??0PlatformMethods@angle@@QAE@XZ
??4PlatformMethods@angle@@QAEAAU01@$$QAU01@@Z
??4PlatformMethods@angle@@QAEAAU01@ABU01@@Z
EGL_BindAPI
EGL_BindTexImage
EGL_ChooseConfig
EGL_ClientWaitSync
EGL_ClientWaitSyncKHR
EGL_CopyBuffers
EGL_CreateContext
EGL_CreateDeviceANGLE
EGL_CreateImage
EGL_CreateImageKHR
EGL_CreateNativeClientBufferANDROID
EGL_CreatePbufferFromClientBuffer
EGL_CreatePbufferSurface
EGL_CreatePixmapSurface
EGL_CreatePlatformPixmapSurface
EGL_CreatePlatformPixmapSurfaceEXT
EGL_CreatePlatformWindowSurface
EGL_CreatePlatformWindowSurfaceEXT
EGL_CreateStreamKHR
EGL_CreateStreamProducerD3DTextureANGLE
EGL_CreateSync
EGL_CreateSyncKHR
EGL_CreateWindowSurface
EGL_DebugMessageControlKHR
EGL_DestroyContext
EGL_DestroyImage
EGL_DestroyImageKHR
EGL_DestroyStreamKHR
EGL_DestroySurface
EGL_DestroySync
EGL_DestroySyncKHR
EGL_DupNativeFenceFDANDROID
EGL_ExportVkImageANGLE
EGL_ForceGPUSwitchANGLE
EGL_GetCompositorTimingANDROID
EGL_GetCompositorTimingSupportedANDROID
EGL_GetConfigAttrib
EGL_GetConfigs
EGL_GetCurrentContext
EGL_GetCurrentDisplay
EGL_GetCurrentSurface
EGL_GetDisplay
EGL_GetError
EGL_GetFrameTimestampSupportedANDROID
EGL_GetFrameTimestampsANDROID
EGL_GetMscRateANGLE
EGL_GetNativeClientBufferANDROID
EGL_GetNextFrameIdANDROID
EGL_GetPlatformDisplay
EGL_GetPlatformDisplayEXT
EGL_GetProcAddress
EGL_GetSyncAttrib
EGL_GetSyncAttribKHR
EGL_GetSyncValuesCHROMIUM
EGL_HandleGPUSwitchANGLE
EGL_Initialize
EGL_LabelObjectKHR
EGL_LockSurfaceKHR
EGL_MakeCurrent
EGL_PostSubBufferNV
EGL_PrepareSwapBuffersANGLE
EGL_PresentationTimeANDROID
EGL_ProgramCacheGetAttribANGLE
EGL_ProgramCachePopulateANGLE
EGL_ProgramCacheQueryANGLE
EGL_ProgramCacheResizeANGLE
EGL_QueryAPI
EGL_QueryContext
EGL_QueryDebugKHR
EGL_QueryDeviceAttribEXT
EGL_QueryDeviceStringEXT
EGL_QueryDisplayAttribANGLE
EGL_QueryDisplayAttribEXT
EGL_QueryDmaBufFormatsEXT
EGL_QueryDmaBufModifiersEXT
EGL_QueryStreamKHR
EGL_QueryStreamu64KHR
EGL_QueryString
EGL_QueryStringiANGLE
EGL_QuerySurface
EGL_QuerySurface64KHR
EGL_QuerySurfacePointerANGLE
EGL_ReacquireHighPowerGPUANGLE
EGL_ReleaseDeviceANGLE
EGL_ReleaseHighPowerGPUANGLE
EGL_ReleaseTexImage
EGL_ReleaseThread
EGL_SetBlobCacheFuncsANDROID
EGL_SetDamageRegionKHR
EGL_SignalSyncKHR
EGL_StreamAttribKHR
EGL_StreamConsumerAcquireKHR
EGL_StreamConsumerGLTextureExternalAttribsNV
EGL_StreamConsumerGLTextureExternalKHR
EGL_StreamConsumerReleaseKHR
EGL_StreamPostD3DTextureANGLE
EGL_SurfaceAttrib
EGL_SwapBuffers
EGL_SwapBuffersWithDamageKHR
EGL_SwapBuffersWithFrameTokenANGLE
EGL_SwapInterval
EGL_Terminate
EGL_UnlockSurfaceKHR
EGL_WaitClient
EGL_WaitGL
EGL_WaitNative
EGL_WaitSync
EGL_WaitSyncKHR
_ANGLEGetDisplayPlatform@20
_ANGLEResetDisplayPlatform@4
_EGL_BindAPI@4
_EGL_BindTexImage@12
_EGL_ChooseConfig@20
_EGL_ClientWaitSync@20
_EGL_ClientWaitSyncKHR@20
_EGL_CopyBuffers@12
_EGL_CreateContext@16
_EGL_CreateDeviceANGLE@12
_EGL_CreateImage@20
_EGL_CreateImageKHR@20
_EGL_CreateNativeClientBufferANDROID@4
_EGL_CreatePbufferFromClientBuffer@20
_EGL_CreatePbufferSurface@12
_EGL_CreatePixmapSurface@16
_EGL_CreatePlatformPixmapSurface@16
_EGL_CreatePlatformPixmapSurfaceEXT@16
_EGL_CreatePlatformWindowSurface@16
_EGL_CreatePlatformWindowSurfaceEXT@16
_EGL_CreateStreamKHR@8
_EGL_CreateStreamProducerD3DTextureANGLE@12
_EGL_CreateSync@12
_EGL_CreateSyncKHR@12
_EGL_CreateWindowSurface@16
_EGL_DebugMessageControlKHR@8
_EGL_DestroyContext@8
_EGL_DestroyImage@8
_EGL_DestroyImageKHR@8
_EGL_DestroyStreamKHR@8
_EGL_DestroySurface@8
_EGL_DestroySync@8
_EGL_DestroySyncKHR@8
_EGL_DupNativeFenceFDANDROID@8
_EGL_ExportVkImageANGLE@16
_EGL_ForceGPUSwitchANGLE@12
_EGL_GetCompositorTimingANDROID@20
_EGL_GetCompositorTimingSupportedANDROID@12
_EGL_GetConfigAttrib@16
_EGL_GetConfigs@16
_EGL_GetCurrentContext@0
_EGL_GetCurrentDisplay@0
_EGL_GetCurrentSurface@4
_EGL_GetDisplay@4
_EGL_GetError@0
_EGL_GetFrameTimestampSupportedANDROID@12
_EGL_GetFrameTimestampsANDROID@28
_EGL_GetMscRateANGLE@16
_EGL_GetNativeClientBufferANDROID@4
_EGL_GetNextFrameIdANDROID@12
_EGL_GetPlatformDisplay@12
_EGL_GetPlatformDisplayEXT@12
_EGL_GetProcAddress@4
_EGL_GetSyncAttrib@16
_EGL_GetSyncAttribKHR@16
_EGL_GetSyncValuesCHROMIUM@20
_EGL_HandleGPUSwitchANGLE@4
_EGL_Initialize@12
_EGL_LabelObjectKHR@16
_EGL_LockSurfaceKHR@12
_EGL_MakeCurrent@16
_EGL_PostSubBufferNV@24
_EGL_PrepareSwapBuffersANGLE@8
_EGL_PresentationTimeANDROID@16
_EGL_ProgramCacheGetAttribANGLE@8
_EGL_ProgramCachePopulateANGLE@20
_EGL_ProgramCacheQueryANGLE@24
_EGL_ProgramCacheResizeANGLE@12
_EGL_QueryAPI@0
_EGL_QueryContext@16
_EGL_QueryDebugKHR@8
_EGL_QueryDeviceAttribEXT@12
_EGL_QueryDeviceStringEXT@8
_EGL_QueryDisplayAttribANGLE@12
_EGL_QueryDisplayAttribEXT@12
_EGL_QueryDmaBufFormatsEXT@16
_EGL_QueryDmaBufModifiersEXT@24
_EGL_QueryStreamKHR@16
_EGL_QueryStreamu64KHR@16
_EGL_QueryString@8
_EGL_QueryStringiANGLE@12
_EGL_QuerySurface64KHR@16
_EGL_QuerySurface@16
_EGL_QuerySurfacePointerANGLE@16
_EGL_ReacquireHighPowerGPUANGLE@8
_EGL_ReleaseDeviceANGLE@4
_EGL_ReleaseHighPowerGPUANGLE@8
_EGL_ReleaseTexImage@12
_EGL_ReleaseThread@0
_EGL_SetBlobCacheFuncsANDROID@12
_EGL_SetDamageRegionKHR@16
_EGL_SignalSyncKHR@12
_EGL_StreamAttribKHR@16
_EGL_StreamConsumerAcquireKHR@8
_EGL_StreamConsumerGLTextureExternalAttribsNV@12
_EGL_StreamConsumerGLTextureExternalKHR@8
_EGL_StreamConsumerReleaseKHR@8
_EGL_StreamPostD3DTextureANGLE@16
_EGL_SurfaceAttrib@16
_EGL_SwapBuffers@8
_EGL_SwapBuffersWithDamageKHR@16
_EGL_SwapBuffersWithFrameTokenANGLE@16
_EGL_SwapInterval@8
_EGL_Terminate@4
_EGL_UnlockSurfaceKHR@8
_EGL_WaitClient@0
_EGL_WaitGL@0
_EGL_WaitNative@4
_EGL_WaitSync@12
_EGL_WaitSyncKHR@12
_GL_AcquireTexturesANGLE@12
_GL_ActiveShaderProgram@8
_GL_ActiveShaderProgramEXT@8
_GL_ActiveTexture@4
_GL_AlphaFunc@8
_GL_AlphaFuncx@8
_GL_AttachShader@8
_GL_BeginPerfMonitorAMD@4
_GL_BeginQuery@8
_GL_BeginQueryEXT@8
_GL_BeginTransformFeedback@4
_GL_BindAttribLocation@12
_GL_BindBuffer@8
_GL_BindBufferBase@12
_GL_BindBufferRange@20
_GL_BindFragDataLocationEXT@12
_GL_BindFragDataLocationIndexedEXT@16
_GL_BindFramebuffer@8
_GL_BindFramebufferOES@8
_GL_BindImageTexture@28
_GL_BindProgramPipeline@4
_GL_BindProgramPipelineEXT@4
_GL_BindRenderbuffer@8
_GL_BindRenderbufferOES@8
_GL_BindSampler@8
_GL_BindTexture@8
_GL_BindTransformFeedback@8
_GL_BindUniformLocationCHROMIUM@12
_GL_BindVertexArray@4
_GL_BindVertexArrayOES@4
_GL_BindVertexBuffer@16
_GL_BlendBarrier@0
_GL_BlendBarrierKHR@0
_GL_BlendColor@16
_GL_BlendEquation@4
_GL_BlendEquationSeparate@8
_GL_BlendEquationSeparatei@12
_GL_BlendEquationSeparateiEXT@12
_GL_BlendEquationSeparateiOES@12
_GL_BlendEquationi@8
_GL_BlendEquationiEXT@8
_GL_BlendEquationiOES@8
_GL_BlendFunc@8
_GL_BlendFuncSeparate@16
_GL_BlendFuncSeparatei@20
_GL_BlendFuncSeparateiEXT@20
_GL_BlendFuncSeparateiOES@20
_GL_BlendFunci@12
_GL_BlendFunciEXT@12
_GL_BlendFunciOES@12
_GL_BlitFramebuffer@40
_GL_BlitFramebufferANGLE@40
_GL_BlitFramebufferNV@40
_GL_BufferData@16
_GL_BufferStorageEXT@16
_GL_BufferStorageExternalEXT@20
_GL_BufferStorageMemEXT@20
_GL_BufferSubData@16
_GL_CheckFramebufferStatus@4
_GL_CheckFramebufferStatusOES@4
_GL_Clear@4
_GL_ClearBufferfi@16
_GL_ClearBufferfv@12
_GL_ClearBufferiv@12
_GL_ClearBufferuiv@12
_GL_ClearColor@16
_GL_ClearColorx@16
_GL_ClearDepthf@4
_GL_ClearDepthx@4
_GL_ClearStencil@4
_GL_ClientActiveTexture@4
_GL_ClientWaitSync@16
_GL_ClipControlEXT@8
_GL_ClipPlanef@8
_GL_ClipPlanex@8
_GL_Color4f@16
_GL_Color4ub@16
_GL_Color4x@16
_GL_ColorMask@16
_GL_ColorMaski@20
_GL_ColorMaskiEXT@20
_GL_ColorMaskiOES@20
_GL_ColorPointer@16
_GL_CompileShader@4
_GL_CompressedCopyTextureCHROMIUM@8
_GL_CompressedTexImage2D@32
_GL_CompressedTexImage2DRobustANGLE@36
_GL_CompressedTexImage3D@36
_GL_CompressedTexImage3DOES@36
_GL_CompressedTexImage3DRobustANGLE@40
_GL_CompressedTexSubImage2D@36
_GL_CompressedTexSubImage2DRobustANGLE@40
_GL_CompressedTexSubImage3D@44
_GL_CompressedTexSubImage3DOES@44
_GL_CompressedTexSubImage3DRobustANGLE@48
_GL_CopyBufferSubData@20
_GL_CopyImageSubData@60
_GL_CopyImageSubDataEXT@60
_GL_CopyImageSubDataOES@60
_GL_CopySubTexture3DANGLE@68
_GL_CopySubTextureCHROMIUM@56
_GL_CopyTexImage2D@32
_GL_CopyTexSubImage2D@32
_GL_CopyTexSubImage3D@36
_GL_CopyTexSubImage3DOES@36
_GL_CopyTexture3DANGLE@40
_GL_CopyTextureCHROMIUM@40
_GL_CoverageModulationCHROMIUM@4
_GL_CreateMemoryObjectsEXT@8
_GL_CreateProgram@0
_GL_CreateShader@4
_GL_CreateShaderProgramv@12
_GL_CreateShaderProgramvEXT@12
_GL_CullFace@4
_GL_CurrentPaletteMatrixOES@4
_GL_DebugMessageCallback@8
_GL_DebugMessageCallbackKHR@8
_GL_DebugMessageControl@24
_GL_DebugMessageControlKHR@24
_GL_DebugMessageInsert@24
_GL_DebugMessageInsertKHR@24
_GL_DeleteBuffers@8
_GL_DeleteFencesNV@8
_GL_DeleteFramebuffers@8
_GL_DeleteFramebuffersOES@8
_GL_DeleteMemoryObjectsEXT@8
_GL_DeletePerfMonitorsAMD@8
_GL_DeleteProgram@4
_GL_DeleteProgramPipelines@8
_GL_DeleteProgramPipelinesEXT@8
_GL_DeleteQueries@8
_GL_DeleteQueriesEXT@8
_GL_DeleteRenderbuffers@8
_GL_DeleteRenderbuffersOES@8
_GL_DeleteSamplers@8
_GL_DeleteSemaphoresEXT@8
_GL_DeleteShader@4
_GL_DeleteSync@4
_GL_DeleteTextures@8
_GL_DeleteTransformFeedbacks@8
_GL_DeleteVertexArrays@8
_GL_DeleteVertexArraysOES@8
_GL_DepthFunc@4
_GL_DepthMask@4
_GL_DepthRangef@8
_GL_DepthRangex@8
_GL_DetachShader@8
_GL_Disable@4
_GL_DisableClientState@4
_GL_DisableExtensionANGLE@4
_GL_DisableVertexAttribArray@4
_GL_Disablei@8
_GL_DisableiEXT@8
_GL_DisableiOES@8
_GL_DiscardFramebufferEXT@12
_GL_DispatchCompute@12
_GL_DispatchComputeIndirect@4
_GL_DrawArrays@12
_GL_DrawArraysIndirect@8
_GL_DrawArraysInstanced@16
_GL_DrawArraysInstancedANGLE@16
_GL_DrawArraysInstancedBaseInstanceANGLE@20
_GL_DrawArraysInstancedBaseInstanceEXT@20
_GL_DrawArraysInstancedEXT@16
_GL_DrawBuffers@8
_GL_DrawBuffersEXT@8
_GL_DrawElements@16
_GL_DrawElementsBaseVertex@20
_GL_DrawElementsBaseVertexEXT@20
_GL_DrawElementsBaseVertexOES@20
_GL_DrawElementsIndirect@12
_GL_DrawElementsInstanced@20
_GL_DrawElementsInstancedANGLE@20
_GL_DrawElementsInstancedBaseInstanceEXT@24
_GL_DrawElementsInstancedBaseVertex@24
_GL_DrawElementsInstancedBaseVertexBaseInstanceANGLE@28
_GL_DrawElementsInstancedBaseVertexBaseInstanceEXT@28
_GL_DrawElementsInstancedBaseVertexEXT@24
_GL_DrawElementsInstancedBaseVertexOES@24
_GL_DrawElementsInstancedEXT@20
_GL_DrawRangeElements@24
_GL_DrawRangeElementsBaseVertex@28
_GL_DrawRangeElementsBaseVertexEXT@28
_GL_DrawRangeElementsBaseVertexOES@28
_GL_DrawTexfOES@20
_GL_DrawTexfvOES@4
_GL_DrawTexiOES@20
_GL_DrawTexivOES@4
_GL_DrawTexsOES@20
_GL_DrawTexsvOES@4
_GL_DrawTexxOES@20
_GL_DrawTexxvOES@4
_GL_EGLImageTargetRenderbufferStorageOES@8
_GL_EGLImageTargetTexStorageEXT@12
_GL_EGLImageTargetTexture2DOES@8
_GL_EGLImageTargetTextureStorageEXT@12
_GL_Enable@4
_GL_EnableClientState@4
_GL_EnableVertexAttribArray@4
_GL_Enablei@8
_GL_EnableiEXT@8
_GL_EnableiOES@8
_GL_EndPerfMonitorAMD@4
_GL_EndQuery@4
_GL_EndQueryEXT@4
_GL_EndTransformFeedback@0
_GL_FenceSync@8
_GL_Finish@0
_GL_FinishFenceNV@4
_GL_Flush@0
_GL_FlushMappedBufferRange@12
_GL_FlushMappedBufferRangeEXT@12
_GL_Fogf@8
_GL_Fogfv@8
_GL_Fogx@8
_GL_Fogxv@8
_GL_FramebufferFetchBarrierEXT@0
_GL_FramebufferParameteri@12
_GL_FramebufferParameteriMESA@12
_GL_FramebufferRenderbuffer@16
_GL_FramebufferRenderbufferOES@16
_GL_FramebufferTexture2D@20
_GL_FramebufferTexture2DMultisampleEXT@24
_GL_FramebufferTexture2DOES@20
_GL_FramebufferTexture3DOES@24
_GL_FramebufferTexture@16
_GL_FramebufferTextureEXT@16
_GL_FramebufferTextureLayer@20
_GL_FramebufferTextureMultiviewOVR@24
_GL_FramebufferTextureOES@16
_GL_FrontFace@4
_GL_Frustumf@24
_GL_Frustumx@24
_GL_GenBuffers@8
_GL_GenFencesNV@8
_GL_GenFramebuffers@8
_GL_GenFramebuffersOES@8
_GL_GenPerfMonitorsAMD@8
_GL_GenProgramPipelines@8
_GL_GenProgramPipelinesEXT@8
_GL_GenQueries@8
_GL_GenQueriesEXT@8
_GL_GenRenderbuffers@8
_GL_GenRenderbuffersOES@8
_GL_GenSamplers@8
_GL_GenSemaphoresEXT@8
_GL_GenTextures@8
_GL_GenTransformFeedbacks@8
_GL_GenVertexArrays@8
_GL_GenVertexArraysOES@8
_GL_GenerateMipmap@4
_GL_GenerateMipmapOES@4
_GL_GetActiveAttrib@28
_GL_GetActiveUniform@28
_GL_GetActiveUniformBlockName@20
_GL_GetActiveUniformBlockiv@16
_GL_GetActiveUniformBlockivRobustANGLE@24
_GL_GetActiveUniformsiv@20
_GL_GetAttachedShaders@16
_GL_GetAttribLocation@8
_GL_GetBooleani_v@12
_GL_GetBooleani_vRobustANGLE@20
_GL_GetBooleanv@8
_GL_GetBooleanvRobustANGLE@16
_GL_GetBufferParameteri64v@12
_GL_GetBufferParameteri64vRobustANGLE@20
_GL_GetBufferParameteriv@12
_GL_GetBufferParameterivRobustANGLE@20
_GL_GetBufferPointerv@12
_GL_GetBufferPointervOES@12
_GL_GetBufferPointervRobustANGLE@20
_GL_GetClipPlanef@8
_GL_GetClipPlanex@8
_GL_GetCompressedTexImageANGLE@12
_GL_GetDebugMessageLog@32
_GL_GetDebugMessageLogKHR@32
_GL_GetError@0
_GL_GetFenceivNV@12
_GL_GetFixedv@8