Overview
overview
5Static
static
1shaders/wo...ed.vsh
windows7-x64
3shaders/wo...ed.vsh
windows10-2004-x64
3shaders/wo...er.fsh
windows7-x64
3shaders/wo...er.fsh
windows10-2004-x64
3shaders/wo...er.vsh
windows7-x64
3shaders/wo...er.vsh
windows10-2004-x64
3shaders/wo...te.fsh
windows7-x64
3shaders/wo...te.fsh
windows10-2004-x64
3shaders/wo...te.vsh
windows7-x64
3shaders/wo...te.vsh
windows10-2004-x64
3shaders/wo...e1.fsh
windows7-x64
3shaders/wo...e1.fsh
windows10-2004-x64
3shaders/wo...e3.fsh
windows7-x64
3shaders/wo...e3.fsh
windows10-2004-x64
3shaders/wo...e3.vsh
windows7-x64
3shaders/wo...e3.vsh
windows10-2004-x64
3shaders/wo...e4.fsh
windows7-x64
3shaders/wo...e4.fsh
windows10-2004-x64
3shaders/wo...e4.vsh
windows7-x64
3shaders/wo...e4.vsh
windows10-2004-x64
5shaders/wo...al.fsh
windows7-x64
3shaders/wo...al.fsh
windows10-2004-x64
3shaders/wo...al.vsh
windows7-x64
3shaders/wo...al.vsh
windows10-2004-x64
3shaders/wo...nt.fsh
windows7-x64
3shaders/wo...nt.fsh
windows10-2004-x64
3shaders/wo...nt.vsh
windows7-x64
3shaders/wo...nt.vsh
windows10-2004-x64
3shaders/wo...ic.fsh
windows7-x64
3shaders/wo...ic.fsh
windows10-2004-x64
3shaders/wo...ic.vsh
windows7-x64
3shaders/wo...ic.vsh
windows10-2004-x64
3Static task
static1
Behavioral task
behavioral1
Sample
shaders/world-1/gbuffers_textured.vsh
Resource
win7-20230712-en
Behavioral task
behavioral2
Sample
shaders/world-1/gbuffers_textured.vsh
Resource
win10v2004-20230703-en
Behavioral task
behavioral3
Sample
shaders/world-1/gbuffers_water.fsh
Resource
win7-20230712-en
Behavioral task
behavioral4
Sample
shaders/world-1/gbuffers_water.fsh
Resource
win10v2004-20230703-en
Behavioral task
behavioral5
Sample
shaders/world-1/gbuffers_water.vsh
Resource
win7-20230712-en
Behavioral task
behavioral6
Sample
shaders/world-1/gbuffers_water.vsh
Resource
win10v2004-20230703-en
Behavioral task
behavioral7
Sample
shaders/world1/composite.fsh
Resource
win7-20230712-en
Behavioral task
behavioral8
Sample
shaders/world1/composite.fsh
Resource
win10v2004-20230703-en
Behavioral task
behavioral9
Sample
shaders/world1/composite.vsh
Resource
win7-20230712-en
Behavioral task
behavioral10
Sample
shaders/world1/composite.vsh
Resource
win10v2004-20230703-en
Behavioral task
behavioral11
Sample
shaders/world1/composite1.fsh
Resource
win7-20230712-en
Behavioral task
behavioral12
Sample
shaders/world1/composite1.fsh
Resource
win10v2004-20230703-en
Behavioral task
behavioral13
Sample
shaders/world1/composite3.fsh
Resource
win7-20230712-en
Behavioral task
behavioral14
Sample
shaders/world1/composite3.fsh
Resource
win10v2004-20230703-en
Behavioral task
behavioral15
Sample
shaders/world1/composite3.vsh
Resource
win7-20230712-en
Behavioral task
behavioral16
Sample
shaders/world1/composite3.vsh
Resource
win10v2004-20230703-en
Behavioral task
behavioral17
Sample
shaders/world1/composite4.fsh
Resource
win7-20230712-en
Behavioral task
behavioral18
Sample
shaders/world1/composite4.fsh
Resource
win10v2004-20230703-en
Behavioral task
behavioral19
Sample
shaders/world1/composite4.vsh
Resource
win7-20230712-en
Behavioral task
behavioral20
Sample
shaders/world1/composite4.vsh
Resource
win10v2004-20230703-en
Behavioral task
behavioral21
Sample
shaders/world1/final.fsh
Resource
win7-20230712-en
Behavioral task
behavioral22
Sample
shaders/world1/final.fsh
Resource
win10v2004-20230703-en
Behavioral task
behavioral23
Sample
shaders/world1/final.vsh
Resource
win7-20230712-en
Behavioral task
behavioral24
Sample
shaders/world1/final.vsh
Resource
win10v2004-20230703-en
Behavioral task
behavioral25
Sample
shaders/world1/gbuffers_armor_glint.fsh
Resource
win7-20230712-en
Behavioral task
behavioral26
Sample
shaders/world1/gbuffers_armor_glint.fsh
Resource
win10v2004-20230703-en
Behavioral task
behavioral27
Sample
shaders/world1/gbuffers_armor_glint.vsh
Resource
win7-20230712-en
Behavioral task
behavioral28
Sample
shaders/world1/gbuffers_armor_glint.vsh
Resource
win10v2004-20230703-en
Behavioral task
behavioral29
Sample
shaders/world1/gbuffers_basic.fsh
Resource
win7-20230712-en
Behavioral task
behavioral30
Sample
shaders/world1/gbuffers_basic.fsh
Resource
win10v2004-20230703-en
Behavioral task
behavioral31
Sample
shaders/world1/gbuffers_basic.vsh
Resource
win7-20230712-en
Behavioral task
behavioral32
Sample
shaders/world1/gbuffers_basic.vsh
Resource
win10v2004-20230703-en
General
-
Target
Sildur's+Vibrant+Shaders+v1.50+Extreme-VL.zip
-
Size
135KB
-
MD5
0eb8acbb5281517108c9f471515d903d
-
SHA1
98fba2189c28181cd2751fba4fc871bd5eba4878
-
SHA256
42978cfc9d4ae2048d33ac0b9d1632b6a408d573f600b0e516197ecb21d4f608
-
SHA512
3c129f3e0408f718e93a3b43140925db9814362eee5502139105669663e9ad31424cfca38d09326528a5a1fd519c1e701260cb199b4afc95865a87838f6d0a52
-
SSDEEP
3072:4xAuB5CmbcsdRG5TH81zdHdtyfmi/6i1Wbpv:4fBzovVAZijYbpv
Malware Config
Signatures
Files
-
Sildur's+Vibrant+Shaders+v1.50+Extreme-VL.zip.zip
-
shaders/block.properties
-
shaders/composite.fsh
-
shaders/composite.vsh
-
shaders/composite1.fsh
-
shaders/composite1.vsh
-
shaders/composite2.fsh
-
shaders/composite2.vsh
-
shaders/entity.properties
-
shaders/final.fsh
-
shaders/final.vsh
-
shaders/gbuffers_armor_glint.fsh
-
shaders/gbuffers_armor_glint.vsh
-
shaders/gbuffers_basic.fsh
-
shaders/gbuffers_basic.vsh
-
shaders/gbuffers_block.fsh
-
shaders/gbuffers_block.vsh
-
shaders/gbuffers_clouds.fsh
-
shaders/gbuffers_clouds.vsh
-
shaders/gbuffers_skybasic.fsh
-
shaders/gbuffers_skybasic.vsh
-
shaders/gbuffers_skytextured.fsh
-
shaders/gbuffers_skytextured.vsh
-
shaders/gbuffers_spidereyes.fsh
-
shaders/gbuffers_spidereyes.vsh
-
shaders/gbuffers_terrain.fsh
-
shaders/gbuffers_terrain.vsh
-
shaders/gbuffers_textured.fsh
-
shaders/gbuffers_textured.vsh
-
shaders/gbuffers_water.fsh
-
shaders/gbuffers_water.vsh
-
shaders/gbuffers_weather.fsh
-
shaders/gbuffers_weather.vsh
-
shaders/lang/en_US.lang
-
shaders/shaders.properties
-
shaders/shaders.settings
-
shaders/shadow.fsh
-
shaders/shadow.vsh
-
shaders/world-1/composite.fsh
-
shaders/world-1/composite.vsh
-
shaders/world-1/composite1.fsh
-
shaders/world-1/composite1.vsh
-
shaders/world-1/composite2.fsh
-
shaders/world-1/composite2.vsh
-
shaders/world-1/composite3.fsh
-
shaders/world-1/composite3.vsh
-
shaders/world-1/composite4.fsh
-
shaders/world-1/composite4.vsh
-
shaders/world-1/final.fsh
-
shaders/world-1/final.vsh
-
shaders/world-1/gbuffers_armor_glint.fsh
-
shaders/world-1/gbuffers_armor_glint.vsh
-
shaders/world-1/gbuffers_basic.fsh
-
shaders/world-1/gbuffers_basic.vsh
-
shaders/world-1/gbuffers_block.fsh
-
shaders/world-1/gbuffers_block.vsh
-
shaders/world-1/gbuffers_clouds.fsh
-
shaders/world-1/gbuffers_clouds.vsh
-
shaders/world-1/gbuffers_skybasic.fsh
-
shaders/world-1/gbuffers_skybasic.vsh
-
shaders/world-1/gbuffers_skytextured.fsh
-
shaders/world-1/gbuffers_skytextured.vsh
-
shaders/world-1/gbuffers_spidereyes.fsh
-
shaders/world-1/gbuffers_spidereyes.vsh
-
shaders/world-1/gbuffers_terrain.fsh
-
shaders/world-1/gbuffers_terrain.vsh
-
shaders/world-1/gbuffers_textured.fsh
-
shaders/world-1/gbuffers_textured.vsh
-
shaders/world-1/gbuffers_water.fsh
-
shaders/world-1/gbuffers_water.vsh
-
shaders/world1/composite.fsh
-
shaders/world1/composite.vsh
-
shaders/world1/composite1.fsh
-
shaders/world1/composite1.vsh
-
shaders/world1/composite2.fsh
-
shaders/world1/composite2.vsh
-
shaders/world1/composite3.fsh
-
shaders/world1/composite3.vsh
-
shaders/world1/composite4.fsh
-
shaders/world1/composite4.vsh
-
shaders/world1/final.fsh
-
shaders/world1/final.vsh
-
shaders/world1/gbuffers_armor_glint.fsh
-
shaders/world1/gbuffers_armor_glint.vsh
-
shaders/world1/gbuffers_basic.fsh
-
shaders/world1/gbuffers_basic.vsh
-
shaders/world1/gbuffers_block.fsh
-
shaders/world1/gbuffers_block.vsh
-
shaders/world1/gbuffers_clouds.fsh
-
shaders/world1/gbuffers_clouds.vsh
-
shaders/world1/gbuffers_skybasic.fsh
-
shaders/world1/gbuffers_skybasic.vsh
-
shaders/world1/gbuffers_skytextured.fsh
-
shaders/world1/gbuffers_skytextured.vsh
-
shaders/world1/gbuffers_spidereyes.fsh
-
shaders/world1/gbuffers_spidereyes.vsh
-
shaders/world1/gbuffers_terrain.fsh
-
shaders/world1/gbuffers_terrain.vsh
-
shaders/world1/gbuffers_textured.fsh
-
shaders/world1/gbuffers_textured.vsh
-
shaders/world1/gbuffers_water.fsh
-
shaders/world1/gbuffers_water.vsh