General

  • Target

    AottgRC x Prolonpo v.3.zip

  • Size

    286.0MB

  • MD5

    136c22d78794c3576aefa19e80da8e58

  • SHA1

    dc1f810e87906cd16b9a9517f64e854bb362d6a9

  • SHA256

    5bfaa3043afbc21b153b6cd0d5bd35129c61dcdb2fc97a545912c3c06c159b82

  • SHA512

    4ed6166e9495bc07d683704b1f06363a9b4e7b05e77c729be08a951f4d9383d402cd9f1995df9aec7188345339a5007cfa6b0edabd68d4fd2d379d8ddc19bf49

  • SSDEEP

    6291456:ZcD43fCv0mRsF/AaNHd0pL2rmxQmRsF/AaNOItWVdBKSSJ+B:WU3M0mRaTHEL2oQmRaTOI+dBme

Score
3/10

Malware Config

Signatures

  • Unsigned PE 1 IoCs

    Checks for missing Authenticode signature.

Files

  • AottgRC x Prolonpo v.3.zip
    .zip
  • Accessing the new gamemode.txt
  • Assembly-CSharp.dll
    .dll windows x86

    dae02f32a21e03ce65412f6e56942daa


    Headers

    Imports

    Sections

  • Command Lists for V.3 Prolonpo Mod.txt
  • Custom Map Script for V.3.txt
  • CustomMapsProlonpo.unity3d
  • StreamingAssets/CustomAudio/BG_Music/audio_mission_start_bg (old2).wav
  • StreamingAssets/CustomAudio/BG_Music/audio_mission_start_bg(old).wav
  • StreamingAssets/CustomAudio/BG_Music/audio_mission_start_bg.wav
  • StreamingAssets/CustomAudio/BG_Music/audio_mission_win_bg.wav
  • StreamingAssets/CustomAudio/audio_ahss_aim.wav
  • StreamingAssets/CustomAudio/audio_ahss_air_reload.wav
  • StreamingAssets/CustomAudio/audio_ahss_ground_reload.wav
  • StreamingAssets/CustomAudio/audio_air_release.wav
  • StreamingAssets/CustomAudio/audio_blade_air_reload.wav
  • StreamingAssets/CustomAudio/audio_blade_ground_reload.wav
  • StreamingAssets/CustomAudio/audio_dodge.wav
  • StreamingAssets/CustomAudio/audio_flare_shot.wav
  • StreamingAssets/CustomAudio/audio_gas.wav
  • StreamingAssets/CustomAudio/audio_gas_burst.wav
  • StreamingAssets/CustomAudio/audio_gas_from_others.wav
  • StreamingAssets/CustomAudio/audio_gate_open.wav
  • StreamingAssets/CustomAudio/audio_horse_gallop.wav
  • StreamingAssets/CustomAudio/audio_jump.wav
  • StreamingAssets/CustomAudio/audio_land.wav
  • StreamingAssets/CustomAudio/audio_player_footsteps_1.wav
  • StreamingAssets/CustomAudio/audio_player_footsteps_2.wav
  • StreamingAssets/CustomAudio/audio_reel.wav
  • StreamingAssets/CustomAudio/audio_reel_out.wav
  • StreamingAssets/CustomAudio/audio_refill.wav
  • StreamingAssets/CustomAudio/audio_refill_kneel.wav
  • StreamingAssets/CustomAudio/audio_revive.wav
  • StreamingAssets/CustomAudio/audio_rope.wav
  • StreamingAssets/CustomAudio/audio_rope_hit.wav
  • StreamingAssets/CustomAudio/audio_rope_returned.wav
  • StreamingAssets/CustomAudio/audio_slide.wav
  • StreamingAssets/CustomAudio/audio_sword_swing.mp3
  • StreamingAssets/CustomAudio/audio_titan_die_1.wav
  • StreamingAssets/CustomAudio/audio_titan_die_2.wav
  • StreamingAssets/CustomAudio/audio_titan_die_3.wav
  • StreamingAssets/CustomAudio/audio_titan_die_fell.wav
  • StreamingAssets/CustomAudio/audio_titan_grabbed_soldier.wav
  • StreamingAssets/CustomAudio/audio_titan_grunt_1.wav
  • StreamingAssets/CustomAudio/audio_titan_grunt_2.wav
  • StreamingAssets/CustomAudio/audio_titan_grunt_3.wav
  • StreamingAssets/CustomAudio/audio_titan_hit_eye.wav
  • StreamingAssets/CustomAudio/audio_titan_jump_groan.wav
  • StreamingAssets/CustomAudio/audio_titan_slap.wav
  • Titan Spawner Logic Code.txt