AmdPowerXpressRequestHighPerformance
NvOptimusEnablement
Static task
static1
Behavioral task
behavioral1
Sample
DBXV2.exe
Resource
win7-20230831-en
Behavioral task
behavioral2
Sample
DBXV2.exe
Resource
win10v2004-20230915-en
Target
DBXV2.exe
Size
21.9MB
MD5
44e5b025399c68108b3f8c5186c0ccee
SHA1
d5c32efc0fa0fbb1c058d1bec63c7704d272b7d7
SHA256
c337a9f4cb1e3e40d3c2eee1ab2ee47754d2a608b818dec9cea47885b0f1ba8c
SHA512
a5dfa8655f12674d5ded43e0df69c65a670346f0c0c4befe3e15f8944959c501bfdd0840ad5f36d406bdd1baaf47dd0011a6ac870ce8f4d36df6bc4df784e5db
SSDEEP
393216:Q2awgMlUKlDLiOWNj3pZGtYZH4f35XHl5grlifEFUHLeSVLCW4NpACRtCoCo3/DI:QHAL9D
Checks for missing Authenticode signature.
resource |
---|
DBXV2.exe |
IMAGE_DLLCHARACTERISTICS_HIGH_ENTROPY_VA
IMAGE_DLLCHARACTERISTICS_DYNAMIC_BASE
IMAGE_DLLCHARACTERISTICS_NX_COMPAT
IMAGE_DLLCHARACTERISTICS_TERMINAL_SERVER_AWARE
IMAGE_FILE_EXECUTABLE_IMAGE
IMAGE_FILE_LARGE_ADDRESS_AWARE
timeGetTime
SteamAPI_GetHSteamUser
SteamInternal_FindOrCreateUserInterface
SteamAPI_RegisterCallback
SteamAPI_UnregisterCallback
SteamAPI_RunCallbacks
SteamAPI_RegisterCallResult
SteamAPI_UnregisterCallResult
SteamAPI_Init
SteamAPI_Shutdown
SteamInternal_ContextInit
?SetGlobalMatrix@EmObject@Eva@XG@@QEAAXAEBUEmMatrix@23@H@Z
?SetBoundingRadius@EmObject@Eva@XG@@QEAAXM@Z
?DuplicateModel@Eva@XG@@YAPEAVModel@12@PEAV312@@Z
?GetGeometryGroupNum@Model@Eva@XG@@QEBAIXZ
?DuplicateSkeleton@Eva@XG@@YAPEAVSkeleton@12@PEAV312@I@Z
?GetModelNum@Skeleton@Eva@XG@@QEBAIXZ
?GetInstance@IEmTraceEngine@Eva@XG@@SAPEAV123@XZ
?Uninstantiate@EmObjectCompiled@Eva@XG@@QEAAXXZ
?Instantiate@EmObjectCompiled@Eva@XG@@SAPEAU123@PEBDH0IIIPEAX@Z
?Traverse@EmObject@Eva@XG@@QEAAXPEAVIEmObjectTraverser@23@@Z
?DrawCompiled@EmObject@Eva@XG@@QEBAXPEAVEmDrawContext@23@PEBUEmObjectCompiled@23@W4DrawMode@EmObjectConfig@23@@Z
?GetCompiled@EmObject@Eva@XG@@QEBAPEBUEmObjectCompiled@23@I@Z
?Compile@EmObject@Eva@XG@@QEAAXXZ
?Calculate@EmObject@Eva@XG@@QEAAXXZ
?GetBoundingRadius@EmObject@Eva@XG@@QEBAMXZ
?GetSharedData@EmModel@Eva@XG@@QEBAPEBVEmModelShared@23@XZ
?GetSharedData@EmMeshGroup@Eva@XG@@QEBAPEBVEmMeshGroupShared@23@XZ
?GetNodeIndex@EmModelShared@Eva@XG@@QEBAHXZ
?GetBounding@EmMeshGroupShared@Eva@XG@@QEBAPEBTEMG_BOUNDING@23@XZ
?Copy@EmObjectCompiled@Eva@XG@@QEAAXPEBU123@I@Z
?GetPaletteMatrixEnable@EmObjectCompiled@Eva@XG@@QEBAHXZ
?GetLocalMatrixList@EmObjectCompiled@Eva@XG@@QEBAPEAUEmMatrix@23@XZ
?GetBaseMatrix@EmObjectCompiled@Eva@XG@@QEBAPEAUEmMatrix@23@XZ
?DrawSphereBase@EmDrawUtil@Eva@XG@@SAXPEAVEmDrawContext@23@AEBUEmVector@23@MII@Z
?ApplyMatrix@EmDrawUtil@Eva@XG@@SAXPEAVEmDrawContext@23@HPEBUEmMatrix@23@@Z
?ApplyColorBufferMaskMrt@EmGeDeviceContext@Eva@XG@@QEAAXI@Z
?SetElapsedTime@EmShaderContext@Eva@XG@@QEAAXAEBUEmTuple@23@@Z
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?AssignMotion@EmLight@Eva@XG@@QEAAHPEBVEmMotion@23@@Z
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?DrawSphere@EmDrawUtil@Eva@XG@@SAXPEAVEmDrawContext@23@AEBUEmVector@23@MII@Z
??4EmRandom@Eva@XG@@QEAAAEAV012@AEBV012@@Z
?GetNodeSkinMatrix@Skeleton@Eva@XG@@QEAAAEAUEmMatrix@23@I@Z
?SetBaseNodeIndex@Skeleton@Eva@XG@@QEAAXH@Z
?s_lock_step_size@EmSpriteControl@Eva@XG@@2_NA
?IsActive@EmSpriteControl@Eva@XG@@QEBAHXZ
?SetStepFloat@EmSpriteControl@Eva@XG@@QEAAXM@Z
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?SetPriorityUserDepth@EmGeDeviceContext@Eva@XG@@QEAAXMMM@Z
?GetNearFar@EmShaderContext@Eva@XG@@QEBAXAEAM0@Z
?Instantiate@EmTexture@Eva@XG@@SAPEAV123@PEBXIHI@Z
?SetGeDevice@ShaderUtil@GE@XG@@SAXPEAVDeviceWin32Dx11@23@@Z
?SetGeDevice@DrawUtil@GE@XG@@SAXPEAVDeviceWin32Dx11@23@@Z
?SetCullFace@DeviceBase@GE@XG@@QEAAXI@Z
?SetUserCommand@DeviceBase@GE@XG@@QEAAPEAXII@Z
?DrawDirect@DeviceBase@GE@XG@@QEAAXW4PrimitiveType@23@IIPEBXI@Z
?ConvertDateTime@XG@@YAX_KAEAUDateTime@1@@Z
?GetTickTimeUTC@XG@@YAXAEAU_FILETIME@@@Z
?HeapSize@XG@@YA_KPEBX@Z
?ReleaseResource@Texture2D@GE@XG@@UEAAXXZ
?QuerySize@Texture2D@GE@XG@@UEBAIXZ
?OnResetDevice@Texture2D@GE@XG@@UEAA?AW4ErrorCode@3@XZ
?OnLostDevice@Texture2D@GE@XG@@UEAAXXZ
?GetResource@Texture2D@GE@XG@@UEAAPEAXXZ
?GetPlatformResource@Texture2D@GE@XG@@UEAAPEAXXZ
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??1Texture2D@GE@XG@@UEAA@XZ
??0Texture2D@GE@XG@@QEAA@XZ
??1EmSpriteAccum@Eva@XG@@QEAA@XZ
??0EmSpriteAccum@Eva@XG@@QEAA@XZ
?GetAlphaTestState@EmGeDeviceContext@Eva@XG@@QEBAXAEAH@Z
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?SetFadeColor@EmShaderContext@Eva@XG@@QEAAXAEBUEmVector@23@00MH@Z
?GetFadeColor@EmShaderContext@Eva@XG@@QEBAXPEAUEmVector@23@00PEAM@Z
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?ApplyMatrix2D@EmDrawUtil@Eva@XG@@SAXPEAVEmDrawContext@23@@Z
?SetVertexDeclaration@EmDrawUtil@Eva@XG@@SAXPEAVEmDrawContext@23@W4EmDUtilVertexType@23@@Z
?CountDay@XG@@YAHAEBUDateTime@1@0@Z
?Release@EmTexture@Eva@XG@@QEAAXXZ
?SetPixelShaderConstantF@EmGeDeviceContext@Eva@XG@@QEAAXIPEBMI@Z
?ClearBuffer@EmGeDeviceContext@Eva@XG@@QEAAXIIMI@Z
?SetColorBufferMaskMrt@EmGeDeviceContext@Eva@XG@@QEAAXII@Z
?SetProjectionMatrix@EmShaderContext@Eva@XG@@QEAAXAEBUEmMatrix@23@@Z
?SetViewMatrix@EmShaderContext@Eva@XG@@QEAAXAEBUEmMatrix@23@@Z
?GetProjectionMatrix@EmShaderContext@Eva@XG@@QEBAXAEAUEmMatrix@23@@Z
?GetViewMatrix@EmShaderContext@Eva@XG@@QEBAXAEAUEmMatrix@23@@Z
?GetWorldMatrix@EmShaderContext@Eva@XG@@QEBAXAEAUEmMatrix@23@@Z
?SetDepthStencil@EmCanvasPortfolio@Eva@XG@@QEBAXPEAVEmDrawContext@23@I@Z
?SetRenderTarget@EmCanvasPortfolio@Eva@XG@@QEBAXPEAVEmDrawContext@23@II@Z
?SetTexture@EmCanvasPortfolio@Eva@XG@@QEBAXPEAVEmDrawContext@23@II@Z
?SetNoResize@EmCanvas@Eva@XG@@QEAAXH@Z
?GetCanvasMode@EmCanvas@Eva@XG@@QEBA?AW4EmCanvasModeId@23@XZ
?UTCToLocal@XG@@YAXU_FILETIME@@AEAU2@@Z
?GetMaterial@Model@Eva@XG@@QEBAPEBVEmMaterialContainer@23@XZ
?ApplyAlphaTestFunc@EmGeDeviceContext@Eva@XG@@QEAAXXZ
?Run@IFramework@Afx@XG@@QEAAXXZ
?IsAppActive@Keybd@Drv@XG@@YAHXZ
?JustActivated@Keybd@Drv@XG@@YAX_N@Z
?IsJustActivated@Keybd@Drv@XG@@YAHXZ
?GetPriority@EmGeDeviceContext@Eva@XG@@QEBA?ATEmCommandPriority@23@XZ
?SetPriority@EmGeDeviceContext@Eva@XG@@QEAAXTEmCommandPriority@23@@Z
?Stop@Timer@XG@@QEAAXXZ
?SetFrameInt@EmSpriteControl@Eva@XG@@QEAAXH@Z
?GetFrameInt@EmSpriteControl@Eva@XG@@QEBAHXZ
?SetStencilOperation@EmGeDeviceContext@Eva@XG@@QEAAXW4EmStencilOp@23@00@Z
?SetStencilTestFunc@EmGeDeviceContext@Eva@XG@@QEAAXHW4EmCmpType@23@II@Z
?SetStencilBufferState@EmGeDeviceContext@Eva@XG@@QEAAXH@Z
?LocalToUTC@XG@@YAXU_FILETIME@@AEAU2@@Z
?GetVertices@EmSpritePolygon@Eva@XG@@QEBAPEBUEmSpriteVertex@23@XZ
?GetZBufferState@EmGeDeviceContext@Eva@XG@@QEBAXAEAH0@Z
?FormatDateTime@XG@@YA_KAEBUDateTime@1@@Z
?Pop@EmSpriteAccum@Eva@XG@@SAXXZ
?Push@EmSpriteAccum@Eva@XG@@SAXPEBV123@@Z
?GetTop@EmSpriteAccum@Eva@XG@@SAPEAV123@XZ
?SetTranslate@EmSpriteAccum@Eva@XG@@QEAAXMMM@Z
?GetResBuffer@EmGeDeviceContext@Eva@XG@@QEAAPEAUEmResBuffer@23@XZ
?ExecuteUserCallbackSection@Job@XG@@YAXP6AXW4ThreadEventType@12@I@Z@Z
?SetClearColor@IFramework@Afx@XG@@QEAAXUColor@3@@Z
?SetScreenSize@EmDrawUtil@Eva@XG@@SAXPEAVEmDrawContext@23@II@Z
?SetFullScreenSize@EmDraw@Eva@XG@@QEAAXII@Z
?ApplyPrioritySet@EmGeDeviceContext@Eva@XG@@QEAAXW4EmPriorityScene@23@IW4EmPriorityPass@23@W4EmPriorityUser@23@@Z
?EndCommandBuffer@EmGeDeviceContext@Eva@XG@@QEAAXXZ
?BeginCommandBuffer@EmGeDeviceContext@Eva@XG@@QEAAXXZ
?Visit@?$ModelRenderer@URendererInstancedTraits@Eva@XG@@@Eva@XG@@AEAAHPEBVModelGeometryGroup@23@@Z
?Visit@?$ModelRenderer@URendererInstancedTraits@Eva@XG@@@Eva@XG@@AEAAXPEBVModelGeometry@23@@Z
?Visit@?$ModelRenderer@URendererInstancedTraits@Eva@XG@@@Eva@XG@@AEAAXPEBVModelMeshGroup@23@@Z
?Visit@?$ModelRenderer@URendererInstancedTraits@Eva@XG@@@Eva@XG@@QEAAHPEBVModel@23@@Z
??1?$ModelRenderer@URendererInstancedTraits@Eva@XG@@@Eva@XG@@QEAA@XZ
??0?$ModelRenderer@URendererInstancedTraits@Eva@XG@@@Eva@XG@@QEAA@AEAVEmDrawContext@12@AEBUEmMatrix@12@PEBUInstancedRenderingParam@12@HPEBU412@3@Z
?GetModel@Skeleton@Eva@XG@@QEBAPEBVModel@23@I@Z
?GetNodeGlobalMatrices@Skeleton@Eva@XG@@QEBAPEBUEmMatrix@23@XZ
?ResetNodeLocalTransforms@Skeleton@Eva@XG@@QEAAXXZ
?GetGeometryGroup@Model@Eva@XG@@QEBAPEBVModelGeometryGroup@23@I@Z
?GetGeometryGroup@Model@Eva@XG@@QEAAPEAVModelGeometryGroup@23@I@Z
?SetGeometryIndex@ModelGeometryGroup@Eva@XG@@QEAAXH@Z
?GetGeometry@ModelGeometryGroup@Eva@XG@@QEBAPEBVModelGeometry@23@I@Z
?GetGeometryNum@ModelGeometryGroup@Eva@XG@@QEBAIXZ
?GetMeshGroup@ModelGeometry@Eva@XG@@QEBAPEBVModelMeshGroup@23@I@Z
?GetMeshGroupNum@ModelGeometry@Eva@XG@@QEBAIXZ
?GetCore@ModelGeometry@Eva@XG@@QEBAPEBVModelGeometryCore@23@XZ
?GetNodeIndex@ModelMesh@Eva@XG@@QEBAHI@Z
?SetLocalMatrix@EmObject@Eva@XG@@QEAAXAEBUEmMatrix@23@H@Z
?SetModelId@EmObject@Eva@XG@@QEAAXHH@Z
?GetGlobalMatrix@EmObject@Eva@XG@@QEBAXAEAUEmMatrix@23@H@Z
?GetBaseMatrix@EmObject@Eva@XG@@QEBAXAEAUEmMatrix@23@@Z
?GetModelId@EmObject@Eva@XG@@QEBAHH@Z
?GetNodeList@EmObject@Eva@XG@@QEBAPEBUEMO_NODE@23@XZ
?GetResource@EmObject@Eva@XG@@QEBAPEBUEMO_HEADER@23@XZ
?GetType@EmMotion@Eva@XG@@QEBAHXZ
?Create@EmMotion@Eva@XG@@QEAA?AW4EmResult@23@PEBUEMA_HEADER@23@@Z
?Instantiate@EmMotion@Eva@XG@@SAPEAV123@PEBDH0W4EMA_MOTIONTYPE@23@@Z
?CopyMaterial@EmMaterialContainer@Eva@XG@@QEAAXPEBVEmMaterial@23@@Z
?CreateAddMaterial@EmMaterialContainer@Eva@XG@@QEAA?AW4EmResult@23@PEBD0@Z
?GetTechName@EmMaterial@Eva@XG@@QEBAPEBDXZ
?IsCustomFlag@EmContextParameter@Eva@XG@@QEBAHI@Z
?SetCustomFlagEnable@EmContextParameter@Eva@XG@@QEAAXIH@Z
?IsAlphaSortMask@EmContextParameter@Eva@XG@@QEBAIXZ
?SetAlphaSortMaskEnable@EmContextParameter@Eva@XG@@QEAAXH@Z
?IsNoEdge@EmContextParameter@Eva@XG@@QEBAIXZ
?SetNoEdgeEnable@EmContextParameter@Eva@XG@@QEAAXH@Z
?IsZWriteMask@EmContextParameter@Eva@XG@@QEBAIXZ
?SetZWriteMaskEnable@EmContextParameter@Eva@XG@@QEAAXH@Z
?SetAlphaBlendType@EmContextParameter@Eva@XG@@QEAAXE@Z
?SetAlphaBlendEnable@EmContextParameter@Eva@XG@@QEAAXH@Z
?SetFrustumCullingEnable@EmDrawContext@Eva@XG@@QEAAXHPEBUEmFrustum@23@PEBUEmMatrix@23@@Z
?ThreadGetID@XG@@YAXAEAK@Z
?Sleep@IEmThread@Eva@XG@@SAXI@Z
?GetGeDevice@EmGeDeviceContext@Eva@XG@@QEAAPEAVDeviceWin32Dx11@GE@3@XZ
?GetScreenHeight@IFramework@Afx@XG@@QEBAHXZ
?GetScreenWidth@IFramework@Afx@XG@@QEBAHXZ
?GetFlt@EmRandom@Eva@XG@@UEBAMXZ
?SetTexture@EmTexture@Eva@XG@@QEBAXPEAVEmDrawContext@23@I@Z
?Uninstantiate@EmTexture@Eva@XG@@QEAAXXZ
?Instantiate@EmTexture@Eva@XG@@SAPEAV123@AEBUEmTextureDesc@23@H@Z
?SafeRemove@EmSamplerMemoryPool@Eva@XG@@QEAAXAEAI@Z
?CreateAddSampler@EmSamplerMemoryPool@Eva@XG@@QEAAIAEBUSamplerCreationDesc@GE@3@@Z
?SetShader@EmDrawUtil@Eva@XG@@SAXPEAVEmDrawContext@23@W4EmDUtilVertexType@23@@Z
?SetTexture@DeviceBase@GE@XG@@QEAAXIPEAVTexture2D@23@@Z
?CreateTexture2D@GE@XG@@YA?AW4ErrorCode@2@AEBUTextureCreationDesc@12@PEAPEAVTexture2D@12@PEBD@Z
?Unmap@Texture2D@GE@XG@@QEAAXAEBUTextureMapIndex@23@@Z
?Map@Texture2D@GE@XG@@QEAA?AW4ErrorCode@3@AEBUTextureMapIndex@23@AEAUTextureMap@23@@Z
?GetHeight@Texture2D@GE@XG@@QEBAIXZ
?GetWidth@Texture2D@GE@XG@@QEBAIXZ
?AbsDiffTime@XG@@YA_KU_FILETIME@@0@Z
?ConvertTickTime@XG@@YAXAEBUDateTime@1@AEAU_FILETIME@@@Z
?GetVirtualFromScan@Keybd@Drv@XG@@YAII@Z
?GetScanFromVirtual@Keybd@Drv@XG@@YAII@Z
?GetDefaultRemap@Pad@Drv@XG@@YA?AW4ErrorCode@3@PEBDAEAURemap@123@@Z
?GetRemap@Pad@Drv@XG@@YA?AW4ErrorCode@3@PEBDAEAURemap@123@@Z
?ApplyRemap@Pad@Drv@XG@@YAXXZ
?RegisterRemap@Pad@Drv@XG@@YAXPEBDAEBURemap@123@@Z
?GetConnectedDeviceCount@Pad@Drv@XG@@YAHXZ
?AppendPathW@XG@@YAXPEA_WPEB_W@Z
?SetVibration@Pad@Drv@XG@@YAXIAEBUVibration@123@@Z
?EnableVibration@Pad@Drv@XG@@YAXIH@Z
?IsEnableVibration@Pad@Drv@XG@@YAHI@Z
?GetRawInput@Pad@Drv@XG@@YAAEBUInput@123@I@Z
?GetKeyState@Keybd@Drv@XG@@YAHH@Z
?GetModifier@Keybd@Drv@XG@@YAAEBUModifierKey@123@XZ
?IsKeyUp@Keybd@Drv@XG@@YAHH@Z
?IsKeyDownRepeat@Keybd@Drv@XG@@YAHH@Z
?GetEvent@Keybd@Drv@XG@@YAAEBUEvent@123@IH@Z
?GetEventNum@Keybd@Drv@XG@@YAHI@Z
?IsCreated@EmTextureContainer@Eva@XG@@QEBAHXZ
?ResetRenderTarget@EmGeDeviceContext@Eva@XG@@QEAAXXZ
?ApplyRenderTarget@EmGeDeviceContext@Eva@XG@@QEAAXXZ
?GetPixelSizeRT@EmCanvas@Eva@XG@@QEBAXAEAI0@Z
?GetTargetBuffer@EmCanvas@Eva@XG@@QEAAPEAXXZ
?SetRenderTarget@EmCanvas@Eva@XG@@QEBAXPEAVEmDrawContext@23@I@Z
?GetViewportHeight@IFramework@Afx@XG@@QEBAHXZ
?GetViewportWidth@IFramework@Afx@XG@@QEBAHXZ
?GetViewportY@IFramework@Afx@XG@@QEBAHXZ
?GetViewportX@IFramework@Afx@XG@@QEBAHXZ
?GetSystemPrioritySubScene@EmGeDeviceContext@Eva@XG@@QEBAIW4EmSystemPrioritySubSceneId@23@@Z
?SetScreenSize2D@EmShaderContext@Eva@XG@@QEAAXII@Z
?cA@EmMathConst@Eva@XG@@2AEBUEmColor@23@EB
?DrawFillRect2D@EmDrawUtil@Eva@XG@@SAXPEAVEmDrawContext@23@AEBUEmRectFloat@23@1AEBUEmRectColor@23@M@Z
?Instantiate@IEmSpriteNode@Eva@XG@@SAPEAV123@PEBDH0PEBUEMS_HEADER@23@HPEAVEmTextureContainer@23@@Z
?SetShader@ShaderUtil@GE@XG@@SAXAEAVDeviceWin32Dx11@23@H@Z
?DrawDecalRect2D@DrawUtil@GE@XG@@SAXAEAVDeviceWin32Dx11@23@AEBUVector4@3@1UColor@3@M@Z
?DrawDecalRect2D@DrawUtil@GE@XG@@SAXAEAVDeviceWin32Dx11@23@AEBUVector4@3@1M@Z
?DrawFillRect2D@DrawUtil@GE@XG@@SAXAEAVDeviceWin32Dx11@23@AEBUVector4@3@UColor@3@M@Z
?SetRawTexture@DeviceBase@GE@XG@@QEAAXIPEBX@Z
?SetVertexShaderConstantFloat@DeviceBase@GE@XG@@QEAAXIPEBMI@Z
?SetSampler@DeviceBase@GE@XG@@QEAAXW4ShaderStage@23@IPEAVSampler@23@@Z
?SetBlendState@DeviceBase@GE@XG@@QEAAXIUBlend@23@@Z
?SetColorWrite@DeviceBase@GE@XG@@QEAAXII@Z
?SetViewport@DeviceBase@GE@XG@@QEAAXIIIIMM@Z
?ResetSurface@DeviceBase@GE@XG@@QEAAXI@Z
?AllocCommandBuffer@DeviceBase@GE@XG@@QEAAPEAXII@Z
?CreateSampler@GE@XG@@YA?AW4ErrorCode@2@AEBUSamplerCreationDesc@12@PEAPEAVSampler@12@PEBD@Z
?Release@Resource@GE@XG@@QEAAIXZ
?EditTechnique@EmMaterialContainer@Eva@XG@@QEAAXHH@Z
?CopyMaterial@EmMaterial@Eva@XG@@QEAAXPEBV123@@Z
?DeleteSection@Job@XG@@YAXPEBD@Z
?CreateSection@Job@XG@@YAPEAVISection@12@PEBD@Z
?CanonicalizeDelimiter@XG@@YAXPEAD@Z
?DrawFullScreenRect2D@EmDrawUtil@Eva@XG@@SAXPEAVEmDrawContext@23@IM@Z
?SetAlphaTestFunc@EmGeDeviceContext@Eva@XG@@QEAAXW4EmCmpType@23@H@Z
?SetAlphaTestState@EmGeDeviceContext@Eva@XG@@QEAAXH@Z
?GetPriorityPass@EmGeDeviceContext@Eva@XG@@QEBA?AW4EmPriorityPass@23@XZ
?GetClientHeight@IFramework@Afx@XG@@QEBAHXZ
?GetClientWidth@IFramework@Afx@XG@@QEBAHXZ
?GetTimeBaseFrequency@XG@@YA_KXZ
?cZero@EmMathConst@Eva@XG@@2AEBUEmColor@23@EB
?GetMaterial@MaterialManager@Eva@XG@@QEBAPEBVMaterial@23@I@Z
?GetCore@MaterialManager@Eva@XG@@QEBAPEBVEmMaterialContainer@23@XZ
?GetTexture@Model@Eva@XG@@QEBAPEBVEmTextureContainer@23@XZ
?GetMaterialManager@Model@Eva@XG@@QEBAPEBVMaterialManager@23@XZ
?GetGeometryIndex@ModelGeometryGroup@Eva@XG@@QEBAHXZ
?GetNodeIndex@ModelGeometry@Eva@XG@@QEBAHXZ
?GetSamplers@ModelMeshGroup@Eva@XG@@QEBAPEBVModelSamplerArray@23@XZ
?GetMesh@ModelMeshGroup@Eva@XG@@QEBAPEBVModelMesh@23@I@Z
?GetMeshNum@ModelMeshGroup@Eva@XG@@QEBAIXZ
?GetMaterialIndex@ModelMeshGroup@Eva@XG@@QEBAHXZ
?GetCore@ModelMeshGroup@Eva@XG@@QEBAPEBVModelMeshGroupCore@23@XZ
?GetMeshSampler@ModelSamplerArray@Eva@XG@@QEBAII@Z
?GetMaterialSampler@ModelSamplerArray@Eva@XG@@QEBAII@Z
?GetSamplerNum@ModelSamplerArray@Eva@XG@@QEBAIXZ
?GetNodeIndices@ModelMesh@Eva@XG@@QEBAPEBHXZ
?GetNodeNum@ModelMesh@Eva@XG@@QEBAIXZ
?GetCore@ModelMesh@Eva@XG@@QEBAPEBVModelMeshCore@23@XZ
?GetInstance@EmCommonTexture@Eva@XG@@SAPEAVEmTextureContainer@23@XZ
?SetTexture@EmTextureContainer@Eva@XG@@QEBAXPEAVEmDrawContext@23@II@Z
?SetIndexBuffer@EmIndexBufferMemoryPool@Eva@XG@@QEAAXPEAVEmDrawContext@23@I@Z
?GetInstance@EmIndexBufferMemoryPool@Eva@XG@@SAPEAV123@XZ
?SetVertexBuffer@EmVertexBufferMemoryPool@Eva@XG@@QEAAXPEAVEmDrawContext@23@I@Z
?GetInstance@EmVertexBufferMemoryPool@Eva@XG@@SAPEAV123@XZ
?ApplyTechnique@EmTechniqueContainer@Eva@XG@@QEAAXPEAVEmDrawContext@23@H@Z
?GetDefaultTechniqueIndex@EmTechniqueContainer@Eva@XG@@QEBAHXZ
?EndContext@EmMaterial@Eva@XG@@QEAAXPEAVEmDrawContext@23@@Z
?BeginContext@EmMaterial@Eva@XG@@QEAAIPEAVEmDrawContext@23@PEBUEmVector@23@PEBVEmMeshGroup@23@HPEBUEmObjectCompiledPair@23@@Z
?ApplyMaterial@EmMaterial@Eva@XG@@QEAAXPEAVEmDrawContext@23@I@Z
?GetContextParameter@EmMaterial@Eva@XG@@QEBAPEBVEmContextParameter@23@XZ
?IsHidden@EmContextParameter@Eva@XG@@QEBAHXZ
?SetSampler@EmSamplerMemoryPool@Eva@XG@@QEAAXPEAVEmDrawContext@23@W4ShaderStage@GE@3@II@Z
?GetInstance@EmSamplerMemoryPool@Eva@XG@@SAPEAV123@XZ
?ApplyShadowMapTexture@EmDrawContext@Eva@XG@@QEAAXXZ
?SetMaterialAnimationChannelFlag@EmDrawContext@Eva@XG@@QEAAXI@Z
?GetShadowMapTextureEnable@EmDrawContext@Eva@XG@@QEBAHXZ
?GetFrustumCullingEnable@EmDrawContext@Eva@XG@@QEBAHPEAUEmFrustum@23@PEAUEmMatrix@23@@Z
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OodleLZ_GetCompressedBufferSizeNeeded
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BCryptGenRandom
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TlsGetValue
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wsprintfW
GetRawInputDeviceList
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InternetGetConnectedState
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WinHttpSendRequest
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WinHttpSetOption
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WinHttpConnect
WinHttpCloseHandle
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WinHttpSetStatusCallback
memmove
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AmdPowerXpressRequestHighPerformance
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IMAGE_SCN_MEM_READ
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