W:\p7\rel_goty\code\remedy\bin\v141\RmdWin10\Final\Game_rmdwin10_f.pdb
Static task
static1
Behavioral task
behavioral1
Sample
Control_DX12.exe
Resource
win7-20231129-en
Behavioral task
behavioral2
Sample
Control_DX12.exe
Resource
win10v2004-20231215-en
General
-
Target
Control_DX12.exe
-
Size
19.5MB
-
MD5
b2d94a9e94dac3fc480739c7f10ab593
-
SHA1
d351f0d11e4d9d6ec91f8d8547abfeb545a7fab1
-
SHA256
03467c744192698deb9bf87828d761eb21fe1d08f65b455b928e3ee996add788
-
SHA512
c75bd39bd7be4996c8626552f8bef8b1a167b479a55a297ed39e4bf595f032a990c0d220efccda5cee8d920297d4035d4d83e54ce1a70aedb53c37aee138ae95
-
SSDEEP
196608:7te2ok0aNTtNDS7xXIxVl+uBPO1Le/wnu:7texk0aNnS7dIx7+MQLe/+
Malware Config
Signatures
-
Unsigned PE 1 IoCs
Checks for missing Authenticode signature.
resource Control_DX12.exe
Files
-
Control_DX12.exe.exe windows:6 windows x64 arch:x64
8de98dffe86df092222dbfd77a60e8cb
Headers
DLL Characteristics
IMAGE_DLLCHARACTERISTICS_HIGH_ENTROPY_VA
IMAGE_DLLCHARACTERISTICS_DYNAMIC_BASE
IMAGE_DLLCHARACTERISTICS_NX_COMPAT
IMAGE_DLLCHARACTERISTICS_TERMINAL_SERVER_AWARE
File Characteristics
IMAGE_FILE_EXECUTABLE_IMAGE
IMAGE_FILE_LARGE_ADDRESS_AWARE
PDB Paths
Imports
coherentuigt
?BeginType@Binder@UIGT@Coherent@@QEAAXXZ
?EndType@Binder@UIGT@Coherent@@QEAAXPEAX@Z
?ReadType@Binder@UIGT@Coherent@@QEAAXXZ
?GetLastType@Binder@UIGT@Coherent@@QEBAPEAVTypeInfo@23@XZ
??2IEventHandler@UIGT@Coherent@@SAPEAX_K@Z
??1TypeDescription@UIGT@Coherent@@QEAA@XZ
?RegisterType@Binder@UIGT@Coherent@@QEAA?AVTypeDescription@23@PEBDPEAX@Z
?GetPropertyHandle@ModelHandle@UIGT@Coherent@@QEBA?AUPropertyHandle@23@PEBD@Z
?SetNeedsUpdate@PropertyHandle@UIGT@Coherent@@QEAAXXZ
??3IEventHandler@UIGT@Coherent@@SAXPEAX@Z
??2Property@UIGT@Coherent@@SAPEAX_K@Z
?SetNeedsUpdate@ModelHandle@UIGT@Coherent@@QEAAXXZ
??3Property@UIGT@Coherent@@SAXPEAX@Z
kernel32
EnterCriticalSection
ReleaseSRWLockExclusive
AcquireSRWLockExclusive
GetCurrentThreadId
CreateSemaphoreExW
CloseHandle
WaitForSingleObject
ReleaseSemaphore
WakeConditionVariable
RtlLookupFunctionEntry
LeaveCriticalSection
InitializeCriticalSectionAndSpinCount
DeleteCriticalSection
SetEvent
ResetEvent
WaitForSingleObjectEx
CreateEventW
GetModuleHandleW
GetProcAddress
GetSystemTimeAsFileTime
GetCurrentProcessId
QueryPerformanceCounter
GetStartupInfoW
IsDebuggerPresent
IsProcessorFeaturePresent
TerminateProcess
GetCurrentProcess
SetUnhandledExceptionFilter
UnhandledExceptionFilter
RtlVirtualUnwind
SleepConditionVariableSRW
RtlCaptureContext
InitializeSListHead
user32
SetRect
ole32
CoUninitialize
CoInitialize
app_rmdwin10_f
?dispatchAppEvent@EventHandler@app@@UEAA_NPEAUEvent@2@@Z
??0EventHandler@app@@QEAA@XZ
?handleAppEvent@EventHandler@app@@UEAA_NPEAUButtonControlEvent@2@@Z
?handleAppEvent@EventHandler@app@@UEAA_NPEAUGamepadTriggerEvent@2@@Z
?handleAppEvent@EventHandler@app@@UEAA_NPEAUGamepadThumbEvent@2@@Z
?handleAppEvent@EventHandler@app@@UEAA_NPEAUInputEvent@2@@Z
?handleAppEvent@EventHandler@app@@UEAA_NPEAUCheckBoxControlEvent@2@@Z
?handleAppEvent@EventHandler@app@@UEAA_NPEAUExpansionEvent@2@@Z
?handleAppEvent@EventHandler@app@@UEAA_NPEAUWindowResizeEvent@2@@Z
??1EventHandler@app@@UEAA@XZ
?handleAppEvent@EventHandler@app@@UEAA_NPEAUAltEnterEvent@2@@Z
?handleAppEvent@EventHandler@app@@UEAA_NPEAUDeviceChangedEvent@2@@Z
??0Button@app@@QEAA@H@Z
?getControl@Panel@app@@QEBAPEAVControl@2@H@Z
?getCount@ListBox@app@@QEBAHXZ
?handleAppEvent@EventHandler@app@@UEAA_NPEAUOnUserRenderSettingChangedEvent@2@@Z
?setItem@ListBox@app@@QEAAXHPEBD@Z
?getItem@ListBox@app@@QEBAPEBDH@Z
?getSelection@ListBox@app@@QEBAHXZ
?removeAllItems@ListBox@app@@QEAAXXZ
?addItem@ListBox@app@@QEAAXPEBD@Z
?createSlider@Panel@app@@QEAAPEAVSlider@2@PEBDMMMHH@Z
?setValue@Slider@app@@QEAAXM@Z
?linkVariable@Slider@app@@QEAAXPEAM@Z
?handleAppEvent@EventHandler@app@@UEAA_NPEAUGamepadButtonEvent@2@@Z
?createLabel@Panel@app@@QEAAPEAVLabel@2@PEBD@Z
?linkVariable@Slider@app@@QEAAXPEAH@Z
?getControlCount@Panel@app@@QEBAHXZ
?createSlider@Panel@app@@QEAAPEAVSlider@2@PEBDHHHHH@Z
?linkVariable@CheckBox@app@@QEAAXPEA_N@Z
?getValue@Slider@app@@QEBAMXZ
?postEvent@CheckBox@app@@AEAAXXZ
?handleAppEvent@EventHandler@app@@UEAA_NPEAUSelectionEvent@2@@Z
?handleAppEvent@EventHandler@app@@UEAA_NPEAUCloseEvent@2@@Z
?handleAppEvent@EventHandler@app@@UEAA_NPEAUFocusEvent@2@@Z
?handleAppEvent@EventHandler@app@@UEAA_NPEAUMinimizeEvent@2@@Z
?handleAppEvent@EventHandler@app@@UEAA_NPEAUMaximizeEvent@2@@Z
?handleAppEvent@EventHandler@app@@UEAA_NPEAUCharEvent@2@@Z
?handleAppEvent@EventHandler@app@@UEAA_NPEAUSpecialKeyEvent@2@@Z
?handleAppEvent@EventHandler@app@@UEAA_NPEAUKeyEvent@2@@Z
?handleAppEvent@EventHandler@app@@UEAA_NPEAURawKeyEvent@2@@Z
?handleAppEvent@EventHandler@app@@UEAA_NPEAUMouseButtonEvent@2@@Z
?handleAppEvent@EventHandler@app@@UEAA_NPEAUMouseMotionEvent@2@@Z
?getCaption@Control@app@@QEBAPEBDXZ
?createCheckBox@Panel@app@@QEAAPEAVCheckBox@2@PEBD_NHH@Z
?handleAppEvent@EventHandler@app@@UEAA_NPEAUMouseScrollEvent@2@@Z
?createDropDownBox@Panel@app@@QEAAPEAVDropDownBox@2@PEBDH@Z
?clear@Panel@app@@QEAAXXZ
?setSnap@Slider@app@@QEAAXM@Z
?createListBox@Panel@app@@QEAAPEAVListBox@2@PEBDH@Z
??0Panel@app@@QEAA@AEBV?$Vector2Template@M@m@@0@Z
?createTextbox@Panel@app@@QEAAPEAVTextbox@2@PEBD0MMH@Z
?getViewportPosition@Control@app@@QEBA?AV?$Vector2Template@M@m@@XZ
?getIntValue@Slider@app@@QEBAHXZ
?setValue@Slider@app@@QEAAXH@Z
?reset@Panel@app@@QEAAXXZ
?getSnappedValueString@Slider@app@@QEBAPEBDXZ
?overrideEnterBehaviour@Textbox@app@@QEAAXV?$FastDelegate0@X@fastdelegate@@@Z
?resizeToContent@Panel@app@@QEAAXXZ
?createPanel@Panel@app@@QEAAPEAV12@PEBDMH@Z
?setCaptionColor@Panel@app@@QEAAXVColor@g@@@Z
?sm_labelColor@Control@app@@2VColor@g@@A
?sm_fTextSize@Control@app@@2MA
?getFocusIndex@Panel@app@@QEBAHXZ
?getScrollTransform@Panel@app@@QEBAMXZ
?createFilter@Panel@app@@QEAAPEAVFilter@2@PEBD0H@Z
?setScrollTransform@Panel@app@@QEAAXM@Z
?setFocusIndex@Panel@app@@QEAAXH@Z
?linkVariable@ListBox@app@@QEAAXPEAH@Z
?setHandler@CheckBox@app@@QEAAXPEAVEventHandler@2@@Z
?createSlider@Panel@app@@QEAAPEAVSlider@2@PEBDEEEHH@Z
?linkVariable@Slider@app@@QEAAXPEAE@Z
?createButton@Panel@app@@QEAAPEAVButton@2@PEBDPEAVEventHandler@2@H@Z
bonsai_rmdwin10_f
?setPermutation@BonsaiManager@bonsai@@QEAAXAEBVString@r@@@Z
?getTypeIDStatic@NavigationObstacleComponent@bonsai@@SAIXZ
?waitForAIJobs@BonsaiManager@bonsai@@QEAAXXZ
?updateEndOfFrame@BonsaiManager@bonsai@@QEAAXM@Z
?createInstance@BonsaiManager@bonsai@@SAPEAV12@XZ
?deleteInstance@BonsaiManager@bonsai@@SAXXZ
?updatePrePhysics@BonsaiManager@bonsai@@QEAAXXZ
?updatePostPhysics@BonsaiManager@bonsai@@QEAAXXZ
?onDeactivated@BehaviorTreeDecoratorInstance@bonsai@@UEAAXXZ
?onActivated@BehaviorTreeDecoratorInstance@bonsai@@UEAAXXZ
?sm_classInfo@BehaviorTreeDecoratorInstance@bonsai@@2VClassTypeInfoImplementation@12@A
?getTypeIDStatic@BehaviorTreeDecoratorInstance@bonsai@@SAIXZ
?getTypeNameStatic@BehaviorTreeDecoratorInstance@bonsai@@SAPEBDXZ
??_7BehaviorTreeDecoratorInstance@bonsai@@6B@
?getTypeIDStatic@FactionComponentState@bonsai@@SAIXZ
??1BehaviorTreeShootFromCoverNodeInstance@bonsai@@UEAA@XZ
??4BehaviorTreeShootFromCoverNodeInstance@bonsai@@QEAAAEAV01@AEBV01@@Z
?onDeactivated@BehaviorTreeShootFromCoverNodeInstance@bonsai@@UEAAXXZ
?update@BehaviorTreeShootFromCoverNodeInstance@bonsai@@UEAA?AW4BTResult@content@@M@Z
?startShooting@BehaviorTreeShootFromCoverNodeInstance@bonsai@@MEAAXXZ
?endShooting@BehaviorTreeShootFromCoverNodeInstance@bonsai@@MEAAXXZ
?updateShooting@BehaviorTreeShootFromCoverNodeInstance@bonsai@@MEAA?AW4BTResult@content@@M@Z
?computeShootingDuration@BehaviorTreeShootFromCoverNodeInstance@bonsai@@MEAAMXZ
?onActivated@BehaviorTreeShootFromCoverNodeInstance@bonsai@@UEAAXXZ
??0BehaviorTreeShootFromCoverNodeInstance@bonsai@@QEAA@XZ
?sm_classInfo@BehaviorTreeShootFromCoverNodeInstance@bonsai@@2VClassTypeInfoImplementation@12@A
?getTypeIDStatic@BehaviorTreeShootFromCoverNodeInstance@bonsai@@SAIXZ
?getTypeNameStatic@BehaviorTreeShootFromCoverNodeInstance@bonsai@@SAPEBDXZ
??1BehaviorTreeShootAtNodeInstance@bonsai@@UEAA@XZ
??4BehaviorTreeShootAtNodeInstance@bonsai@@QEAAAEAV01@AEBV01@@Z
?endShooting@BehaviorTreeShootAtNodeInstance@bonsai@@MEAAXXZ
?updateShooting@BehaviorTreeShootAtNodeInstance@bonsai@@MEAA?AW4BTResult@content@@M@Z
?startShooting@BehaviorTreeShootAtNodeInstance@bonsai@@MEAAXXZ
?computeShootingDuration@BehaviorTreeShootAtNodeInstance@bonsai@@MEAAMXZ
?onDeactivated@BehaviorTreeShootAtNodeInstance@bonsai@@UEAAXXZ
?Invalid@KnowledgeKey@bonsai@@2V12@B
?getSightPosition@BodyControlComponent@bonsai@@QEBA?AVSIMDVector@m@@XZ
?update@BehaviorTreeShootAtNodeInstance@bonsai@@UEAA?AW4BTResult@content@@M@Z
?update@StopWatch@bonsai@@QEAA_NM@Z
??0StopWatch@bonsai@@QEAA@XZ
??0BehaviorTreeShootAtNodeInstance@bonsai@@QEAA@XZ
??1StopWatch@bonsai@@QEAA@XZ
?sm_classInfo@BehaviorTreeShootAtNodeInstance@bonsai@@2VClassTypeInfoImplementation@12@A
?getTypeIDStatic@BehaviorTreeShootAtNodeInstance@bonsai@@SAIXZ
?getTypeNameStatic@BehaviorTreeShootAtNodeInstance@bonsai@@SAPEBDXZ
??0AnimatedMovementProgramParams@bonsai@@QEAA@VSIMDVector@m@@0MH@Z
??1AnimatedMovementProgramParams@bonsai@@UEAA@XZ
?getProgramState@BodyControlComponent@bonsai@@QEAA?AW4ProgramState@2@_K@Z
??0CoverProgramParams@bonsai@@QEAA@H_NVSIMDVector@m@@10MM@Z
??1CoverProgramParams@bonsai@@UEAA@XZ
?stopAnimating@BodyControlComponent@bonsai@@QEAAXXZ
?isCoverAnimationActive@BodyControlComponent@bonsai@@QEBA_NXZ
?getBestCoverShootPose@CoverHelper@bonsai@@SA?BUCoverShootPoses@2@VSIMDVector@m@@0PEBVAICoverPoint@navigation@@@Z
?requestAnimation@BodyControlComponent@bonsai@@QEAAXVSIMDVector@m@@0HM@Z
?abortProgram@BodyControlComponent@bonsai@@QEAAX_K@Z
?requestProgram@BodyControlComponent@bonsai@@QEAA_KAEBVBodyProgramParams@2@@Z
?setReservation@PositionReservationManager@bonsai@@QEAA_KPEAVKnowledgeComponentState@2@VSIMDVector@m@@W4PositionReservationType@content@@MW4PositionReservationMode@7@@Z
?getReservedPositions@PositionReservationManager@bonsai@@QEAAXAEAV?$Vector@VSIMDVector@m@@V?$Allocator@VSIMDVector@m@@$0A@@r@@@r@@W4PositionReservationMode@content@@PEAVKnowledgeComponentState@2@@Z
?removeReservation@PositionReservationManager@bonsai@@QEAAXPEAVKnowledgeComponentState@2@AEA_K@Z
?sm_pInstance@BonsaiManager@bonsai@@1PEAV12@EA
?getNavmeshLayer@BodyControlComponentState@bonsai@@QEAAHXZ
?evaluateHigherPriorityBranches@BehaviorTreeNodeInstance@bonsai@@UEAA_NAEAV?$Vector@UNodeOperation@bonsai@@V?$ScratchPadAllocator@UNodeOperation@bonsai@@@r@@@r@@@Z
?forceUpdateConditionMonitors@BehaviorTreeNodeInstance@bonsai@@UEAAXXZ
?onChildCompleted@BehaviorTreeNodeInstance@bonsai@@UEAA?BW4BTResult@content@@AEAV?$Vector@UNodeOperation@bonsai@@V?$ScratchPadAllocator@UNodeOperation@bonsai@@@r@@@r@@W434@@Z
?requiresUpdate@BehaviorTreeTaskNodeBaseInstance@bonsai@@UEAA_NXZ
??4BehaviorTreeTaskNodeBaseInstance@bonsai@@QEAAAEAV01@AEBV01@@Z
?onInstantiated@BehaviorTreeNodeInstance@bonsai@@UEAAXPEAVBehaviorTreeInstance@2@PEAUBehaviorTreeMemoryBlock@2@@Z
?onCompleted@BehaviorTreeNodeInstance@bonsai@@UEAAXW4BTResult@content@@@Z
?updateDecorators@BehaviorTreeNodeInstance@bonsai@@UEAAXM@Z
?evaluateChildren@BehaviorTreeNodeInstance@bonsai@@UEAA?BW4BTResult@content@@AEAV?$Vector@UNodeOperation@bonsai@@V?$ScratchPadAllocator@UNodeOperation@bonsai@@@r@@@r@@@Z
?evaluateDecorators@BehaviorTreeNodeInstance@bonsai@@UEAA?BW4BTResult@content@@XZ
?onDeactivated@BehaviorTreeNodeInstance@bonsai@@UEAAXXZ
?onActivated@BehaviorTreeNodeInstance@bonsai@@UEAAXXZ
??1BehaviorTreeTaskNodeBaseInstance@bonsai@@UEAA@XZ
??0BehaviorTreeTaskNodeBaseInstance@bonsai@@QEAA@XZ
?getTypeIDStatic@BodyControlComponentState@bonsai@@SAIXZ
?sm_classInfo@BehaviorTreeTaskNodeBaseInstance@bonsai@@2VClassTypeInfoImplementation@12@A
?getTypeIDStatic@BehaviorTreeTaskNodeBaseInstance@bonsai@@SAIXZ
?getTypeNameStatic@BehaviorTreeTaskNodeBaseInstance@bonsai@@SAPEBDXZ
?sm_classInfo@BehaviorTreeNodeInstance@bonsai@@2VClassTypeInfoImplementation@12@A
?getTypeIDStatic@BehaviorTreeNodeInstance@bonsai@@SAIXZ
?getTypeNameStatic@BehaviorTreeNodeInstance@bonsai@@SAPEBDXZ
?getKeyForPath@KnowledgeComponentState@bonsai@@AEAA?AVKnowledgeKey@2@AEBUBonsaiPropertyPath@content@@@Z
??0KnowledgeKey@bonsai@@QEAA@AEBVGlobalID@r@@VStringHash64@3@@Z
?getTypeIDStatic@KnowledgeComponentState@bonsai@@SAIXZ
?getLookAtRotation@MathUtil@bonsai@@SA?AVSIMDQuaternion@m@@VSIMDVector@4@0@Z
?hasFiringLoSOnEntity@VisionSensor@bonsai@@IEBA_NPEAVGameObjectState@r@@VSIMDVector@m@@1AEBVGlobalID@4@_N@Z
?getPropertyTimestampByKey@KnowledgeComponentState@bonsai@@QEAA_KAEBVGlobalID@r@@AEBVStringHash64@4@@Z
?isOnNavMesh@PlayerObstacleComponent@bonsai@@QEBA?B_NI@Z
?lookedAtByEntity@VisionSensor@bonsai@@IEBA_NVSIMDVector@m@@00MMM@Z
?canSeeEntity@VisionSensor@bonsai@@IEAA_NVSIMDVector@m@@00AEBV?$Matrix4x3Template@M@4@AEAV34@M@Z
?getDataForGivenNPC@NPCManager@bonsai@@QEBA_NAEBVGlobalID@r@@AEAUNPCData@2@@Z
?unloadVisionSensor@VisionSensor@bonsai@@IEAAXXZ
?loadVisionSensor@VisionSensor@bonsai@@IEAAXPEAVEntityState@coregame@@MMMM@Z
??1VisionSensor@bonsai@@UEAA@XZ
??0VisionSensor@bonsai@@QEAA@XZ
?getTypeIDStatic@PlayerObstacleComponentState@bonsai@@SAIXZ
?updateNavigationManager@BonsaiManager@bonsai@@QEAAXM@Z
?waitForNavigationManager@BonsaiManager@bonsai@@QEAAXXZ
?reset@BonsaiManager@bonsai@@QEAAXXZ
?getTypeIDStatic@EncounterControllerComponentState@bonsai@@SAIXZ
??0EQSQueryParameters@bonsai@@QEAA@XZ
??1EQSQueryParameters@bonsai@@QEAA@XZ
?getResults@EQSQueryInstance@bonsai@@QEAA_NAEAV?$Vector@VEQSQueryPointData@bonsai@@V?$ScratchPadAllocator@VEQSQueryPointData@bonsai@@@r@@@r@@W4EQSSelectionMode@content@@@Z
?clear@EQSRequest@bonsai@@QEAAXXZ
?abortQuery@EQSManager@bonsai@@QEAAXPEAVEQSRequest@2@@Z
?requestQuery@EQSManager@bonsai@@QEAAXPEAVEQSRequest@2@@Z
?set@EQSRequest@bonsai@@QEAAXPEAVEQSQueryInstance@2@AEBUEQSQueryParameters@2@@Z
?setContextProperty@EQSQueryInstance@bonsai@@QEAAXAEBVStringHash64@r@@I@Z
?setContextProperty@EQSQueryInstance@bonsai@@QEAAXAEBVStringHash64@r@@VSIMDVector@m@@@Z
?getQueryInstance@EQSManager@bonsai@@QEAAPEAVEQSQueryInstance@2@AEBVResourceID@r@@@Z
??1EQSRequest@bonsai@@UEAA@XZ
??0EQSRequest@bonsai@@QEAA@XZ
?getBehaviorTreeInstance@BehaviorTreeDecoratorInstance@bonsai@@QEBAPEAVBehaviorTreeInstance@2@XZ
??0MoveProgramParams@bonsai@@QEAA@VSIMDVector@m@@W4LocomotionMode@content@@W4MoveSpeed@5@W4Stance@5@W4PathFollowingOption@5@M_N@Z
??1MoveProgramParams@bonsai@@UEAA@XZ
?detachBehaviorTree@BehaviorTreeInstance@bonsai@@QEAA_NAEBVStringHash64@r@@@Z
?hasAttachedTree@BehaviorTreeInstance@bonsai@@QEAA_NAEBVStringHash64@r@@@Z
?setAttachedTo@BonsaiSmartObjectComponent@bonsai@@QEAAXPEAVBehaviorTreeChildTreeNodeInstance@2@@Z
?getChildTreeNodeWithName@BehaviorTreeInstance@bonsai@@QEAAPEAVBehaviorTreeChildTreeNodeInstance@2@AEBVStringHash64@r@@@Z
?attachBehaviorTree@BehaviorTreeInstance@bonsai@@QEAA_NAEBVStringHash64@r@@PEBVKnowledgeComponentState@2@AEBVResourceID@4@@Z
?isReserved@BonsaiSmartObjectComponentState@bonsai@@QEAA_NXZ
?getNextWaypoint@BonsaiWaypointComponentState@bonsai@@QEBAPEAV12@XZ
?setKnowledgeBulletinValue@KnowledgeBulletinBoard@bonsai@@QEAAXW4KnowledgeBulletinType@content@@_N@Z
?teleportOnNavMesh@BodyControlComponent@bonsai@@QEAA_NVSIMDTransform@m@@M@Z
?teleport@BodyControlComponent@bonsai@@QEAAXVSIMDTransform@m@@@Z
?clearTargetOverride@TargetPickerComponent@bonsai@@QEAAXXZ
?overrideTarget@TargetPickerComponent@bonsai@@QEAAXAEBVGlobalID@r@@_N@Z
?removeAIFromRoute@BonsaiRouteComponentState@bonsai@@QEAAXXZ
?addAIToRoute@BonsaiRouteComponentState@bonsai@@QEAAXPEAVKnowledgeComponentState@2@AEBV?$Vector3Template@M@m@@@Z
?unsetHashedPropertyValueByKey@KnowledgeComponentState@bonsai@@QEAAXAEBVGlobalID@r@@AEBVStringHash64@4@@Z
?unsetHashedPropertyValue@KnowledgeComponentState@bonsai@@QEAAXAEBVStringHash64@r@@@Z
?getWaypointPosition@BonsaiWaypointComponentState@bonsai@@QEBA?AVSIMDVector@m@@XZ
?removeAll@KnowledgeComponentState@bonsai@@QEAAXAEBVGlobalID@r@@@Z
?getTypeIDStatic@TargetPickerComponentState@bonsai@@SAIXZ
?getTypeIDStatic@BonsaiRouteComponentState@bonsai@@SAIXZ
?getTypeIDStatic@BonsaiWaypointComponentState@bonsai@@SAIXZ
?getTypeIDStatic@BonsaiSmartObjectComponentState@bonsai@@SAIXZ
?getTypeIDStatic@BonsaiLayerComponentState@bonsai@@SAIXZ
?getTypeIDStatic@BodyControlComponent@bonsai@@SAIXZ
?getTypeIDStatic@BehaviorTreeInstance@bonsai@@SAIXZ
?getTypeIDStatic@BehaviorTreeComponentState@bonsai@@SAIXZ
?getTypeIDStatic@BodySensorComponent@bonsai@@SAIXZ
?isInLowCover@CoverHelper@bonsai@@SA_NH@Z
?hasHashedPropertyValue@KnowledgeComponentState@bonsai@@QEAA_NAEBVStringHash64@r@@@Z
?onActivated@BehaviorTreeServiceInstance@bonsai@@UEAAXXZ
?onInstantiated@BehaviorTreeServiceInstance@bonsai@@UEAAXPEAUBehaviorTreeMemoryBlock@2@@Z
?onOwningNodeCompleted@BehaviorTreeServiceInstance@bonsai@@UEAAXW4BTResult@content@@@Z
?onDeactivated@BehaviorTreeServiceInstance@bonsai@@UEAAXXZ
?getKnowledge@BehaviorTreeServiceInstance@bonsai@@QEBAPEAVKnowledgeComponentState@2@XZ
?getBehaviorTreeInstance@BehaviorTreeServiceInstance@bonsai@@QEBAPEAVBehaviorTreeInstance@2@XZ
??1BehaviorTreeServiceInstance@bonsai@@UEAA@XZ
??0BehaviorTreeServiceInstance@bonsai@@QEAA@XZ
?sm_classInfo@BehaviorTreeServiceInstance@bonsai@@2VClassTypeInfoImplementation@12@A
?getTypeIDStatic@BehaviorTreeServiceInstance@bonsai@@SAIXZ
?getTypeNameStatic@BehaviorTreeServiceInstance@bonsai@@SAPEBDXZ
?registerCanEnterStealthAreaFunction@ExposedFunctionInterface@bonsai@@SAXV?$function@$$A6A_NVGlobalID@r@@@Z@std@@@Z
?needKnowledge@EQSTaskInstance@bonsai@@UEBA_NXZ
?needsPhysics@EQSTaskInstance@bonsai@@UEBA_NXZ
?isTaskHeavy@EQSTaskInstance@bonsai@@UEBA_NXZ
?canExecuteHeavy@EQSTaskInstance@bonsai@@UEBA_NPEAVEQSQueryInstance@2@@Z
?canExecuteLight@EQSTaskInstance@bonsai@@UEBA_NPEAVEQSQueryInstance@2@@Z
?incrementScore@EQSTaskInstance@bonsai@@QEBAXPEBVEQSQueryInstance@2@AEBVEQSQueryPointData@2@M@Z
?invalidatePoint@EQSTaskInstance@bonsai@@QEBAXPEBVEQSQueryInstance@2@AEBVEQSQueryPointData@2@@Z
?sm_classInfo@EQSTaskInstance@bonsai@@2VClassTypeInfoImplementation@12@A
?getTypeIDStatic@EQSTaskInstance@bonsai@@SAIXZ
?getTypeNameStatic@EQSTaskInstance@bonsai@@SAPEBDXZ
??_7EQSTaskInstance@bonsai@@6B@
?startCombatMode@EncounterControllerComponentState@bonsai@@QEAAXXZ
?isCondition@KnowledgeConditionDecoratorInstance@bonsai@@UEBA?B_NXZ
??4KnowledgeConditionDecoratorInstance@bonsai@@QEAAAEAV01@AEBV01@@Z
?onPropertyChanged@KnowledgeConditionDecoratorInstance@bonsai@@UEAAXAEBUBonsaiPropertyPath@content@@@Z
?onDeactivated@KnowledgeConditionDecoratorInstance@bonsai@@UEAAXXZ
?onActivated@KnowledgeConditionDecoratorInstance@bonsai@@UEAAXXZ
?getKnowledge@BehaviorTreeDecoratorInstance@bonsai@@QEBAPEAVKnowledgeComponentState@2@XZ
?hasPropertyValue@KnowledgeComponentState@bonsai@@QEAA_NAEBUBonsaiPropertyPath@content@@@Z
?evaluate@KnowledgeConditionDecoratorInstance@bonsai@@UEAA?BW4BTResult@content@@XZ
??1KnowledgeConditionDecoratorInstance@bonsai@@UEAA@XZ
??0KnowledgeConditionDecoratorInstance@bonsai@@QEAA@XZ
?sm_classInfo@KnowledgeConditionDecoratorInstance@bonsai@@2VClassTypeInfoImplementation@12@A
?getTypeIDStatic@KnowledgeConditionDecoratorInstance@bonsai@@SAIXZ
?getTypeNameStatic@KnowledgeConditionDecoratorInstance@bonsai@@SAPEBDXZ
?checkForResultModification@BehaviorTreeDecoratorInstance@bonsai@@UEAA?BW4BTResult@content@@W434@@Z
?onInstantiated@BehaviorTreeDecoratorInstance@bonsai@@UEAAXPEAUBehaviorTreeMemoryBlock@2@@Z
?onActivated@BehaviorTreeShootAtNodeInstance@bonsai@@UEAAXXZ
?onOwningNodeCompleted@BehaviorTreeDecoratorInstance@bonsai@@UEAAXW4BTResult@content@@@Z
?update@BehaviorTreeDecoratorInstance@bonsai@@UEAAXM@Z
coregame_rmdwin10_f
??0Traveller@coregame@@QEAA@AEAVEntityWrapper@rend@@@Z
?remove@Traveller@coregame@@UEAAXXZ
?add@ActiveParticleSystemList@coregame@@QEAAXPEAVParticleSystemState@coreshared@@PEAVParticleSystemWrapper@rend@@PEAVTraveller@2@12AEBV?$Matrix4x3Template@M@m@@3AEBV?$Vector3Template@M@9@M@Z
??1Traveller@coregame@@UEAA@XZ
?remove@ActiveParticleSystemList@coregame@@QEAAXPEAVParticleSystemState@coreshared@@@Z
?update@Traveller@coregame@@UEAAXAEBV?$Vector3Template@M@m@@@Z
?updateFrom@Traveller@coregame@@UEAAXAEAV12@@Z
?postSoundEvent@AudioControllerComponentState@coregame@@QEAAXPEBD@Z
?randomizeParameterValue@AudioControllerComponentState@coregame@@QEAAXPEBDMM@Z
?setSwitch@AudioControllerComponentState@coregame@@QEAAXPEBD0@Z
?stopSounds@AudioControllerComponentState@coregame@@QEAAXM@Z
?postSoundEventWithResonance@AudioControllerComponentState@coregame@@QEAAXPEBDM_N@Z
?postSoundEventWithRip@AudioControllerComponentState@coregame@@QEAAXPEBDM_N@Z
?postSoundEventOnTempObject@AudioControllerComponentState@coregame@@QEAAXPEBD@Z
?postSoundEventById@AudioControllerComponentState@coregame@@QEAAXI@Z
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coreshared_rmdwin10_f
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d3d_rmdwin10_f
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input_rmdwin10_f
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?isAnyKeyPressed@InputX86@input@@QEAA_NAEAH@Z
?setBinding@InputManager@input@@QEAAX_N@Z
?enableRumble@Gamepad@input@@QEAAX_N@Z
?setInvertHorizontalForMouse@InputManager@input@@QEAAX_N@Z
?setInvertVerticalForMouse@InputManager@input@@QEAAX_N@Z
?setInvertHorizontalForPad@InputManager@input@@QEAAX_N@Z
?setInvertVerticalForPad@InputManager@input@@QEAAX_N@Z
?setSticksSwapped@InputManager@input@@QEAAX_N@Z
?unassignGamepad@InputManager@input@@QEAAXH@Z
?resetMouseInputDeltas@InputManager@input@@QEAAXXZ
?setHighFrequencyRumble@Gamepad@input@@QEAAXM@Z
?setLowFrequencyRumble@Gamepad@input@@QEAAXM@Z
?setMenu@InputManager@input@@QEAAX_N@Z
?isConversationOn@InputManager@input@@QEAA_NXZ
?switchWorldStepBuffers@InputManager@input@@QEAAXXZ
?setBufferingMode@InputManager@input@@QEAAXW4BufferingMode@2@@Z
?readRawAnalog@InputManager@input@@QEAAMH_N@Z
loc_rmdwin10_f
?getUTF8StringById@StringTable@loc@@QEAA_NPEBDAEAV?$InplaceString@$0IA@@r@@0@Z
?getInstance@StringTable@loc@@SAPEAV12@XZ
?getStringById@StringTable@loc@@QEAAPEB_WPEBD0@Z
?load@StringTable@loc@@QEAA_NPEAVFileProvider@12@@Z
navigation_rmdwin10_f
?sm_pInstance@NavigationManager@navigation@@0PEAV12@EA
?rayCast@NavigationManager@navigation@@QEAA_NAEBVSIMDVector@m@@0MAEBUTraversalOptions@2@AEAV34@H@Z
?isPositionInsideValidNavmesh@NavigationManager@navigation@@QEAA_NAEBVSIMDVector@m@@H@Z
?gc_traversalOptionUseTraversal@NavigationManagerShared@navigation@@2UTraversalOptions@2@B
?mapToNavmesh@NavigationManager@navigation@@QEAA_NAEBVSIMDVector@m@@MAEBUTraversalOptions@2@AEAV34@MMH@Z
?rayCastCanGo@NavigationManager@navigation@@QEAA_NAEBVSIMDVector@m@@0AEBUTraversalOptions@2@AEAV34@H@Z
?sm_pAICoverSetManagerInstance@AICoverSetManager@navigation@@0PEAV12@EA
?getCoverPoint@AICoverSetManager@navigation@@QEAAPEBVAICoverPoint@2@AEBUAICoverIdx@2@@Z
?getShootPositionLeft@AICoverPoint@navigation@@QEBA?AVSIMDVector@m@@_N@Z
?getShootPositionRight@AICoverPoint@navigation@@QEBA?AVSIMDVector@m@@_N@Z
?getShootPositionTop@AICoverPoint@navigation@@QEBA?AVSIMDVector@m@@_N@Z
?getGlobalGridOffset@AIGridManager@navigation@@QEBA?AUGlobalGridOffset@2@VSIMDVector@m@@_N@Z
?getValue@FieldLayerDataHelper@navigation@@SA_K_K0@Z
?hasId@FieldCache@navigation@@QEBA_N_K@Z
?removeAIGridPermutations@AIGridManager@navigation@@QEAAXPEAVAIGridPermutations@2@@Z
?hasFieldCache@AIGrid@navigation@@QEBA_N_K@Z
??0NavigationBoxObstacle@navigation@@QEAA@XZ
??1NavigationBoxObstacle@navigation@@QEAA@XZ
??0NavigationCylinderObstacle@navigation@@QEAA@XZ
??1NavigationCylinderObstacle@navigation@@QEAA@XZ
??0NavigationTagVolume@navigation@@QEAA@XZ
??1NavigationTagVolume@navigation@@QEAA@XZ
?isInside@NavigationTagVolume@navigation@@QEBA_NVSIMDVector@m@@W4NavMeshAgentSize@content@@@Z
?destroy@NavigationBoxObstacle@navigation@@QEAAXXZ
?destroy@NavigationCylinderObstacle@navigation@@QEAAXXZ
?destroy@NavigationTagVolume@navigation@@QEAAXXZ
?create@NavigationBoxObstacle@navigation@@QEAAXAEBV?$Matrix4x3Template@M@m@@V?$Vector3Template@M@4@W4GwnMoveCost@content@@_N@Z
?enableTriggerTagVolume@NavigationBoxObstacle@navigation@@QEAAX_N@Z
?create@NavigationCylinderObstacle@navigation@@QEAAXVSIMDVector@m@@MMW4GwnMoveCost@content@@@Z
?enableTriggerTagVolume@NavigationCylinderObstacle@navigation@@QEAAX_N@Z
?create@NavigationTagVolume@navigation@@QEAAXAEBV?$Vector@V?$Vector2Template@M@m@@V?$Allocator@V?$Vector2Template@M@m@@$0A@@r@@@r@@MV?$Matrix4x3Template@M@m@@W4GwnMoveCost@content@@M@Z
?enable@NavigationBoxObstacle@navigation@@QEAAX_N@Z
?setTransform@NavigationBoxObstacle@navigation@@QEAAXAEBV?$Matrix4x3Template@M@m@@@Z
?enable@NavigationCylinderObstacle@navigation@@QEAAX_N@Z
?setPosition@NavigationCylinderObstacle@navigation@@QEAAXAEBV?$Vector3Template@M@m@@@Z
?getAIGrid@AIGridManager@navigation@@QEBAPEAVAIGrid@2@VSIMDVector@m@@@Z
?getPlanarCoordinate@AIGrid@navigation@@QEBA?AVAIGridCoordinate@2@VSIMDVector@m@@@Z
?setValue@FieldLayerDataHelper@navigation@@SA_K_K00@Z
??0FieldCache@navigation@@QEAA@_KPEAVFieldBase@1@@Z
??1FieldCache@navigation@@UEAA@XZ
??0FieldCache@navigation@@QEAA@AEBV01@@Z
?getCoverPointAt@AICoverSet@navigation@@QEBAPEBVAICoverPoint@2@_K@Z
?getCoverGameObject@AICoverPoint@navigation@@QEBA?AV?$GameObjectStatePointer@VGameObjectState@r@@U?$enable_if@$00X@std@@@r@@XZ
?getCoverPointToModify@AICoverSetManager@navigation@@QEAAPEAVAICoverPoint@2@AEBUAICoverIdx@2@@Z
?size@AICoverSet@navigation@@QEBA_KXZ
??0NavMeshChunk@navigation@@QEAA@AEAVFileStream@r@@@Z
?addNavMesh@NavigationManager@navigation@@QEAAXPEAVNavMeshChunk@2@@Z
?removeNavMesh@NavigationManager@navigation@@QEAAXPEAVNavMeshChunk@2@@Z
??1NavMeshChunk@navigation@@QEAA@XZ
??0AIGridPermutations@navigation@@QEAA@AEAVFileStream@r@@@Z
??1AIGridPermutations@navigation@@UEAA@XZ
?addAIGridPermutations@AIGridManager@navigation@@QEAAXPEAVAIGridPermutations@2@@Z
??0AICoverSetPermutations@navigation@@QEAA@AEAVFileStream@r@@@Z
??1AICoverSetPermutations@navigation@@UEAA@XZ
?removeAICoverSetPermutations@AICoverSetManager@navigation@@QEAAXPEAVAICoverSetPermutations@2@@Z
?addAICoverSetPermutations@AICoverSetManager@navigation@@QEAAXPEAVAICoverSetPermutations@2@@Z
?hasData@NavMeshChunk@navigation@@QEBA_NXZ
?generate@AIGridDistanceFieldGenerator@navigation@@SA_NPEAVNavigationManager@2@PEAVAIGridManager@2@_KAEBV?$Vector@VSIMDVector@m@@V?$Allocator@VSIMDVector@m@@$0A@@r@@@r@@AEBUDistanceFieldGenerationParams@2@@Z
?clearDatabases@NavigationManager@navigation@@QEAAXXZ
network_rmdwin10_f
?publishServer@IntroducerService@net@@QEAAXPEBD0@Z
?loopback@NetworkAddress@net@@SA?AV12@G@Z
?tryResolveAddress@NetworkAddress@net@@SA_NPEBDPEAV12@@Z
?deserializeNetworkState@NetworkUtilities@net@@SA_NAEAVINetworkState@2@AEAVBufferedMemoryStream@r@@@Z
?createFromHostname@NetworkAddress@net@@SA?AV12@G@Z
?set@ManagerMask@net@@QEAAXE@Z
?clear@ManagerMask@net@@QEAAXE@Z
?sendRPC@NetworkGameServer@net@@QEAAXHFAEAVBufferedMemoryStream@r@@@Z
?disconnectClient@NetworkGameServer@net@@QEAAXH@Z
?loadState@NetworkStateFacade@net@@QEAA_NIW4NetworkRole@2@AEBULoadFilter@2@@Z
?loadLatestState@NetworkStateFacade@net@@QEAA_NW4NetworkRole@2@AEBULoadFilter@2@@Z
?sendEvent@NetworkGameServer@net@@QEAA_NPEAVINetworkState@2@@Z
?update@NetworkGameServer@net@@QEAAXM@Z
?sendFrameDelta@NetworkGameServer@net@@QEAA_NHIIIAEBVBufferedMemoryStream@r@@@Z
?sendReliableFrameDelta@NetworkGameServer@net@@QEAA_NHIIIAEBVBufferedMemoryStream@r@@@Z
?createCombinedDeltaPacket@NetworkStateFacade@net@@QEAAXIIAEAVBufferedMemoryStream@r@@W4NetworkRole@2@AEBVManagerMask@2@2@Z
?appendFrame@NetworkStateFacade@net@@QEAAXW4NetworkRole@2@@Z
?constructNextFrame@NetworkStateFacade@net@@QEAAXW4NetworkRole@2@@Z
?pushFrameStash@NetworkStateFacade@net@@QEAAXI@Z
?stop@NetworkGameServer@net@@QEAAXXZ
?start@NetworkGameServer@net@@QEAAXI@Z
?getServerAddress@NetworkGameServer@net@@QEBAAEBVNetworkAddress@2@XZ
??1NetworkGameServer@net@@QEAA@XZ
?sendBaselineInfo@NetworkGameServer@net@@QEAAXHAEBVGlobalID@r@@EIIII@Z
?getBaselineInfo@NetworkStateFacade@net@@QEAAXAEAV?$Vector@UBaselineInfo@net@@V?$Allocator@UBaselineInfo@net@@$0A@@r@@@r@@W4NetworkRole@2@@Z
?popFrameStash@NetworkStateFacade@net@@QEAAXI@Z
??0NetworkGameServer@net@@QEAA@AEBUNetworkServerSettings@1@I@Z
?All@ManagerMask@net@@2V12@A
?None@ManagerMask@net@@2V12@A
?getPingMs@NetworkGameServer@net@@QEBAMH@Z
?isClientConnected@NetworkGameServer@net@@QEBA_NH@Z
??0MultiplayerEvent@net@@QEAA@EM@Z
??1NetworkStateFacade@net@@QEAA@XZ
??0NetworkStateFacade@net@@QEAA@IW4NetworkRole@1@_N@Z
??1RPCDispatcher@net@@UEAA@XZ
??0RPCDispatcher@net@@QEAA@XZ
?onLagCompensateCallback@LagCompensationCallbackBase@net@@2V?$Event2@QEAVComponentStateBase@r@@AEAV?$function@$$A6AXXZ@std@@@r@@A
??0MultiplayerEvent@net@@QEAA@XZ
?sendRPC@NetworkGameClient@net@@QEAAXHFAEAVBufferedMemoryStream@r@@@Z
?validateClientState@NetworkStateFacade@net@@QEBAXAEAV?$Vector@UVariableError@net@@V?$Allocator@UVariableError@net@@$0A@@r@@@r@@W4NetworkRole@2@@Z
?sendInput@NetworkGameClient@net@@QEAAXAEBVSlidingPacketBuffer@2@@Z
?update@NetworkGameClient@net@@QEAAXM@Z
?loadStateForPredictedObjects@NetworkStateFacade@net@@QEAA_NIW4NetworkRole@2@@Z
?cleanup@NetworkStateFacade@net@@QEAAXW4NetworkRole@2@@Z
?loadState@NetworkStateFacade@net@@QEAAXIMIW4NetworkRole@2@AEBULoadFilter@2@@Z
?getPreviousFrame@NetworkStateFacade@net@@QEBAII@Z
?deleteWorldState@NetworkStateFacade@net@@QEAAXW4NetworkRole@2@@Z
?getSpawner@NetworkStateFacade@net@@QEAAPEAVNetworkSpawner@2@XZ
?createWorldState@NetworkStateFacade@net@@QEAAXW4NetworkRole@2@@Z
?registerStreamingUnit@NetworkStateFacade@net@@QEAA_NAEBVGlobalID@r@@AEBV?$Vector@VGlobalID@r@@V?$ScratchPadAllocator@VGlobalID@r@@@2@@4@@Z
?reset@NetworkStateFacade@net@@QEAAXXZ
?disconnect@NetworkGameClient@net@@QEAAXXZ
?connect@NetworkGameClient@net@@QEAAXXZ
??1NetworkGameClient@net@@QEAA@XZ
?onRPCReceived@RPCDispatcher@net@@QEAAXHFAEAVBufferedMemoryStream@r@@@Z
?sendManagerInitialFrameReady@NetworkGameClient@net@@QEAAXE@Z
?bindStreamingUnit@NetworkStateFacade@net@@QEAA_NAEBVGlobalID@r@@I@Z
?storeBaselineInfo@NetworkStateFacade@net@@QEAAXAEBUBaselineInfo@2@@Z
?sendFrameAck@NetworkGameClient@net@@QEAAXI@Z
?applyCombinedDeltaPacket@NetworkStateFacade@net@@QEAA_NIIIAEAVBufferedMemoryStream@r@@W4NetworkRole@2@@Z
?hasFrame@NetworkStateFacade@net@@QEBA_NI@Z
?sendManagerReady@NetworkGameClient@net@@QEAAXE@Z
??0NetworkGameClient@net@@QEAA@AEBUNetworkClientSettings@1@@Z
?updatePredictionForObject@NetworkStateFacade@net@@QEAAXAEBVGlobalID@r@@_N@Z
?getSentKiloBytesPerSecond@NetworkGameClient@net@@QEBAMXZ
?getReceivedKiloBytesPerSecond@NetworkGameClient@net@@QEBAMXZ
?getPingMs@NetworkGameClient@net@@QEBAMXZ
?getClientIndex@NetworkGameClient@net@@QEBAHXZ
?createWorldStateBaseline@NetworkStateFacade@net@@QEAAXW4NetworkRole@2@@Z
?createGlobalStateBaseline@NetworkStateFacade@net@@QEAAXW4NetworkRole@2@@Z
?clearWorldStates@NetworkStateFacade@net@@QEAAXW4NetworkRole@2@@Z
?clearGlobalStates@NetworkStateFacade@net@@QEAAXW4NetworkRole@2@@Z
?addWorldState@NetworkStateFacade@net@@QEAAXPEAVINetworkState@2@W4NetworkRole@2@@Z
?addGlobalState@NetworkStateFacade@net@@QEAAXPEAVINetworkState@2@W4NetworkRole@2@@Z
?parse@MultiplayerEvent@net@@QEAAXAEAVBufferedMemoryStream@r@@@Z
?parseHeader@EventParser@net@@SAHAEAVBufferedMemoryStream@r@@AEAEAEAM@Z
?unregisterStreamingUnit@NetworkStateFacade@net@@QEAA_NAEBVGlobalID@r@@@Z
?isBoundStreamingUnit@NetworkStateFacade@net@@QEBA_NAEBVGlobalID@r@@@Z
?getNextFrame@NetworkStateFacade@net@@QEBAII@Z
?disconnect@IntroducerService@net@@QEAAXXZ
??1MultiplayerEvent@net@@UEAA@XZ
?registerRPCStub@RPCDispatcher@net@@QEAAXPEAVIRPCStub@2@@Z
?registerRPCProxy@RPCDispatcher@net@@QEAAXPEAVIRPCProxy@2@@Z
?unregisterRPCStub@RPCDispatcher@net@@QEAAXPEAVIRPCStub@2@@Z
?unregisterRPCProxy@RPCDispatcher@net@@QEAAXPEAVIRPCProxy@2@@Z
?RPCError@net@@YAXPEBDZZ
??0IRPCProxy@net@@QEAA@XZ
??0IRPCStub@net@@QEAA@XZ
??1IRPCStub@net@@UEAA@XZ
??1IRPCProxy@net@@UEAA@XZ
?serializeNetworkState@NetworkUtilities@net@@SA_NAEAVINetworkState@2@AEAVBufferedMemoryStream@r@@@Z
?getCallerIndex@RPCContext@net@@QEBAHXZ
??0NetworkAddress@net@@QEAA@PEBD@Z
??1NetworkAddress@net@@QEAA@XZ
??4NetworkAddress@net@@QEAAAEAV01@AEBV01@@Z
??0NetworkAddress@net@@QEAA@XZ
??1IntroducerService@net@@QEAA@XZ
?update@IntroducerService@net@@QEBAXXZ
?getServers@IntroducerService@net@@QEBAAEBV?$Vector@UServerData@net@@V?$Allocator@UServerData@net@@$0A@@r@@@r@@XZ
?resolve@NetworkAddress@net@@QEAA_NXZ
?anyAddress@NetworkAddress@net@@SA?AV12@G@Z
??0IntroducerService@net@@QEAA@PEBD@Z
?isConnected@IntroducerService@net@@QEAA_NXZ
?connect@IntroducerService@net@@QEAAXXZ
?onLagCompensate@LagCompensationTriggerBase@net@@2V?$Event2@QEAVComponentStateBase@r@@AEAV?$function@$$A6AXXZ@std@@@r@@A
?unpublishServer@IntroducerService@net@@QEAAXPEBD@Z
physics_rmdwin10_f
?setForceFieldFunc@ClothManager@physics@@QEAAXAEBV?$function@$$A6A?AV?$Vector3Template@M@m@@AEBV12@AEAVRandom@2@@Z@std@@@Z
?postUpdate@PhysicsScene@physics@@QEAAXXZ
?waitUntiDone@PhysicsScene@physics@@QEAAXXZ
?updateTriggerScene@PhysicsScene@physics@@QEAAXXZ
?startStep@PhysicsScene@physics@@QEAAXXZ
?preUpdate@PhysicsScene@physics@@QEAAXXZ
?clearDurations@PhysicsScene@physics@@QEAAXXZ
?getClientSceneForDebug@physics@@YAPEAVPhysicsScene@1@XZ
?getVisualizationWorldCenter@PhysicsScene@physics@@QEBA?AV?$Vector3Template@M@m@@XZ
?setVisualizationWorldCenter@PhysicsScene@physics@@QEAAXAEBV?$Vector3Template@M@m@@@Z
?unlockWrite@PhysicsScene@physics@@QEAAXXZ
?lockWrite@PhysicsScene@physics@@QEAAXXZ
?computeCharacterInteractions@PhysicsScene@physics@@QEAAXXZ
?flushQueryUpdates@PhysicsScene@physics@@QEAAXXZ
?setWritesDisallowed@PhysicsScene@physics@@QEAAX_N@Z
??1ClothManager@physics@@QEAA@XZ
??0ClothManager@physics@@QEAA@XZ
?debugUpdate@ClothManager@physics@@QEAAXXZ
?castRayToActor@physics@@YA_NPEAVPhysicsScene@1@PEBVPxRigidActor@physx@@AEBV?$Vector3Template@M@m@@2AEAURayCastResult@1@@Z
?getWorldSpaceAABB@Trigger@physics@@QEBA?AVBoundBox@r@@XZ
?countSimulationShapes@CollisionPackage@physics@@QEBA_KXZ
??0CoreGameInterface@physics@@QEAA@XZ
??1CoreGameInterface@physics@@UEAA@XZ
?getActiveRigidBodies@PhysicsScene@physics@@QEBAAEBV?$Vector@V?$GameObjectPointer@VGameObject@r@@X@r@@V?$Allocator@V?$GameObjectPointer@VGameObject@r@@X@r@@$0A@@2@@r@@XZ
?putToSleep@CollisionPackage@physics@@QEAAXH@Z
?disableSpeculativeCCD@CollisionPackage@physics@@QEAAXH@Z
?enableSpeculativeCCD@CollisionPackage@physics@@QEAAXH@Z
?getKnownMaterialList@PhysicsMaterialList@physics@@QEBAAEBV?$Vector@UMaterialInfo@PhysicsMaterialList@physics@@V?$Allocator@UMaterialInfo@PhysicsMaterialList@physics@@$0A@@r@@@r@@XZ
?setKnownMaterialList@PhysicsMaterialList@physics@@QEAAXAEBV?$Vector@UMaterialInfo@PhysicsMaterialList@physics@@V?$Allocator@UMaterialInfo@PhysicsMaterialList@physics@@$0A@@r@@@r@@@Z
?getActiveDynamicCount@PhysicsScene@physics@@QEAAHXZ
?isOwnerOfScene@physics@@YA_NW4NetworkRole@net@@@Z
?sm_pInstance@ClothManager@physics@@0PEAV12@EA
?removeCollisionListener@PhysicsScene@physics@@QEAAXPEAVCollisionListenerInterface@2@@Z
?addCollisionListener@PhysicsScene@physics@@QEAAXPEAVCollisionListenerInterface@2@@Z
?sm_classInfo@RagdollProfileResource@physics@@2VClassTypeInfoImplementation@12@A
?sm_classInfo@RagdollProfileMetadata@physics@@2VClassTypeInfoImplementation@12@A
?sm_classInfo@RBFMetadata@physics@@2VClassTypeInfoImplementation@12@A
?sm_classInfo@PhysXClothMetadata@physics@@2VClassTypeInfoImplementation@12@A
?sm_classInfo@DMMAnimationResource@physics@@2VClassTypeInfoImplementation@12@A
?sm_classInfo@DMMAnimationMetadata@physics@@2VClassTypeInfoImplementation@12@A
?sm_classInfo@CollisionPackageMetadata@physics@@2VClassTypeInfoImplementation@12@A
?sm_classInfo@ClothProfileResource@physics@@2VClassTypeInfoImplementation@12@A
?sm_classInfo@ClothProfileMetadata@physics@@2VClassTypeInfoImplementation@12@A
?castFatRayToLeafChunks@CollisionPackage@physics@@QEBAXHAEBV?$Vector3Template@M@m@@0MAEAV?$Vector@GV?$ScratchPadAllocator@G@r@@@r@@@Z
??1DecalPhantom@physics@@UEAA@XZ
?invalidate@DecalPhantom@physics@@QEAAXXZ
?gameUnload@DecalPhantom@physics@@QEAAXXZ
?gameLoad@DecalPhantom@physics@@QEAAXXZ
?validate@DecalPhantom@physics@@QEAAXXZ
??0DecalPhantom@physics@@QEAA@PEAVPhysicsScene@1@AEBV?$Matrix4x3Template@M@m@@AEBV?$Vector2Template@M@4@I@Z
?testOBBOBB@physics@@YA_NVSIMDVector@m@@VSIMDTransform@3@01@Z
?forceBreakJointAndWakeUp@CollisionPackage@physics@@QEAAXG_N@Z
?batchedBreakChunkBonds@CollisionPackage@physics@@QEAAXAEAV?$Vector@U?$pair@GH@std@@V?$ScratchPadAllocator@U?$pair@GH@std@@@r@@@r@@@Z
?getWorldSpaceAABBForChunk@CollisionPackage@physics@@QEBA?AVBoundBox@r@@G@Z
?getChunkAccumulatedDamage@CollisionPackage@physics@@QEBAMG@Z
?setChunkAccumulatedDamage@CollisionPackage@physics@@QEAAXGM@Z
?getChunkNameByIndex@CollisionPackage@physics@@QEBAPEBDG@Z
?breakAllWithinSphere@CollisionPackage@physics@@QEAAXHVSIMDVector@m@@MH@Z
?findClosestLeafChunkInBody@CollisionPackage@physics@@QEBAGHVSIMDVector@m@@@Z
?getServerScene@physics@@YAPEAVPhysicsScene@1@XZ
?clearContactCallback@CollisionPackage@physics@@QEAAXXZ
?setContactCallback@CollisionPackage@physics@@QEAAXPEAVObjectContactCallback@2@M@Z
?enableDynamicVDynamicReporting@CollisionPackage@physics@@QEAAXH@Z
??0ObjectContactCallback@physics@@QEAA@XZ
?getBodyCount@CollisionPackage@physics@@QEBA_KXZ
?shouldIgnore@ObjectContactCallback@physics@@UEAA_NAEBUContactReport@2@@Z
?castRay@physics@@YA_NPEAVPhysicsScene@1@AEBV?$Vector3Template@M@m@@1AEBUQueryFilter@1@AEAURayCastResult@1@@Z
?castFatRay@physics@@YA_NPEAVPhysicsScene@1@MAEBV?$Vector3Template@M@m@@1AEBUQueryFilter@1@AEAURayCastResult@1@@Z
?isKinematic@CollisionPackage@physics@@QEBA_NH@Z
??0RayCastIgnoreInterface@physics@@QEAA@XZ
?toBeIgnored@RayCastIgnoreInterface@physics@@UEAA_NPEAVGameObject@r@@0AEBV?$Vector3Template@M@m@@M1E@Z
?toBeIgnored@RayCastIgnoreInterface@physics@@UEAA_NAEBVRayCastIgnoreData@2@@Z
??1RayCastIgnoreInterface@physics@@UEAA@XZ
?getLayer@CollisionPackage@physics@@QEBAGH@Z
??1IgnoreGameObject@physics@@UEAA@XZ
??0IgnoreGameObject@physics@@QEAA@PEBVGameObject@r@@@Z
?getCenterOfMassPosition@CollisionPackage@physics@@QEBA?AVSIMDVector@m@@H@Z
?setLinearVelocity@CollisionPackage@physics@@QEAAXHVSIMDVector@m@@@Z
?getLinearVelocity@CollisionPackage@physics@@QEBA?AVSIMDVector@m@@H@Z
?setAngularVelocity@CollisionPackage@physics@@QEAAXHVSIMDVector@m@@@Z
?setGravityEnabled@CollisionPackage@physics@@QEAAXH_N@Z
?setLayer@CollisionPackage@physics@@QEAAXHG@Z
?setCollisionFilterFlags@CollisionPackage@physics@@QEAAXHG@Z
?setDominanceGroup@CollisionPackage@physics@@QEAAXHE@Z
?getCollisionFilterFlags@CollisionPackage@physics@@QEBAGH@Z
?detchAllJointConnectionsToLargerObjects@CollisionPackage@physics@@QEAAXH@Z
?contact@ObjectContactCallback@physics@@UEAAXAEBUContactReport@2@@Z
?getOrientation@CollisionPackage@physics@@QEBA?AVSIMDQuaternion@m@@H@Z
?getAngularVelocity@CollisionPackage@physics@@QEBA?AVSIMDVector@m@@H@Z
?isDynamic@CollisionPackage@physics@@QEBA_NH@Z
?isJointedToStatic@CollisionPackage@physics@@QEBA_NH@Z
?hasTag@CollisionPackage@physics@@QEBA_NHI@Z
?parentChunkHasTag@CollisionPackage@physics@@QEBA_NHI@Z
?getRigidBodyGameObject@CollisionPackage@physics@@QEBAPEAVGameObject@r@@_K@Z
?getWorldSpaceAABBForBody@CollisionPackage@physics@@QEBA?AVBoundBox@r@@H@Z
?getMaterialForID@PhysicsMaterialList@physics@@QEBAPEBUMaterialInfo@12@E@Z
?getInstance@PhysicsMaterialList@physics@@SAPEAV12@XZ
?detachAllJoints@CollisionPackage@physics@@QEAAXH@Z
?getLocalSpaceAABBForBody@CollisionPackage@physics@@QEBA?AVBoundBox@r@@H@Z
?setPivotPosition@CollisionPackage@physics@@QEAAXHVSIMDVector@m@@@Z
?getPivotPosition@CollisionPackage@physics@@QEBA?AVSIMDVector@m@@H@Z
?setOrientation@CollisionPackage@physics@@QEAAXHVSIMDQuaternion@m@@@Z
?getGravityEnabled@CollisionPackage@physics@@QEBA_NH@Z
?addPointForce@CollisionPackage@physics@@QEAAXHVSIMDVector@m@@0@Z
?addPointImpulse@CollisionPackage@physics@@QEAAXHVSIMDVector@m@@0@Z
?setTemporaryMass@CollisionPackage@physics@@QEAAXHM@Z
?getMass@CollisionPackage@physics@@QEBAMH@Z
?getVolume@CollisionPackage@physics@@QEBAMH@Z
?makeDynamic@CollisionPackage@physics@@QEAAXH@Z
?makeKinematic@CollisionPackage@physics@@QEAAXH@Z
?findChunkShapeMaterials@CollisionPackage@physics@@QEAAXGAEAV?$Vector@EV?$ScratchPadAllocator@E@r@@@r@@@Z
?findLeafChunksForBody@CollisionPackage@physics@@QEAAXHAEAV?$Vector@GV?$ScratchPadAllocator@G@r@@@r@@@Z
?getScene@physics@@YAPEAVPhysicsScene@1@VGlobalID@r@@@Z
?getBrokenJointsCount@CollisionPackage@physics@@QEBAIXZ
?setPreviousWorldFromPivot@CollisionPackage@physics@@QEAAXHVSIMDTransform@m@@@Z
?getWorldFromPivot@CollisionPackage@physics@@QEBA?AVSIMDTransform@m@@H@Z
?castCapsuleRay@physics@@YA_NPEAVPhysicsScene@1@MMAEBV?$Vector3Template@M@m@@1AEBUQueryFilter@1@AEAURayCastResult@1@@Z
?castCapsuleRay@physics@@YA_NPEAVPhysicsScene@1@MMAEBV?$Vector3Template@M@m@@1HHAEAURayCastResult@1@@Z
?castFatRay@physics@@YA_NPEAVPhysicsScene@1@MAEBV?$Vector3Template@M@m@@1AEBUQueryFilter@1@@Z
?setLinearDamping@CollisionPackage@physics@@QEAAXHM@Z
?findJointIndexByName@CollisionPackage@physics@@QEAAGPEBD@Z
?isJointBroken@CollisionPackage@physics@@QEBA_NG@Z
?addForce@CollisionPackage@physics@@QEAAXHVSIMDVector@m@@@Z
?castFatRay@physics@@YA_NPEAVPhysicsScene@1@MAEBV?$Vector3Template@M@m@@1HHAEAURayCastResult@1@PEAVRayCastIgnoreInterface@1@@Z
?getKnownMaterialIndex@PhysicsMaterialList@physics@@QEBAIPEBD0@Z
?castFatRay@physics@@YA_NPEAVPhysicsScene@1@MAEBV?$Vector3Template@M@m@@1AEBUQueryFilter@1@AEAV?$Vector@URayCastResult@physics@@V?$ScratchPadAllocator@URayCastResult@physics@@@r@@@r@@@Z
?castRay@physics@@YA_NPEAVPhysicsScene@1@AEBV?$Vector3Template@M@m@@1AEBUQueryFilter@1@@Z
?getScene@physics@@YAPEAVPhysicsScene@1@W4NetworkRole@net@@@Z
?castFatRay@physics@@YA_NPEAVPhysicsScene@1@MAEBV?$Vector3Template@M@m@@1HHAEAURayCastResult@1@@Z
?allocateGroup@SystemGroups@physics@@QEAAHXZ
?freeGroup@SystemGroups@physics@@QEAAXH@Z
?getPreviousWorldFromPivot@CollisionPackage@physics@@QEBA?AVSIMDTransform@m@@H@Z
?isStatic@CollisionPackage@physics@@QEBA_NH@Z
?isChunkStatic@CollisionPackage@physics@@QEBA_NG@Z
?batchedBodyDestruction@CollisionPackage@physics@@QEAAXAEBV?$Vector@HV?$ScratchPadAllocator@H@r@@@r@@0@Z
?getLocalSpaceAABBForChunk@CollisionPackage@physics@@QEBA?AVBoundBox@r@@G@Z
?batchInvalidateChunks@CollisionPackage@physics@@QEAAXAEAV?$Vector@GV?$ScratchPadAllocator@G@r@@@r@@@Z
?castRay@physics@@YA_NPEAVPhysicsScene@1@AEBV?$Vector3Template@M@m@@1HHAEAURayCastResult@1@PEAVRayCastIgnoreInterface@1@@Z
?setSystemGroup@CollisionPackage@physics@@QEAAXHG@Z
?getSystemGroup@CollisionPackage@physics@@QEBAGH@Z
?sm_classInfo@PhysXClothResource@physics@@2VClassTypeInfoImplementation@12@A
?sm_classInfo@RBFResource@physics@@2VClassTypeInfoImplementation@12@A
?createTrigger@Trigger@physics@@SAPEAV12@PEAVGameObject@r@@PEBDH@Z
?create@Trigger@physics@@QEAAXPEAVCollisionPackageTemplate@2@AEBVSIMDTransform@m@@V?$FastDelegate1@PEAVGameObjectState@r@@_N@fastdelegate@@2@Z
?setTransform@Trigger@physics@@QEAAXAEBVSIMDTransform@m@@@Z
?enable@Trigger@physics@@QEAAX_N@Z
??1Trigger@physics@@QEAA@XZ
?getRigidBodyGameObjects@CollisionPackage@physics@@QEAAXAEAV?$Vector@PEAVGameObject@r@@V?$ScratchPadAllocator@PEAVGameObject@r@@@2@@r@@@Z
??0CollisionListenerInterface@physics@@QEAA@XZ
?isSignificant@CollisionPackage@physics@@QEBA_NH@Z
?getClientScene@physics@@YAPEAVPhysicsScene@1@XZ
?sm_classInfo@CollisionPackageResource@physics@@2VClassTypeInfoImplementation@12@A
??1CollisionPackageState@physics@@QEAA@XZ
??0CollisionPackageState@physics@@QEAA@XZ
?setNetworkRole@CollisionPackageState@physics@@QEAAXW4NetworkRole@net@@@Z
??0CollisionPackage@physics@@QEAA@AEAVCollisionPackageState@1@@Z
?initializePhysicsSystem@CollisionPackage@physics@@QEAAXPEAVPhysicsScene@2@PEBVCollisionPackageMetadata@2@PEAVCollisionPackageTemplate@2@W4ForceMode@CollisionResourceComponent@content@@PEAXVSIMDTransform@m@@GGPEBVDynamicCollisionComponent@8@@Z
?getMetadata@CollisionPackageResource@physics@@QEBAPEBVCollisionPackageMetadata@2@XZ
?makeKinematic@CollisionPackage@physics@@QEAAXXZ
?addToWorld@CollisionPackage@physics@@QEAAXXZ
?removeFromWorld@CollisionPackage@physics@@QEAAX_N@Z
??1CollisionPackage@physics@@QEAA@XZ
?castRay@physics@@YA_NPEAVPhysicsScene@1@AEBV?$Vector3Template@M@m@@1HHAEAURayCastResult@1@@Z
?getInitialWorldFromLocal@CollisionPackageState@physics@@QEBA?AVSIMDTransform@m@@XZ
??0BreakEvent@CollisionPackage@physics@@QEAA@XZ
?breakIntoParticles@CollisionPackage@physics@@QEAAXH@Z
?breakChunkBonds@CollisionPackage@physics@@QEAA_NGMH@Z
?attachDebugJoint@PhysicsScene@physics@@QEAAXPEAVPxRigidActor@physx@@AEBV?$Vector3Template@M@m@@1@Z
?detachDebugJoint@PhysicsScene@physics@@QEAAXXZ
?updateDebugJointPosition@PhysicsScene@physics@@QEAAXAEBV?$Vector3Template@M@m@@@Z
?init@physics@@YAXXZ
?deinit@physics@@YAXXZ
?updateApexCamera@physics@@YAXAEBV?$Matrix4x3Template@M@m@@AEBV?$Matrix4Template@M@3@AEBV?$Vector3Template@M@3@22MMMII@Z
?meshSwapAll@CollisionPackage@physics@@QEAA_NH@Z
?detachAllJointsWithinSphere@CollisionPackage@physics@@QEAAXHVSIMDVector@m@@M@Z
?updateVisualDebuggerCamera@physics@@YAXAEBV?$Matrix4x3Template@M@m@@MMMPEBD@Z
?castPathFatRay@physics@@YA_NPEAVPhysicsScene@1@MAEBV?$Vector3Template@M@m@@1AEBUQueryFilter@1@AEAURayCastResult@1@@Z
platform_rmdwin10_f
?instance@services@platform@@YAPEAVServices@2@XZ
?unlock@achievements@platform@@YA?AV?$Result@V?$EnumFlags@W4ConsequenceFlags@achievements@platform@@@r@@W4Error@platform@@@r@@PEAVServices@2@VUser@2@I@Z
?incrementProgress@achievements@platform@@YA?AV?$Result@V?$EnumFlags@W4ConsequenceFlags@achievements@platform@@@r@@W4Error@platform@@@r@@PEAVServices@2@VUser@2@IIW4StoreProgress@12@@Z
??1Achievement@platform@@QEAA@XZ
??0Achievement@platform@@QEAA@AEBV01@@Z
??0Achievement@platform@@QEAA@IV?$InplaceString@$0IA@@r@@0V?$InplaceString@$0BA@@3@H0IPEBD@Z
?sendRequest@http@platform@@YA?AV?$Future@V?$Result@UResponse@http@platform@@W4Error@3@@r@@@r@@PEAVServices@2@AEBURequest@12@@Z
?registerDlc@dlc@platform@@YA?AV?$Result@VId@dlc@platform@@W4Error@3@@r@@PEAVServices@2@AEBV?$InplaceString@$0CA@@4@AEBV?$InplaceString@$0EA@@4@AEBI1W4ContentType@12@2@Z
?DEFAULT_CONTENT_TYPE@dlc@platform@@3W4ContentType@12@B
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??1Id@dlc@platform@@QEAA@XZ
??4Id@dlc@platform@@QEAAAEAV012@AEBV012@@Z
??0Id@dlc@platform@@QEAA@AEBV012@@Z
??0Id@dlc@platform@@QEAA@XZ
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?isInitialized@services@platform@@YA_NPEBVServices@2@@Z
?getAvailability@installation@platform@@YA?AV?$Future@V?$Result@W4Availability@installation@platform@@W4Error@3@@r@@@r@@PEAVServices@2@AEBVChunkId@12@@Z
?getProfile@user@platform@@YA?AV?$Result@UProfile@user@platform@@W4Error@3@@r@@PEBVServices@2@VUser@2@W4Filter@12@@Z
?getEvents@system@platform@@YAPEAUEvents@12@PEAVServices@2@@Z
?read@storage@platform@@YA?AV?$Future@V?$Result@_KW4Error@platform@@@r@@@r@@PEBVServices@2@AEBU?$StorageId_t@VUser@platform@@@internal@12@PEAVBufferedMemoryStream@4@@Z
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?mountAll@dlc@platform@@YA?AV?$Future@V?$VoidResult@W4Error@platform@@@r@@@r@@PEAVServices@2@W4MountAllMode@12@PEAV?$Vector@UMountPoint@dlc@platform@@V?$Allocator@UMountPoint@dlc@platform@@$0A@@r@@@4@@Z
?unmountAll@dlc@platform@@YA?AV?$Future@V?$VoidResult@W4Error@platform@@@r@@@r@@PEAVServices@2@W4MountAllMode@12@@Z
?enable@rich_presence@user@platform@@YA?AV?$VoidResult@W4Error@platform@@@r@@PEAVServices@3@PEBD@Z
?set@rich_presence@user@platform@@YA?AV?$VoidResult@W4Error@platform@@@r@@PEAVServices@3@PEBD1@Z
?DEFAULT_CHUNK_ID@storage@platform@@3PEBDEB
??0StorageIdData@internal@storage@platform@@QEAA@PEBD00@Z
??1MountPoint@dlc@platform@@QEAA@XZ
??1StorageIdData@internal@storage@platform@@QEAA@XZ
??1Profile@user@platform@@QEAA@XZ
?createScreenshot@media@platform@@YA?AV?$VoidResult@W4Error@platform@@@r@@PEAVServices@2@AEBVImage@g@@@Z
?requestSignIn@user@platform@@YA?AV?$Future@V?$Result@VUser@platform@@W4Error@2@@r@@@r@@PEAVServices@2@HV?$EnumFlags@W4SignInHandlingFlags@user@platform@@@4@PEAUSignInCredentials@12@@Z
??0Profile@user@platform@@QEAA@XZ
??4Profile@user@platform@@QEAAAEAU012@AEBU012@@Z
??0Profile@user@platform@@QEAA@AEBU012@@Z
??0ChunkData@storage@platform@@QEAA@AEBV?$InplaceString@$0CA@@r@@PEBX_K@Z
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?handleWriteError@storage@platform@@YA?AV?$Result@W4HandleErrorStatus@storage@platform@@W4Error@3@@r@@PEAVServices@2@AEBU?$StorageId_t@VUser@platform@@@internal@12@AEBVWriteResult@12@W4OperationType@StorageDialogParameters@PlatformSpecific@4@UBlockingHandleErrorFunctions@12@@Z
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?getState@storage@platform@@YA?AV?$future@V?$Result@W4ContainerState@storage@platform@@W4Error@3@@r@@@std@@PEBVServices@2@AEBU?$ContainerId_t@VUser@platform@@@internal@12@@Z
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??0StorageIdData@internal@storage@platform@@QEAA@XZ
??0ChunkData@storage@platform@@QEAA@AEBU012@@Z
??0ChunkData@storage@platform@@QEAA@$$QEAU012@@Z
??4StorageIdData@internal@storage@platform@@QEAAAEAU0123@$$QEAU0123@@Z
??4ChunkData@storage@platform@@QEAAAEAU012@$$QEAU012@@Z
??1ChunkData@storage@platform@@QEAA@XZ
??0ChunkData@storage@platform@@QEAA@XZ
?shutdown@services@platform@@YA?AV?$Future@V?$VoidResult@W4Error@platform@@@r@@@r@@PEAVServices@2@@Z
?updateAndRenderGui@development@services@platform@@YAXPEAVServices@3@@Z
?triggerEvents@services@platform@@YAXPEAVServices@2@@Z
?storeProgress@achievements@platform@@YA?AV?$Future@VWriteResult@storage@platform@@@r@@PEAVServices@2@VUser@2@@Z
?joinMultiplayerSession@multiplayer@platform@@YA?AV?$Future@V?$Result@USessionConfig@multiplayer@platform@@W4Error@3@@r@@@r@@PEAVServices@2@AEBUSessionConfig@12@G@Z
??0StorageIdData@internal@storage@platform@@QEAA@$$QEAU0123@@Z
??0SessionConfig@multiplayer@platform@@QEAA@$$QEAU012@@Z
??4SessionConfig@multiplayer@platform@@QEAAAEAU012@AEBU012@@Z
??1SessionConfig@multiplayer@platform@@QEAA@XZ
??0SessionConfig@multiplayer@platform@@QEAA@XZ
??0StorageIdData@internal@storage@platform@@QEAA@AEBU0123@@Z
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?createMultiplayerSession@multiplayer@platform@@YA?AV?$Future@V?$Result@USessionConfig@multiplayer@platform@@W4Error@3@@r@@@r@@PEAVServices@2@AEBUSessionConfig@12@@Z
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?getOptions@services@platform@@YA?AV?$Result@PEBUOptions@platform@@W4Error@2@@r@@PEBVServices@2@@Z
?isMultiplayerEnabled@Multiplayer@Options@platform@@QEAA?AV?$VoidResult@W4Error@platform@@@r@@_N@Z
?isPlatformConnectivityMonitoringEnabled@Multiplayer@Options@platform@@QEAA?AV?$VoidResult@W4Error@platform@@@r@@_N@Z
?initialize@services@platform@@YA?AV?$Future@V?$Result@PEAVServices@platform@@W4Error@2@@r@@@r@@PEAVServices@2@AEBUOptions@2@@Z
?getProfiles@user@platform@@YAXPEBVServices@2@PEAV?$Vector@UProfile@user@platform@@V?$Allocator@UProfile@user@platform@@$0A@@r@@@r@@W4Filter@12@@Z
?getStatus@achievements@platform@@YA?AW4Error@2@PEBVServices@2@VUser@2@@Z
?clearErrorStatus@achievements@platform@@YA?AV?$VoidResult@W4Error@platform@@@r@@PEAVServices@2@VUser@2@@Z
??1Options@platform@@QEAA@XZ
??0Options@platform@@QEAA@XZ
?isValid@user@platform@@YA_NPEBVServices@2@VUser@2@@Z
?isDialogSupported@marketplace@platform@@YA_NPEAVServices@2@W4DialogType@12@@Z
?openDialog@marketplace@platform@@YA?AV?$VoidResult@W4Error@platform@@@r@@PEAVServices@2@W4DialogType@12@AEBVUser@2@VId@dlc@2@@Z
?isBusy@storage@platform@@YA_NPEBVServices@2@@Z
?loadModules@services@platform@@YA?AV?$VoidResult@W4Error@platform@@@r@@XZ
?savePastGameplayVideo@system@platform@@YA?AV?$Future@V?$VoidResult@W4Error@platform@@@r@@@r@@PEAVServices@2@PEBDV?$duration@_JU?$ratio@$00$00@std@@@chrono@std@@@Z
?getPrimary@user@platform@@YA?AVUser@2@PEBVServices@2@@Z
puppet_rmdwin10_f
?getCurrentBone@BoneStorage@puppet@@QEBA?AVSIMDTransform@m@@I@Z
?sm_classInfo@ClipResource@puppet@@2VClassTypeInfoImplementation@12@A
??0ClipSampler@puppet@@QEAA@PEBVClip@1@@Z
?getOrigoBoneIndex@ClipSampler@puppet@@QEBA?BIXZ
?sampleChannel@ClipSampler@puppet@@QEBAXPEAVSIMDTransform@m@@IM@Z
?getBoneIndex@ClipSampler@puppet@@QEBA?BII@Z
?allocateSource@Mixer@puppet@@QEAA?AVMixerSourceHandle@2@W4AnimationMixerCategory@content@@IPEBIII1PEBQEBDI_N3@Z
?getSourceMask@Mixer@puppet@@QEAAPEAEVMixerSourceHandle@2@@Z
?freeSource@Mixer@puppet@@QEAAXVMixerSourceHandle@2@@Z
?setSourceWeight@Mixer@puppet@@QEAAXVMixerSourceHandle@2@MM@Z
?getSourcePose@Mixer@puppet@@QEAAPEAVSIMDTransform@m@@VMixerSourceHandle@2@@Z
?sampleChannels@ClipSampler@puppet@@QEBAXPEAVSIMDTransform@m@@M@Z
?getSourceCurves@Mixer@puppet@@QEAAPEAVCurvePose@2@VMixerSourceHandle@2@@Z
?sampleCurves@ClipSampler@puppet@@QEBAXPEAVCurvePose@2@M@Z
?getSourceEvents@Mixer@puppet@@QEAAPEAVCurvePose@2@VMixerSourceHandle@2@@Z
?sampleEvents@ClipSampler@puppet@@QEBAXPEAVCurvePose@2@MM@Z
?sampleTrajectoryVelocity@ClipSampler@puppet@@QEBA?BVSIMDVector@m@@M@Z
?setSourceWorldTransform@Mixer@puppet@@QEAAXVMixerSourceHandle@2@VSIMDTransform@m@@VSIMDVector@5@@Z
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?isAnimatedTrajectory@ClipSampler@puppet@@QEBA?B_NXZ
?getChannelNameHashes@ClipSampler@puppet@@QEBAPEBIXZ
?getEventTrackNames@ClipSampler@puppet@@QEBAPEAPEBDXZ
?getEventTrackNameHashes@ClipSampler@puppet@@QEBAPEBIXZ
?getEventTrackCount@ClipSampler@puppet@@QEBA?BIXZ
?getBoneCount@BoneStorage@puppet@@QEBAIXZ
?getBoneNameHashes@BoneStorage@puppet@@QEBAPEBIXZ
?getBoneParentIndex@BoneStorage@puppet@@QEBAII@Z
?setCurrentBoneParentSpace@BoneStorage@puppet@@QEAAXVSIMDTransform@m@@I@Z
?setCurrentBoneToBindPose@BoneStorage@puppet@@QEAAXI@Z
?getIndex@ControlParameters@puppet@@QEBAGI@Z
?findIndex@CurveInterpolator@puppet@@QEBAII@Z
?setFloat@ControlParameters@puppet@@QEAAXGM@Z
?getPreviousBone@BoneStorage@puppet@@QEBA?AVSIMDTransform@m@@I@Z
?setVector3@ControlParameters@puppet@@QEAAXGVSIMDVector@m@@@Z
?setBool@ControlParameters@puppet@@QEAAXG_N@Z
?sm_classInfo@SkeletonResource@puppet@@2VClassTypeInfoImplementation@12@A
?interpolateBone@BoneStorage@puppet@@QEBAXAEAVSIMDTransform@m@@IM@Z
?sampleAtTime@MovementPath@puppet@@QEBAXMAEAUSample@12@@Z
?setInt@ControlParameters@puppet@@QEAAXGH@Z
?accumulateCurrentBones@BoneStorage@puppet@@QEBAXPEAVSIMDTransform@m@@@Z
?sm_classInfo@BlendSpaceMetadata@puppet@@2VClassTypeInfoImplementation@12@A
?sm_classInfo@BlendSpaceResource@puppet@@2VClassTypeInfoImplementation@12@A
?sm_classInfo@ClipMetadata@puppet@@2VClassTypeInfoImplementation@12@A
?sm_classInfo@GraphMetadata@puppet@@2VClassTypeInfoImplementation@12@A
?sm_classInfo@GraphResource@puppet@@2VClassTypeInfoImplementation@12@A
?sm_classInfo@MixerMetadata@puppet@@2VClassTypeInfoImplementation@12@A
?sm_classInfo@MixerResource@puppet@@2VClassTypeInfoImplementation@12@A
?sm_classInfo@MotionDatabaseMetadata@puppet@@2VClassTypeInfoImplementation@12@A
?sm_classInfo@MotionDatabaseResource@puppet@@2VClassTypeInfoImplementation@12@A
?sm_classInfo@SkeletonMetadata@puppet@@2VClassTypeInfoImplementation@12@A
?findBoneIndex@BoneStorage@puppet@@QEBAII@Z
renderer_rmdwin10_f
?calculateCurrentLodLevel@Object@rend@@SAHPEAMPEBVMesh@2@MHH@Z
?onPermutationChanged@UmbraTomeGeneration@rend@@QEAAXAEBVString@r@@@Z
?getInstance@LightProbeSystem@rend@@SAPEAV12@XZ
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?setFilterMode@ShapeEngine@rend@@QEAAXW4FilterMode@12@@Z
?setActiveLocations@VideoStreamerFactory@rend@@QEAAXV?$EnumFlags@W4VideoLocation@rend@@@r@@@Z
?freeThreadedRenderer@RendererFactory@rend@@SAXPEAVRendererInterfaceWrapper@2@@Z
??0UmbraTomeGeneration@rend@@QEAA@XZ
??0UmbraEnvironment@rend@@QEAA@XZ
??0DirectVideoMemory@rend@@QEAA@XZ
?disableUniformContainerFilenameStore@rend@@YAXXZ
??0CreateParams@rend@@QEAA@XZ
?RenderVectorBlur@RenderOptions@rend@@2_NA
?MipBias@RenderOptions@rend@@2MA
?createThreadedRenderer@RendererFactory@rend@@SAPEAVRendererInterfaceWrapper@2@AEAUCreateParams@2@@Z
?setDebugFont@RendererInterfaceWrapper@rend@@QEAAXPEAVFont@2@@Z
?setRendererAdministered@ShapeEngine@rend@@QEAAXW4ThreadID@r@@_N@Z
?freeResources@RendererInterfaceWrapper@rend@@QEAAXXZ
?end@RendererInterfaceWrapper@rend@@QEAAXXZ
?clearStatistics@RendererThreading@rend@@QEAAXXZ
?update@UmbraTomeGeneration@rend@@QEAAXXZ
?update@UmbraEnvironment@rend@@QEAAXXZ
?setFreeCameraMoved@VectorBlurWrapper@rend@@QEAAX_N@Z
?updateAllEntities@SpaceInterfaceWrapper@rend@@QEAAXXZ
?pushToRenderer@ShapeEngine@rend@@QEAAXW4ThreadID@r@@@Z
?renderWorld@RendererInterfaceWrapper@rend@@QEAAXAEBVView@m@@AEAVSpaceInterfaceWrapper@2@PEAVSunLightWrapper@2@1_N@Z
?renderHUD@RendererInterfaceWrapper@rend@@QEAAXXZ
?saveDepthBuffer@RendererInterfaceWrapper@rend@@QEAAXPEBD@Z
?saveScreenshot@RendererInterfaceWrapper@rend@@QEAAXPEBD@Z
?present@RendererInterfaceWrapper@rend@@QEAAXXZ
?Wireframe@RenderOptions@rend@@2_NA
?AutoExposureMin@RenderParams@rend@@2MA
?AutoExposureMax@RenderParams@rend@@2MA
?resetAutoExposure@RenderParams@rend@@SAXXZ
?setExposureFlash@RendererInterfaceWrapper@rend@@QEAAXM@Z
?setPresentInterval@RendererInterfaceWrapper@rend@@QEAAXH@Z
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?renderHighResolutionScreenshot@RendererInterfaceWrapper@rend@@QEAAXHHHH@Z
?saveHighResolutionScreenshot@RendererInterfaceWrapper@rend@@QEAAXPEBDHH@Z
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??1UmbraEnvironment@rend@@QEAA@XZ
??1UmbraTomeGeneration@rend@@QEAA@XZ
?getObject@RendererThreading@rend@@QEAAPEAXUThreadingHandle@2@@Z
?Antialiasing@RenderOptions@rend@@2_NA
?RenderShadows@RenderOptions@rend@@2_NA
?RenderBloom@RenderOptions@rend@@2_NA
?RenderVolumetricLights@RenderOptions@rend@@2_NA
?RenderShadeEffect@RenderOptions@rend@@2_NA
?UseAlbedoMaps@RenderOptions@rend@@2_NA
?RenderSSReflections@RenderOptions@rend@@2_NA
?RenderSSRColor@RenderOptions@rend@@2_NA
?AlbedoOnlyMode@RenderOptions@rend@@2_NA
?DrawAlbedoSpecular@RenderOptions@rend@@2_NA
?DrawSmoothness@RenderOptions@rend@@2_NA
?DrawNormal@RenderOptions@rend@@2_NA
?DrawLightingDiffuse@RenderOptions@rend@@2_NA
?DrawLightingSpecular@RenderOptions@rend@@2_NA
?DrawLighting@RenderOptions@rend@@2_NA
?DrawColorClipping@RenderOptions@rend@@2_NA
?DrawTexelDensity@RenderOptions@rend@@2_NA
?DrawAlbedoSwatches@RenderOptions@rend@@2_NA
?RenderIlluminationVolumeLight@RenderOptions@rend@@2_NA
?RenderAmbientLight@RenderOptions@rend@@2_NA
?RenderDirectionalLights@RenderOptions@rend@@2_NA
?RenderPointLights@RenderOptions@rend@@2_NA
?RenderPointLightShadows@RenderOptions@rend@@2_NA
?RenderSpotLights@RenderOptions@rend@@2_NA
?RenderSpotLightShadows@RenderOptions@rend@@2_NA
?RenderVSMs@RenderOptions@rend@@2_NA
?RenderCharacterLighting@RenderOptions@rend@@2_NA
?DrawAmbientProbe@RenderOptions@rend@@2_NA
?DrawPointLights@RenderOptions@rend@@2_NA
?DrawSpotLights@RenderOptions@rend@@2_NA
?ShowLightDebugger@RenderOptions@rend@@2_NA
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?LowLightCount@RenderOptions@rend@@2MA
?HighLightCount@RenderOptions@rend@@2MA
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?WireframeWithoutDepthTest@RenderOptions@rend@@2_NA
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?AutoExposure@RenderOptions@rend@@2_NA
?UseNormalMaps@RenderOptions@rend@@2_NA
?UseSmoothnessMaps@RenderOptions@rend@@2_NA
?UseSpecularAlbedoMaps@RenderOptions@rend@@2_NA
?UseDetailMaps@RenderOptions@rend@@2_NA
?UseWrinkleMaps@RenderOptions@rend@@2_NA
?SmoothnessDisableDefault@RenderOptions@rend@@2MA
?SpecularAlbedoDisableDefault@RenderOptions@rend@@2MA
?UseMeshLODs@RenderOptions@rend@@2_NA
?RenderAtmosphere@RenderOptions@rend@@2_NA
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?sm_pInstance@SubtitleManager@snd@@0PEAV12@EA
?sm_pInstance@DialogueManager@snd@@0PEAV12@EA
?getInvalidPlayingID@snd@@YAIXZ
ui_rmdwin10_f
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??0System@ui@@QEAA@XZ
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??0Page@ui@@QEAA@PEBD_NH@Z
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msvcp140
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?_Syserror_map@std@@YAPEBDH@Z
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_Cnd_unregister_at_thread_exit
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_Xtime_get_ticks
_Cnd_timedwait
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_Mtx_current_owns
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?xsgetn@?$basic_streambuf@DU?$char_traits@D@std@@@std@@MEAA_JPEAD_J@Z
_Mtx_lock
_Mtx_init_in_situ
_Mtx_destroy_in_situ
_Cnd_destroy_in_situ
_Cnd_init_in_situ
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?_Xlength_error@std@@YAXPEBD@Z
_Cnd_register_at_thread_exit
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rpcrt4
UuidCreate
avifil32
AVIFileInit
AVIStreamWrite
AVIFileExit
AVIFileRelease
AVIStreamRelease
AVIStreamSetFormat
AVISaveOptionsFree
AVISaveOptions
AVIMakeCompressedStream
AVIFileCreateStreamA
AVIFileOpenA
vcruntime140
_purecall
__std_type_info_compare
__std_type_info_hash
__std_exception_destroy
__std_exception_copy
__RTtypeid
__std_terminate
memset
_CxxThrowException
memcpy
memcmp
memchr
__RTDynamicCast
__std_type_info_name
memmove
__C_specific_handler
__CxxFrameHandler3
api-ms-win-crt-runtime-l1-1-0
terminate
exit
_errno
_configure_narrow_argv
_initialize_narrow_environment
_initialize_onexit_table
_register_onexit_function
_crt_atexit
_cexit
_seh_filter_exe
_set_app_type
_get_narrow_winmain_command_line
_initterm
_initterm_e
_exit
_invalid_parameter_noinfo_noreturn
_register_thread_local_exe_atexit_callback
_c_exit
api-ms-win-crt-utility-l1-1-0
qsort
rand
api-ms-win-crt-convert-l1-1-0
wcstod
atof
atoi
api-ms-win-crt-stdio-l1-1-0
__p__commode
_set_fmode
fflush
setvbuf
fsetpos
_fseeki64
fgetpos
fwrite
fread
fgetc
ungetc
fputc
_get_stream_buffer_pointers
fclose
__acrt_iob_func
__stdio_common_vfprintf
__stdio_common_vsscanf
api-ms-win-crt-heap-l1-1-0
_callnewh
free
_set_new_mode
malloc
api-ms-win-crt-string-l1-1-0
strcat_s
tolower
strcpy_s
api-ms-win-crt-filesystem-l1-1-0
_unlock_file
_lock_file
api-ms-win-crt-math-l1-1-0
asinf
atan2f
atanf
ceilf
cosf
floorf
fmodf
logf
pow
powf
sin
sinf
sqrtf
acosf
roundf
__setusermatherr
tanf
api-ms-win-crt-locale-l1-1-0
_configthreadlocale
Exports
Exports
AmdPowerXpressRequestHighPerformance
NvOptimusEnablement
Sections
.text Size: 13.6MB - Virtual size: 13.6MB
IMAGE_SCN_CNT_CODE
IMAGE_SCN_MEM_EXECUTE
IMAGE_SCN_MEM_READ
.rdata Size: 4.6MB - Virtual size: 4.6MB
IMAGE_SCN_CNT_INITIALIZED_DATA
IMAGE_SCN_MEM_READ
.data Size: 387KB - Virtual size: 780KB
IMAGE_SCN_CNT_INITIALIZED_DATA
IMAGE_SCN_MEM_READ
IMAGE_SCN_MEM_WRITE
.pdata Size: 643KB - Virtual size: 644KB
IMAGE_SCN_CNT_INITIALIZED_DATA
IMAGE_SCN_MEM_READ
.rsrc Size: 23KB - Virtual size: 24KB
IMAGE_SCN_CNT_INITIALIZED_DATA
IMAGE_SCN_MEM_READ
.reloc Size: 283KB - Virtual size: 283KB
IMAGE_SCN_CNT_INITIALIZED_DATA
IMAGE_SCN_MEM_DISCARDABLE
IMAGE_SCN_MEM_READ