General

  • Target

    Free cheat.zip

  • Size

    3.4MB

  • MD5

    72ca284ff74cd315cd6d0f0a961ad617

  • SHA1

    50f3a2d985365f5c93a2498c8b91fea413c2f2b5

  • SHA256

    f9e032b43868b7f4c8401773634936955dec0176255072328647efd6d2f30bd1

  • SHA512

    2d23ce27f53308a4de91fe9b6cddffe76cf98baac076a890acd4406c23493f955e4a06264a3f1ac3d18854e81ebc25b42ef29a58dc4d496e66d9d7c7e754251e

  • SSDEEP

    98304:ZBaZ5meCdVbejOFifOdxvwESoIaYvJ6WfU5mAEU:ZIZC6qWOdxvCPh0mAEU

Score
1/10

Malware Config

Signatures

Files

  • Free cheat.zip
    .zip

    Password: !freecheat2023

  • Free Cheat.exe
    .exe windows x86

    Password: !freecheat2023

    db545565cd79ae4a0e6ac06ef80b9ee3


    Code Sign

    Headers

    Imports

    Sections

  • Scripts/cfg/ai.cfg
  • Scripts/cfg/buypresetsdefault_ct.vdf
  • Scripts/cfg/buypresetsdefault_ter.vdf
  • Scripts/cfg/config.360.cfg
  • Scripts/cfg/config_default.cfg
  • Scripts/cfg/controller.360.cfg
  • Scripts/cfg/controller.cfg
  • Scripts/cfg/controller.vdf
  • Scripts/cfg/controller_accelerated_hp.cfg
  • Scripts/cfg/controller_config/ps4_controller_config.vdf
  • Scripts/cfg/controller_config/steam_deck_controller_config.vdf
  • Scripts/cfg/controller_config/steam_input_manifest.vdf
  • Scripts/cfg/controller_config/steamcontroller_config.vdf
  • Scripts/cfg/coop/bot_waves_rush_a.cfg
  • Scripts/cfg/cpu_level_0_pc.ekv
  • Scripts/cfg/cpu_level_0_pc_ss.ekv
  • Scripts/cfg/cpu_level_1_pc.ekv
  • Scripts/cfg/cpu_level_1_pc_ss.ekv
  • Scripts/cfg/cpu_level_2_pc.ekv
  • Scripts/cfg/cpu_level_2_pc_ss.ekv
  • Scripts/cfg/default.cfg
  • Scripts/cfg/entity.cfg
  • Scripts/cfg/game.cfg
  • Scripts/cfg/game360.cfg
  • Scripts/cfg/gamemode_armsrace.cfg
  • Scripts/cfg/gamemode_casual.cfg
  • Scripts/cfg/gamemode_competitive.cfg
  • Scripts/cfg/gamemode_competitive2v2.cfg
  • Scripts/cfg/gamemode_competitive2v2_offline.cfg
  • Scripts/cfg/gamemode_competitive_offline.cfg
  • Scripts/cfg/gamemode_competitive_short.cfg
  • Scripts/cfg/gamemode_cooperative.cfg
  • Scripts/cfg/gamemode_coopmission.cfg
  • Scripts/cfg/gamemode_custom.cfg
  • Scripts/cfg/gamemode_deathmatch.cfg
  • Scripts/cfg/gamemode_deathmatch_short.cfg
  • Scripts/cfg/gamemode_deathmatch_tmm.cfg
  • Scripts/cfg/gamemode_demolition.cfg
  • Scripts/cfg/gamemode_dm_freeforall.cfg
  • Scripts/cfg/gamemode_retakecasual.cfg
  • Scripts/cfg/gamemode_survival.cfg
  • Scripts/cfg/gamemode_teamdeathmatch.cfg
  • Scripts/cfg/gamemode_training.cfg
  • Scripts/cfg/gameps3.cfg
  • Scripts/cfg/gamestate_integration_logitech.cfg
  • Scripts/cfg/give_all_items.cfg
  • Scripts/cfg/gpu_level_0_pc.ekv
  • Scripts/cfg/gpu_level_1_pc.ekv
  • Scripts/cfg/gpu_level_2_pc.ekv
  • Scripts/cfg/gpu_level_3_pc.ekv
  • Scripts/cfg/gpu_mem_level_0_pc.ekv
  • Scripts/cfg/gpu_mem_level_1_pc.ekv
  • Scripts/cfg/gpu_mem_level_2_pc.ekv
  • Scripts/cfg/lab.cfg
  • Scripts/cfg/map_edit.cfg
  • Scripts/cfg/mem_level_0_pc.ekv
  • Scripts/cfg/mem_level_1_pc.ekv
  • Scripts/cfg/mem_level_2_pc.ekv
  • Scripts/cfg/moddefaults.txt
  • Scripts/cfg/moddefaults_mac.txt
  • Scripts/cfg/modsettings.cfg
  • Scripts/cfg/nav_bindings.cfg
  • Scripts/cfg/navedit.cfg
  • Scripts/cfg/op08_bloodletter.cfg
  • Scripts/cfg/op08_bounty_hunter.cfg
  • Scripts/cfg/op08_flying_scoutsman.cfg
  • Scripts/cfg/op08_headshots.cfg
  • Scripts/cfg/op08_heavy_assault_suit.cfg
  • Scripts/cfg/op08_hunter_gatherers.cfg
  • Scripts/cfg/op08_stab_stab_zap.cfg
  • Scripts/cfg/op08_team_deathmatch.cfg
  • Scripts/cfg/op08_trigger_discipline.cfg
  • Scripts/cfg/op08_weapons_expert.cfg
  • Scripts/cfg/random_client_names.vdf
  • Scripts/cfg/render_radar.cfg
  • Scripts/cfg/server_blacklist.txt
  • Scripts/cfg/settings_default.scr
  • Scripts/cfg/sfm_defaultanimationgroups.txt
  • Scripts/cfg/start.cfg
  • Scripts/cfg/steering_wheel.cfg
  • Scripts/cfg/survival/survival_config.kv3
  • Scripts/cfg/test.cfg
  • Scripts/cfg/thirdperson.cfg
  • Scripts/cfg/thirdperson_joy360.cfg
  • Scripts/cfg/thirdperson_keypad.cfg
  • Scripts/cfg/thirdperson_mayamode.cfg
  • Scripts/cfg/undo360controller.cfg
  • Scripts/cfg/user_default.scr
  • Scripts/cfg/valve.rc
  • Scripts/scripts/actbusy.txt
  • Scripts/scripts/actremap.txt
  • Scripts/scripts/ai/coop/autumn/bt_guard.kv3
  • Scripts/scripts/ai/coop/autumn/bt_roam.kv3
  • Scripts/scripts/ai/coop/autumn/bt_rush.kv3
  • Scripts/scripts/ai/coop/autumn/bt_sniper.kv3
  • Scripts/scripts/ai/coop/autumn/modules/bt_basic_player_engagement.kv3
  • Scripts/scripts/ai/coop/autumn/modules/bt_basic_player_memorization.kv3
  • Scripts/scripts/ai/coop/autumn/modules/bt_determine_rush_center.kv3
  • Scripts/scripts/ai/coop/autumn/modules/bt_throw_utility_if_covered.kv3
  • Scripts/scripts/ai/coop/bt_config.kv3
  • Scripts/scripts/ai/deathmatch/bt_config.kv3
  • Scripts/scripts/ai/deathmatch/bt_default.kv3
  • Scripts/scripts/ai/guardian/bt_config.kv3
  • Scripts/scripts/ai/guardian/bt_grunts_card13.kv3
  • Scripts/scripts/ai/guardian/bt_op09_grunts_card1.kv3
  • Scripts/scripts/ai/guardian/bt_op09_grunts_card10.kv3
  • Scripts/scripts/ai/guardian/bt_op09_grunts_card11.kv3
  • Scripts/scripts/ai/guardian/bt_op09_grunts_card12.kv3
  • Scripts/scripts/ai/guardian/bt_op09_grunts_card14.kv3
  • Scripts/scripts/ai/guardian/bt_op09_grunts_card15.kv3
  • Scripts/scripts/ai/guardian/bt_op09_grunts_card1_2.kv3
  • Scripts/scripts/ai/guardian/bt_op09_grunts_card2.kv3
  • Scripts/scripts/ai/guardian/bt_op09_grunts_card4.kv3
  • Scripts/scripts/ai/guardian/bt_op09_grunts_card6_1.kv3
  • Scripts/scripts/ai/guardian/bt_op09_grunts_card6_2.kv3
  • Scripts/scripts/ai/guardian/bt_op09_grunts_card7_1.kv3
  • Scripts/scripts/ai/guardian/bt_op09_grunts_card7_2.kv3
  • Scripts/scripts/ai/guardian/bt_op09_grunts_card8.kv3
  • Scripts/scripts/ai/guardian/bt_op09_grunts_card9.kv3
  • Scripts/scripts/ai/guardian/bt_op10_ancient_a.kv3
  • Scripts/scripts/ai/guardian/bt_op10_ancient_b.kv3
  • Scripts/scripts/ai/guardian/bt_op10_apollo.kv3
  • Scripts/scripts/ai/guardian/bt_op10_dust2_a.kv3
  • Scripts/scripts/ai/guardian/bt_op10_dust2_b.kv3
  • Scripts/scripts/ai/guardian/bt_op10_engage_a.kv3
  • Scripts/scripts/ai/guardian/bt_op10_engage_b.kv3
  • Scripts/scripts/ai/guardian/bt_op10_inferno_a.kv3
  • Scripts/scripts/ai/guardian/bt_op10_inferno_b.kv3
  • Scripts/scripts/ai/guardian/bt_op10_mirage_a.kv3
  • Scripts/scripts/ai/guardian/bt_op10_mirage_b.kv3
  • Scripts/scripts/ai/guardian/bt_op10_nuke_a.kv3
  • Scripts/scripts/ai/guardian/bt_op10_nuke_b.kv3
  • Scripts/scripts/ai/guardian/bt_op10_overpass_a.kv3
  • Scripts/scripts/ai/guardian/bt_op10_overpass_b.kv3
  • Scripts/scripts/ai/guardian/bt_op10_train_a.kv3
  • Scripts/scripts/ai/guardian/bt_op10_train_b.kv3
  • Scripts/scripts/ai/guardian/bt_op10_vertigo_a.kv3
  • Scripts/scripts/ai/guardian/bt_op10_vertigo_b.kv3
  • Scripts/scripts/ai/guardian/bt_op11_basalt_a.kv3
  • Scripts/scripts/ai/guardian/bt_op11_basalt_b.kv3
  • Scripts/scripts/ai/guardian/bt_op11_blacksite_1.kv3
  • Scripts/scripts/ai/guardian/bt_op11_blacksite_2.kv3
  • Scripts/scripts/ai/guardian/bt_op11_blacksite_3.kv3
  • Scripts/scripts/ai/guardian/bt_op11_blacksite_4.kv3
  • Scripts/scripts/ai/guardian/bt_op11_county_1.kv3
  • Scripts/scripts/ai/guardian/bt_op11_county_2.kv3
  • Scripts/scripts/ai/guardian/bt_op11_extraction.kv3
  • Scripts/scripts/ai/guardian/bt_op11_insertion2_a.kv3
  • Scripts/scripts/ai/guardian/bt_op11_insertion2_b.kv3
  • Scripts/scripts/ai/guardian/bt_op11_ravine.kv3
  • Scripts/scripts/ai/guardian/bt_op11_sirocco_1.kv3
  • Scripts/scripts/ai/guardian/bt_op11_sirocco_2.kv3
  • Scripts/scripts/ai/guardian/bt_op11_sirocco_4.kv3
  • Scripts/scripts/ai/guardian/bt_op11_sirocco_5.kv3
  • Scripts/scripts/ai/guardian/modules/bt_clear_threats_within_fov.kv3
  • Scripts/scripts/ai/guardian/modules/bt_memorize_threats.kv3
  • Scripts/scripts/ai/guardian/modules/bt_pickup_bomb_if_nearby.kv3
  • Scripts/scripts/ai/guardian/modules/bt_pickup_hostage.kv3
  • Scripts/scripts/ai/guardian/modules/bt_pickup_hostage_if_covered.kv3
  • Scripts/scripts/ai/guardian/modules/bt_plant_bomb_if_covered.kv3
  • Scripts/scripts/ai/guardian/modules/bt_plant_bomb_if_owned.kv3
  • Scripts/scripts/ai/guardian/modules/bt_select_nearby_threat.kv3
  • Scripts/scripts/ai/guardian/modules/op09_grunts_card10/bt_takeover_strategy.kv3
  • Scripts/scripts/ai/guardian/modules/op09_grunts_card11/bt_takeover_strategy.kv3
  • Scripts/scripts/ai/guardian/modules/op09_grunts_card12/bt_takeover_strategy.kv3
  • Scripts/scripts/ai/guardian/modules/op09_grunts_card13/bt_attack_with_shield.kv3
  • Scripts/scripts/ai/guardian/modules/op09_grunts_card13/bt_investigate_with_shield.kv3
  • Scripts/scripts/ai/guardian/modules/op09_grunts_card13/bt_strategy_grenades.kv3
  • Scripts/scripts/ai/guardian/modules/op09_grunts_card13/bt_strategy_smoke.kv3
  • Scripts/scripts/ai/guardian/modules/op09_grunts_card14/bt_takeover_strategy.kv3
  • Scripts/scripts/ai/guardian/modules/op09_grunts_card15/bt_takeover_strategy.kv3
  • Scripts/scripts/ai/guardian/modules/op09_grunts_card1_2/bt_takeover_strategy.kv3
  • Scripts/scripts/ai/guardian/modules/op09_grunts_card2/bt_no_strat_lobby.kv3
  • Scripts/scripts/ai/guardian/modules/op09_grunts_card2/bt_no_strat_squeaky.kv3
  • Scripts/scripts/ai/guardian/modules/op09_grunts_card2/bt_strat_heaven.kv3
  • Scripts/scripts/ai/guardian/modules/op09_grunts_card2/bt_strat_hold_position.kv3
  • Scripts/scripts/ai/guardian/modules/op09_grunts_card2/bt_strat_lobby.kv3
  • Scripts/scripts/ai/guardian/modules/op09_grunts_card2/bt_strat_outside.kv3
  • Scripts/scripts/ai/guardian/modules/op09_grunts_card2/bt_takeover_strategy.kv3
  • Scripts/scripts/ai/guardian/modules/op09_grunts_card4/bt_takeover_strategy.kv3
  • Scripts/scripts/ai/guardian/modules/op09_grunts_card6_2/bt_takeover_strategy.kv3
  • Scripts/scripts/ai/guardian/modules/op09_grunts_card7_1/bt_takeover_strategy.kv3
  • Scripts/scripts/ai/guardian/modules/op09_grunts_card7_2/bt_a_setup_smoke_flash_1.kv3
  • Scripts/scripts/ai/guardian/modules/op09_grunts_card7_2/bt_a_setup_smoke_only_1.kv3
  • Scripts/scripts/ai/guardian/modules/op09_grunts_card7_2/bt_a_setup_smoke_only_2.kv3
  • Scripts/scripts/ai/guardian/modules/op09_grunts_card7_2/bt_coordinated_buy.kv3
  • Scripts/scripts/ai/guardian/modules/op09_grunts_card7_2/bt_memorize_area_damage_grenades.kv3
  • Scripts/scripts/ai/guardian/modules/op09_grunts_card7_2/bt_memorize_area_damage_infernos.kv3
  • Scripts/scripts/ai/guardian/modules/op09_grunts_card7_2/bt_palace_exit_1.kv3
  • Scripts/scripts/ai/guardian/modules/op09_grunts_card7_2/bt_takeover_strategy.kv3
  • Scripts/scripts/ai/guardian/modules/op09_grunts_card9/bt_takeover_strategy.kv3
  • Scripts/scripts/ai/guardian/modules/op10_ancient_a/bt_cover_smoke.kv3
  • Scripts/scripts/ai/guardian/modules/op10_ancient_a/bt_cross_smoke.kv3
  • Scripts/scripts/ai/guardian/modules/op10_ancient_a/bt_ct_flash.kv3
  • Scripts/scripts/ai/guardian/modules/op10_ancient_a/bt_ct_smoke.kv3
  • Scripts/scripts/ai/guardian/modules/op10_ancient_a/bt_deep_smoke.kv3
  • Scripts/scripts/ai/guardian/modules/op10_ancient_a/bt_item_strategy.kv3
  • Scripts/scripts/ai/guardian/modules/op10_ancient_a/bt_long_awp.kv3
  • Scripts/scripts/ai/guardian/modules/op10_ancient_a/bt_long_flash.kv3
  • Scripts/scripts/ai/guardian/modules/op10_ancient_a/bt_mid_flash.kv3
  • Scripts/scripts/ai/guardian/modules/op10_ancient_a/bt_short_flash.kv3
  • Scripts/scripts/ai/guardian/modules/op10_ancient_a/bt_takeover_strategy.kv3
  • Scripts/scripts/ai/guardian/modules/op10_ancient_b/bt_ct_flash.kv3
  • Scripts/scripts/ai/guardian/modules/op10_ancient_b/bt_ct_rush.kv3
  • Scripts/scripts/ai/guardian/modules/op10_ancient_b/bt_cubby_molly.kv3
  • Scripts/scripts/ai/guardian/modules/op10_ancient_b/bt_dark_smoke.kv3
  • Scripts/scripts/ai/guardian/modules/op10_ancient_b/bt_item_strategy.kv3
  • Scripts/scripts/ai/guardian/modules/op10_ancient_b/bt_left_smoke.kv3
  • Scripts/scripts/ai/guardian/modules/op10_ancient_b/bt_right_smoke.kv3
  • Scripts/scripts/ai/guardian/modules/op10_ancient_b/bt_t_flash.kv3
  • Scripts/scripts/ai/guardian/modules/op10_ancient_b/bt_t_rush.kv3
  • Scripts/scripts/ai/guardian/modules/op10_ancient_b/bt_takeover_strategy.kv3
  • Scripts/scripts/ai/guardian/modules/op10_ancient_b/bt_tun_rush.kv3
  • Scripts/scripts/ai/guardian/modules/op10_apollo/bt_item_strategy.kv3
  • Scripts/scripts/ai/guardian/modules/op10_apollo/bt_left_flash.kv3
  • Scripts/scripts/ai/guardian/modules/op10_apollo/bt_left_right_flash.kv3
  • Scripts/scripts/ai/guardian/modules/op10_apollo/bt_left_smoke.kv3
  • Scripts/scripts/ai/guardian/modules/op10_apollo/bt_lower_stairs_smoke.kv3
  • Scripts/scripts/ai/guardian/modules/op10_apollo/bt_mid_left_smoke.kv3
  • Scripts/scripts/ai/guardian/modules/op10_apollo/bt_mid_pop_flash.kv3
  • Scripts/scripts/ai/guardian/modules/op10_apollo/bt_mid_right_smoke.kv3
  • Scripts/scripts/ai/guardian/modules/op10_apollo/bt_rush_left_left.kv3
  • Scripts/scripts/ai/guardian/modules/op10_apollo/bt_rush_left_right.kv3
  • Scripts/scripts/ai/guardian/modules/op10_apollo/bt_rush_lower_stairs.kv3
  • Scripts/scripts/ai/guardian/modules/op10_apollo/bt_rush_mid.kv3
  • Scripts/scripts/ai/guardian/modules/op10_apollo/bt_takeover_strategy.kv3
  • Scripts/scripts/ai/guardian/modules/op10_dust2_a/bt_car_molly.kv3
  • Scripts/scripts/ai/guardian/modules/op10_dust2_a/bt_cat_flash.kv3
  • Scripts/scripts/ai/guardian/modules/op10_dust2_a/bt_cat_smoke.kv3
  • Scripts/scripts/ai/guardian/modules/op10_dust2_a/bt_cross_smoke.kv3
  • Scripts/scripts/ai/guardian/modules/op10_dust2_a/bt_goose_molly.kv3
  • Scripts/scripts/ai/guardian/modules/op10_dust2_a/bt_goose_smoke.kv3
  • Scripts/scripts/ai/guardian/modules/op10_dust2_a/bt_item_strategy.kv3
  • Scripts/scripts/ai/guardian/modules/op10_dust2_a/bt_rush_cat.kv3
  • Scripts/scripts/ai/guardian/modules/op10_dust2_a/bt_rush_long.kv3
  • Scripts/scripts/ai/guardian/modules/op10_dust2_a/bt_rush_mid.kv3
  • Scripts/scripts/ai/guardian/modules/op10_dust2_a/bt_takeover_strategy.kv3
  • Scripts/scripts/ai/guardian/modules/op10_dust2_b/bt_car_smoke.kv3
  • Scripts/scripts/ai/guardian/modules/op10_dust2_b/bt_doors_smoke.kv3
  • Scripts/scripts/ai/guardian/modules/op10_dust2_b/bt_item_strategy.kv3
  • Scripts/scripts/ai/guardian/modules/op10_dust2_b/bt_plat_smoke.kv3
  • Scripts/scripts/ai/guardian/modules/op10_dust2_b/bt_rush_mid.kv3
  • Scripts/scripts/ai/guardian/modules/op10_dust2_b/bt_rush_tuns.kv3
  • Scripts/scripts/ai/guardian/modules/op10_dust2_b/bt_site_flash.kv3
  • Scripts/scripts/ai/guardian/modules/op10_dust2_b/bt_takeover_strategy.kv3
  • Scripts/scripts/ai/guardian/modules/op10_dust2_b/bt_window_molly.kv3
  • Scripts/scripts/ai/guardian/modules/op10_dust2_b/bt_window_smoke.kv3
  • Scripts/scripts/ai/guardian/modules/op10_engage_a/bt_floor_molly_1.kv3
  • Scripts/scripts/ai/guardian/modules/op10_engage_a/bt_floor_molly_2.kv3
  • Scripts/scripts/ai/guardian/modules/op10_engage_a/bt_floor_molly_3.kv3
  • Scripts/scripts/ai/guardian/modules/op10_engage_a/bt_floor_molly_4.kv3
  • Scripts/scripts/ai/guardian/modules/op10_engage_a/bt_floor_molly_5.kv3
  • Scripts/scripts/ai/guardian/modules/op10_engage_a/bt_item_strategy.kv3
  • Scripts/scripts/ai/guardian/modules/op10_engage_a/bt_takeover_strategy.kv3
  • Scripts/scripts/ai/guardian/modules/op10_engage_a/bt_top_molly_1.kv3
  • Scripts/scripts/ai/guardian/modules/op10_engage_a/bt_top_molly_2.kv3
  • Scripts/scripts/ai/guardian/modules/op10_engage_a/bt_top_molly_3.kv3
  • Scripts/scripts/ai/guardian/modules/op10_engage_a/bt_top_molly_4.kv3
  • Scripts/scripts/ai/guardian/modules/op10_engage_a/bt_top_molly_5.kv3
  • Scripts/scripts/ai/guardian/modules/op10_engage_a/bt_top_rush_1.kv3
  • Scripts/scripts/ai/guardian/modules/op10_engage_a/bt_top_rush_2.kv3
  • Scripts/scripts/ai/guardian/modules/op10_engage_a/bt_top_rush_3.kv3
  • Scripts/scripts/ai/guardian/modules/op10_engage_a/bt_top_rush_4.kv3
  • Scripts/scripts/ai/guardian/modules/op10_engage_a/bt_top_rush_5.kv3
  • Scripts/scripts/ai/guardian/modules/op10_engage_b/bt_boost_molly.kv3
  • Scripts/scripts/ai/guardian/modules/op10_engage_b/bt_ct_rush.kv3
  • Scripts/scripts/ai/guardian/modules/op10_engage_b/bt_cubby_flash.kv3
  • Scripts/scripts/ai/guardian/modules/op10_engage_b/bt_cubby_molly.kv3
  • Scripts/scripts/ai/guardian/modules/op10_engage_b/bt_door_smoke.kv3
  • Scripts/scripts/ai/guardian/modules/op10_engage_b/bt_garage_molly.kv3
  • Scripts/scripts/ai/guardian/modules/op10_engage_b/bt_garage_smoke.kv3
  • Scripts/scripts/ai/guardian/modules/op10_engage_b/bt_item_strategy.kv3
  • Scripts/scripts/ai/guardian/modules/op10_engage_b/bt_mid_rush.kv3
  • Scripts/scripts/ai/guardian/modules/op10_engage_b/bt_t_rush.kv3
  • Scripts/scripts/ai/guardian/modules/op10_engage_b/bt_takeover_strategy.kv3
  • Scripts/scripts/ai/guardian/modules/op10_inferno_a/bt_asite_flash.kv3
  • Scripts/scripts/ai/guardian/modules/op10_inferno_a/bt_balcony_smoke.kv3
  • Scripts/scripts/ai/guardian/modules/op10_inferno_a/bt_defaulta_smoke.kv3
  • Scripts/scripts/ai/guardian/modules/op10_inferno_a/bt_item_strategy.kv3
  • Scripts/scripts/ai/guardian/modules/op10_inferno_a/bt_moto_smoke.kv3
  • Scripts/scripts/ai/guardian/modules/op10_inferno_a/bt_pit_smoke.kv3
  • Scripts/scripts/ai/guardian/modules/op10_inferno_a/bt_rush_apts.kv3
  • Scripts/scripts/ai/guardian/modules/op10_inferno_a/bt_rush_apts_delay.kv3
  • Scripts/scripts/ai/guardian/modules/op10_inferno_a/bt_rush_arch.kv3
  • Scripts/scripts/ai/guardian/modules/op10_inferno_a/bt_rush_patio.kv3
  • Scripts/scripts/ai/guardian/modules/op10_inferno_a/bt_rush_patio_delay.kv3
  • Scripts/scripts/ai/guardian/modules/op10_inferno_a/bt_takeover_strategy.kv3
  • Scripts/scripts/ai/guardian/modules/op10_inferno_b/bt_banana_flash.kv3
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  • Scripts/scripts/ai/guardian/modules/op11_extraction/bt_takeover_strategy.kv3
  • Scripts/scripts/ai/guardian/modules/op11_insertion2_a/bt_back_flash.kv3
  • Scripts/scripts/ai/guardian/modules/op11_insertion2_a/bt_back_smoke.kv3
  • Scripts/scripts/ai/guardian/modules/op11_insertion2_a/bt_dock_smoke.kv3
  • Scripts/scripts/ai/guardian/modules/op11_insertion2_a/bt_entry_flash.kv3
  • Scripts/scripts/ai/guardian/modules/op11_insertion2_a/bt_entry_flash_2.kv3
  • Scripts/scripts/ai/guardian/modules/op11_insertion2_a/bt_entry_smoke.kv3
  • Scripts/scripts/ai/guardian/modules/op11_insertion2_a/bt_item_strategy.kv3
  • Scripts/scripts/ai/guardian/modules/op11_insertion2_a/bt_pickup_hostage.kv3
  • Scripts/scripts/ai/guardian/modules/op11_insertion2_a/bt_pickup_hostage_if_covered.kv3
  • Scripts/scripts/ai/guardian/modules/op11_insertion2_a/bt_rush_dock.kv3
  • Scripts/scripts/ai/guardian/modules/op11_insertion2_a/bt_rush_entry.kv3
  • Scripts/scripts/ai/guardian/modules/op11_insertion2_a/bt_rush_side.kv3
  • Scripts/scripts/ai/guardian/modules/op11_insertion2_a/bt_side_smoke.kv3
  • Scripts/scripts/ai/guardian/modules/op11_insertion2_a/bt_takeover_strategy.kv3
  • Scripts/scripts/ai/guardian/modules/op11_insertion2_b/bt_back_flash.kv3
  • Scripts/scripts/ai/guardian/modules/op11_insertion2_b/bt_back_smoke.kv3
  • Scripts/scripts/ai/guardian/modules/op11_insertion2_b/bt_entry_flash.kv3
  • Scripts/scripts/ai/guardian/modules/op11_insertion2_b/bt_entry_flash_2.kv3
  • Scripts/scripts/ai/guardian/modules/op11_insertion2_b/bt_entry_smoke.kv3
  • Scripts/scripts/ai/guardian/modules/op11_insertion2_b/bt_item_strategy.kv3
  • Scripts/scripts/ai/guardian/modules/op11_insertion2_b/bt_pickup_hostage.kv3
  • Scripts/scripts/ai/guardian/modules/op11_insertion2_b/bt_pickup_hostage_if_covered.kv3
  • Scripts/scripts/ai/guardian/modules/op11_insertion2_b/bt_rush_entry.kv3
  • Scripts/scripts/ai/guardian/modules/op11_insertion2_b/bt_rush_side.kv3
  • Scripts/scripts/ai/guardian/modules/op11_insertion2_b/bt_rush_station.kv3
  • Scripts/scripts/ai/guardian/modules/op11_insertion2_b/bt_side_smoke.kv3
  • Scripts/scripts/ai/guardian/modules/op11_insertion2_b/bt_takeover_strategy.kv3
  • Scripts/scripts/ai/guardian/modules/op11_insertion2_b/bt_window_smoke.kv3
  • Scripts/scripts/ai/guardian/modules/op11_ravine/bt_ct_rush.kv3
  • Scripts/scripts/ai/guardian/modules/op11_ravine/bt_ct_smoke.kv3
  • Scripts/scripts/ai/guardian/modules/op11_ravine/bt_cubby_molly.kv3
  • Scripts/scripts/ai/guardian/modules/op11_ravine/bt_entry_flash.kv3
  • Scripts/scripts/ai/guardian/modules/op11_ravine/bt_entry_flash_2.kv3
  • Scripts/scripts/ai/guardian/modules/op11_ravine/bt_item_strategy.kv3
  • Scripts/scripts/ai/guardian/modules/op11_ravine/bt_mid_rush.kv3
  • Scripts/scripts/ai/guardian/modules/op11_ravine/bt_site_molly.kv3
  • Scripts/scripts/ai/guardian/modules/op11_ravine/bt_site_smoke.kv3
  • Scripts/scripts/ai/guardian/modules/op11_ravine/bt_t_rush.kv3
  • Scripts/scripts/ai/guardian/modules/op11_ravine/bt_takeover_strategy.kv3
  • Scripts/scripts/ai/guardian/modules/op11_sirocco_1/bt_east_smoke.kv3
  • Scripts/scripts/ai/guardian/modules/op11_sirocco_1/bt_item_strategy.kv3
  • Scripts/scripts/ai/guardian/modules/op11_sirocco_1/bt_rush_east.kv3
  • Scripts/scripts/ai/guardian/modules/op11_sirocco_1/bt_rush_ivy.kv3
  • Scripts/scripts/ai/guardian/modules/op11_sirocco_1/bt_rush_north.kv3
  • Scripts/scripts/ai/guardian/modules/op11_sirocco_1/bt_rush_south.kv3
  • Scripts/scripts/ai/guardian/modules/op11_sirocco_1/bt_rush_west.kv3
  • Scripts/scripts/ai/guardian/modules/op11_sirocco_1/bt_south_flash.kv3
  • Scripts/scripts/ai/guardian/modules/op11_sirocco_1/bt_takeover_strategy.kv3
  • Scripts/scripts/ai/guardian/modules/op11_sirocco_1/bt_west_nade.kv3
  • Scripts/scripts/ai/guardian/modules/op11_sirocco_1/bt_west_smoke.kv3
  • Scripts/scripts/ai/guardian/modules/op11_sirocco_2/bt_item_strategy.kv3
  • Scripts/scripts/ai/guardian/modules/op11_sirocco_2/bt_memorize_enemies_vision.kv3
  • Scripts/scripts/ai/guardian/modules/op11_sirocco_2/bt_north_molly.kv3
  • Scripts/scripts/ai/guardian/modules/op11_sirocco_2/bt_north_smoke.kv3
  • Scripts/scripts/ai/guardian/modules/op11_sirocco_2/bt_rush_apc.kv3
  • Scripts/scripts/ai/guardian/modules/op11_sirocco_2/bt_rush_beach.kv3
  • Scripts/scripts/ai/guardian/modules/op11_sirocco_2/bt_rush_hill.kv3
  • Scripts/scripts/ai/guardian/modules/op11_sirocco_2/bt_rush_oil.kv3
  • Scripts/scripts/ai/guardian/modules/op11_sirocco_2/bt_south_molly.kv3
  • Scripts/scripts/ai/guardian/modules/op11_sirocco_2/bt_south_smoke.kv3
  • Scripts/scripts/ai/guardian/modules/op11_sirocco_2/bt_takeover_strategy.kv3
  • Scripts/scripts/ai/guardian/modules/op11_sirocco_4/bt_attack_lower_east.kv3
  • Scripts/scripts/ai/guardian/modules/op11_sirocco_4/bt_attack_lower_north.kv3
  • Scripts/scripts/ai/guardian/modules/op11_sirocco_4/bt_attack_lower_west.kv3
  • Scripts/scripts/ai/guardian/modules/op11_sirocco_4/bt_attack_mid_east.kv3
  • Scripts/scripts/ai/guardian/modules/op11_sirocco_4/bt_attack_mid_west.kv3
  • Scripts/scripts/ai/guardian/modules/op11_sirocco_4/bt_attack_upper_east.kv3
  • Scripts/scripts/ai/guardian/modules/op11_sirocco_4/bt_attack_upper_north.kv3
  • Scripts/scripts/ai/guardian/modules/op11_sirocco_4/bt_attack_upper_west.kv3
  • Scripts/scripts/ai/guardian/modules/op11_sirocco_4/bt_flash_mid_west.kv3
  • Scripts/scripts/ai/guardian/modules/op11_sirocco_4/bt_item_strategy.kv3
  • Scripts/scripts/ai/guardian/modules/op11_sirocco_4/bt_memorize_enemies_vision.kv3
  • Scripts/scripts/ai/guardian/modules/op11_sirocco_4/bt_molly_upper_east.kv3
  • Scripts/scripts/ai/guardian/modules/op11_sirocco_4/bt_smoke_mid_west.kv3
  • Scripts/scripts/ai/guardian/modules/op11_sirocco_4/bt_smoke_upper_north.kv3
  • Scripts/scripts/ai/guardian/modules/op11_sirocco_4/bt_takeover_strategy.kv3
  • Scripts/scripts/ai/guardian/modules/op11_sirocco_5/bt_attack_example.kv3
  • Scripts/scripts/ai/guardian/modules/op11_sirocco_5/bt_attack_lower_s.kv3
  • Scripts/scripts/ai/guardian/modules/op11_sirocco_5/bt_attack_lower_se.kv3
  • Scripts/scripts/ai/guardian/modules/op11_sirocco_5/bt_attack_lower_sw.kv3
  • Scripts/scripts/ai/guardian/modules/op11_sirocco_5/bt_attack_mid_s.kv3
  • Scripts/scripts/ai/guardian/modules/op11_sirocco_5/bt_attack_mid_se.kv3
  • Scripts/scripts/ai/guardian/modules/op11_sirocco_5/bt_attack_mid_sw.kv3
  • Scripts/scripts/ai/guardian/modules/op11_sirocco_5/bt_attack_upper_s.kv3
  • Scripts/scripts/ai/guardian/modules/op11_sirocco_5/bt_attack_upper_sw.kv3
  • Scripts/scripts/ai/guardian/modules/op11_sirocco_5/bt_flash_site.kv3
  • Scripts/scripts/ai/guardian/modules/op11_sirocco_5/bt_item_strategy.kv3
  • Scripts/scripts/ai/guardian/modules/op11_sirocco_5/bt_memorize_enemies_vision.kv3
  • Scripts/scripts/ai/guardian/modules/op11_sirocco_5/bt_molly_box.kv3
  • Scripts/scripts/ai/guardian/modules/op11_sirocco_5/bt_smoke_barrels.kv3
  • Scripts/scripts/ai/guardian/modules/op11_sirocco_5/bt_smoke_barrels2.kv3
  • Scripts/scripts/ai/guardian/modules/op11_sirocco_5/bt_takeover_strategy.kv3
  • Scripts/scripts/ai/guardian/modules/op11_sirocco_5/bt_utility_example.kv3
  • Scripts/scripts/ai/modules/bt_attack.kv3
  • Scripts/scripts/ai/modules/bt_attack_damage_inflictor_smoke.kv3
  • Scripts/scripts/ai/modules/bt_face_damage_inflictor.kv3
  • Scripts/scripts/ai/modules/bt_flee_area_damage_threats.kv3
  • Scripts/scripts/ai/modules/bt_heal_if_needed.kv3
  • Scripts/scripts/ai/modules/bt_investigate_closest_memorized_event.kv3
  • Scripts/scripts/ai/modules/bt_look_around.kv3
  • Scripts/scripts/ai/modules/bt_memorize_area_damage_current.kv3
  • Scripts/scripts/ai/modules/bt_memorize_area_damage_grenades.kv3
  • Scripts/scripts/ai/modules/bt_memorize_area_damage_infernos.kv3
  • Scripts/scripts/ai/modules/bt_memorize_damage.kv3
  • Scripts/scripts/ai/modules/bt_memorize_enemies_vision.kv3
  • Scripts/scripts/ai/modules/bt_memorize_nearest_investigation.kv3
  • Scripts/scripts/ai/modules/bt_memorize_noises.kv3
  • Scripts/scripts/audio_options.txt
  • Scripts/scripts/bonus_maps_manifest.txt
  • Scripts/scripts/bugreporter_defaults.txt
  • Scripts/scripts/chapterbackgrounds.txt
  • Scripts/scripts/clientmenu.txt
  • Scripts/scripts/controller_options.txt
  • Scripts/scripts/credits.txt
  • Scripts/scripts/damagecutout.txt
  • Scripts/scripts/damagecutout_ceda.txt
  • Scripts/scripts/damagecutout_female.txt
  • Scripts/scripts/damagecutout_laughriot.txt
  • Scripts/scripts/debugoptions.txt
  • Scripts/scripts/game_options.consoles.txt
  • Scripts/scripts/game_options.txt
  • Scripts/scripts/gameinfo.txt
  • Scripts/scripts/gameserverconfig.vdf
  • Scripts/scripts/gameuianimations.txt
  • Scripts/scripts/global_actors.txt
  • Scripts/scripts/hammer/spcombinerules/qc_templates/airduct_hvac.qc
  • Scripts/scripts/hammer/spcombinerules/qc_templates/basilica_arch_1.qc
  • Scripts/scripts/hammer/spcombinerules/qc_templates/basilica_arch_3.qc
  • Scripts/scripts/hammer/spcombinerules/qc_templates/basilica_column_1.qc
  • Scripts/scripts/hammer/spcombinerules/qc_templates/catwalk_support.qc
  • Scripts/scripts/hammer/spcombinerules/qc_templates/chainlink_fence_001.qc
  • Scripts/scripts/hammer/spcombinerules/qc_templates/clock_tower_railing.qc
  • Scripts/scripts/hammer/spcombinerules/qc_templates/clock_tower_trim.qc
  • Scripts/scripts/hammer/spcombinerules/qc_templates/curbs.qc
  • Scripts/scripts/hammer/spcombinerules/qc_templates/dust_chainlink_fence.qc
  • Scripts/scripts/hammer/spcombinerules/qc_templates/dust_chainlink_fence_links.qc
  • Scripts/scripts/hammer/spcombinerules/qc_templates/dust_crate_style_01.qc
  • Scripts/scripts/hammer/spcombinerules/qc_templates/dust_crate_style_02.qc
  • Scripts/scripts/hammer/spcombinerules/qc_templates/dust_curbs_001.qc
  • Scripts/scripts/hammer/spcombinerules/qc_templates/dust_curbs_striped.qc
  • Scripts/scripts/hammer/spcombinerules/qc_templates/dust_door_46x106_06.qc
  • Scripts/scripts/hammer/spcombinerules/qc_templates/dust_kasbah_attachments_metal.qc
  • Scripts/scripts/hammer/spcombinerules/qc_templates/dust_kasbah_attachments_stone.qc
  • Scripts/scripts/hammer/spcombinerules/qc_templates/dust_kasbah_attachments_stone_and_wood.qc
  • Scripts/scripts/hammer/spcombinerules/qc_templates/dust_kasbah_rooftrim.qc
  • Scripts/scripts/hammer/spcombinerules/qc_templates/dust_railing_d.qc
  • Scripts/scripts/hammer/spcombinerules/qc_templates/dust_satellite_01.qc
  • Scripts/scripts/hammer/spcombinerules/qc_templates/dust_satellite_02.qc
  • Scripts/scripts/hammer/spcombinerules/qc_templates/dust_wall_braces.qc
  • Scripts/scripts/hammer/spcombinerules/qc_templates/dust_weed_plant_13.qc
  • Scripts/scripts/hammer/spcombinerules/qc_templates/dust_window_bars.qc
  • Scripts/scripts/hammer/spcombinerules/qc_templates/dust_window_bars_alpha.qc
  • Scripts/scripts/hammer/spcombinerules/qc_templates/dust_wires_01.qc
  • Scripts/scripts/hammer/spcombinerules/qc_templates/library_arch_1.qc
  • Scripts/scripts/hammer/spcombinerules/qc_templates/library_column_1.qc
  • Scripts/scripts/hammer/spcombinerules/qc_templates/library_column_2.qc
  • Scripts/scripts/hammer/spcombinerules/qc_templates/loggetta_column.qc
  • Scripts/scripts/hammer/spcombinerules/qc_templates/loggetta_door.qc
  • Scripts/scripts/hammer/spcombinerules/qc_templates/loggetta_pillar_1.qc
  • Scripts/scripts/hammer/spcombinerules/qc_templates/loggetta_pillar_2.qc
  • Scripts/scripts/hammer/spcombinerules/qc_templates/loggetta_pillar_3.qc
  • Scripts/scripts/hammer/spcombinerules/qc_templates/loggetta_trim.qc
  • Scripts/scripts/hammer/spcombinerules/qc_templates/metal_ladder.qc
  • Scripts/scripts/hammer/spcombinerules/qc_templates/metal_pipe.qc
  • Scripts/scripts/hammer/spcombinerules/qc_templates/metal_railing.qc
  • Scripts/scripts/hammer/spcombinerules/qc_templates/metal_roof_trim.qc
  • Scripts/scripts/hammer/spcombinerules/qc_templates/palace_arch_1.qc
  • Scripts/scripts/hammer/spcombinerules/qc_templates/palace_arch_3.qc
  • Scripts/scripts/hammer/spcombinerules/qc_templates/palace_pillar_1.qc
  • Scripts/scripts/hammer/spcombinerules/qc_templates/palace_pillar_3.qc
  • Scripts/scripts/hammer/spcombinerules/qc_templates/st_mark_spire_1.qc
  • Scripts/scripts/hammer/spcombinerules/qc_templates/st_mark_window_1_triple.qc
  • Scripts/scripts/hammer/spcombinerules/qc_templates/venice_window_1.qc
  • Scripts/scripts/hammer/spcombinerules/qc_templates/venice_window_2.qc
  • Scripts/scripts/hammer/spcombinerules/qc_templates/venice_window_3.qc
  • Scripts/scripts/hammer/spcombinerules/qc_templates/web_joist.qc
  • Scripts/scripts/hammer/spcombinerules/qc_templates/wires.qc
  • Scripts/scripts/hammer/spcombinerules/spcombinerules.txt
  • Scripts/scripts/hl2_scripts.dsp
  • Scripts/scripts/hud_textures.txt
  • Scripts/scripts/hudanimations.txt
  • Scripts/scripts/instructor_lessons.txt
  • Scripts/scripts/instructor_texturemanifest.txt
  • Scripts/scripts/instructor_textures.txt
  • Scripts/scripts/inventory_structure.txt
  • Scripts/scripts/items/items_game.txt
  • Scripts/scripts/items/items_game_cdn.txt
  • Scripts/scripts/items/items_game_live.txt
  • Scripts/scripts/kb_act.lst
  • Scripts/scripts/kb_def.360.lst
  • Scripts/scripts/kb_def.lst
  • Scripts/scripts/kb_keys.lst
  • Scripts/scripts/liblist.gam
  • Scripts/scripts/mapautocompile.txt
  • Scripts/scripts/mod_lessons.txt
  • Scripts/scripts/mod_textures.txt
  • Scripts/scripts/motion_controller_move_options.txt
  • Scripts/scripts/motion_controller_options.txt
  • Scripts/scripts/motion_controller_sharpshooter_options.txt
  • Scripts/scripts/mouse_keyboard_options.txt
  • Scripts/scripts/plugin_animations.txt
  • Scripts/scripts/propdata.txt
  • Scripts/scripts/radialmenu.txt
  • Scripts/scripts/sentences.txt
  • Scripts/scripts/serverbrowsergametypes.txt
  • Scripts/scripts/settings.scr
  • Scripts/scripts/sprays_manifest.txt
  • Scripts/scripts/stats_crawl.txt
  • Scripts/scripts/titles.txt
  • Scripts/scripts/vgui_screens.txt
  • Scripts/scripts/video_advanced_options.txt
  • Scripts/scripts/video_options.txt
  • Scripts/scripts/vscripts/2v2/2v2_enable.nut
  • Scripts/scripts/vscripts/apc/apc_track.nut
  • Scripts/scripts/vscripts/ar_dizzy/guardian_enable.nut
  • Scripts/scripts/vscripts/ar_shoots/spawndisable.nut
  • Scripts/scripts/vscripts/birds/birds.nut
  • Scripts/scripts/vscripts/birds/birdspawner.nut
  • Scripts/scripts/vscripts/birds/master_bird_spawner.nut
  • Scripts/scripts/vscripts/birds/pigeonspawner.nut
  • Scripts/scripts/vscripts/control_point_master/control_point.nut
  • Scripts/scripts/vscripts/coop/autumn_coop/autumn_radiovoice.nut
  • Scripts/scripts/vscripts/coop/autumn_coop/autumn_scenetable_include.nut
  • Scripts/scripts/vscripts/coop/autumn_coop/main.nut
  • Scripts/scripts/vscripts/coop/autumn_coop/main_m2.nut
  • Scripts/scripts/vscripts/coop/autumn_coop/ragdollremove.nut
  • Scripts/scripts/vscripts/coop/autumn_coop/tank.nut
  • Scripts/scripts/vscripts/coop/coop.nut
  • Scripts/scripts/vscripts/coop/coopmission_gates.nut
  • Scripts/scripts/vscripts/coop/coopmission_main.nut
  • Scripts/scripts/vscripts/coop/coopradio_scenetable_include.nut
  • Scripts/scripts/vscripts/coop/coopradiovoice.nut
  • Scripts/scripts/vscripts/coop/dungeon/elevator.nut
  • Scripts/scripts/vscripts/coop/dungeon/main.nut
  • Scripts/scripts/vscripts/coop/dungeon/persistent.nut
  • Scripts/scripts/vscripts/coop/exploding_barrel.nut
  • Scripts/scripts/vscripts/coop/hostage_kincaide.nut
  • Scripts/scripts/vscripts/coop/range_master.nut
  • Scripts/scripts/vscripts/coop/range_target.nut
  • Scripts/scripts/vscripts/coop/sirocco_coop/beeper.nut
  • Scripts/scripts/vscripts/coop/sirocco_coop/coopbutton.nut
  • Scripts/scripts/vscripts/coop/sirocco_coop/kasbah_radiovoice.nut
  • Scripts/scripts/vscripts/coop/sirocco_coop/kasbahradio_scenetable_include.nut
  • Scripts/scripts/vscripts/coop/sirocco_coop/main.nut
  • Scripts/scripts/vscripts/coop/sirocco_coop/smokedetector.nut
  • Scripts/scripts/vscripts/coop/timerdisplaycoop.nut
  • Scripts/scripts/vscripts/cs_italy/guardian.nut
  • Scripts/scripts/vscripts/de_bank/guardian_enable.nut
  • Scripts/scripts/vscripts/de_cbble/guardian.nut
  • Scripts/scripts/vscripts/de_dust2/dust2_script.nut
  • Scripts/scripts/vscripts/de_inferno/tictactoe.nut
  • Scripts/scripts/vscripts/de_nuke/guardian.nut
  • Scripts/scripts/vscripts/de_overpass/2v2_enable.nut
  • Scripts/scripts/vscripts/de_overpass/guardian.nut
  • Scripts/scripts/vscripts/de_safehouse/rampspawn.nut
  • Scripts/scripts/vscripts/de_stmarc/gamemodecheck.nut
  • Scripts/scripts/vscripts/de_train/gamemodecheck.nut
  • Scripts/scripts/vscripts/de_vertigo/vertigo_script.nut
  • Scripts/scripts/vscripts/dev/util.nut
  • Scripts/scripts/vscripts/dev/weaponstage.nut
  • Scripts/scripts/vscripts/gd_rialto/spawndisable.nut
  • Scripts/scripts/vscripts/mapspawn.nut
  • Scripts/scripts/vscripts/mapveto/main.nut
  • Scripts/scripts/vscripts/training/bodydamagerange.nut
  • Scripts/scripts/vscripts/training/bombrange.nut
  • Scripts/scripts/vscripts/training/flashbangrange.nut
  • Scripts/scripts/vscripts/training/grenaderange.nut
  • Scripts/scripts/vscripts/training/radiovoice.nut
  • Scripts/scripts/vscripts/training/scoreboard.nut
  • Scripts/scripts/vscripts/training/targetdummy.nut
  • Scripts/scripts/vscripts/training/targetwithhealth.nut
  • Scripts/scripts/vscripts/training/teamrecognitionrange.nut
    .js
  • Scripts/scripts/vscripts/training/timedcourse.nut
  • Scripts/scripts/vscripts/training/timerdisplay.nut
  • Scripts/scripts/vscripts/training/training_scenetable_include.nut
  • Scripts/scripts/vscripts/warmup/warmup_arena.nut
  • Scripts/scripts/vscripts/warmup/warmup_teleport.nut
  • Scripts/serverbrowser.dll
    .dll windows x86

    Password: !freecheat2023

    348af4ab632e2e3da377c41c23740f98


    Code Sign

    Headers

    Imports

    Exports

    Sections

  • Scripts/serverplugin_empty.dll
    .dll windows x86

    Password: !freecheat2023

    7246b9a2cb046ab02fc524a3cd526fa4


    Code Sign

    Headers

    Imports

    Exports

    Sections

  • Scripts/shaderapidx9.dll
    .dll windows x86

    Password: !freecheat2023

    3f621e38414040221fed44e1ea2e4877


    Code Sign

    Headers

    Imports

    Exports

    Sections

  • Scripts/shaderapiempty.dll
    .dll windows x86

    Password: !freecheat2023

    ad3c484a2c809aa873fad6c761a227a4


    Code Sign

    Headers

    Imports

    Exports

    Sections

  • Scripts/sixense.dll
    .dll windows x86

    Password: !freecheat2023

    2a744da2ddbd11d839ab2768390d5acf


    Code Sign

    Headers

    Imports

    Exports

    Sections

  • Scripts/sixense_utils.dll
    .dll windows x86

    Password: !freecheat2023

    715b8202afc053a981f912d35e5dd016


    Code Sign

    Headers

    Imports

    Exports

    Sections

  • Scripts/soundemittersystem.dll
    .dll windows x86

    Password: !freecheat2023

    62fce219ac7c68fd11678122e3767dac


    Code Sign

    Headers

    Imports

    Exports

    Sections

  • Scripts/soundsystem.dll
    .dll .ps1 windows x86