GPU_ActivateShaderProgram
GPU_AddDepthBuffer
GPU_AddWindowMapping
GPU_AttachShader
GPU_Blit
GPU_BlitRect
GPU_BlitRectX
GPU_BlitRotate
GPU_BlitScale
GPU_BlitTransform
GPU_BlitTransformX
GPU_Clear
GPU_ClearColor
GPU_ClearMatrixStack
GPU_ClearRGB
GPU_ClearRGBA
GPU_CloseCurrentRenderer
GPU_CompileShader
GPU_CompileShader_RW
GPU_CopyImage
GPU_CopyImageFromSurface
GPU_CopyImageFromTarget
GPU_CopyMatrixStack
GPU_CopySurfaceFromImage
GPU_CopySurfaceFromTarget
GPU_CreateAliasImage
GPU_CreateAliasTarget
GPU_CreateImage
GPU_CreateImageUsingTexture
GPU_CreateMatrixStack
GPU_CreateShaderProgram
GPU_CreateTargetFromWindow
GPU_DeactivateShaderProgram
GPU_DetachShader
GPU_EnableCamera
GPU_Flip
GPU_FlushBlitBuffer
GPU_FreeImage
GPU_FreeMatrixStack
GPU_FreeRenderer
GPU_FreeShader
GPU_FreeShaderProgram
GPU_FreeTarget
GPU_Frustum
GPU_GenerateMipmaps
GPU_GetActiveRendererList
GPU_GetActiveTarget
GPU_GetAnchor
GPU_GetAttributeLocation
GPU_GetBlendModeFromPreset
GPU_GetBlending
GPU_GetCamera
GPU_GetContextTarget
GPU_GetCoordinateMode
GPU_GetCurrentMatrix
GPU_GetCurrentRenderer
GPU_GetCurrentShaderProgram
GPU_GetDebugLevel
GPU_GetDefaultAnchor
GPU_GetDefaultCamera
GPU_GetDefaultRendererOrder
GPU_GetErrorString
GPU_GetFullscreen
GPU_GetInitWindow
GPU_GetLinkedVersion
GPU_GetMatrixString
GPU_GetModel
GPU_GetModelViewProjection
GPU_GetNumActiveRenderers
GPU_GetNumRegisteredRenderers
GPU_GetPixel
GPU_GetPreInitFlags
GPU_GetProjection
GPU_GetRegisteredRendererList
GPU_GetRenderer
GPU_GetRendererID
GPU_GetRendererOrder
GPU_GetRequiredFeatures
GPU_GetShaderBlock
GPU_GetShaderMessage
GPU_GetSnapMode
GPU_GetTarget
GPU_GetTextureHandle
GPU_GetTopMatrix
GPU_GetUniformLocation
GPU_GetUniformMatrixfv
GPU_GetUniformfv
GPU_GetUniformiv
GPU_GetUniformuiv
GPU_GetView
GPU_GetVirtualCoords
GPU_GetVirtualResolution
GPU_GetWindowTarget
GPU_Init
GPU_InitMatrixStack
GPU_InitRenderer
GPU_InitRendererByID
GPU_IntersectClipRect
GPU_IntersectRect
GPU_IsCameraEnabled
GPU_IsDefaultShaderProgram
GPU_IsFeatureEnabled
GPU_LinkManyShaders
GPU_LinkShaderProgram
GPU_LinkShaders
GPU_LoadIdentity
GPU_LoadImage
GPU_LoadImage_RW
GPU_LoadMatrix
GPU_LoadShader
GPU_LoadShaderBlock
GPU_LoadSurface
GPU_LoadSurface_RW
GPU_LoadTarget
GPU_LogError
GPU_LogInfo
GPU_LogWarning
GPU_LookAt
GPU_MakeAttribute
GPU_MakeAttributeFormat
GPU_MakeColor
GPU_MakeCurrent
GPU_MakeRect
GPU_MakeRendererID
GPU_MatrixCopy
GPU_MatrixFrustum
GPU_MatrixIdentity
GPU_MatrixLookAt
GPU_MatrixMode
GPU_MatrixMultiply
GPU_MatrixOrtho
GPU_MatrixPerspective
GPU_MatrixRotate
GPU_MatrixScale
GPU_MatrixTranslate
GPU_MultMatrix
GPU_MultiplyAndAssign
GPU_Ortho
GPU_Perspective
GPU_PopErrorCode
GPU_PopMatrix
GPU_PrimitiveBatch
GPU_PrimitiveBatchV
GPU_PushErrorCode
GPU_PushMatrix
GPU_Quit
GPU_RegisterRenderer
GPU_RemoveWindowMapping
GPU_RemoveWindowMappingByTarget
GPU_ReplaceImage
GPU_ReserveNextRendererEnum
GPU_ResetProjection
GPU_ResetRendererState
GPU_Rotate
GPU_SaveImage
GPU_SaveImage_RW
GPU_SaveSurface
GPU_SaveSurface_RW
GPU_Scale
GPU_SetActiveTarget
GPU_SetAnchor
GPU_SetAttributeSource
GPU_SetAttributef
GPU_SetAttributefv
GPU_SetAttributei
GPU_SetAttributeiv
GPU_SetAttributeui
GPU_SetAttributeuiv
GPU_SetBlendEquation
GPU_SetBlendFunction
GPU_SetBlendMode
GPU_SetBlending
GPU_SetCamera
GPU_SetClip
GPU_SetClipRect
GPU_SetColor
GPU_SetCoordinateMode
GPU_SetCurrentRenderer
GPU_SetDebugLevel
GPU_SetDefaultAnchor
GPU_SetDepthFunction
GPU_SetDepthTest
GPU_SetDepthWrite
GPU_SetErrorQueueMax
GPU_SetFullscreen
GPU_SetImageFilter
GPU_SetImageVirtualResolution
GPU_SetInitWindow
GPU_SetLogCallback
GPU_SetModel
GPU_SetModelFromStack
GPU_SetPreInitFlags
GPU_SetProjection
GPU_SetProjectionFromStack
GPU_SetRGB
GPU_SetRGBA
GPU_SetRendererOrder
GPU_SetRequiredFeatures
GPU_SetShaderBlock
GPU_SetShaderImage
GPU_SetShapeBlendEquation
GPU_SetShapeBlendFunction
GPU_SetShapeBlendMode
GPU_SetShapeBlending
GPU_SetSnapMode
GPU_SetTargetColor
GPU_SetTargetRGB
GPU_SetTargetRGBA
GPU_SetUniformMatrixfv
GPU_SetUniformf
GPU_SetUniformfv
GPU_SetUniformi
GPU_SetUniformiv
GPU_SetUniformui
GPU_SetUniformuiv
GPU_SetView
GPU_SetViewFromStack
GPU_SetViewport
GPU_SetVirtualResolution
GPU_SetWindowResolution
GPU_SetWrapMode
GPU_Translate
GPU_TriangleBatch
GPU_TriangleBatchX
GPU_UnsetClip
GPU_UnsetColor
GPU_UnsetImageVirtualResolution
GPU_UnsetTargetColor
GPU_UnsetViewport
GPU_UnsetVirtualResolution
GPU_UpdateImage
GPU_UpdateImageBytes
GPU_Vector4ApplyMatrix
GPU_VectorApplyMatrix
GPU_VectorCopy
GPU_VectorCross
GPU_VectorDot
GPU_VectorLength
GPU_VectorNormalize
SDL_AddEventWatch
SDL_AddHintCallback
SDL_AddTimer
SDL_AllocFormat
SDL_AllocPalette
SDL_AllocRW
SDL_AtomicAdd
SDL_AtomicCAS
SDL_AtomicCASPtr
SDL_AtomicGet
SDL_AtomicGetPtr
SDL_AtomicLock
SDL_AtomicSet
SDL_AtomicSetPtr
SDL_AtomicTryLock
SDL_AtomicUnlock
SDL_AudioInit
SDL_AudioQuit
SDL_AudioStreamAvailable
SDL_AudioStreamClear
SDL_AudioStreamFlush
SDL_AudioStreamGet
SDL_AudioStreamPut
SDL_BuildAudioCVT
SDL_CalculateGammaRamp
SDL_CaptureMouse
SDL_ClearError
SDL_ClearHints
SDL_ClearQueuedAudio
SDL_CloseAudio
SDL_CloseAudioDevice
SDL_ComposeCustomBlendMode
SDL_CondBroadcast
SDL_CondSignal
SDL_CondWait
SDL_CondWaitTimeout
SDL_ConvertAudio
SDL_ConvertPixels
SDL_ConvertSurface
SDL_ConvertSurfaceFormat
SDL_CreateColorCursor
SDL_CreateCond
SDL_CreateCursor
SDL_CreateMutex
SDL_CreateRGBSurface
SDL_CreateRGBSurfaceFrom
SDL_CreateRGBSurfaceWithFormat
SDL_CreateRGBSurfaceWithFormatFrom
SDL_CreateRenderer
SDL_CreateSemaphore
SDL_CreateShapedWindow
SDL_CreateSoftwareRenderer
SDL_CreateSystemCursor
SDL_CreateTexture
SDL_CreateTextureFromSurface
SDL_CreateThread
SDL_CreateThreadWithStackSize
SDL_CreateWindow
SDL_CreateWindowAndRenderer
SDL_CreateWindowFrom
SDL_DXGIGetOutputInfo
SDL_DYNAPI_entry
SDL_DelEventWatch
SDL_DelHintCallback
SDL_Delay
SDL_DequeueAudio
SDL_DestroyCond
SDL_DestroyMutex
SDL_DestroyRenderer
SDL_DestroySemaphore
SDL_DestroyTexture
SDL_DestroyWindow
SDL_DetachThread
SDL_Direct3D9GetAdapterIndex
SDL_DisableScreenSaver
SDL_DuplicateSurface
SDL_EnableScreenSaver
SDL_EnclosePoints
SDL_Error
SDL_EventState
SDL_FillRect
SDL_FillRects
SDL_FilterEvents
SDL_FlushEvent
SDL_FlushEvents
SDL_FreeAudioStream
SDL_FreeCursor
SDL_FreeFormat
SDL_FreePalette
SDL_FreeRW
SDL_FreeSurface
SDL_FreeWAV
SDL_GL_BindTexture
SDL_GL_CreateContext
SDL_GL_DeleteContext
SDL_GL_ExtensionSupported
SDL_GL_GetAttribute
SDL_GL_GetCurrentContext
SDL_GL_GetCurrentWindow
SDL_GL_GetDrawableSize
SDL_GL_GetProcAddress
SDL_GL_GetSwapInterval
SDL_GL_LoadLibrary
SDL_GL_MakeCurrent
SDL_GL_ResetAttributes
SDL_GL_SetAttribute
SDL_GL_SetSwapInterval
SDL_GL_SwapWindow
SDL_GL_UnbindTexture
SDL_GL_UnloadLibrary
SDL_GameControllerAddMapping
SDL_GameControllerAddMappingsFromRW
SDL_GameControllerClose
SDL_GameControllerEventState
SDL_GameControllerFromInstanceID
SDL_GameControllerFromPlayerIndex
SDL_GameControllerGetAttached
SDL_GameControllerGetAxis
SDL_GameControllerGetAxisFromString
SDL_GameControllerGetBindForAxis
SDL_GameControllerGetBindForButton
SDL_GameControllerGetButton
SDL_GameControllerGetButtonFromString
SDL_GameControllerGetJoystick
SDL_GameControllerGetPlayerIndex
SDL_GameControllerGetProduct
SDL_GameControllerGetProductVersion
SDL_GameControllerGetStringForAxis
SDL_GameControllerGetStringForButton
SDL_GameControllerGetType
SDL_GameControllerGetVendor
SDL_GameControllerMapping
SDL_GameControllerMappingForDeviceIndex
SDL_GameControllerMappingForGUID
SDL_GameControllerMappingForIndex
SDL_GameControllerName
SDL_GameControllerNameForIndex
SDL_GameControllerNumMappings
SDL_GameControllerOpen
SDL_GameControllerRumble
SDL_GameControllerSetPlayerIndex
SDL_GameControllerTypeForIndex
SDL_GameControllerUpdate
SDL_GetAssertionHandler
SDL_GetAssertionReport
SDL_GetAudioDeviceName
SDL_GetAudioDeviceStatus
SDL_GetAudioDriver
SDL_GetAudioStatus
SDL_GetBasePath
SDL_GetCPUCacheLineSize
SDL_GetCPUCount
SDL_GetClipRect
SDL_GetClipboardText
SDL_GetClosestDisplayMode
SDL_GetColorKey
SDL_GetCurrentAudioDriver
SDL_GetCurrentDisplayMode
SDL_GetCurrentVideoDriver
SDL_GetCursor
SDL_GetDefaultAssertionHandler
SDL_GetDefaultCursor
SDL_GetDesktopDisplayMode
SDL_GetDisplayBounds
SDL_GetDisplayDPI
SDL_GetDisplayMode
SDL_GetDisplayName
SDL_GetDisplayOrientation
SDL_GetDisplayUsableBounds
SDL_GetError
SDL_GetEventFilter
SDL_GetGlobalMouseState
SDL_GetGrabbedWindow
SDL_GetHint
SDL_GetHintBoolean
SDL_GetKeyFromName
SDL_GetKeyFromScancode
SDL_GetKeyName
SDL_GetKeyboardFocus
SDL_GetKeyboardState
SDL_GetMemoryFunctions
SDL_GetModState
SDL_GetMouseFocus
SDL_GetMouseState
SDL_GetNumAllocations
SDL_GetNumAudioDevices
SDL_GetNumAudioDrivers
SDL_GetNumDisplayModes
SDL_GetNumRenderDrivers
SDL_GetNumTouchDevices
SDL_GetNumTouchFingers
SDL_GetNumVideoDisplays
SDL_GetNumVideoDrivers
SDL_GetPerformanceCounter
SDL_GetPerformanceFrequency
SDL_GetPixelFormatName
SDL_GetPlatform
SDL_GetPowerInfo
SDL_GetPrefPath
SDL_GetQueuedAudioSize
SDL_GetRGB
SDL_GetRGBA
SDL_GetRelativeMouseMode
SDL_GetRelativeMouseState
SDL_GetRenderDrawBlendMode
SDL_GetRenderDrawColor
SDL_GetRenderDriverInfo
SDL_GetRenderTarget
SDL_GetRenderer
SDL_GetRendererInfo
SDL_GetRendererOutputSize
SDL_GetRevision
SDL_GetRevisionNumber
SDL_GetScancodeFromKey
SDL_GetScancodeFromName
SDL_GetScancodeName
SDL_GetShapedWindowMode
SDL_GetSurfaceAlphaMod
SDL_GetSurfaceBlendMode
SDL_GetSurfaceColorMod
SDL_GetSystemRAM
SDL_GetTextureAlphaMod
SDL_GetTextureBlendMode
SDL_GetTextureColorMod
SDL_GetTextureScaleMode
SDL_GetThreadID
SDL_GetThreadName
SDL_GetTicks
SDL_GetTouchDevice
SDL_GetTouchDeviceType
SDL_GetTouchFinger
SDL_GetVersion
SDL_GetVideoDriver
SDL_GetWindowBordersSize
SDL_GetWindowBrightness
SDL_GetWindowData
SDL_GetWindowDisplayIndex
SDL_GetWindowDisplayMode
SDL_GetWindowFlags
SDL_GetWindowFromID
SDL_GetWindowGammaRamp
SDL_GetWindowGrab
SDL_GetWindowID
SDL_GetWindowMaximumSize
SDL_GetWindowMinimumSize
SDL_GetWindowOpacity
SDL_GetWindowPixelFormat
SDL_GetWindowPosition
SDL_GetWindowSize
SDL_GetWindowSurface
SDL_GetWindowTitle
SDL_GetWindowWMInfo
SDL_GetYUVConversionMode
SDL_GetYUVConversionModeForResolution
SDL_HapticClose
SDL_HapticDestroyEffect
SDL_HapticEffectSupported
SDL_HapticGetEffectStatus
SDL_HapticIndex
SDL_HapticName
SDL_HapticNewEffect