Static task
static1
General
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Target
KUDA-Shaders v6.1 Legacy.zip
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Size
127KB
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MD5
b4b4d27a7ec3c64d8d5db343141f4d2f
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SHA1
98c98c449774c50091ee819861bdfda21d8b7303
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SHA256
cbf5259637884f1d972202660feabd18db3cd544b3e48fdfbc4edee4a0961a18
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SHA512
6cc2847e2945f8d8844bfb75bfb9e94c5d1b3db60661155aba0dadd2d6b517a37b22491ebd0c0a64756b1d20ddaf1c397b94628a9ad1a44b3717592f1959693c
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SSDEEP
3072:3vcTJXb8odHG0n0rb+2bta1cACHwRZ/tML8VIHi1jhkB32:3vKJrzdH3VMmCHwRewIHi19kN2
Score
1/10
Malware Config
Signatures
Files
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KUDA-Shaders v6.1 Legacy.zip.zip
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.gitattributes
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.gitignore
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Agreement.txt
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Credits.txt
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shaders/composite.fsh
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shaders/composite.vsh
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shaders/composite1.fsh
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shaders/composite1.vsh
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shaders/composite2.fsh
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shaders/composite2.vsh
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shaders/composite3.fsh
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shaders/composite3.vsh
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shaders/final.fsh
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shaders/final.vsh
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shaders/gbuffers_armor_glint.fsh
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shaders/gbuffers_armor_glint.vsh
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shaders/gbuffers_basic.fsh
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shaders/gbuffers_basic.vsh
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shaders/gbuffers_block.fsh
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shaders/gbuffers_block.vsh
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shaders/gbuffers_clouds.fsh
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shaders/gbuffers_clouds.vsh
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shaders/gbuffers_entities.fsh
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shaders/gbuffers_entities.vsh
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shaders/gbuffers_hand.fsh
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shaders/gbuffers_hand.vsh
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shaders/gbuffers_skybasic.fsh
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shaders/gbuffers_skybasic.vsh
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shaders/gbuffers_skytextured.fsh
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shaders/gbuffers_skytextured.vsh
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shaders/gbuffers_spidereyes.fsh
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shaders/gbuffers_spidereyes.vsh
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shaders/gbuffers_terrain.fsh
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shaders/gbuffers_terrain.vsh
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shaders/gbuffers_textured.fsh
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shaders/gbuffers_textured.vsh
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shaders/gbuffers_textured_lit.fsh
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shaders/gbuffers_textured_lit.vsh
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shaders/gbuffers_water.fsh
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shaders/gbuffers_water.vsh
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shaders/gbuffers_water0.fsh
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shaders/gbuffers_weather.fsh
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shaders/gbuffers_weather.vsh
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shaders/lang/en_US.lang
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shaders/shaders.properties
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shaders/shadow.fsh
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shaders/shadow.vsh
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shaders/sky.glsl
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shaders/waterNoise.glsl
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shaders/world-1/composite.fsh
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shaders/world-1/composite.vsh
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shaders/world-1/composite1.fsh
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shaders/world-1/composite1.vsh
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shaders/world-1/composite2.fsh
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shaders/world-1/composite2.vsh
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shaders/world-1/composite3.fsh
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shaders/world-1/composite3.vsh
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shaders/world-1/final.fsh
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shaders/world-1/final.vsh
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shaders/world-1/gbuffers_armor_glint.fsh
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shaders/world-1/gbuffers_armor_glint.vsh
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shaders/world-1/gbuffers_basic.fsh
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shaders/world-1/gbuffers_basic.vsh
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shaders/world-1/gbuffers_block.fsh
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shaders/world-1/gbuffers_block.vsh
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shaders/world-1/gbuffers_entities.fsh
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shaders/world-1/gbuffers_entities.vsh
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shaders/world-1/gbuffers_hand.fsh
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shaders/world-1/gbuffers_hand.vsh
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shaders/world-1/gbuffers_spidereyes.fsh
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shaders/world-1/gbuffers_spidereyes.vsh
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shaders/world-1/gbuffers_terrain.fsh
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shaders/world-1/gbuffers_terrain.vsh
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shaders/world-1/gbuffers_textured.fsh
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shaders/world-1/gbuffers_textured.vsh
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shaders/world-1/gbuffers_textured_lit.fsh
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shaders/world-1/gbuffers_textured_lit.vsh
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shaders/world-1/gbuffers_water.fsh
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shaders/world-1/gbuffers_water.vsh
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shaders/world1/composite.fsh
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shaders/world1/composite.vsh
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shaders/world1/composite1.fsh
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shaders/world1/composite1.vsh
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shaders/world1/composite2.fsh
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shaders/world1/composite2.vsh
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shaders/world1/composite3.fsh
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shaders/world1/composite3.vsh
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shaders/world1/final.fsh
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shaders/world1/final.vsh
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shaders/world1/gbuffers_armor_glint.fsh
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shaders/world1/gbuffers_armor_glint.vsh
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shaders/world1/gbuffers_basic.fsh
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shaders/world1/gbuffers_basic.vsh
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shaders/world1/gbuffers_block.fsh
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shaders/world1/gbuffers_block.vsh
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shaders/world1/gbuffers_entities.fsh
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shaders/world1/gbuffers_entities.vsh
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shaders/world1/gbuffers_hand.fsh
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shaders/world1/gbuffers_hand.vsh
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shaders/world1/gbuffers_spidereyes.fsh
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shaders/world1/gbuffers_spidereyes.vsh
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shaders/world1/gbuffers_terrain.fsh
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shaders/world1/gbuffers_terrain.vsh
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shaders/world1/gbuffers_textured.fsh
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shaders/world1/gbuffers_textured.vsh
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shaders/world1/gbuffers_textured_lit.fsh
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shaders/world1/gbuffers_textured_lit.vsh
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shaders/world1/gbuffers_water.fsh
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shaders/world1/gbuffers_water.vsh