DrvCopyContext
DrvCreateContext
DrvCreateLayerContext
DrvDeleteContext
DrvDescribeLayerPlane
DrvDescribePixelFormat
DrvGetLayerPaletteEntries
DrvGetProcAddress
DrvPresentBuffers
DrvRealizeLayerPalette
DrvReleaseContext
DrvSetCallbackProcs
DrvSetContext
DrvSetLayerPaletteEntries
DrvSetPixelFormat
DrvShareLists
DrvSwapBuffers
DrvSwapLayerBuffers
DrvValidateVersion
_glActiveShaderProgram@8
_glActiveTexture@4
_glActiveTextureARB@4
_glAlphaFuncx@8
_glAreTexturesResidentEXT@12
_glArrayElementEXT@4
_glAttachObjectARB@8
_glAttachShader@8
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_glBeginConditionalRenderNV@8
_glBeginQuery@8
_glBeginQueryARB@8
_glBeginQueryIndexed@12
_glBeginTransformFeedback@4
_glBindAttribLocation@12
_glBindAttribLocationARB@12
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_glBindBufferARB@8
_glBindBufferBase@12
_glBindBufferRange@20
_glBindBuffersBase@16
_glBindBuffersRange@24
_glBindFragDataLocation@12
_glBindFragDataLocationEXT@12
_glBindFragDataLocationIndexed@16
_glBindFramebuffer@8
_glBindFramebufferEXT@8
_glBindImageTexture@28
_glBindImageTextures@12
_glBindProgramARB@8
_glBindProgramPipeline@4
_glBindRenderbuffer@8
_glBindRenderbufferEXT@8
_glBindSampler@8
_glBindSamplers@12
_glBindTextureEXT@8
_glBindTextures@12
_glBindTransformFeedback@8
_glBindVertexArray@4
_glBindVertexBuffer@16
_glBindVertexBuffers@20
_glBlendBarrier@0
_glBlendColor@16
_glBlendColorEXT@16
_glBlendEquation@4
_glBlendEquationEXT@4
_glBlendEquationSeparate@8
_glBlendEquationSeparatei@12
_glBlendEquationSeparateiARB@12
_glBlendEquationi@8
_glBlendEquationiARB@8
_glBlendFuncSeparate@16
_glBlendFuncSeparateEXT@16
_glBlendFuncSeparatei@20
_glBlendFuncSeparateiARB@20
_glBlendFunci@12
_glBlendFunciARB@12
_glBlitFramebuffer@40
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_glCheckFramebufferStatusEXT@4
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_glClientActiveTextureARB@4
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_glClipPlanex@8
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_glColorMaski@20
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_glColorP3uiv@8
_glColorP4ui@8
_glColorP4uiv@8
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_glColorTable@24
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_glCompileShader@4
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_glCompressedTexImage2DARB@32
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_glCompressedTexImage3DARB@36
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_glCompressedTexSubImage1DARB@28
_glCompressedTexSubImage2D@36
_glCompressedTexSubImage2DARB@36
_glCompressedTexSubImage3D@44
_glCompressedTexSubImage3DARB@44
_glConvolutionFilter1D@24
_glConvolutionFilter2D@28
_glConvolutionParameterf@12
_glConvolutionParameterfv@12
_glConvolutionParameteri@12
_glConvolutionParameteriv@12
_glCopyBufferSubData@20
_glCopyColorSubTable@20
_glCopyColorTable@20
_glCopyConvolutionFilter1D@20
_glCopyConvolutionFilter2D@24
_glCopyImageSubData@60
_glCopyTexSubImage3D@36
_glCopyTexSubImage3DEXT@36
_glCreateProgram@0
_glCreateProgramObjectARB@0
_glCreateShader@4
_glCreateShaderObjectARB@4
_glCreateShaderProgramv@12
_glDebugMessageCallback@8
_glDebugMessageCallbackARB@8
_glDebugMessageControl@24
_glDebugMessageControlARB@24
_glDebugMessageInsert@24
_glDebugMessageInsertARB@24
_glDeleteBuffers@8
_glDeleteBuffersARB@8
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_glDeleteRenderbuffersEXT@8
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_glDeleteShader@4
_glDeleteSync@4
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_glDeleteTransformFeedbacks@8
_glDeleteVertexArrays@8
_glDepthRangeArrayv@12
_glDepthRangeIndexed@20
_glDepthRangef@8
_glDepthRangex@8
_glDetachObjectARB@8
_glDetachShader@8
_glDisableIndexedEXT@8
_glDisableVertexAttribArray@4
_glDisableVertexAttribArrayARB@4
_glDisablei@8
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_glDrawElementsInstancedBaseVertexBaseInstance@28
_glDrawElementsInstancedEXT@20
_glDrawRangeElements@24
_glDrawRangeElementsBaseVertex@28
_glDrawRangeElementsEXT@24
_glDrawTransformFeedback@8
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_glDrawTransformFeedbackStream@12
_glDrawTransformFeedbackStreamInstanced@16
_glEdgeFlagPointerEXT@12
_glEnableIndexedEXT@8
_glEnableVertexAttribArray@4
_glEnableVertexAttribArrayARB@4
_glEnablei@8
_glEndConditionalRender@0
_glEndConditionalRenderNV@0
_glEndQuery@4
_glEndQueryARB@4
_glEndQueryIndexed@8
_glEndTransformFeedback@0
_glFenceSync@8
_glFlushMappedBufferRange@12
_glFogCoordPointer@12
_glFogCoordPointerEXT@12
_glFogCoordd@8
_glFogCoorddEXT@8
_glFogCoorddv@4
_glFogCoorddvEXT@4
_glFogCoordf@4
_glFogCoordfEXT@4
_glFogCoordfv@4
_glFogCoordfvEXT@4
_glFogx@8
_glFogxv@8
_glFramebufferParameteri@12
_glFramebufferRenderbuffer@16
_glFramebufferRenderbufferEXT@16
_glFramebufferTexture1D@20
_glFramebufferTexture1DEXT@20
_glFramebufferTexture2D@20
_glFramebufferTexture2DEXT@20
_glFramebufferTexture3D@24
_glFramebufferTexture3DEXT@24
_glFramebufferTexture@16
_glFramebufferTextureLayer@20
_glFramebufferTextureLayerEXT@20
_glFrustumf@24
_glFrustumx@24
_glGenBuffers@8
_glGenBuffersARB@8
_glGenFramebuffers@8
_glGenFramebuffersEXT@8
_glGenProgramPipelines@8
_glGenProgramsARB@8
_glGenQueries@8
_glGenQueriesARB@8
_glGenRenderbuffers@8
_glGenRenderbuffersEXT@8
_glGenSamplers@8
_glGenTexturesEXT@8
_glGenTransformFeedbacks@8
_glGenVertexArrays@8
_glGenerateMipmap@4
_glGenerateMipmapEXT@4
_glGetActiveAtomicCounterBufferiv@16
_glGetActiveAttrib@28
_glGetActiveAttribARB@28
_glGetActiveUniform@28
_glGetActiveUniformARB@28
_glGetActiveUniformBlockName@20
_glGetActiveUniformBlockiv@16
_glGetActiveUniformName@20
_glGetActiveUniformsiv@20
_glGetAttachedObjectsARB@16
_glGetAttachedShaders@16
_glGetAttribLocation@8
_glGetAttribLocationARB@8
_glGetBooleanIndexedvEXT@12
_glGetBooleani_v@12
_glGetBufferParameteri64v@12
_glGetBufferParameteriv@12
_glGetBufferParameterivARB@12
_glGetBufferPointerv@12
_glGetBufferPointervARB@12
_glGetBufferSubData@16
_glGetBufferSubDataARB@16
_glGetClipPlanef@8
_glGetClipPlanex@8
_glGetColorTable@16
_glGetColorTableParameterfv@12
_glGetColorTableParameteriv@12
_glGetCompressedTexImage@12
_glGetCompressedTexImageARB@12
_glGetConvolutionFilter@16
_glGetConvolutionParameterfv@12
_glGetConvolutionParameteriv@12
_glGetDebugMessageLog@32
_glGetDebugMessageLogARB@32
_glGetDoublei_v@12
_glGetFixedv@8
_glGetFloati_v@12
_glGetFragDataIndex@8
_glGetFragDataLocation@8
_glGetFragDataLocationEXT@8
_glGetFramebufferAttachmentParameteriv@16
_glGetFramebufferAttachmentParameterivEXT@16
_glGetFramebufferParameteriv@12
_glGetGraphicsResetStatus@0
_glGetGraphicsResetStatusARB@0
_glGetHandleARB@4
_glGetHistogram@20
_glGetHistogramParameterfv@12
_glGetHistogramParameteriv@12
_glGetInfoLogARB@16
_glGetInteger64i_v@12
_glGetInteger64v@8
_glGetIntegerIndexedvEXT@12
_glGetIntegeri_v@12
_glGetLightxv@12
_glGetMaterialxv@12
_glGetMinmax@20
_glGetMinmaxParameterfv@12
_glGetMinmaxParameteriv@12
_glGetMultisamplefv@12
_glGetObjectLabel@20
_glGetObjectParameterfvARB@12
_glGetObjectParameterivARB@12
_glGetObjectPtrLabel@16
_glGetPointervEXT@8
_glGetProgramBinary@20
_glGetProgramEnvParameterdvARB@12
_glGetProgramEnvParameterfvARB@12
_glGetProgramInfoLog@16
_glGetProgramInterfaceiv@16
_glGetProgramLocalParameterdvARB@12
_glGetProgramLocalParameterfvARB@12
_glGetProgramPipelineInfoLog@16
_glGetProgramPipelineiv@12
_glGetProgramResourceIndex@12
_glGetProgramResourceLocation@12
_glGetProgramResourceName@24
_glGetProgramResourceiv@32
_glGetProgramStringARB@12
_glGetProgramiv@12
_glGetProgramivARB@12
_glGetQueryIndexediv@16
_glGetQueryObjectiv@12
_glGetQueryObjectivARB@12
_glGetQueryObjectuiv@12
_glGetQueryObjectuivARB@12
_glGetQueryiv@12
_glGetQueryivARB@12
_glGetRenderbufferParameteriv@12
_glGetRenderbufferParameterivEXT@12
_glGetSamplerParameterIiv@12
_glGetSamplerParameterIuiv@12
_glGetSamplerParameterfv@12
_glGetSamplerParameteriv@12
_glGetSeparableFilter@24
_glGetShaderInfoLog@16
_glGetShaderPrecisionFormat@16
_glGetShaderSource@16
_glGetShaderSourceARB@16
_glGetShaderiv@12
_glGetStringi@8
_glGetSynciv@20
_glGetTexEnvxv@12
_glGetTexParameterIiv@12
_glGetTexParameterIivEXT@12
_glGetTexParameterIuiv@12
_glGetTexParameterIuivEXT@12
_glGetTexParameterxv@12
_glGetTransformFeedbackVarying@28
_glGetUniformBlockIndex@8
_glGetUniformIndices@16
_glGetUniformLocation@8
_glGetUniformLocationARB@8
_glGetUniformfv@12
_glGetUniformfvARB@12
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_glGetUniformivARB@12
_glGetUniformuiv@12
_glGetUniformuivEXT@12
_glGetVertexAttribIiv@12
_glGetVertexAttribIivEXT@12
_glGetVertexAttribIuiv@12
_glGetVertexAttribIuivEXT@12
_glGetVertexAttribPointerv@12
_glGetVertexAttribPointervARB@12
_glGetVertexAttribdv@12
_glGetVertexAttribdvARB@12
_glGetVertexAttribfv@12
_glGetVertexAttribfvARB@12
_glGetVertexAttribiv@12
_glGetVertexAttribivARB@12
_glGetnColorTableARB@20
_glGetnCompressedTexImageARB@16
_glGetnConvolutionFilterARB@20
_glGetnHistogramARB@24
_glGetnMapdvARB@16
_glGetnMapfvARB@16
_glGetnMapivARB@16
_glGetnMinmaxARB@24
_glGetnPixelMapfvARB@12
_glGetnPixelMapuivARB@12
_glGetnPixelMapusvARB@12
_glGetnPolygonStippleARB@8
_glGetnSeparableFilterARB@32
_glGetnTexImageARB@24
_glGetnUniformdvARB@16
_glGetnUniformfv@16
_glGetnUniformfvARB@16
_glGetnUniformiv@16
_glGetnUniformivARB@16
_glGetnUniformuiv@16
_glGetnUniformuivARB@16
_glHistogram@16
_glIndexPointerEXT@16
_glInvalidateBufferData@4
_glInvalidateBufferSubData@12
_glInvalidateFramebuffer@12
_glInvalidateSubFramebuffer@28
_glInvalidateTexImage@8
_glInvalidateTexSubImage@32
_glIsBuffer@4
_glIsBufferARB@4
_glIsEnabledIndexedEXT@8
_glIsEnabledi@8
_glIsFramebuffer@4
_glIsFramebufferEXT@4
_glIsProgram@4
_glIsProgramARB@4
_glIsProgramPipeline@4
_glIsQuery@4
_glIsQueryARB@4
_glIsRenderbuffer@4
_glIsRenderbufferEXT@4
_glIsSampler@4
_glIsShader@4
_glIsSync@4
_glIsTextureEXT@4
_glIsTransformFeedback@4
_glIsVertexArray@4
_glLightModelx@8
_glLightModelxv@8
_glLightx@12
_glLightxv@12
_glLineWidthx@4
_glLinkProgram@4
_glLinkProgramARB@4
_glLoadMatrixx@4
_glLoadTransposeMatrixd@4
_glLoadTransposeMatrixdARB@4
_glLoadTransposeMatrixf@4
_glLoadTransposeMatrixfARB@4
_glLockArraysEXT@8
_glMapBuffer@8
_glMapBufferARB@8
_glMapBufferRange@16
_glMaterialx@12
_glMaterialxv@12
_glMemoryBarrier@4
_glMemoryBarrierByRegion@4
_glMinSampleShading@4
_glMinSampleShadingARB@4
_glMinmax@12
_glMultMatrixx@4
_glMultTransposeMatrixd@4
_glMultTransposeMatrixdARB@4
_glMultTransposeMatrixf@4
_glMultTransposeMatrixfARB@4
_glMultiDrawArrays@16
_glMultiDrawArraysEXT@16
_glMultiDrawArraysIndirect@16
_glMultiDrawElements@20
_glMultiDrawElementsBaseVertex@24
_glMultiDrawElementsEXT@20
_glMultiDrawElementsIndirect@20
_glMultiTexCoord1d@12
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_glMultiTexCoord1dv@8
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_glMultiTexCoord2d@20
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_glMultiTexCoord2dv@8
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_glMultiTexCoord2f@12
_glMultiTexCoord2fARB@12