_chr
_str
_var
_vec
absv
accelerate
acosv
add_buffer
add_folder
add_new
add_resource
add_struct
ang
ang_add
ang_diff
ang_for_axis
ang_for_bone
ang_for_matrix
ang_rotate
ang_to_matrix
asinv
atan2v
atanv
beep
bmap_blit
bmap_blitpart
bmap_convert
bmap_create
bmap_createblack
bmap_fill
bmap_for_buffer
bmap_for_entity
bmap_for_screen
bmap_for_texture
bmap_format
bmap_height
bmap_load
bmap_lock
bmap_preload
bmap_process
bmap_purge
bmap_remove
bmap_rendertarget
bmap_save
bmap_to_alpha
bmap_to_cubemap
bmap_to_format
bmap_to_mipmap
bmap_to_normals
bmap_to_uv
bmap_unlock
bmap_width
bmap_zbuffer
breaks
button_state
c_content
c_ignore
c_intersect
c_move
c_rotate
c_scan
c_setminmax
c_trace
c_updatehull
cd_pause
cd_play
cd_start
cd_track
clamp
client_drop
client_drop_id
content
cosv
cycle
diag
diag_frame
diag_status
diag_var
digits_set
draw_begin
draw_box3d
draw_line
draw_line3d
draw_obj
draw_point3d
draw_quad
draw_text
draw_textmode
dtimer
effect
effect_cpy
effect_layer
effect_load
effect_local
engine_callname4
engine_callscript4
engine_close
engine_debugbreakpoint
engine_debugposition
engine_debugstep
engine_frame
engine_getfunc
engine_getlocalvar
engine_getobj
engine_getscript
engine_getscriptinfo
engine_gettaskinfo
engine_getvar
engine_getvarinfo
engine_open
engine_status
ent_animate
ent_animatefrom
ent_blend
ent_blendframe
ent_blendpose
ent_bonehandle
ent_bonemove
ent_bonename
ent_boneparent
ent_bonereset
ent_bonereset_all
ent_bonereset_branch
ent_bonerotate
ent_bonerotate_parent
ent_bones
ent_bonescale
ent_buffers
ent_clone
ent_cloneskin
ent_create
ent_createlayer
ent_createlocal
ent_createterrain
ent_decal
ent_fixnormals
ent_for_file
ent_for_name
ent_frames
ent_getdecal
ent_getmesh
ent_getskin
ent_getvertex
ent_mesh
ent_morph
ent_morphskin
ent_move
ent_mtlset
ent_next
ent_nextlight
ent_nextvertex
ent_playloop
ent_playsound
ent_preload
ent_purge
ent_pvs
ent_reload
ent_remove
ent_sendnow
ent_setmesh
ent_setskin
ent_setvertex
ent_skins
ent_status
ent_type
ent_vertices
entcycle_c
entframe_c
error
exec
exec_wait
execute
expv
facos
fasin
fatan
fcos
file_asc_read
file_asc_write
file_chr_read
file_close
file_cpy
file_date
file_delete
file_exists
file_find
file_for_screen
file_length
file_load
file_open_append
file_open_game
file_open_read
file_open_write
file_rename
file_save
file_seek
file_str_read
file_str_readto
file_str_readtow
file_str_write
file_str_writeto
file_var_read
file_var_write
floatd
floatr
floatv
font_create
font_remove
fraction
fsin
ftan
game_load
game_save
handle
integer
key_for_str
key_pressed
key_set
layer_sort
level_free
level_load
level_mark
log10v
logv
mat_effect
mat_identity
mat_inverse
mat_multiply
mat_scale
mat_set
mat_transpose
maxv
media_loop
media_pause
media_play
media_playing
media_start
media_stop
media_tune
minv
mtl_create
mtl_remove
pan_create
pan_remove
pan_setbmap
pan_setbutton
pan_setcolor
pan_setdigits
pan_setevent
pan_setneedle
pan_setpos
pan_setslider
pan_setstring
pan_setvar
pan_setwindow
path_getedge
path_getnode
path_length
path_next
path_nextnode
path_scan
path_scannode
path_scanpath
path_set
path_setedge
path_setnode
path_spline
pixel_for_bmap
pixel_for_vec
pixel_to_bmap
pixel_to_vec
port_in
port_out
powv
proc_client
proc_kill
proc_local
proc_status
proc_status2
ptr_first
ptr_for_handle
ptr_remove
random
random_seed
randomize
region_check
region_create
region_find
region_set
rel_for_screen
rel_to_screen
send_data_id
send_data_to
send_skill
send_skill_id
send_skill_to
send_string
send_string_id
send_string_to
send_var
send_var_id
send_var_to
session_close
session_connect
session_open
sign
sinv
smooth
snd_add
snd_buffer
snd_create
snd_loop
snd_pause
snd_play
snd_playing
snd_remove
snd_start
snd_stop
snd_stopall
snd_tune
socket_connect
socket_receive
socket_send
sqrtv
str_cat
str_cat_num
str_chr
str_clip
str_cmp
str_cmpi
str_cmpni
str_cpy
str_create
str_cursor
str_for_asc
str_for_entfile
str_for_entname
str_for_float
str_for_id
str_for_int
str_for_key
str_for_num
str_getchr
str_len
str_lwr
str_printf
str_remove
str_setchr
str_stri
str_to_asc
str_to_float
str_to_int
str_to_num
str_trunc
str_upr
str_width
sys_active
sys_exit
sys_free
sys_malloc
sys_marker
sys_message
sys_metrics
sys_nxalloc
sys_record
sys_replay
sys_trial
tanv
timer
trace
txt_addstring
txt_create
txt_for_dir
txt_load
txt_loadw
txt_remove
txt_setinvisible
txt_setvisible
txt_sort
txt_str
txt_str0
update
var_for_name
vec_accelerate
vec_add
vec_bounce
vec_cross
vec_diff
vec_dist
vec_dot
vec_fill
vec_for_angle
vec_for_bone
vec_for_ent
vec_for_max
vec_for_mesh
vec_for_min
vec_for_normal
vec_for_screen
vec_for_uv
vec_for_vertex
vec_inverse
vec_length
vec_lerp
vec_mul
vec_normalize
vec_rotate
vec_rotateaxis
vec_rotateback
vec_scale
vec_set
vec_sub
vec_to_angle
vec_to_ent
vec_to_mesh
vec_to_screen
vec_to_uv
vector
video_border
video_set
video_switch
video_window
view_check
view_create
view_to_light
view_to_matrix
view_to_split
wiimote_handle
xtest_c