidereyes.fsh
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shaders/world-1/gbuffers_spidereyes.vsh
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shaders/world-1/gbuffers_terrain.fsh
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shaders/world-1/gbuffers_terrain.vsh
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shaders/world-1/gbuffers_textured.fsh
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shaders/world-1/gbuffers_textured.vsh
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shaders/world-1/gbuffers_water.fsh
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shaders/world-1/gbuffers_water.vsh
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shaders/world1/composite.fsh
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shaders/world1/composite.vsh
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shaders/world1/composite1.fsh
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shaders/world1/composite1.vsh
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shaders/world1/composite2.fsh
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shaders/world1/composite2.vsh
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shaders/world1/composite3.fsh
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shaders/world1/composite3.vsh
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shaders/world1/composite4.fsh
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shaders/world1/composite4.vsh
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shaders/world1/final.fsh
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shaders/world1/final.vsh
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shaders/world1/gbuffers_armor_glint.fsh
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shaders/world1/gbuffers_armor_glint.vsh
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shaders/world1/gbuffers_basic.fsh
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shaders/world1/gbuffers_basic.vsh
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shaders/world1/gbuffers_block.fsh
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shaders/world1/gbuffers_block.vsh
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shaders/world1/gbuffers_clouds.fsh
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shaders/world1/gbuffers_clouds.vsh
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shaders/world1/gbuffers_skybasic.fsh
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shaders/world1/gbuffers_skybasic.vsh
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shaders/world1/gbuffers_skytextured.fsh
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shaders/world1/gbuffers_skytextured.vsh
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shaders/world1/gbuffers_spidereyes.fsh
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shaders/world1/gbuffers_spidereyes.vsh
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shaders/world1/gbuffers_terrain.fsh
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shaders/world1/gbuffers_terrain.vsh
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shaders/world1/gbuffers_textured.fsh
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shaders/world1/gbuffers_textured.vsh
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shaders/world1/gbuffers_water.fsh
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shaders/world1/gbuffers_water.vsh