General

  • Target

    Fatality.win-Source-main.zip

  • Size

    3.6MB

  • MD5

    545cab1b9521c657e59c7c9aece22195

  • SHA1

    7872f395cd1f9577494811ce7924801436a56609

  • SHA256

    90d6c3e73c19ed2c91135f4ab5cff34e51bbdf95eb28395519344cb0f1cd206d

  • SHA512

    027a1a802df2687845ae76b30e6f15e0205116ccf353fc4347e14eb3fdeb016a77a35c55c5c0bcc9f40b4e4af4dc581271c25869add809c1663bd9c1e52d2ceb

  • SSDEEP

    98304:BD6SiyrqJYaeJhQ0viEZBn7OlT0gE2prp:BmSixYaihQJEZkbDV

Score
1/10

Malware Config

Signatures

Files

  • Fatality.win-Source-main.zip
    .zip
  • Fatality.win-Source-main/.gitattributes
  • Fatality.win-Source-main/LICENSE
  • Fatality.win-Source-main/README.md
  • Fatality.win-Source-main/internal_hvh.sln
  • Fatality.win-Source-main/internal_hvh/CMakeLists.txt
    .vbs
  • Fatality.win-Source-main/internal_hvh/DLLMain.cpp
  • Fatality.win-Source-main/internal_hvh/cthash.h
  • Fatality.win-Source-main/internal_hvh/features/aimbot.cpp
  • Fatality.win-Source-main/internal_hvh/features/aimbot.h
  • Fatality.win-Source-main/internal_hvh/features/aimbot_helpers.cpp
  • Fatality.win-Source-main/internal_hvh/features/aimbot_helpers.h
  • Fatality.win-Source-main/internal_hvh/features/animations.cpp
  • Fatality.win-Source-main/internal_hvh/features/animations.h
  • Fatality.win-Source-main/internal_hvh/features/antiaim.cpp
  • Fatality.win-Source-main/internal_hvh/features/antiaim.h
  • Fatality.win-Source-main/internal_hvh/features/autostrafer.cpp
  • Fatality.win-Source-main/internal_hvh/features/autostrafer.h
  • Fatality.win-Source-main/internal_hvh/features/beams.cpp
  • Fatality.win-Source-main/internal_hvh/features/beams.h
  • Fatality.win-Source-main/internal_hvh/features/bone_setup.cpp
  • Fatality.win-Source-main/internal_hvh/features/bone_setup.h
  • Fatality.win-Source-main/internal_hvh/features/chams.cpp
  • Fatality.win-Source-main/internal_hvh/features/chams.h
  • Fatality.win-Source-main/internal_hvh/features/console_log.cpp
  • Fatality.win-Source-main/internal_hvh/features/console_log.h
  • Fatality.win-Source-main/internal_hvh/features/entity_rendering.cpp
  • Fatality.win-Source-main/internal_hvh/features/entity_rendering.h
  • Fatality.win-Source-main/internal_hvh/features/flashlight.cpp
  • Fatality.win-Source-main/internal_hvh/features/flashlight.h
  • Fatality.win-Source-main/internal_hvh/features/freestanding.cpp
  • Fatality.win-Source-main/internal_hvh/features/freestanding.h
  • Fatality.win-Source-main/internal_hvh/features/gamemovement.h
  • Fatality.win-Source-main/internal_hvh/features/glow.cpp
  • Fatality.win-Source-main/internal_hvh/features/glow.h
  • Fatality.win-Source-main/internal_hvh/features/grenade_pred.cpp
  • Fatality.win-Source-main/internal_hvh/features/grenade_pred.h
  • Fatality.win-Source-main/internal_hvh/features/hitmarker.cpp
  • Fatality.win-Source-main/internal_hvh/features/hitmarker.h
  • Fatality.win-Source-main/internal_hvh/features/hitscan.cpp
  • Fatality.win-Source-main/internal_hvh/features/hitscan.h
  • Fatality.win-Source-main/internal_hvh/features/include_features.h
  • Fatality.win-Source-main/internal_hvh/features/inventorychanger.cpp
  • Fatality.win-Source-main/internal_hvh/features/inventorychanger.h
  • Fatality.win-Source-main/internal_hvh/features/knifebot.cpp
  • Fatality.win-Source-main/internal_hvh/features/knifebot.h
  • Fatality.win-Source-main/internal_hvh/features/lag_compensation.cpp
  • Fatality.win-Source-main/internal_hvh/features/lag_compensation.h
  • Fatality.win-Source-main/internal_hvh/features/legit.cpp
  • Fatality.win-Source-main/internal_hvh/features/legit.h
  • Fatality.win-Source-main/internal_hvh/features/misc.cpp
  • Fatality.win-Source-main/internal_hvh/features/misc.h
  • Fatality.win-Source-main/internal_hvh/features/mt.cpp
  • Fatality.win-Source-main/internal_hvh/features/mt.h
  • Fatality.win-Source-main/internal_hvh/features/player_log.cpp
  • Fatality.win-Source-main/internal_hvh/features/player_log.h
  • Fatality.win-Source-main/internal_hvh/features/playerperf.cpp
  • Fatality.win-Source-main/internal_hvh/features/playerperf.h
  • Fatality.win-Source-main/internal_hvh/features/prediction.cpp
  • Fatality.win-Source-main/internal_hvh/features/prediction.h
  • Fatality.win-Source-main/internal_hvh/features/resolver.cpp
  • Fatality.win-Source-main/internal_hvh/features/resolver.h
  • Fatality.win-Source-main/internal_hvh/features/shared_data.cpp
  • Fatality.win-Source-main/internal_hvh/features/shared_data.h
  • Fatality.win-Source-main/internal_hvh/features/skinchanger.cpp
  • Fatality.win-Source-main/internal_hvh/features/skinchanger.h
  • Fatality.win-Source-main/internal_hvh/features/sound_esp.cpp
  • Fatality.win-Source-main/internal_hvh/features/sound_esp.h
  • Fatality.win-Source-main/internal_hvh/features/structs.h
  • Fatality.win-Source-main/internal_hvh/features/thirdperson.cpp
  • Fatality.win-Source-main/internal_hvh/features/thirdperson.h
  • Fatality.win-Source-main/internal_hvh/features/tickbase.cpp
  • Fatality.win-Source-main/internal_hvh/features/tickbase.h
  • Fatality.win-Source-main/internal_hvh/features/visuals.cpp
  • Fatality.win-Source-main/internal_hvh/features/visuals.h
  • Fatality.win-Source-main/internal_hvh/features/wall_penetration.cpp
  • Fatality.win-Source-main/internal_hvh/features/wall_penetration.h
  • Fatality.win-Source-main/internal_hvh/hooks/con_vars.cpp
  • Fatality.win-Source-main/internal_hvh/hooks/create_move.cpp
  • Fatality.win-Source-main/internal_hvh/hooks/do_post_screen_space_effects.cpp
  • Fatality.win-Source-main/internal_hvh/hooks/draw_model_execute.cpp
  • Fatality.win-Source-main/internal_hvh/hooks/emit_sound.cpp
  • Fatality.win-Source-main/internal_hvh/hooks/estimate_abs_velocity.cpp
  • Fatality.win-Source-main/internal_hvh/hooks/find_material.cpp
  • Fatality.win-Source-main/internal_hvh/hooks/frame_stage_notify.cpp
  • Fatality.win-Source-main/internal_hvh/hooks/hooks.h
  • Fatality.win-Source-main/internal_hvh/hooks/is_box_visible.cpp
  • Fatality.win-Source-main/internal_hvh/hooks/is_connected.cpp
  • Fatality.win-Source-main/internal_hvh/hooks/level_init_post_entity.cpp
  • Fatality.win-Source-main/internal_hvh/hooks/level_shutdown.cpp
  • Fatality.win-Source-main/internal_hvh/hooks/lua.cpp
  • Fatality.win-Source-main/internal_hvh/hooks/misc.cpp
  • Fatality.win-Source-main/internal_hvh/hooks/net_props.cpp
  • Fatality.win-Source-main/internal_hvh/hooks/override_view.cpp
  • Fatality.win-Source-main/internal_hvh/hooks/packet_start.cpp
  • Fatality.win-Source-main/internal_hvh/hooks/paint_traverse.cpp
  • Fatality.win-Source-main/internal_hvh/hooks/physics_simulate.cpp
  • Fatality.win-Source-main/internal_hvh/hooks/player.cpp
  • Fatality.win-Source-main/internal_hvh/hooks/present.cpp
  • Fatality.win-Source-main/internal_hvh/hooks/process_input.cpp
  • Fatality.win-Source-main/internal_hvh/hooks/render_view.cpp
  • Fatality.win-Source-main/internal_hvh/hooks/reset.cpp
  • Fatality.win-Source-main/internal_hvh/hooks/run_command.cpp
  • Fatality.win-Source-main/internal_hvh/hooks/scene_end.cpp
  • Fatality.win-Source-main/internal_hvh/hooks/sequence.cpp
  • Fatality.win-Source-main/internal_hvh/hooks/setup_bones_calls.cpp
  • Fatality.win-Source-main/internal_hvh/hooks/wnd_proc.cpp
  • Fatality.win-Source-main/internal_hvh/include_cheat.h
  • Fatality.win-Source-main/internal_hvh/includes.h
  • Fatality.win-Source-main/internal_hvh/internal_hvh.vcxproj
    .xml
  • Fatality.win-Source-main/internal_hvh/internal_hvh.vcxproj.filters
    .xml
  • Fatality.win-Source-main/internal_hvh/internal_hvh.vcxproj.user
  • Fatality.win-Source-main/internal_hvh/josefin_sans.h
  • Fatality.win-Source-main/internal_hvh/jost.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/dynasm/dasm_arm.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/dynasm/dasm_arm.lua
    .js
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/dynasm/dasm_arm64.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/dynasm/dasm_arm64.lua
    .js
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/dynasm/dasm_mips.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/dynasm/dasm_mips.lua
    .js
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/dynasm/dasm_mips64.lua
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/dynasm/dasm_ppc.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/dynasm/dasm_ppc.lua
    .js
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/dynasm/dasm_proto.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/dynasm/dasm_x64.lua
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/dynasm/dasm_x86.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/dynasm/dasm_x86.lua
    .js
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/dynasm/dynasm.lua
    .js
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/etc/luajit.1
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/etc/luajit.pc
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/Makefile
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/Makefile.dep
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/buildvm.exp
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/buildvm.lib
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/host/README
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/host/buildvm.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/host/buildvm.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/host/buildvm_asm.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/host/buildvm_fold.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/host/buildvm_lib.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/host/buildvm_libbc.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/host/buildvm_peobj.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/host/genlibbc.lua
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/host/genminilua.lua
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/host/minilua.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/jit/bc.lua
    .js
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/jit/bcsave.lua
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/jit/dis_arm.lua
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/jit/dis_arm64.lua
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/jit/dis_arm64be.lua
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/jit/dis_mips.lua
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/jit/dis_mips64.lua
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/jit/dis_mips64el.lua
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/jit/dis_mipsel.lua
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/jit/dis_ppc.lua
    .js
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/jit/dis_x64.lua
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/jit/dis_x86.lua
    .js
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/jit/dump.lua
    .js
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/jit/p.lua
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/jit/v.lua
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/jit/vmdef.lua
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/jit/zone.lua
    .js
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lauxlib.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lib_aux.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lib_base.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lib_bit.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lib_debug.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lib_ffi.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lib_init.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lib_io.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lib_jit.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lib_math.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lib_os.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lib_package.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lib_string.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lib_table.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj.supp
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_alloc.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_alloc.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_api.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_arch.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_asm.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_asm.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_asm_arm.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_asm_arm64.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_asm_mips.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_asm_ppc.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_asm_x86.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_bc.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_bc.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_bcdump.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_bcread.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_bcwrite.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_buf.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_buf.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_carith.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_carith.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_ccall.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_ccall.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_ccallback.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_ccallback.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_cconv.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_cconv.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_cdata.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_cdata.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_char.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_char.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_clib.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_clib.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_cparse.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_cparse.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_crecord.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_crecord.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_ctype.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_ctype.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_debug.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_debug.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_def.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_dispatch.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_dispatch.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_emit_arm.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_emit_arm64.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_emit_mips.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_emit_ppc.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_emit_x86.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_err.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_err.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_errmsg.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_ff.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_ffrecord.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_ffrecord.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_frame.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_func.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_func.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_gc.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_gc.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_gdbjit.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_gdbjit.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_ir.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_ir.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_ircall.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_iropt.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_jit.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_lex.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_lex.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_lib.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_lib.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_load.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_mcode.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_mcode.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_meta.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_meta.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_obj.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_obj.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_opt_dce.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_opt_fold.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_opt_loop.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_opt_mem.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_opt_narrow.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_opt_sink.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_opt_split.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_parse.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_parse.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_profile.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_profile.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_record.c
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_record.h
  • Fatality.win-Source-main/internal_hvh/lua_new/compile/src/lj_snap.c
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  • Fatality.win-Source-main/internal_hvh/sdk/interfaces/IWeaponSystem.h
  • Fatality.win-Source-main/internal_hvh/sdk/interfaces/interfaces.h
  • Fatality.win-Source-main/internal_hvh/sdk/misc.h
  • Fatality.win-Source-main/internal_hvh/sdk/networkstringtable.h
  • Fatality.win-Source-main/internal_hvh/sdk/panorama.h
  • Fatality.win-Source-main/internal_hvh/sdk/structs.h
  • Fatality.win-Source-main/internal_hvh/sdk/trace_ray.cpp
  • Fatality.win-Source-main/internal_hvh/sdk/trace_ray.h
  • Fatality.win-Source-main/internal_hvh/smallest_pixel.h
  • Fatality.win-Source-main/internal_hvh/space_texture.h
  • Fatality.win-Source-main/internal_hvh/threadsafe_deque.h
  • Fatality.win-Source-main/internal_hvh/weaponicons.h