FactoryGameEGS-ModularGameplay.pdb
Static task
static1
Behavioral task
behavioral1
Sample
c81183ce0677c40013419061c0c9e0b48717fabbd9bac88fa8707071e66480e9.dll
Resource
win7-20240220-en
Behavioral task
behavioral2
Sample
c81183ce0677c40013419061c0c9e0b48717fabbd9bac88fa8707071e66480e9.dll
Resource
win10v2004-20240226-en
General
-
Target
c81183ce0677c40013419061c0c9e0b48717fabbd9bac88fa8707071e66480e9
-
Size
293KB
-
MD5
420d35c2ad3f3443554e7ea9e189f581
-
SHA1
cd6232e5b6b113896a467d7d6bed62d443542ee8
-
SHA256
c81183ce0677c40013419061c0c9e0b48717fabbd9bac88fa8707071e66480e9
-
SHA512
9b4684fe0df5c8f139376100310278429a53694063388076b81a736b20b18da8134bbaec1618776fe3928a6eb12b6ff625d1292c931c6c03b74e106700275569
-
SSDEEP
3072:cLcSMY46JHnB+8FFo5sY1iytslTtcBxdZic2tl5OTBUXoe+8cIdsLy64/PO9caMd:/SMo9nB+Iexztsl+9bLy64XRZUmR/
Malware Config
Signatures
-
Unsigned PE 1 IoCs
Checks for missing Authenticode signature.
resource c81183ce0677c40013419061c0c9e0b48717fabbd9bac88fa8707071e66480e9
Files
-
c81183ce0677c40013419061c0c9e0b48717fabbd9bac88fa8707071e66480e9.dll windows:6 windows x64 arch:x64
811586bc9c1ce2bfed548fdbdcd90192
Headers
DLL Characteristics
IMAGE_DLLCHARACTERISTICS_HIGH_ENTROPY_VA
IMAGE_DLLCHARACTERISTICS_DYNAMIC_BASE
IMAGE_DLLCHARACTERISTICS_NX_COMPAT
File Characteristics
IMAGE_FILE_EXECUTABLE_IMAGE
IMAGE_FILE_LARGE_ADDRESS_AWARE
IMAGE_FILE_DLL
PDB Paths
Imports
factorygameegs-coreuobject
?GetPrivateStaticClass@UInterface@@CAPEAVUClass@@XZ
??0UInterface@@QEAA@AEAVFVTableHelper@@@Z
?Step@FFrame@@QEAAXPEAVUObject@@QEAX@Z
?StepExplicitProperty@FFrame@@QEAAXQEAXPEAVFProperty@@@Z
?Z_Construct_UClass_UObject_NoRegister@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UInterface@@YAPEAVUClass@@XZ
?DeferredRegister@UObjectBase@@MEAAXPEAVUClass@@PEB_W1@Z
?GetFNameForStatID@UObjectBase@@UEBA?AVFName@@XZ
?CanBeInCluster@UObjectBaseUtility@@UEBA_NXZ
?CreateCluster@UObjectBaseUtility@@UEAAXXZ
?PostInitProperties@UObject@@UEAAXXZ
?PostReinitProperties@UObject@@UEAAXXZ
?PreSaveRoot@UObject@@UEAAXVFObjectPreSaveRootContext@@@Z
?PreSaveRoot@UObject@@UEAA_NPEB_W@Z
?PostSaveRoot@UObject@@UEAAXVFObjectPostSaveRootContext@@@Z
?PostSaveRoot@UObject@@UEAAX_N@Z
?PreSave@UObject@@UEAAXVFObjectPreSaveContext@@@Z
?PreSave@UObject@@UEAAXPEBVITargetPlatform@@@Z
?PostLoad@UObject@@UEAAXXZ
?PostLoadSubobjects@UObject@@UEAAXPEAUFObjectInstancingGraph@@@Z
?BeginDestroy@UObject@@UEAAXXZ
?FinishDestroy@UObject@@UEAAXXZ
?Serialize@UObject@@UEAAXVFStructuredArchiveRecord@@@Z
?Serialize@UObject@@UEAAXAEAVFArchive@@@Z
?NeedsLoadForClient@UObject@@UEBA_NXZ
?StaticClass@FDelegateProperty@@SAPEAVFFieldClass@@XZ
?NeedsLoadForTargetPlatform@UObject@@UEBA_NPEBVITargetPlatform@@@Z
?IsDestructionThreadSafe@UObject@@UEBA_NXZ
?GetPreloadDependencies@UObject@@UEAAXAEAV?$TArray@PEAVUObject@@V?$TSizedDefaultAllocator@$0CA@@@@@@Z
?Rename@UObject@@UEAA_NPEB_WPEAV1@I@Z
?GetWorld@UObject@@UEBAPEAVUWorld@@XZ
?GetResourceSizeEx@UObject@@UEAAXAEAUFResourceSizeEx@@@Z
?GetAssetRegistryTags@UObject@@UEBAXAEAV?$TArray@UFAssetRegistryTag@UObject@@V?$TSizedDefaultAllocator@$0CA@@@@@@Z
?IsAsset@UObject@@UEBA_NXZ
?GetPrimaryAssetId@UObject@@UEBA?AUFPrimaryAssetId@@XZ
?IsLocalizedResource@UObject@@UEBA_NXZ
?IsSafeForRootSet@UObject@@UEBA_NXZ
?TagSubobjects@UObject@@UEAAXW4EObjectFlags@@@Z
?GetLifetimeReplicatedProps@UObject@@UEBAXAEAV?$TArray@VFLifetimeProperty@@V?$TSizedDefaultAllocator@$0CA@@@@@@Z
?GetReplicatedCustomConditionState@UObject@@UEBAXAEAVFCustomPropertyConditionState@@@Z
?RegisterReplicationFragments@UObject@@UEAAXAEAVFFragmentRegistrationContext@Net@UE@@W4EFragmentRegistrationFlags@34@@Z
?IsNameStableForNetworking@UObject@@UEBA_NXZ
?IsFullNameStableForNetworking@UObject@@UEBA_NXZ
?IsSupportedForNetworking@UObject@@UEBA_NXZ
?PreNetReceive@UObject@@UEAAXXZ
?PostNetReceive@UObject@@UEAAXXZ
?PreDestroyFromReplication@UObject@@UEAAXXZ
?BuildSubobjectMapping@UObject@@UEBAXPEAV1@AEAV?$TMap@PEAVUObject@@PEAV1@VFDefaultSetAllocator@@U?$TDefaultMapHashableKeyFuncs@PEAVUObject@@PEAV1@$0A@@@@@@Z
?CheckDefaultSubobjectsInternal@UObject@@MEBA_NXZ
?ProcessEvent@UObject@@UEAAXPEAVUFunction@@PEAX@Z
?GUObjectArray@@3VFUObjectArray@@A
?bPendingKillDisabled@UObjectBaseUtility@@0_NA
?StaticClass@FStructProperty@@SAPEAVFFieldClass@@XZ
?StaticClass@FNameProperty@@SAPEAVFFieldClass@@XZ
?StaticClass@FSoftClassProperty@@SAPEAVFFieldClass@@XZ
?StaticClass@FObjectPropertyBase@@SAPEAVFFieldClass@@XZ
?StaticClass@FBoolProperty@@SAPEAVFFieldClass@@XZ
?ResolveObject@FSoftObjectPath@@QEBAPEAVUObject@@XZ
?ToString@FSoftObjectPath@@QEBA?AVFString@@XZ
?GetObjectsOfClass@@YAXPEBVUClass@@AEAV?$TArray@PEAVUObject@@V?$TSizedDefaultAllocator@$0CA@@@@@_NW4EObjectFlags@@W4EInternalObjectFlags@@@Z
?CastLogError@@YAXPEB_W0@Z
?GetPrivateStaticClassBody@@YAXPEB_W0AEAPEAVUClass@@P6AXXZIIW4EClassFlags@@W4EClassCastFlags@@0P6AXAEBVFObjectInitializer@@@ZP6APEAVUObject@@AEAVFVTableHelper@@@Z$$QEAUFUObjectCppClassStaticFunctions@@P6APEAV1@XZP6APEAV1@XZ@Z
?InternalCreateDefaultObjectWrapper@UClass@@AEBAXXZ
?GetPrivateStaticClass@UClass@@CAPEAV1@XZ
?IsValid@FWeakObjectPtr@@QEBA_NXZ
?Get@FWeakObjectPtr@@QEBAPEAVUObject@@XZ
?Get@FWeakObjectPtr@@QEBAPEAVUObject@@_N@Z
??4FWeakObjectPtr@@QEAAXPEBVUObject@@@Z
?RegisterFunctions@FNativeFunctionRegistrar@@SAXPEAVUClass@@PEBUFNameNativePtrPair@@H@Z
?CallFunctionByNameWithArguments@UObject@@QEAA_NPEB_WAEAVFOutputDevice@@PEAV1@_N@Z
?FindFunctionChecked@UObject@@QEBAPEAVUFunction@@VFName@@@Z
?FindFunction@UObject@@QEBAPEAVUFunction@@VFName@@@Z
?IsSelected@UObject@@QEBA_NXZ
?AddReferencedObjects@UObject@@SAXPEAV1@AEAVFReferenceCollector@@@Z
??0UObject@@QEAA@AEBVFObjectInitializer@@@Z
?GetPrivateStaticClass@UObject@@CAPEAVUClass@@XZ
?GetInterfaceAddress@UObjectBaseUtility@@QEAAPEAXPEAVUClass@@@Z
?GetPathName@UObjectBaseUtility@@QEBA?AVFString@@PEBVUObject@@@Z
?GetFullName@UObjectBaseUtility@@QEBA?AVFString@@PEBVUObject@@W4EObjectFullNameFlags@@@Z
?RegisterCompiledInInfo@@YAXPEB_WPEBUFClassRegisterCompiledInInfo@@_KPEBUFStructRegisterCompiledInInfo@@2PEBUFEnumRegisterCompiledInInfo@@2@Z
?RegisterCompiledInInfo@@YAXP6APEAVUPackage@@XZPEB_WAEAU?$TRegistrationInfo@VUPackage@@UFPackageReloadVersionInfo@@@@AEBUFPackageReloadVersionInfo@@@Z
?GetStaticStruct@@YAPEAVUScriptStruct@@P6APEAV1@XZPEAVUObject@@PEB_W@Z
??1UObjectBase@@UEAA@XZ
?ConstructUClass@UECodeGen_Private@@YAXAEAPEAVUClass@@AEBUFClassParams@1@@Z
?ConstructUPackage@UECodeGen_Private@@YAXAEAPEAVUPackage@@AEBUFPackageParams@1@@Z
?ConstructUScriptStruct@UECodeGen_Private@@YAXAEAPEAVUScriptStruct@@AEBUFStructParams@1@@Z
?ConstructUFunction@UECodeGen_Private@@YAXPEAPEAVUFunction@@AEBUFFunctionParams@1@@Z
?CheckIsClassChildOf_Internal@@YAXPEBVUClass@@0@Z
??0FStaticConstructObjectParameters@@QEAA@PEBVUClass@@@Z
?Get@FObjectInitializer@@SAAEAV1@XZ
?AssertIfInConstructor@FObjectInitializer@@SAXPEAVUObject@@PEB_W@Z
?StaticAllocateObject@@YAPEAVUObject@@PEBVUClass@@PEAV1@VFName@@W4EObjectFlags@@W4EInternalObjectFlags@@_NPEA_NPEAVUPackage@@@Z
?StaticConstructObject_Internal@@YAPEAVUObject@@AEBUFStaticConstructObjectParameters@@@Z
?NeedsLoadForServer@UObject@@UEBA_NXZ
?GetTransientPackage@@YAPEAVUPackage@@XZ
factorygameegs-core
?AccessDesktopShaderChangeCvars@FAutoConsoleObject@@SAAEAV?$TArray@PEBVFAutoConsoleObject@@V?$TSizedDefaultAllocator@$0CA@@@@@XZ
?AccessMobileShaderChangeCvars@FAutoConsoleObject@@SAAEAV?$TArray@PEBVFAutoConsoleObject@@V?$TSizedDefaultAllocator@$0CA@@@@@XZ
?AccessGeneralShaderChangeCvars@FAutoConsoleObject@@SAAEAV?$TArray@PEBVFAutoConsoleObject@@V?$TSizedDefaultAllocator@$0CA@@@@@XZ
?SetupSingleton@IConsoleManager@@CAXXZ
?GetReadersTls@FMRSWRecursiveAccessDetector@@CAAEAV?$TArray@UFReaderNum@FMRSWRecursiveAccessDetector@@V?$TSizedInlineAllocator@$03$0CA@V?$TSizedDefaultAllocator@$0CA@@@@@@@XZ
?GetDestructionSentinelStackTls@FMRSWRecursiveAccessDetector@@CAAEAV?$TArray@PEAUFDestructionSentinel@FMRSWRecursiveAccessDetector@@V?$TSizedInlineAllocator@$03$0CA@V?$TSizedDefaultAllocator@$0CA@@@@@@@XZ
?ThreadStackWalkAndDump@FWindowsPlatformStackWalk@@SAXPEAD_KHI@Z
?StackWalkAndDump@FWindowsPlatformStackWalk@@SAXPEAD_KHPEAX@Z
?GenerateNewID@FDelegateHandle@@CA_KXZ
?IsInGameThread@@YA_NXZ
?BasicLog@Private@Logging@UE@@YAXAEBUFLogCategoryBase@@PEBUFStaticBasicLogRecord@123@ZZ
?GetBlocks@FNameDebugVisualizer@@SAPEAPEAEXZ
?ToString@FName@@QEBA?AVFString@@XZ
?GetTypeHash@@YAIUFNameEntryId@@@Z
?FromValidEName@FNameEntryId@@CA?AU1@W4EName@@@Z
?ParseIntoArray@FString@@QEBAHAEAV?$TArray@VFString@@V?$TSizedDefaultAllocator@$0CA@@@@@PEB_W_N@Z
?ConcatCF@FString@@CA?AV1@PEB_W$$QEAV1@@Z
?AppendChars@FString@@QEAAXPEB_WH@Z
?Reset@FString@@QEAAXH@Z
??0FString@@QEAA@PEB_W@Z
??0FString@@QEAA@PEBD@Z
?ResizeAllocation@ForAnyElementType@?$TSizedHeapAllocator@$0CA@UFMemory@@@@QEAAXHH_KI@Z
?ResizeAllocation@ForAnyElementType@?$TSizedHeapAllocator@$0CA@UFMemory@@@@QEAAXHH_K@Z
?OnInvalidArrayNum@Private@Core@UE@@YAX_K@Z
?QuantizeSize@FMemory@@SA_K_KI@Z
?Realloc@FMemory@@SAPEAXPEAX_KI@Z
?Malloc@FMemory@@SAPEAX_KI@Z
?CheckVerifyImpl@@YA_NAEA_N_NPEBDHPEAX2PEB_WZZ
?CheckVerifyFailedImpl@FDebug@@SA_NPEBD0HPEAXPEB_WZZ
?Stricmp@FGenericPlatformStricmp@@SAHPEB_W0@Z
?GCoreObjectHandlePackageDebug@@3PEAUFObjectHandlePackageDebugData@Private@CoreUObject@UE@@EA
?GCoreComplexObjectPathDebug@@3PEAUFStoredObjectPathDebug@Private@CoreUObject@UE@@EA
?GCoreObjectArrayForDebugVisualizers@@3PEAVFChunkedFixedUObjectArray@@EA
?Singleton@IConsoleManager@@0PEAU1@EA
?DoSetup@FThreadSafeStaticStatBase@@IEBAPEBUTStatIdData@@PEBDPEB_W001_N2W4Type@EStatDataType@@22W4EMemoryCounterRegion@FWindowsPlatformMemory@@@Z
??1FLogCategoryBase@@QEAA@XZ
??0FLogCategoryBase@@QEAA@AEBVFName@@W4Type@ELogVerbosity@@1@Z
??0FName@@QEAA@PEBDW4EFindName@@@Z
??0FName@@QEAA@PEB_WW4EFindName@@@Z
?Free@FMemory@@SAXPEAX@Z
?HandleAtomicsFailure@FWindowsPlatformAtomics@@KAXPEB_WZZ
?IsInAsyncLoadingThread@@3P6A_NXZEA
factorygameegs-engine
?GetPrivateStaticClass@UActorComponent@@CAPEAVUClass@@XZ
??0UActorComponent@@QEAA@AEAVFVTableHelper@@@Z
??1UActorComponent@@UEAA@XZ
??0UActorComponent@@QEAA@AEBVFObjectInitializer@@@Z
?GetWorld_Uncached@UActorComponent@@AEBAPEAVUWorld@@XZ
?AddReferencedObjects@UActorComponent@@SAXPEAVUObject@@AEAVFReferenceCollector@@@Z
?RegisterComponent@UActorComponent@@QEAAXXZ
?ReceiveAsyncPhysicsTick@UActorComponent@@QEAAXMM@Z
?GetPrivateStaticClass@USceneComponent@@CAPEAVUClass@@XZ
?SetupAttachment@USceneComponent@@QEAAXPEAV1@VFName@@@Z
?GetPrivateStaticClass@AActor@@CAPEAVUClass@@XZ
?GetLevel@AActor@@QEBAPEAVULevel@@XZ
?GetWorld@AActor@@UEBAPEAVUWorld@@XZ
?GetWorldTimerManager@AActor@@QEBAAEAVFTimerManager@@XZ
?GetPrivateStaticClass@AController@@CAPEAVUClass@@XZ
?GetSubsystemInternal@FSubsystemCollectionBase@@IEBAPEAVUSubsystem@@PEAVUClass@@@Z
?AddOnActorSpawnedHandler@UWorld@@QEBA?AVFDelegateHandle@@AEBV?$TDelegate@$$A6AXPEAVAActor@@@ZUFDefaultDelegateUserPolicy@@@@@Z
?RemoveOnActorSpawnedHandler@UWorld@@QEBAXVFDelegateHandle@@@Z
?GetActiveLevelCollection@UWorld@@QEBAPEBUFLevelCollection@@XZ
?IsGameWorld@UWorld@@QEBA_NXZ
?IsPreviewWorld@UWorld@@QEBA_NXZ
?GetGameInstance@UWorld@@QEBAPEAVUGameInstance@@XZ
?GetPrivateStaticClass@UGameInstanceSubsystem@@CAPEAVUClass@@XZ
??0UGameInstanceSubsystem@@QEAA@AEAVFVTableHelper@@@Z
??1UGameInstanceSubsystem@@UEAA@XZ
??0UGameInstanceSubsystem@@QEAA@XZ
?GetGameInstance@UGameInstanceSubsystem@@QEBAPEAVUGameInstance@@XZ
?GetPrivateStaticClass@UGameInstance@@CAPEAVUClass@@XZ
?GetWorld@UGameInstance@@UEBAPEAVUWorld@@XZ
?GetWorld@ULevel@@UEBAPEAVUWorld@@XZ
?GetPrivateStaticClass@AWorldSettings@@CAPEAVUClass@@XZ
?Z_Construct_UClass_AActor_NoRegister@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UActorComponent@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UGameInstanceSubsystem@@YAPEAVUClass@@XZ
?GetFunctionCallspace@USubsystem@@UEAAHPEAVUFunction@@PEAUFFrame@@@Z
?RemoveUserDataOfClass@UActorComponent@@UEAAXV?$TSubclassOf@VUAssetUserData@@@@@Z
?GetAssetUserDataOfClass@UActorComponent@@UEAAPEAVUAssetUserData@@V?$TSubclassOf@VUAssetUserData@@@@@Z
?AddAssetUserData@UActorComponent@@UEAAXPEAVUAssetUserData@@@Z
?RemoveTickPrerequisiteComponent@UActorComponent@@UEAAXPEAV1@@Z
?RemoveTickPrerequisiteActor@UActorComponent@@UEAAXPEAVAActor@@@Z
?AddTickPrerequisiteComponent@UActorComponent@@UEAAXPEAV1@@Z
?AddTickPrerequisiteActor@UActorComponent@@UEAAXPEAVAActor@@@Z
?OnComponentDestroyed@UActorComponent@@UEAAX_N@Z
?OnComponentCreated@UActorComponent@@UEAAXXZ
?PostApplyToComponent@UActorComponent@@UEAAXXZ
?GetComponentInstanceData@UActorComponent@@UEBA?AV?$TStructOnScope@UFActorComponentInstanceData@@@@XZ
?GetReadableName@UActorComponent@@UEBA?AVFString@@XZ
?RequiresPreEndOfFrameSync@UActorComponent@@UEBA_NXZ
?RequiresGameThreadEndOfFrameRecreate@UActorComponent@@UEBA_NXZ
?RequiresGameThreadEndOfFrameUpdates@UActorComponent@@UEBA_NXZ
?IsComponentTickEnabled@UActorComponent@@UEBA_NXZ
?SetComponentTickEnabledAsync@UActorComponent@@UEAAX_N@Z
?SetComponentTickEnabled@UActorComponent@@UEAAX_N@Z
?TickComponent@UActorComponent@@UEAAXMW4ELevelTick@@PEAUFActorComponentTickFunction@@@Z
?UninitializeComponent@UActorComponent@@UEAAXXZ
?EndPlay@UActorComponent@@UEAAXW4Type@EEndPlayReason@@@Z
?BeginPlay@UActorComponent@@UEAAXXZ
?ReadyForReplication@UActorComponent@@UEAAXXZ
?InitializeComponent@UActorComponent@@UEAAXXZ
?RegisterComponentTickFunctions@UActorComponent@@MEAAX_N@Z
?OnDestroyPhysicsState@UActorComponent@@MEAAXXZ
?OnCreatePhysicsState@UActorComponent@@MEAAXXZ
?DestroyRenderState_Concurrent@UActorComponent@@MEAAXXZ
?SendRenderInstanceData_Concurrent@UActorComponent@@MEAAXXZ
?SendRenderDynamicData_Concurrent@UActorComponent@@MEAAXXZ
?SendRenderTransform_Concurrent@UActorComponent@@MEAAXXZ
?CreateRenderState_Concurrent@UActorComponent@@MEAAXPEAVFRegisterComponentContext@@@Z
?OnUnregister@UActorComponent@@MEAAXXZ
?OnRegister@UActorComponent@@MEAAXXZ
?ShouldActivate@UActorComponent@@MEBA_NXZ
?EndReplication@UActorComponent@@UEAAXXZ
?BeginReplication@UActorComponent@@UEAAXXZ
?GetComponentClassCanReplicate@UActorComponent@@UEBA_NXZ
?ReplicateSubobjects@UActorComponent@@UEAA_NPEAVUActorChannel@@PEAVFOutBunch@@PEAUFReplicationFlags@@@Z
?SetAutoActivate@UActorComponent@@UEAAX_N@Z
?ToggleActive@UActorComponent@@UEAAXXZ
?SetActive@UActorComponent@@UEAAX_N0@Z
?Deactivate@UActorComponent@@UEAAXXZ
?Activate@UActorComponent@@UEAAX_N@Z
?OnRep_IsActive@UActorComponent@@UEAAXXZ
?ValidateGeneratedRepEnums@UActorComponent@@UEBAXAEBV?$TArray@UFRepRecord@@V?$TSizedDefaultAllocator@$0CA@@@@@@Z
?CallRemoteFunction@UActorComponent@@UEAA_NPEAVUFunction@@PEAXPEAUFOutParmRec@@PEAUFFrame@@@Z
?GetFunctionCallspace@UActorComponent@@UEAAHPEAVUFunction@@PEAUFFrame@@@Z
?IsSupportedForNetworking@UActorComponent@@UEBA_NXZ
?IsNameStableForNetworking@UActorComponent@@UEBA_NXZ
?RegisterReplicationFragments@UActorComponent@@UEAAXAEAVFFragmentRegistrationContext@Net@UE@@W4EFragmentRegistrationFlags@34@@Z
?GetLifetimeReplicatedProps@UActorComponent@@UEBAXAEAV?$TArray@VFLifetimeProperty@@V?$TSizedDefaultAllocator@$0CA@@@@@@Z
?Rename@UActorComponent@@UEAA_NPEB_WPEAVUObject@@I@Z
?NeedsLoadForEditorGame@UActorComponent@@UEBA_NXZ
?NeedsLoadForServer@UActorComponent@@UEBA_NXZ
?NeedsLoadForClient@UActorComponent@@UEBA_NXZ
?PostRename@UActorComponent@@UEAAXPEAVUObject@@VFName@@@Z
?Serialize@UActorComponent@@UEAAXAEAVFArchive@@@Z
?Serialize@UActorComponent@@UEAAXVFStructuredArchiveRecord@@@Z
?BeginDestroy@UActorComponent@@UEAAXXZ
?PostLoad@UActorComponent@@UEAAXXZ
?PostInitProperties@UActorComponent@@UEAAXXZ
?DestroyComponent@UActorComponent@@UEAAX_N@Z
factorygameegs-gameplaytags
?Z_Construct_UScriptStruct_FGameplayTag@@YAPEAVUScriptStruct@@XZ
kernel32
EnterCriticalSection
LeaveCriticalSection
GetCurrentThreadId
DisableThreadLibraryCalls
GetSystemTimeAsFileTime
GetCurrentProcessId
QueryPerformanceCounter
TerminateProcess
GetCurrentProcess
GetModuleHandleW
IsProcessorFeaturePresent
GetStartupInfoW
SetUnhandledExceptionFilter
UnhandledExceptionFilter
IsDebuggerPresent
RtlVirtualUnwind
RtlLookupFunctionEntry
RtlCaptureContext
InitializeSListHead
vcruntime140
memcpy
memmove
memset
__C_specific_handler
__std_type_info_destroy_list
__current_exception
__current_exception_context
_purecall
vcruntime140_1
__CxxFrameHandler4
api-ms-win-crt-runtime-l1-1-0
_register_onexit_function
_configure_narrow_argv
_initialize_narrow_environment
terminate
_initterm_e
_initterm
_cexit
_crt_at_quick_exit
_crt_atexit
_initialize_onexit_table
_seh_filter_dll
_execute_onexit_table
Exports
Exports
??$StaticClass@VUControllerComponent@@@@YAPEAVUClass@@XZ
??$StaticClass@VUGameFrameworkComponent@@@@YAPEAVUClass@@XZ
??$StaticClass@VUGameFrameworkComponentManager@@@@YAPEAVUClass@@XZ
??$StaticClass@VUGameFrameworkInitStateInterface@@@@YAPEAVUClass@@XZ
??$StaticClass@VUGameStateComponent@@@@YAPEAVUClass@@XZ
??$StaticClass@VUPawnComponent@@@@YAPEAVUClass@@XZ
??$StaticClass@VUPlayerStateComponent@@@@YAPEAVUClass@@XZ
??$StaticStruct@UFActorInitStateChangedParams@@@@YAPEAVUScriptStruct@@XZ
??0IGameFrameworkInitStateInterface@@QEAA@AEBV0@@Z
??0IGameFrameworkInitStateInterface@@QEAA@XZ
??0UControllerComponent@@QEAA@AEAVFVTableHelper@@@Z
??0UControllerComponent@@QEAA@AEBVFObjectInitializer@@@Z
??0UGameFrameworkComponent@@QEAA@AEAVFVTableHelper@@@Z
??0UGameFrameworkComponent@@QEAA@AEBVFObjectInitializer@@@Z
??0UGameFrameworkComponentManager@@QEAA@AEAVFVTableHelper@@@Z
??0UGameFrameworkComponentManager@@QEAA@XZ
??0UGameFrameworkInitStateInterface@@QEAA@AEAVFVTableHelper@@@Z
??0UGameFrameworkInitStateInterface@@QEAA@AEBVFObjectInitializer@@@Z
??0UGameStateComponent@@QEAA@AEAVFVTableHelper@@@Z
??0UGameStateComponent@@QEAA@AEBVFObjectInitializer@@@Z
??0UPawnComponent@@QEAA@AEAVFVTableHelper@@@Z
??0UPawnComponent@@QEAA@AEBVFObjectInitializer@@@Z
??0UPlayerStateComponent@@QEAA@AEAVFVTableHelper@@@Z
??0UPlayerStateComponent@@QEAA@AEBVFObjectInitializer@@@Z
??1FComponentRequestHandle@@QEAA@XZ
??1IGameFrameworkInitStateInterface@@MEAA@XZ
??1UControllerComponent@@UEAA@XZ
??1UGameFrameworkComponent@@UEAA@XZ
??1UGameFrameworkComponentManager@@UEAA@XZ
??1UGameFrameworkInitStateInterface@@UEAA@XZ
??1UGameStateComponent@@UEAA@XZ
??1UPawnComponent@@UEAA@XZ
??1UPlayerStateComponent@@UEAA@XZ
??2UControllerComponent@@SAPEAX_KPEAW4EInternal@@@Z
??2UControllerComponent@@SAPEAX_KW4EInternal@@PEAVUObject@@VFName@@W4EObjectFlags@@@Z
??2UGameFrameworkComponent@@SAPEAX_KPEAW4EInternal@@@Z
??2UGameFrameworkComponent@@SAPEAX_KW4EInternal@@PEAVUObject@@VFName@@W4EObjectFlags@@@Z
??2UGameFrameworkComponentManager@@SAPEAX_KPEAW4EInternal@@@Z
??2UGameFrameworkComponentManager@@SAPEAX_KW4EInternal@@PEAVUObject@@VFName@@W4EObjectFlags@@@Z
??2UGameStateComponent@@SAPEAX_KPEAW4EInternal@@@Z
??2UGameStateComponent@@SAPEAX_KW4EInternal@@PEAVUObject@@VFName@@W4EObjectFlags@@@Z
??2UPawnComponent@@SAPEAX_KPEAW4EInternal@@@Z
??2UPawnComponent@@SAPEAX_KW4EInternal@@PEAVUObject@@VFName@@W4EObjectFlags@@@Z
??2UPlayerStateComponent@@SAPEAX_KPEAW4EInternal@@@Z
??2UPlayerStateComponent@@SAPEAX_KW4EInternal@@PEAVUObject@@VFName@@W4EObjectFlags@@@Z
??3UControllerComponent@@SAXPEAX@Z
??3UGameFrameworkComponent@@SAXPEAX@Z
??3UGameFrameworkComponentManager@@SAXPEAX@Z
??3UGameStateComponent@@SAXPEAX@Z
??3UPawnComponent@@SAXPEAX@Z
??3UPlayerStateComponent@@SAXPEAX@Z
??4IGameFrameworkInitStateInterface@@QEAAAEAV0@AEBV0@@Z
??_7IGameFrameworkInitStateInterface@@6B@
??_7UControllerComponent@@6BIInterface_AssetUserData@@@
??_7UControllerComponent@@6BUObject@@@
??_7UGameFrameworkComponent@@6BIInterface_AssetUserData@@@
??_7UGameFrameworkComponent@@6BUObject@@@
??_7UGameFrameworkComponentManager@@6B@
??_7UGameStateComponent@@6BIInterface_AssetUserData@@@
??_7UGameStateComponent@@6BUObject@@@
??_7UPawnComponent@@6BIInterface_AssetUserData@@@
??_7UPawnComponent@@6BUObject@@@
??_7UPlayerStateComponent@@6BIInterface_AssetUserData@@@
??_7UPlayerStateComponent@@6BUObject@@@
??_FUGameFrameworkInitStateInterface@@QEAAXXZ
?AddComponentRequest@UGameFrameworkComponentManager@@QEAA?AV?$TSharedPtr@UFComponentRequestHandle@@$00@@AEBV?$TSoftClassPtr@VAActor@@@@V?$TSubclassOf@VUActorComponent@@@@@Z
?AddExtensionHandler@UGameFrameworkComponentManager@@QEAA?AV?$TSharedPtr@UFComponentRequestHandle@@$00@@AEBV?$TSoftClassPtr@VAActor@@@@V?$TDelegate@$$A6AXPEAVAActor@@VFName@@@ZUFDefaultDelegateUserPolicy@@@@@Z
?AddGameFrameworkComponentReceiver@UGameFrameworkComponentManager@@SAXPEAVAActor@@_N@Z
?AddReceiver@UGameFrameworkComponentManager@@QEAAXPEAVAActor@@_N@Z
?AddReceiverInternal@UGameFrameworkComponentManager@@AEAAXPEAVAActor@@@Z
?AddReferencedObjects@UGameFrameworkComponentManager@@SAXPEAVUObject@@AEAVFReferenceCollector@@@Z
?BindOnActorInitStateChanged@IGameFrameworkInitStateInterface@@UEAAXVFName@@UFGameplayTag@@_N@Z
?CallDelegateForMatchingActors@UGameFrameworkComponentManager@@AEAAXPEAVUClass@@AEAUFActorFeatureRegisteredDelegate@1@@Z
?CallDelegateForMatchingFeatures@UGameFrameworkComponentManager@@AEAAXPEAVAActor@@AEAUFActorFeatureRegisteredDelegate@1@@Z
?CallFeatureStateDelegates@UGameFrameworkComponentManager@@AEAAXPEAVAActor@@UFActorFeatureState@1@@Z
?CanChangeInitState@IGameFrameworkInitStateInterface@@UEBA_NPEAVUGameFrameworkComponentManager@@UFGameplayTag@@1@Z
?ChangeFeatureInitState@UGameFrameworkComponentManager@@QEAA_NPEAVAActor@@VFName@@PEAVUObject@@UFGameplayTag@@@Z
?CheckDefaultInitialization@IGameFrameworkInitStateInterface@@UEAAXXZ
?CheckDefaultInitializationForImplementers@IGameFrameworkInitStateInterface@@UEAAXXZ
?ContinueInitStateChain@IGameFrameworkInitStateInterface@@UEAA?AUFGameplayTag@@AEBV?$TArray@UFGameplayTag@@V?$TSizedDefaultAllocator@$0CA@@@@@@Z
?CopyProperties@UPlayerStateComponent@@UEAAXPEAV1@@Z
?CreateComponentOnInstance@UGameFrameworkComponentManager@@AEAAXPEAVAActor@@V?$TSubclassOf@VUActorComponent@@@@@Z
?Deinitialize@UGameFrameworkComponentManager@@UEAAXXZ
?DestroyInstancedComponent@UGameFrameworkComponentManager@@AEAAXPEAVUActorComponent@@@Z
?DumpGameFrameworkComponentManagers@UGameFrameworkComponentManager@@SAXXZ
?FActorInitStateChangedBPDelegate_DelegateWrapper@@YAXAEBV?$TScriptDelegate@UFNotThreadSafeDelegateMode@@@@AEBUFActorInitStateChangedParams@@@Z
?FindFeatureStateStruct@UGameFrameworkComponentManager@@AEBAPEBUFActorFeatureState@1@PEBUFActorFeatureData@1@VFName@@UFGameplayTag@@@Z
?FindOrAddActorData@UGameFrameworkComponentManager@@AEAAAEAUFActorFeatureData@1@PEAVAActor@@@Z
?GetAllFeatureImplementers@UGameFrameworkComponentManager@@QEBAXAEAV?$TArray@PEAVUObject@@V?$TSizedDefaultAllocator@$0CA@@@@@PEAVAActor@@UFGameplayTag@@VFName@@@Z
?GetComponentManager@IGameFrameworkInitStateInterface@@QEBAPEAVUGameFrameworkComponentManager@@XZ
?GetFeatureName@IGameFrameworkInitStateInterface@@UEBA?AVFName@@XZ
?GetForActor@UGameFrameworkComponentManager@@SAPEAV1@PEBVAActor@@_N@Z
?GetImplementerForFeature@UGameFrameworkComponentManager@@QEBAPEAVUObject@@PEAVAActor@@VFName@@UFGameplayTag@@@Z
?GetIndexForRegisteredDelegate@UGameFrameworkComponentManager@@AEBAHAEAV?$TArray@UFActorFeatureRegisteredDelegate@UGameFrameworkComponentManager@@V?$TSizedDefaultAllocator@$0CA@@@@@VFActorInitStateChangedBPDelegate@@@Z
?GetIndexForRegisteredDelegate@UGameFrameworkComponentManager@@AEBAHAEAV?$TArray@UFActorFeatureRegisteredDelegate@UGameFrameworkComponentManager@@V?$TSizedDefaultAllocator@$0CA@@@@@VFDelegateHandle@@@Z
?GetInitState@IGameFrameworkInitStateInterface@@UEBA?AUFGameplayTag@@XZ
?GetInitStateForFeature@UGameFrameworkComponentManager@@QEBA?AUFGameplayTag@@PEAVAActor@@VFName@@@Z
?GetOwningActor@IGameFrameworkInitStateInterface@@UEBAPEAVAActor@@XZ
?GetPlayerViewPoint@UControllerComponent@@QEBAXAEAU?$TVector@N@Math@UE@@AEAU?$TRotator@N@34@@Z
?GetPrivateStaticClass@UControllerComponent@@CAPEAVUClass@@XZ
?GetPrivateStaticClass@UGameFrameworkComponent@@CAPEAVUClass@@XZ
?GetPrivateStaticClass@UGameFrameworkComponentManager@@CAPEAVUClass@@XZ
?GetPrivateStaticClass@UGameFrameworkInitStateInterface@@CAPEAVUClass@@XZ
?GetPrivateStaticClass@UGameStateComponent@@CAPEAVUClass@@XZ
?GetPrivateStaticClass@UPawnComponent@@CAPEAVUClass@@XZ
?GetPrivateStaticClass@UPlayerStateComponent@@CAPEAVUClass@@XZ
?GetWorldTimerManager@UGameFrameworkComponent@@QEBAAEAVFTimerManager@@XZ
?HandleChangeInitState@IGameFrameworkInitStateInterface@@UEAAXPEAVUGameFrameworkComponentManager@@UFGameplayTag@@1@Z
?HandleMatchHasEnded@UGameStateComponent@@UEAAXXZ
?HandleMatchHasStarted@UGameStateComponent@@UEAAXXZ
?HasAuthority@UGameFrameworkComponent@@QEBA_NXZ
?HasFeatureReachedInitState@UGameFrameworkComponentManager@@QEBA_NPEAVAActor@@VFName@@UFGameplayTag@@@Z
?HasReachedInitState@IGameFrameworkInitStateInterface@@UEBA_NUFGameplayTag@@@Z
?HaveAllFeaturesReachedInitState@UGameFrameworkComponentManager@@QEBA_NPEAVAActor@@UFGameplayTag@@VFName@@@Z
?Initialize@UGameFrameworkComponentManager@@UEAAXAEAVFSubsystemCollectionBase@@@Z
?IsInitStateAfterOrEqual@UGameFrameworkComponentManager@@QEBA_NUFGameplayTag@@0@Z
?IsLocalController@UControllerComponent@@QEBA_NXZ
?IsValid@FComponentRequestHandle@@QEBA_NXZ
?NAME_ExtensionAdded@UGameFrameworkComponentManager@@2VFName@@A
?NAME_ExtensionRemoved@UGameFrameworkComponentManager@@2VFName@@A
?NAME_GameActorReady@UGameFrameworkComponentManager@@2VFName@@A
?NAME_ReceiverAdded@UGameFrameworkComponentManager@@2VFName@@A
?NAME_ReceiverRemoved@UGameFrameworkComponentManager@@2VFName@@A
?OnActorInitStateChanged@IGameFrameworkInitStateInterface@@UEAAXAEBUFActorInitStateChangedParams@@@Z
?PlayerTick@UControllerComponent@@UEAAXM@Z
?ProcessFeatureStateChange@UGameFrameworkComponentManager@@AEAAXPEAVAActor@@PEBUFActorFeatureState@1@@Z
?ReceivedPlayer@UControllerComponent@@UEAAXXZ
?RegisterAndCallForActorInitState@UGameFrameworkComponentManager@@QEAA?AVFDelegateHandle@@PEAVAActor@@VFName@@UFGameplayTag@@V?$TDelegate@$$A6AXAEBUFActorInitStateChangedParams@@@ZUFDefaultDelegateUserPolicy@@@@_N@Z
?RegisterAndCallForActorInitState@UGameFrameworkComponentManager@@QEAA_NPEAVAActor@@VFName@@UFGameplayTag@@VFActorInitStateChangedBPDelegate@@_N@Z
?RegisterAndCallForClassInitState@UGameFrameworkComponentManager@@QEAA?AVFDelegateHandle@@AEBV?$TSoftClassPtr@VAActor@@@@VFName@@UFGameplayTag@@V?$TDelegate@$$A6AXAEBUFActorInitStateChangedParams@@@ZUFDefaultDelegateUserPolicy@@@@_N@Z
?RegisterAndCallForClassInitState@UGameFrameworkComponentManager@@QEAA_NV?$TSoftClassPtr@VAActor@@@@VFName@@UFGameplayTag@@VFActorInitStateChangedBPDelegate@@_N@Z
?RegisterAndCallForInitStateChange@IGameFrameworkInitStateInterface@@UEAA_NUFGameplayTag@@VFActorInitStateChangedBPDelegate@@_N@Z
?RegisterFeatureImplementer@UGameFrameworkComponentManager@@QEAA_NPEAVAActor@@VFName@@PEAVUObject@@@Z
?RegisterInitState@UGameFrameworkComponentManager@@QEAAXUFGameplayTag@@_N0@Z
?RegisterInitStateFeature@IGameFrameworkInitStateInterface@@UEAAXXZ
?RemoveActorFeatureData@UGameFrameworkComponentManager@@QEAAXPEAVAActor@@@Z
?RemoveComponentRequest@UGameFrameworkComponentManager@@AEAAXAEBV?$TSoftClassPtr@VAActor@@@@V?$TSubclassOf@VUActorComponent@@@@@Z
?RemoveExtensionHandler@UGameFrameworkComponentManager@@AEAAXAEBV?$TSoftClassPtr@VAActor@@@@VFDelegateHandle@@@Z
?RemoveFeatureImplementer@UGameFrameworkComponentManager@@QEAAXPEAVAActor@@PEAVUObject@@@Z
?RemoveGameFrameworkComponentReceiver@UGameFrameworkComponentManager@@SAXPEAVAActor@@@Z
?RemoveReceiver@UGameFrameworkComponentManager@@QEAAXPEAVAActor@@@Z
?RemoveReceiverInternal@UGameFrameworkComponentManager@@AEAAXPEAVAActor@@@Z
?Reset@UPlayerStateComponent@@UEAAXXZ
?SendExtensionEvent@UGameFrameworkComponentManager@@QEAAXPEAVAActor@@VFName@@_N@Z
?SendExtensionEventInternal@UGameFrameworkComponentManager@@AEAAXPEAVAActor@@AEBVFName@@@Z
?SendGameFrameworkComponentExtensionEvent@UGameFrameworkComponentManager@@SAXPEAVAActor@@AEBVFName@@_N@Z
?StaticClass@UControllerComponent@@SAPEAVUClass@@XZ
?StaticClass@UGameFrameworkComponent@@SAPEAVUClass@@XZ
?StaticClass@UGameFrameworkComponentManager@@SAPEAVUClass@@XZ
?StaticClass@UGameStateComponent@@SAPEAVUClass@@XZ
?StaticClass@UPawnComponent@@SAPEAVUClass@@XZ
?StaticClass@UPlayerStateComponent@@SAPEAVUClass@@XZ
?StaticClassCastFlags@UControllerComponent@@SA?AW4EClassCastFlags@@XZ
?StaticClassCastFlags@UGameFrameworkComponent@@SA?AW4EClassCastFlags@@XZ
?StaticClassCastFlags@UGameFrameworkComponentManager@@SA?AW4EClassCastFlags@@XZ
?StaticClassCastFlags@UGameStateComponent@@SA?AW4EClassCastFlags@@XZ
?StaticClassCastFlags@UPawnComponent@@SA?AW4EClassCastFlags@@XZ
?StaticClassCastFlags@UPlayerStateComponent@@SA?AW4EClassCastFlags@@XZ
?StaticClassFlags@UControllerComponent@@2W4EClassFlags@@B
?StaticClassFlags@UGameFrameworkComponent@@2W4EClassFlags@@B
?StaticClassFlags@UGameFrameworkComponentManager@@2W4EClassFlags@@B
?StaticClassFlags@UGameStateComponent@@2W4EClassFlags@@B
?StaticClassFlags@UPawnComponent@@2W4EClassFlags@@B
?StaticClassFlags@UPlayerStateComponent@@2W4EClassFlags@@B
?StaticPackage@UControllerComponent@@SAPEB_WXZ
?StaticPackage@UGameFrameworkComponent@@SAPEB_WXZ
?StaticPackage@UGameFrameworkComponentManager@@SAPEB_WXZ
?StaticPackage@UGameStateComponent@@SAPEB_WXZ
?StaticPackage@UPawnComponent@@SAPEB_WXZ
?StaticPackage@UPlayerStateComponent@@SAPEB_WXZ
?StaticRegisterNativesUControllerComponent@UControllerComponent@@CAXXZ
?StaticRegisterNativesUGameFrameworkComponent@UGameFrameworkComponent@@CAXXZ
?StaticRegisterNativesUGameFrameworkComponentManager@UGameFrameworkComponentManager@@CAXXZ
?StaticRegisterNativesUGameStateComponent@UGameStateComponent@@CAXXZ
?StaticRegisterNativesUPawnComponent@UPawnComponent@@CAXXZ
?StaticRegisterNativesUPlayerStateComponent@UPlayerStateComponent@@CAXXZ
?StaticStruct@FActorInitStateChangedParams@@SAPEAVUScriptStruct@@XZ
?TryToChangeInitState@IGameFrameworkInitStateInterface@@UEAA_NUFGameplayTag@@@Z
?UnregisterActorInitStateDelegate@UGameFrameworkComponentManager@@QEAA_NPEAVAActor@@AEAVFDelegateHandle@@@Z
?UnregisterActorInitStateDelegate@UGameFrameworkComponentManager@@QEAA_NPEAVAActor@@VFActorInitStateChangedBPDelegate@@@Z
?UnregisterClassInitStateDelegate@UGameFrameworkComponentManager@@QEAA_NAEBV?$TSoftClassPtr@VAActor@@@@AEAVFDelegateHandle@@@Z
?UnregisterClassInitStateDelegate@UGameFrameworkComponentManager@@QEAA_NV?$TSoftClassPtr@VAActor@@@@VFActorInitStateChangedBPDelegate@@@Z
?UnregisterInitStateDelegate@IGameFrameworkInitStateInterface@@UEAA_NVFActorInitStateChangedBPDelegate@@@Z
?UnregisterInitStateFeature@IGameFrameworkInitStateInterface@@UEAAXXZ
?Z_Construct_UClass_UControllerComponent@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UControllerComponent_NoRegister@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UGameFrameworkComponent@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UGameFrameworkComponentManager@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UGameFrameworkComponentManager_NoRegister@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UGameFrameworkComponent_NoRegister@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UGameFrameworkInitStateInterface@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UGameFrameworkInitStateInterface_NoRegister@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UGameStateComponent@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UGameStateComponent_NoRegister@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UPawnComponent@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UPawnComponent_NoRegister@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UPlayerStateComponent@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UPlayerStateComponent_NoRegister@@YAPEAVUClass@@XZ
?Z_Construct_UDelegateFunction_ModularGameplay_ActorInitStateChangedBPDelegate__DelegateSignature@@YAPEAVUFunction@@XZ
?Z_Construct_UScriptStruct_FActorInitStateChangedParams@@YAPEAVUScriptStruct@@XZ
?__DefaultConstructor@UControllerComponent@@SAXAEBVFObjectInitializer@@@Z
?__DefaultConstructor@UGameFrameworkComponent@@SAXAEBVFObjectInitializer@@@Z
?__DefaultConstructor@UGameFrameworkComponentManager@@SAXAEBVFObjectInitializer@@@Z
?__DefaultConstructor@UGameStateComponent@@SAXAEBVFObjectInitializer@@@Z
?__DefaultConstructor@UPawnComponent@@SAXAEBVFObjectInitializer@@@Z
?__DefaultConstructor@UPlayerStateComponent@@SAXAEBVFObjectInitializer@@@Z
?__VTableCtorCaller@UControllerComponent@@SAPEAVUObject@@AEAVFVTableHelper@@@Z
?__VTableCtorCaller@UGameFrameworkComponent@@SAPEAVUObject@@AEAVFVTableHelper@@@Z
?__VTableCtorCaller@UGameFrameworkComponentManager@@SAPEAVUObject@@AEAVFVTableHelper@@@Z
?__VTableCtorCaller@UGameStateComponent@@SAPEAVUObject@@AEAVFVTableHelper@@@Z
?__VTableCtorCaller@UPawnComponent@@SAPEAVUObject@@AEAVFVTableHelper@@@Z
?__VTableCtorCaller@UPlayerStateComponent@@SAPEAVUObject@@AEAVFVTableHelper@@@Z
?_getUObject@IGameFrameworkInitStateInterface@@UEBAPEAVUObject@@XZ
?execAddReceiver@UGameFrameworkComponentManager@@SAXPEAVUObject@@AEAUFFrame@@QEAX@Z
?execGetFeatureName@IGameFrameworkInitStateInterface@@SAXPEAVUObject@@AEAUFFrame@@QEAX@Z
?execGetInitState@IGameFrameworkInitStateInterface@@SAXPEAVUObject@@AEAUFFrame@@QEAX@Z
?execHasReachedInitState@IGameFrameworkInitStateInterface@@SAXPEAVUObject@@AEAUFFrame@@QEAX@Z
?execRegisterAndCallForActorInitState@UGameFrameworkComponentManager@@SAXPEAVUObject@@AEAUFFrame@@QEAX@Z
?execRegisterAndCallForClassInitState@UGameFrameworkComponentManager@@SAXPEAVUObject@@AEAUFFrame@@QEAX@Z
?execRegisterAndCallForInitStateChange@IGameFrameworkInitStateInterface@@SAXPEAVUObject@@AEAUFFrame@@QEAX@Z
?execRemoveReceiver@UGameFrameworkComponentManager@@SAXPEAVUObject@@AEAUFFrame@@QEAX@Z
?execSendExtensionEvent@UGameFrameworkComponentManager@@SAXPEAVUObject@@AEAUFFrame@@QEAX@Z
?execUnregisterActorInitStateDelegate@UGameFrameworkComponentManager@@SAXPEAVUObject@@AEAUFFrame@@QEAX@Z
?execUnregisterClassInitStateDelegate@UGameFrameworkComponentManager@@SAXPEAVUObject@@AEAUFFrame@@QEAX@Z
?execUnregisterInitStateDelegate@IGameFrameworkInitStateInterface@@SAXPEAVUObject@@AEAUFFrame@@QEAX@Z
InitializeModule
Sections
.text Size: 130KB - Virtual size: 129KB
IMAGE_SCN_CNT_CODE
IMAGE_SCN_MEM_EXECUTE
IMAGE_SCN_MEM_READ
.uedbg Size: 6KB - Virtual size: 6KB
IMAGE_SCN_CNT_CODE
IMAGE_SCN_MEM_EXECUTE
IMAGE_SCN_MEM_READ
.rdata Size: 81KB - Virtual size: 81KB
IMAGE_SCN_CNT_INITIALIZED_DATA
IMAGE_SCN_MEM_READ
.data Size: 2KB - Virtual size: 4KB
IMAGE_SCN_CNT_INITIALIZED_DATA
IMAGE_SCN_MEM_READ
IMAGE_SCN_MEM_WRITE
.pdata Size: 9KB - Virtual size: 8KB
IMAGE_SCN_CNT_INITIALIZED_DATA
IMAGE_SCN_MEM_READ
.rsrc Size: 59KB - Virtual size: 58KB
IMAGE_SCN_CNT_INITIALIZED_DATA
IMAGE_SCN_MEM_READ
.reloc Size: 3KB - Virtual size: 3KB
IMAGE_SCN_CNT_INITIALIZED_DATA
IMAGE_SCN_MEM_DISCARDABLE
IMAGE_SCN_MEM_READ