Resubmissions

General

  • Target

    SEUS PTGI HRR 3.zip

  • Size

    4.2MB

  • MD5

    9eb234d412b057766290d9f3b3a51af3

  • SHA1

    c4b2bc852435b1218796731c8daebd0f294ac3a3

  • SHA256

    6bd4ee3489de276095022f9662d48fdd99318019079d3ee945eff0a9ab6f7d87

  • SHA512

    dcc085220f5b1c2838104d2dd256d63670cdb39c963baf7600eb28847af0372a452ffcfd0e18ea4b403951941cb9182d38ba6ee8ca8e2db55986ca228ee96aba

  • SSDEEP

    98304:13uaCUoVBql3BcYJSHqWd+/GvbUuAg1jLAnmzMUvaiZ:4aCUoViqYWo2wuAg1jMnLUvaiZ

Score
1/10

Malware Config

Signatures

Files

  • SEUS PTGI HRR 3.zip
    .zip
  • LICENSE.txt
  • shaders/block.properties
  • shaders/composite.fsh
  • shaders/composite.vsh
  • shaders/composite1.fsh
  • shaders/composite1.vsh
  • shaders/composite10.fsh
  • shaders/composite10.vsh
  • shaders/composite11.fsh
  • shaders/composite11.vsh
  • shaders/composite12.fsh
  • shaders/composite12.vsh
  • shaders/composite13.fsh
  • shaders/composite13.vsh
  • shaders/composite14.fsh
  • shaders/composite14.vsh
  • shaders/composite15.fsh
  • shaders/composite15.vsh
  • shaders/composite2.fsh
  • shaders/composite2.vsh
  • shaders/composite3.fsh
  • shaders/composite3.vsh
  • shaders/composite4.fsh
  • shaders/composite4.vsh
  • shaders/composite5.fsh
  • shaders/composite5.vsh
  • shaders/composite6.fsh
  • shaders/composite6.vsh
  • shaders/composite7.fsh
  • shaders/composite7.vsh
  • shaders/composite8.fsh
  • shaders/composite8.vsh
  • shaders/composite9.fsh
  • shaders/composite9.vsh
  • shaders/deferred.fsh
  • shaders/deferred.vsh
  • shaders/deferred10.fsh
  • shaders/deferred10.vsh
  • shaders/deferred11.fsh
  • shaders/deferred11.vsh
  • shaders/deferred12.fsh
  • shaders/deferred12.vsh
  • shaders/deferred2.fsh
  • shaders/deferred2.vsh
  • shaders/deferred3.fsh
  • shaders/deferred3.vsh
  • shaders/deferred4.fsh
  • shaders/deferred4.vsh
  • shaders/deferred5.fsh
  • shaders/deferred5.vsh
  • shaders/deferred6.fsh
  • shaders/deferred6.vsh
  • shaders/deferred7.fsh
  • shaders/deferred7.vsh
  • shaders/deferred8.fsh
  • shaders/deferred8.vsh
  • shaders/deferred9.fsh
  • shaders/deferred9.vsh
  • shaders/final.fsh
  • shaders/final.vsh
  • shaders/gbuffers_armor_glint.fsh
  • shaders/gbuffers_armor_glint.vsh
  • shaders/gbuffers_basic.fsh
  • shaders/gbuffers_basic.vsh
  • shaders/gbuffers_damagedblock.fsh
  • shaders/gbuffers_damagedblock.vsh
  • shaders/gbuffers_entities.fsh
  • shaders/gbuffers_entities.vsh
  • shaders/gbuffers_hand.fsh
  • shaders/gbuffers_hand.vsh
  • shaders/gbuffers_hand_water.fsh
  • shaders/gbuffers_hand_water.vsh
  • shaders/gbuffers_skybasic.fsh
  • shaders/gbuffers_skybasic.vsh
  • shaders/gbuffers_skytextured.fsh
  • shaders/gbuffers_skytextured.vsh
  • shaders/gbuffers_terrain.fsh
  • shaders/gbuffers_terrain.vsh
  • shaders/gbuffers_textured.fsh
  • shaders/gbuffers_textured.vsh
  • shaders/gbuffers_water.fsh
  • shaders/gbuffers_water.vsh
  • shaders/gbuffers_weather.fsh
  • shaders/gbuffers_weather.vsh
  • shaders/lang/en_US.lang
  • shaders/lib/Bloom.inc
  • shaders/lib/Common.inc
  • shaders/lib/DataPacking.inc
  • shaders/lib/FXAA.inc
  • shaders/lib/FXAASimple.inc
  • shaders/lib/GBufferData.inc
  • shaders/lib/GBuffersCommon.inc
  • shaders/lib/Materials.inc
  • shaders/lib/MedianFilter.inc
  • shaders/lib/TAA.inc
  • shaders/lib/Uniforms.inc
  • shaders/shaders.properties
  • shaders/shadow.fsh
  • shaders/shadow.gsh
  • shaders/shadow.vsh
  • shaders/textures/Caustics.png
    .png
  • shaders/textures/Caustics.png.mcmeta
  • shaders/textures/RippleAnimation2.png
    .png
  • shaders/textures/RippleAnimation2.png.mcmeta
  • shaders/textures/blueNoiseRGB - Copy.png
    .png
  • shaders/textures/blueNoiseRGB.png
    .png
  • shaders/textures/blueNoiseRGB.png.mcmeta
  • shaders/textures/blueNoiseRGB.xcf
  • shaders/textures/blueNoiseRGBWhiteA.mcmeta