FactoryServer-GeometryFramework.pdb
Static task
static1
Behavioral task
behavioral1
Sample
b3ea9f7d33f7bddb88dbb0fec219b2b0_NEIKI.dll
Resource
win7-20240221-en
Behavioral task
behavioral2
Sample
b3ea9f7d33f7bddb88dbb0fec219b2b0_NEIKI.dll
Resource
win10v2004-20240426-en
General
-
Target
b3ea9f7d33f7bddb88dbb0fec219b2b0_NEIKI
-
Size
703KB
-
MD5
b3ea9f7d33f7bddb88dbb0fec219b2b0
-
SHA1
eec3b4bf29ab220f53721facd59d26ba224b925f
-
SHA256
e7116aa59c68035407a07b2e32a074793a1fc2e0066eb0c053c1eab76c5933ec
-
SHA512
6ccf6ac2a4845b76d942bdd10293137d653242fd7513d3bade3a0feff72d55ece19b335822b6d22b93fbdce47e2b65922c99485c1b0ba43f2e2f29121ea0de26
-
SSDEEP
6144:PG8ZPiGXn1J0ONMl9xt7goeWohTa5cl4LjejN+KU0x4yxZ6GbdM9NC8EQGL/fMhI:PPX30ONi7mplAjgR38ZW7Jl
Malware Config
Signatures
-
Unsigned PE 1 IoCs
Checks for missing Authenticode signature.
resource b3ea9f7d33f7bddb88dbb0fec219b2b0_NEIKI
Files
-
b3ea9f7d33f7bddb88dbb0fec219b2b0_NEIKI.dll windows:6 windows x64 arch:x64
e4e5e273e4d8423242b4860e0bebef67
Headers
DLL Characteristics
IMAGE_DLLCHARACTERISTICS_HIGH_ENTROPY_VA
IMAGE_DLLCHARACTERISTICS_DYNAMIC_BASE
IMAGE_DLLCHARACTERISTICS_NX_COMPAT
File Characteristics
IMAGE_FILE_EXECUTABLE_IMAGE
IMAGE_FILE_LARGE_ADDRESS_AWARE
IMAGE_FILE_DLL
PDB Paths
Imports
factoryserver-core
?HandleAtomicsFailure@FWindowsPlatformAtomics@@KAXPEB_WZZ
?Free@FMemory@@SAXPEAX@Z
??0FName@@QEAA@PEB_WW4EFindName@@@Z
??0FName@@QEAA@PEBDW4EFindName@@@Z
??0FLogCategoryBase@@QEAA@AEBVFName@@W4Type@ELogVerbosity@@1@Z
??1FLogCategoryBase@@QEAA@XZ
?DoSetup@FThreadSafeStaticStatBase@@IEBAPEBUTStatIdData@@PEBDPEB_W001_N2W4Type@EStatDataType@@22W4EMemoryCounterRegion@FWindowsPlatformMemory@@@Z
?Singleton@IConsoleManager@@0PEAU1@EA
?GCoreObjectArrayForDebugVisualizers@@3PEAVFChunkedFixedUObjectArray@@EA
?GCoreComplexObjectPathDebug@@3PEAUFStoredObjectPathDebug@Private@CoreUObject@UE@@EA
?GCoreObjectHandlePackageDebug@@3PEAUFObjectHandlePackageDebugData@Private@CoreUObject@UE@@EA
?Strnicmp@FGenericPlatformStricmp@@SAHPEB_W0_K@Z
?BeginNamedEvent@FWindowsPlatformMisc@@SAXAEBUFColor@@PEBD@Z
?EndNamedEvent@FWindowsPlatformMisc@@SAXXZ
?NumberOfCoresIncludingHyperthreads@FWindowsPlatformMisc@@SAHXZ
?OutputEventType@FCpuProfilerTrace@@SAIPEBD0I@Z
?OutputEventType@FCpuProfilerTrace@@SAIPEB_WPEBDI@Z
?OutputBeginEvent@FCpuProfilerTrace@@SAXI@Z
?OutputBeginDynamicEvent@FCpuProfilerTrace@@SAXPEB_WPEBDI@Z
?OutputBeginDynamicEventWithId@FCpuProfilerTrace@@SAXVFName@@PEB_WPEBDI@Z
?OutputEndEvent@FCpuProfilerTrace@@SAXXZ
?CheckVerifyFailedImpl@FDebug@@SA_NPEBD0HPEAXPEB_WZZ
?CheckVerifyImpl@@YA_NAEA_N_NPEBDHPEAX2PEB_WZZ
?Log@FOutputDevice@@QEAAXPEB_W@Z
?LogfImpl@FOutputDevice@@AEAAXPEB_WZZ
?Malloc@FMemory@@SAPEAX_KI@Z
?Realloc@FMemory@@SAPEAXPEAX_KI@Z
?QuantizeSize@FMemory@@SA_K_KI@Z
?OnInvalidArrayNum@Private@Core@UE@@YAX_K@Z
?ResizeAllocation@ForAnyElementType@?$TSizedHeapAllocator@$0CA@UFMemory@@@@QEAAXHH_K@Z
?ResizeAllocation@ForAnyElementType@?$TSizedHeapAllocator@$0CA@UFMemory@@@@QEAAXHH_KI@Z
??0FArchiveState@@AEAA@XZ
??1FArchiveState@@EEAA@XZ
?SetError@FArchiveState@@QEAAXXZ
??6@YAAEAVFArchive@@AEAV0@AEAVFString@@@Z
?SerializeByteOrderSwapped@FArchive@@AEAAAEAV1@AEAI@Z
?GetUnderlyingArchive@FSlotBase@Private@StructuredArchive@UE@@QEBAAEAVFArchive@@XZ
??0FString@@QEAA@PEBD@Z
??0FString@@QEAA@PEB_W@Z
??0FString@@QEAA@HPEB_W@Z
?Reset@FString@@QEAAXH@Z
?PrintfImpl@FString@@CA?AV1@PEB_WZZ
?FromValidEName@FNameEntryId@@CA?AU1@W4EName@@@Z
?ToString@FName@@QEBA?AVFString@@XZ
?GetBlocks@FNameDebugVisualizer@@SAPEAPEAEXZ
?Command@FParse@@SA_NPEAPEB_WPEB_W_N@Z
??0FLinearColor@@QEAA@AEBU?$TVector4@M@Math@UE@@@Z
?ToFColorSRGB@FLinearColor@@QEBA?AUFColor@@XZ
?BasicLog@Private@Logging@UE@@YAXAEBUFLogCategoryBase@@PEBUFStaticBasicLogRecord@123@ZZ
?BasicFatalLog@Private@Logging@UE@@YAXAEBUFLogCategoryBase@@PEBUFStaticBasicLogRecord@123@ZZ
?GetCurrentTag@FTaskTagScope@@SA?AW4ETaskTag@@XZ
?IsInGameThread@@YA_NXZ
?IsInParallelGameThread@@YA_NXZ
?IsInRenderingThread@@YA_NXZ
?IsInActualRenderingThread@@YA_NXZ
?GenerateNewID@FDelegateHandle@@CA_KXZ
?StackWalkAndDump@FWindowsPlatformStackWalk@@SAXPEAD_KHPEAX@Z
?ThreadStackWalkAndDump@FWindowsPlatformStackWalk@@SAXPEAD_KHI@Z
?GetDestructionSentinelStackTls@FMRSWRecursiveAccessDetector@@CAAEAV?$TArray@PEAUFDestructionSentinel@FMRSWRecursiveAccessDetector@@V?$TSizedInlineAllocator@$03$0CA@V?$TSizedDefaultAllocator@$0CA@@@@@@@XZ
?GetReadersTls@FMRSWRecursiveAccessDetector@@CAAEAV?$TArray@UFReaderNum@FMRSWRecursiveAccessDetector@@V?$TSizedInlineAllocator@$03$0CA@V?$TSizedDefaultAllocator@$0CA@@@@@@@XZ
?Get@FThreadSingletonInitializer@@SAPEAVFTlsAutoCleanup@@V?$TFunctionRef@$$A6APEAVFTlsAutoCleanup@@XZ@@AEAI@Z
?GetSynchEventFromPool@FGenericPlatformProcess@@SAPEAVFEvent@@_N@Z
?ReturnSynchEventToPool@FGenericPlatformProcess@@SAXPEAVFEvent@@@Z
?SupportsMultithreading@FGenericPlatformProcess@@SA_NXZ
?DoTestCriticalStall@@YAXXZ
?LockFreeTagCounterHasOverflowed@@YAXXZ
?AllocLockFreeLink@FLockFreeLinkPolicy@@SAIXZ
?FreeLockFreeLink@FLockFreeLinkPolicy@@SAXI@Z
?MemoryTrace_GetActiveTag@@YAHXZ
??0FMemScope@@QEAA@W4ELLMTag@@_N@Z
??0FMemScope@@QEAA@AEBVFName@@_N@Z
??1FMemScope@@QEAA@XZ
?Construct@FLowLevelMemTracker@@SAAEAV1@XZ
?OnLowLevelAlloc@FLowLevelMemTracker@@QEAAXW4ELLMTracker@@PEBX_KW4ELLMTag@@W4ELLMAllocType@@_N@Z
?OnLowLevelFree@FLowLevelMemTracker@@QEAAXW4ELLMTracker@@PEBXW4ELLMAllocType@@_N@Z
?GetActiveTagData@FLowLevelMemTracker@@QEAAPEBVFTagData@LLMPrivate@UE@@W4ELLMTracker@@W4ELLMTagSet@@@Z
?Init@FLLMScope@@IEAAXVFName@@_NW4ELLMTagSet@@W4ELLMTracker@@1@Z
?Init@FLLMScope@@IEAAXW4ELLMTag@@_NW4ELLMTagSet@@W4ELLMTracker@@1@Z
?Destruct@FLLMScope@@IEAAXXZ
?Get@FThreadStatsPool@@SAAEAU1@XZ
?GetFromPool@FThreadStatsPool@@QEAAPEAVFThreadStats@@XZ
?Flush@FThreadStats@@QEAAX_N0@Z
?FlushRawStats@FThreadStats@@QEAAX_N0@Z
??0FEventRef@@QEAA@W4EEventMode@@@Z
??1FEventRef@@QEAA@XZ
?SaveStack@FMetadataTrace@@SAIXZ
??1FMetadataRestoreScope@@QEAA@XZ
?RestoreInheritedContext@FInheritedContextBase@UE@@QEAA?AVFInheritedContextScope@2@XZ
?AnsiMalloc@@YAPEAX_KI@Z
?AnsiFree@@YAXPEAX@Z
?MemoryTrace_MarkAllocAsHeap@@YAX_KIW4EMemoryTraceHeapAllocationFlags@@@Z
?MemoryTrace_UnmarkAllocAsHeap@@YAX_KI@Z
?MemoryTrace_Alloc@@YAX_K0II@Z
?MemoryTrace_Free@@YAX_KI@Z
?Get@FPageAllocator@@SAAEAV1@XZ
?Alloc@FPageAllocator@@QEAAPEAXXZ
?Free@FPageAllocator@@QEAAXPEAX@Z
?FreeChunks@FMemStackBase@@AEAAXPEAUFTaggedMemory@1@@Z
?GetTlsSlot@?$TThreadSingleton@VFMemStack@@@@CAAEAIXZ
??0FMemStack@@QEAA@XZ
??1FMemStack@@UEAA@XZ
?Malloc@FOsAllocator@@SAPEAX_KI@Z
?Free@FOsAllocator@@SAXPEAX_K@Z
?OnInvalidConcurrentLinearArrayAllocatorNum@Private@Core@UE@@YAXH_K@Z
?GetActiveTask@FTask@LowLevelTasks@@SAPEBV12@XZ
?NewGuid@FGuid@@SA?AU1@XZ
?Quaternion@?$TRotator@N@Math@UE@@QEBA?AU?$TQuat@N@23@XZ
??0FDateTime@@QEAA@HHHHHHH@Z
?Now@FDateTime@@SA?AU1@XZ
?UtcNow@FDateTime@@SA?AU1@XZ
?IsWorkerThread@FSchedulerTls@LowLevelTasks@@QEBA_NXZ
?LaunchInternal@FScheduler@LowLevelTasks@@AEAAXAEAVFTask@2@W4EQueuePreference@2@_N@Z
?SetupSingleton@IConsoleManager@@CAXXZ
?AccessGeneralShaderChangeCvars@FAutoConsoleObject@@SAAEAV?$TArray@PEBVFAutoConsoleObject@@V?$TSizedDefaultAllocator@$0CA@@@@@XZ
?AccessMobileShaderChangeCvars@FAutoConsoleObject@@SAAEAV?$TArray@PEBVFAutoConsoleObject@@V?$TSizedDefaultAllocator@$0CA@@@@@XZ
?AccessDesktopShaderChangeCvars@FAutoConsoleObject@@SAAEAV?$TArray@PEBVFAutoConsoleObject@@V?$TSizedDefaultAllocator@$0CA@@@@@XZ
?GenerateTaskId@TaskTrace@@YA_KXZ
?Launched@TaskTrace@@YAX_KPEB_W_NW4Type@ENamedThreads@@0@Z
?Scheduled@TaskTrace@@YAX_K@Z
?SubsequentAdded@TaskTrace@@YAX_K0@Z
?Started@TaskTrace@@YAX_K@Z
?Completed@TaskTrace@@YAX_K@Z
?Destroyed@TaskTrace@@YAX_K@Z
??0FTaskTimingEventScope@TaskTrace@@QEAA@_K@Z
??1FTaskTimingEventScope@TaskTrace@@QEAA@XZ
?Get@FTaskGraphInterface@@SAAEAV1@XZ
?Recycle@FGraphEvent@@CAXPEAV1@@Z
?ShouldUseThreadingForPerformance@FApp@@SA_NXZ
?IsForkedMultithreadInstance@FForkProcessHelper@@SA_NXZ
?CreateForkableThread@FForkProcessHelper@@SAPEAVFRunnableThread@@PEAVFRunnable@@PEB_WIW4EThreadPriority@@_KW4EThreadCreateFlags@@@Z
?Create@FRunnableThread@@SAPEAV1@PEAVFRunnable@@PEB_WIW4EThreadPriority@@_KW4EThreadCreateFlags@@@Z
?GetNext@FAsyncThreadIndex@@SAHXZ
?Encode@FBase64@@SA?AVFString@@AEBV?$TArray@EV?$TSizedDefaultAllocator@$0CA@@@@@W4EBase64Mode@@@Z
?Decode@FBase64@@SA_NAEBVFString@@AEAV?$TArray@EV?$TSizedDefaultAllocator@$0CA@@@@@W4EBase64Mode@@@Z
?PrintToLog@FChange@@UEAAXAEAVFFeedbackContext@@H@Z
?GetArchiveName@FArchiveState@@UEBA?AVFString@@XZ
?EngineNetVer@FArchiveState@@UEBAIXZ
?GameNetVer@FArchiveState@@UEBAIXZ
?GetCustomVersions@FArchiveState@@UEBAAEBVFCustomVersionContainer@@XZ
?SetCustomVersions@FArchiveState@@UEAAXAEBVFCustomVersionContainer@@@Z
?ResetCustomVersions@FArchiveState@@UEAAXXZ
?SetSerializedPropertyChain@FArchiveState@@UEAAXPEBUFArchiveSerializedPropertyChain@@PEAVFProperty@@@Z
?Reset@FArchiveState@@UEAAXXZ
?SetIsLoading@FArchiveState@@UEAAX_N@Z
?SetIsLoadingFromCookedPackage@FArchiveState@@UEAAX_N@Z
?SetIsSaving@FArchiveState@@UEAAX_N@Z
?SetIsTransacting@FArchiveState@@UEAAX_N@Z
?SetIsTextFormat@FArchiveState@@UEAAX_N@Z
?SetWantBinaryPropertySerialization@FArchiveState@@UEAAX_N@Z
?SetUseUnversionedPropertySerialization@FArchiveState@@UEAAX_N@Z
?SetForceUnicode@FArchiveState@@UEAAX_N@Z
?SetIsPersistent@FArchiveState@@UEAAX_N@Z
?SetUEVer@FArchiveState@@UEAAXUFPackageFileVersion@@@Z
?SetLicenseeUEVer@FArchiveState@@UEAAXH@Z
?SetEngineVer@FArchiveState@@UEAAXAEBVFEngineVersionBase@@@Z
?SetEngineNetVer@FArchiveState@@UEAAXI@Z
?SetGameNetVer@FArchiveState@@UEAAXI@Z
??6FArchive@@UEAAAEAV0@AEAUFWeakObjectPtr@@@Z
??6FArchive@@UEAAAEAV0@AEAUFSoftObjectPath@@@Z
??6FArchive@@UEAAAEAV0@AEAUFSoftObjectPtr@@@Z
??6FArchive@@UEAAAEAV0@AEAUFObjectPtr@@@Z
??6FArchive@@UEAAAEAV0@AEAUFLazyObjectPtr@@@Z
??6FArchive@@UEAAAEAV0@AEAVFText@@@Z
?SerializeIntPacked@FArchive@@UEAAXAEAI@Z
?SerializeIntPacked64@FArchive@@UEAAXAEA_K@Z
?PushSerializedProperty@FArchive@@UEAAXPEAVFProperty@@_N@Z
?PopSerializedProperty@FArchive@@UEAAXPEAVFProperty@@_N@Z
?UsingCustomVersion@FArchive@@UEAAXAEBUFGuid@@@Z
?CpuChannel@@3AEAVFChannel@Trace@UE@@EA
?sRGBToLinearTable@FLinearColor@@2PAMA
?White@FLinearColor@@2U1@B
?White@FColor@@2U1@B
?Red@FColor@@2U1@B
?LogSerialization@@3UFLogCategoryLogSerialization@@A
?GCycleStatsShouldEmitNamedEvents@@3HA
?GShouldEmitVerboseNamedEvents@@3_NA
?SecondsPerCycle@FGenericPlatformTime@@1NA
?GTestCriticalStalls@@3HA
?LinkAllocator@FLockFreeLinkPolicy@@2V?$TLockFreeAllocOnceIndexedAllocator@UFIndexedLockFreeLink@@$0EAAAAAA@$0EAAA@@@A
?TrackerInstance@FLowLevelMemTracker@@0PEAV1@EA
?bIsDisabled@FLowLevelMemTracker@@2_NA
?TlsSlot@FThreadStats@@0IA
?bPrimaryEnable@FThreadStats@@0_NA
?bPrimaryDisableForever@FThreadStats@@0_NA
?bIsRawStatsActive@FThreadStats@@0_NA
?GThreadPool@@3PEAVFQueuedThreadPool@@EA
?ZeroVector@?$TVector2@M@Math@UE@@2U123@B
?ZeroVector@?$TVector2@N@Math@UE@@2U123@B
?OneVector@?$TVector@M@Math@UE@@2U123@B
?YAxisVector@?$TVector@M@Math@UE@@2U123@B
?ZeroVector@?$TVector@N@Math@UE@@2U123@B
?OneVector@?$TVector@N@Math@UE@@2U123@B
?XAxisVector@?$TVector@N@Math@UE@@2U123@B
?Singleton@FScheduler@LowLevelTasks@@0V12@A
?StatPtr_STAT_ParallelFor@@3U?$FThreadSafeStaticStat@UFStat_STAT_ParallelFor@@@@A
?RenderThread@FRenderThreadStatics@ENamedThreads@@0V?$TAtomic@W4Type@ENamedThreads@@@@A
?RenderThread_Local@FRenderThreadStatics@ENamedThreads@@0V?$TAtomic@W4Type@ENamedThreads@@@@A
?GParallelForBackgroundYieldingTimeoutMs@@3HA
?StatPtr_STAT_TaskGraph_OtherTasks@@3U?$FThreadSafeStaticStat@UFStat_STAT_TaskGraph_OtherTasks@@@@A
?OnPostEngineInit@FCoreDelegates@@2V?$TMulticastDelegate@$$A6AXXZUFDefaultDelegateUserPolicy@@@@A
?GUID@FUE5ReleaseStreamObjectVersion@@2UFGuid@@B
?GUID@FUE5MainStreamObjectVersion@@2UFGuid@@B
?SpcArray@?$TCStringSpcHelper@_W@@2QB_WB
factoryserver-coreuobject
?GetTransientPackage@@YAPEAVUPackage@@XZ
?StaticConstructObject_Internal@@YAPEAVUObject@@AEBUFStaticConstructObjectParameters@@@Z
?StaticAllocateObject@@YAPEAVUObject@@PEBVUClass@@PEAV1@VFName@@W4EObjectFlags@@W4EInternalObjectFlags@@_NPEA_NPEAVUPackage@@@Z
?AssertIfInConstructor@FObjectInitializer@@SAXPEAVUObject@@PEB_W@Z
?Get@FObjectInitializer@@SAAEAV1@XZ
??0FStaticConstructObjectParameters@@QEAA@PEBVUClass@@@Z
?ConstructUFunction@UECodeGen_Private@@YAXPEAPEAVUFunction@@AEBUFFunctionParams@1@@Z
?ConstructUEnum@UECodeGen_Private@@YAXAEAPEAVUEnum@@AEBUFEnumParams@1@@Z
?ConstructUScriptStruct@UECodeGen_Private@@YAXAEAPEAVUScriptStruct@@AEBUFStructParams@1@@Z
?ConstructUPackage@UECodeGen_Private@@YAXAEAPEAVUPackage@@AEBUFPackageParams@1@@Z
?ConstructUClass@UECodeGen_Private@@YAXAEAPEAVUClass@@AEBUFClassParams@1@@Z
??1UObjectBase@@UEAA@XZ
?GetStaticStruct@@YAPEAVUScriptStruct@@P6APEAV1@XZPEAVUObject@@PEB_W@Z
?GetStaticEnum@@YAPEAVUEnum@@P6APEAV1@XZPEAVUObject@@PEB_W@Z
?RegisterCompiledInInfo@@YAXP6APEAVUPackage@@XZPEB_WAEAU?$TRegistrationInfo@VUPackage@@UFPackageReloadVersionInfo@@@@AEBUFPackageReloadVersionInfo@@@Z
?RegisterCompiledInInfo@@YAXPEB_WPEBUFClassRegisterCompiledInInfo@@_KPEBUFStructRegisterCompiledInInfo@@2PEBUFEnumRegisterCompiledInInfo@@2@Z
?GetFullName@UObjectBaseUtility@@QEBA?AVFString@@PEBVUObject@@W4EObjectFullNameFlags@@@Z
?IsTemplate@UObjectBaseUtility@@QEBA_NW4EObjectFlags@@@Z
?GetInterfaceAddress@UObjectBaseUtility@@QEAAPEAXPEAVUClass@@@Z
?GetLinkerCustomVersion@UObjectBaseUtility@@QEBAHUFGuid@@@Z
?GetPrivateStaticClass@UObject@@CAPEAVUClass@@XZ
??0UObject@@QEAA@AEBVFObjectInitializer@@@Z
??0UObject@@QEAA@AEAVFVTableHelper@@@Z
?CreateDefaultSubobject@UObject@@QEAAPEAV1@VFName@@PEAVUClass@@1_N2@Z
?Serialize@UObject@@UEAAXAEAVFArchive@@@Z
?AddReferencedObjects@UObject@@SAXPEAV1@AEAVFReferenceCollector@@@Z
?FindFunction@UObject@@QEBAPEAVUFunction@@VFName@@@Z
?FindFunctionChecked@UObject@@QEBAPEAVUFunction@@VFName@@@Z
?CallFunctionByNameWithArguments@UObject@@QEAA_NPEB_WAEAVFOutputDevice@@PEAV1@_N@Z
?RegisterFunctions@FNativeFunctionRegistrar@@SAXPEAVUClass@@PEBUFNameNativePtrPair@@H@Z
??0FGCScopeGuard@@QEAA@XZ
??1FGCScopeGuard@@QEAA@XZ
??4FWeakObjectPtr@@QEAAXPEBVUObject@@@Z
?Get@FWeakObjectPtr@@QEBAPEAVUObject@@_N@Z
?Get@FWeakObjectPtr@@QEBAPEAVUObject@@XZ
?IsValid@FWeakObjectPtr@@QEBA_NXZ
?GetPrivateStaticClassBody@@YAXPEB_W0AEAPEAVUClass@@P6AXXZIIW4EClassFlags@@W4EClassCastFlags@@0P6AXAEBVFObjectInitializer@@@ZP6APEAVUObject@@AEAVFVTableHelper@@@Z$$QEAUFUObjectCppClassStaticFunctions@@P6APEAV1@XZP6APEAV1@XZ@Z
?CastLogError@@YAXPEB_W0@Z
?ResolveObject@FSoftObjectPath@@QEBAPEAVUObject@@XZ
?GetOrCreateIDForObject@FSoftObjectPath@@SA?AU1@PEBVUObject@@@Z
?StaticClass@FIntProperty@@SAPEAVFFieldClass@@XZ
?StaticClass@FBoolProperty@@SAPEAVFFieldClass@@XZ
?StaticClass@FObjectPropertyBase@@SAPEAVFFieldClass@@XZ
?StaticClass@FStructProperty@@SAPEAVFFieldClass@@XZ
?StaticClass@FEnumProperty@@SAPEAVFFieldClass@@XZ
?GetPrivateStaticClass@UInterface@@CAPEAVUClass@@XZ
??0UInterface@@QEAA@AEAVFVTableHelper@@@Z
?Step@FFrame@@QEAAXPEAVUObject@@QEAX@Z
?StepExplicitProperty@FFrame@@QEAAXQEAXPEAVFProperty@@@Z
?Z_Construct_UClass_UInterface@@YAPEAVUClass@@XZ
?Z_Construct_UScriptStruct_FColor@@YAPEAVUScriptStruct@@XZ
?Z_Construct_UScriptStruct_FLinearColor@@YAPEAVUScriptStruct@@XZ
?Z_Construct_UClass_UObject@@YAPEAVUClass@@XZ
?DeferredRegister@UObjectBase@@MEAAXPEAVUClass@@PEB_W1@Z
?GetFNameForStatID@UObjectBase@@UEBA?AVFName@@XZ
?CanBeInCluster@UObjectBaseUtility@@UEBA_NXZ
?CreateCluster@UObjectBaseUtility@@UEAAXXZ
?PostInitProperties@UObject@@UEAAXXZ
?PostReinitProperties@UObject@@UEAAXXZ
?PreSaveRoot@UObject@@UEAAXVFObjectPreSaveRootContext@@@Z
?PreSaveRoot@UObject@@UEAA_NPEB_W@Z
?PostSaveRoot@UObject@@UEAAXVFObjectPostSaveRootContext@@@Z
?PostSaveRoot@UObject@@UEAAX_N@Z
?PreSave@UObject@@UEAAXVFObjectPreSaveContext@@@Z
?PreSave@UObject@@UEAAXPEBVITargetPlatform@@@Z
?PostLoad@UObject@@UEAAXXZ
?PostLoadSubobjects@UObject@@UEAAXPEAUFObjectInstancingGraph@@@Z
?BeginDestroy@UObject@@UEAAXXZ
?FinishDestroy@UObject@@UEAAXXZ
?Serialize@UObject@@UEAAXVFStructuredArchiveRecord@@@Z
?NeedsLoadForClient@UObject@@UEBA_NXZ
?NeedsLoadForServer@UObject@@UEBA_NXZ
?NeedsLoadForTargetPlatform@UObject@@UEBA_NPEBVITargetPlatform@@@Z
?IsDestructionThreadSafe@UObject@@UEBA_NXZ
?GetPreloadDependencies@UObject@@UEAAXAEAV?$TArray@PEAVUObject@@V?$TSizedDefaultAllocator@$0CA@@@@@@Z
?Rename@UObject@@UEAA_NPEB_WPEAV1@I@Z
?GetWorld@UObject@@UEBAPEAVUWorld@@XZ
?GetResourceSizeEx@UObject@@UEAAXAEAUFResourceSizeEx@@@Z
?GetAssetRegistryTags@UObject@@UEBAXAEAV?$TArray@UFAssetRegistryTag@UObject@@V?$TSizedDefaultAllocator@$0CA@@@@@@Z
?IsAsset@UObject@@UEBA_NXZ
?GetPrimaryAssetId@UObject@@UEBA?AUFPrimaryAssetId@@XZ
?IsLocalizedResource@UObject@@UEBA_NXZ
?IsSafeForRootSet@UObject@@UEBA_NXZ
?TagSubobjects@UObject@@UEAAXW4EObjectFlags@@@Z
?GetLifetimeReplicatedProps@UObject@@UEBAXAEAV?$TArray@VFLifetimeProperty@@V?$TSizedDefaultAllocator@$0CA@@@@@@Z
?GetReplicatedCustomConditionState@UObject@@UEBAXAEAVFCustomPropertyConditionState@@@Z
?RegisterReplicationFragments@UObject@@UEAAXAEAVFFragmentRegistrationContext@Net@UE@@W4EFragmentRegistrationFlags@34@@Z
?IsNameStableForNetworking@UObject@@UEBA_NXZ
?IsFullNameStableForNetworking@UObject@@UEBA_NXZ
?IsSupportedForNetworking@UObject@@UEBA_NXZ
?PreNetReceive@UObject@@UEAAXXZ
?PostNetReceive@UObject@@UEAAXXZ
?PreDestroyFromReplication@UObject@@UEAAXXZ
?BuildSubobjectMapping@UObject@@UEBAXPEAV1@AEAV?$TMap@PEAVUObject@@PEAV1@VFDefaultSetAllocator@@U?$TDefaultMapHashableKeyFuncs@PEAVUObject@@PEAV1@$0A@@@@@@Z
?ProcessEvent@UObject@@UEAAXPEAVUFunction@@PEAX@Z
?CheckDefaultSubobjectsInternal@UObject@@MEBA_NXZ
factoryserver-engine
?GetWorld_Uncached@UActorComponent@@AEBAPEAVUWorld@@XZ
?MarkRenderStateDirty@UActorComponent@@QEAAXXZ
?MarkRenderTransformDirty@UActorComponent@@QEAAXXZ
?RecreatePhysicsState@UActorComponent@@QEAAXXZ
?AddReferencedObjects@UActorComponent@@SAXPEAVUObject@@AEAVFReferenceCollector@@@Z
?ReregisterComponent@UActorComponent@@QEAAXXZ
?ReceiveAsyncPhysicsTick@UActorComponent@@QEAAXMM@Z
?GetLocalBounds@USceneComponent@@QEBA?AU?$TBoxSphereBounds@NN@Math@UE@@XZ
?UpdateComponentToWorldWithParent@USceneComponent@@AEAAXPEAV1@VFName@@W4EUpdateTransformFlags@@AEBU?$TQuat@N@Math@UE@@W4ETeleportType@@@Z
?GetPrivateStaticClass@AActor@@CAPEAVUClass@@XZ
??0AActor@@QEAA@AEAVFVTableHelper@@@Z
??1AActor@@UEAA@XZ
??0AActor@@QEAA@AEBVFObjectInitializer@@@Z
?ReceiveAsyncPhysicsTick@AActor@@QEAAXMM@Z
?AddReferencedObjects@AActor@@SAXPEAVUObject@@AEAVFReferenceCollector@@@Z
?SetRootComponent@AActor@@QEAA_NPEAVUSceneComponent@@@Z
?SetCollisionProfileName@FBodyInstance@@QEAAXVFName@@@Z
?SetGenerateOverlapEvents@UPrimitiveComponent@@QEAAX_N@Z
?SetCastShadow@UPrimitiveComponent@@QEAAX_N@Z
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?SendRenderDebugPhysics@UPrimitiveComponent@@UEAAXPEAVFPrimitiveSceneProxy@@@Z
?IsShown@UPrimitiveComponent@@UEBA_NAEBUFEngineShowFlags@@@Z
?GetComponentTransformFromBodyInstance@UPrimitiveComponent@@UEAA?AU?$TTransform@N@Math@UE@@PEAUFBodyInstance@@@Z
?GetWeldedBodies@UPrimitiveComponent@@UEAAXAEAV?$TArray@PEAUFBodyInstance@@V?$TSizedDefaultAllocator@$0CA@@@@@AEAV?$TArray@VFName@@V?$TSizedDefaultAllocator@$0CA@@@@@_N@Z
?UnWeldChildren@UPrimitiveComponent@@UEAAXXZ
?UnWeldFromParent@UPrimitiveComponent@@UEAAXXZ
?WeldToImplementation@UPrimitiveComponent@@UEAA_NPEAVUSceneComponent@@VFName@@_N@Z
?WeldTo@UPrimitiveComponent@@UEAAXPEAVUSceneComponent@@VFName@@@Z
?ReceiveComponentDamage@UPrimitiveComponent@@UEAAXMAEBUFDamageEvent@@PEAVAController@@PEAVAActor@@@Z
?GetSquaredDistanceToCollision@UPrimitiveComponent@@UEBA_NAEBU?$TVector@N@Math@UE@@AEAMAEAU234@@Z
?GetBodyInstance@UPrimitiveComponent@@UEBAPEAUFBodyInstance@@VFName@@_NH@Z
?GetRenderMatrix@UPrimitiveComponent@@UEBA?AU?$TMatrix@N@Math@UE@@XZ
?GetUsedTextures@UPrimitiveComponent@@UEAAXAEAV?$TArray@PEAVUTexture@@V?$TSizedDefaultAllocator@$0CA@@@@@W4Type@EMaterialQualityLevel@@@Z
?BuildTextureStreamingDataImpl@UPrimitiveComponent@@UEAA_NW4ETextureStreamingBuildType@@W4Type@EMaterialQualityLevel@@W43ERHIFeatureLevel@@AEAV?$TSet@UFGuid@@U?$DefaultKeyFuncs@UFGuid@@$0A@@@VFDefaultSetAllocator@@@@AEA_N@Z
?GetStreamingRenderAssetInfo@UPrimitiveComponent@@UEBAXAEAVFStreamingTextureLevelContext@@AEAV?$TArray@UFStreamingRenderAssetPrimitiveInfo@@V?$TSizedDefaultAllocator@$0CA@@@@@@Z
?GetLightAndShadowMapMemoryUsage@UPrimitiveComponent@@UEBAXAEAH0@Z
?GetLightMapResolution@UPrimitiveComponent@@UEBA_NAEAH0@Z
?UsesOnlyUnlitMaterials@UPrimitiveComponent@@UEBA_NXZ
?ShouldRenderSelected@UPrimitiveComponent@@UEBA_NXZ
?SetCollisionObjectType@UPrimitiveComponent@@UEAAXW4ECollisionChannel@@@Z
?SetCollisionEnabled@UPrimitiveComponent@@UEAAXW4Type@ECollisionEnabled@@@Z
?SetNotifyRigidBodyCollision@UPrimitiveComponent@@UEAAX_N@Z
?WakeRigidBody@UPrimitiveComponent@@UEAAXVFName@@@Z
?SetPhysicsAngularVelocityInRadians@UPrimitiveComponent@@UEAAXU?$TVector@N@Math@UE@@_NVFName@@@Z
?SetAllPhysicsLinearVelocity@UPrimitiveComponent@@UEAAXU?$TVector@N@Math@UE@@_N@Z
?SetPhysicsLinearVelocity@UPrimitiveComponent@@UEAAXU?$TVector@N@Math@UE@@_NVFName@@@Z
?AddTorqueInRadians@UPrimitiveComponent@@UEAAXU?$TVector@N@Math@UE@@VFName@@_N@Z
?AddRadialForce@UPrimitiveComponent@@UEAAXU?$TVector@N@Math@UE@@MMW4ERadialImpulseFalloff@@_N@Z
?AddForceAtLocationLocal@UPrimitiveComponent@@UEAAXU?$TVector@N@Math@UE@@0VFName@@@Z
?AddForceAtLocation@UPrimitiveComponent@@UEAAXU?$TVector@N@Math@UE@@0VFName@@@Z
?AddForce@UPrimitiveComponent@@UEAAXU?$TVector@N@Math@UE@@VFName@@_N@Z
?AddRadialImpulse@UPrimitiveComponent@@UEAAXU?$TVector@N@Math@UE@@MMW4ERadialImpulseFalloff@@_N@Z
?AddVelocityChangeImpulseAtLocation@UPrimitiveComponent@@UEAAXU?$TVector@N@Math@UE@@0VFName@@@Z
?AddImpulseAtLocation@UPrimitiveComponent@@UEAAXU?$TVector@N@Math@UE@@0VFName@@@Z
?AddAngularImpulseInRadians@UPrimitiveComponent@@UEAAXU?$TVector@N@Math@UE@@VFName@@_N@Z
?AddImpulse@UPrimitiveComponent@@UEAAXU?$TVector@N@Math@UE@@VFName@@_N@Z
?SetConstraintMode@UPrimitiveComponent@@UEAAXW4Type@EDOFMode@@@Z
?CanEditSimulatePhysics@UPrimitiveComponent@@UEAA_NXZ
?SetSimulatePhysics@UPrimitiveComponent@@UEAAX_N@Z
?SetWalkableSlopeOverride@UPrimitiveComponent@@UEAAXAEBUFWalkableSlopeOverride@@@Z
?GetMaterialFromCollisionFaceIndex@UPrimitiveComponent@@UEBAPEAVUMaterialInterface@@HAEAH@Z
?CreateDynamicMaterialInstance@UPrimitiveComponent@@UEAAPEAVUMaterialInstanceDynamic@@HPEAVUMaterialInterface@@VFName@@@Z
?CreateAndSetMaterialInstanceDynamicFromMaterial@UPrimitiveComponent@@UEAAPEAVUMaterialInstanceDynamic@@HPEAVUMaterialInterface@@@Z
?CreateAndSetMaterialInstanceDynamic@UPrimitiveComponent@@UEAAPEAVUMaterialInstanceDynamic@@H@Z
?SetMaterialByName@UMeshComponent@@UEAAXVFName@@PEAVUMaterialInterface@@@Z
?ComponentOverlapMultiImpl@UPrimitiveComponent@@MEBA_NAEAV?$TArray@UFOverlapResult@@V?$TSizedDefaultAllocator@$0CA@@@@@PEBVUWorld@@AEBU?$TVector@N@Math@UE@@AEBU?$TQuat@N@56@W4ECollisionChannel@@AEBUFComponentQueryParams@@AEBUFCollisionObjectQueryParams@@@Z
?PrecachePSOs@UPrimitiveComponent@@UEAAXXZ
?SetupPrecachePSOParams@UPrimitiveComponent@@UEAAXAEAUFPSOPrecacheParams@@@Z
?AreAllCollideableDescendantsRelative@UPrimitiveComponent@@MEBA_N_N@Z
?GetPlacementExtent@USceneComponent@@UEBA?AU?$TBoxSphereBounds@NN@Math@UE@@XZ
?GetCollisionObjectType@UPrimitiveComponent@@UEBA?AW4ECollisionChannel@@XZ
?GetCollisionResponseToChannel@UPrimitiveComponent@@UEBA?AW4ECollisionResponse@@W4ECollisionChannel@@@Z
?GetCollisionEnabled@UPrimitiveComponent@@UEBA?AW4Type@ECollisionEnabled@@XZ
?IsWorldGeometry@UPrimitiveComponent@@UEBA_NXZ
?IsVisibleInEditor@USceneComponent@@UEBA_NXZ
?GetCollisionResponseToChannels@UPrimitiveComponent@@UEBAAEBUFCollisionResponseContainer@@XZ
?UpdatePhysicsVolume@UPrimitiveComponent@@UEAAX_N@Z
?CalcBoundingCylinder@USceneComponent@@UEBAXAEAM0@Z
?CalcBounds@USceneComponent@@UEBA?AU?$TBoxSphereBounds@NN@Math@UE@@AEBU?$TTransform@N@34@@Z
?OnAttachmentChanged@UPrimitiveComponent@@UEAAXXZ
?MoveComponentImpl@UPrimitiveComponent@@UEAA_NAEBU?$TVector@N@Math@UE@@AEBU?$TQuat@N@34@_NPEAUFHitResult@@W4EMoveComponentFlags@@W4ETeleportType@@@Z
?UpdateOverlapsImpl@UPrimitiveComponent@@UEAA_NPEBV?$TArrayView@$$CBUFOverlapInfo@@H@@_N0@Z
?OnUpdateTransform@UPrimitiveComponent@@UEAAXW4EUpdateTransformFlags@@W4ETeleportType@@@Z
?OnHiddenInGameChanged@USceneComponent@@MEAAXXZ
?OnVisibilityChanged@USceneComponent@@MEAAXXZ
?IsVisible@USceneComponent@@UEBA_NXZ
?GetComponentVelocity@UPrimitiveComponent@@UEBA?AU?$TVector@N@Math@UE@@XZ
?QuerySupportedSockets@USceneComponent@@UEBAXAEAV?$TArray@UFComponentSocketDescription@@V?$TSizedDefaultAllocator@$0CA@@@@@@Z
?HasAnySockets@USceneComponent@@UEBA_NXZ
?DoesSocketExist@USceneComponent@@UEBA_NVFName@@@Z
?GetSocketQuaternion@USceneComponent@@UEBA?AU?$TQuat@N@Math@UE@@VFName@@@Z
?GetSocketRotation@USceneComponent@@UEBA?AU?$TRotator@N@Math@UE@@VFName@@@Z
?GetSocketLocation@USceneComponent@@UEBA?AU?$TVector@N@Math@UE@@VFName@@@Z
?GetSocketTransform@USceneComponent@@UEBA?AU?$TTransform@N@Math@UE@@VFName@@W4ERelativeTransformSpace@@@Z
?DetachFromComponent@USceneComponent@@UEAAXAEBUFDetachmentTransformRules@@@Z
?DetachFromParent@USceneComponent@@UEAAX_N0@Z
?IsAnySimulatingPhysics@USceneComponent@@UEBA_NXZ
?IsSimulatingPhysics@UPrimitiveComponent@@UEBA_NVFName@@@Z
?ApplyWorldOffset@USceneComponent@@UEAAXAEBU?$TVector@N@Math@UE@@_N@Z
?RemoveTickPrerequisiteComponent@UActorComponent@@UEAAXPEAV1@@Z
?RemoveTickPrerequisiteActor@UActorComponent@@UEAAXPEAVAActor@@@Z
?AddTickPrerequisiteComponent@UActorComponent@@UEAAXPEAV1@@Z
?AddTickPrerequisiteActor@UActorComponent@@UEAAXPEAVAActor@@@Z
?OnComponentDestroyed@UPrimitiveComponent@@UEAAX_N@Z
?OnComponentCreated@UActorComponent@@UEAAXXZ
?DestroyComponent@USceneComponent@@UEAAX_N@Z
?PostApplyToComponent@UActorComponent@@UEAAXXZ
?GetComponentInstanceData@UPrimitiveComponent@@UEBA?AV?$TStructOnScope@UFActorComponentInstanceData@@@@XZ
?GetReadableName@UActorComponent@@UEBA?AVFString@@XZ
?OnActorEnableCollisionChanged@UPrimitiveComponent@@UEAAXXZ
?RequiresPreEndOfFrameSync@UActorComponent@@UEBA_NXZ
?RequiresGameThreadEndOfFrameRecreate@UActorComponent@@UEBA_NXZ
?RequiresGameThreadEndOfFrameUpdates@UActorComponent@@UEBA_NXZ
?InvalidateLightingCacheDetailed@UPrimitiveComponent@@UEAAX_N0@Z
?IsComponentTickEnabled@UActorComponent@@UEBA_NXZ
?SetComponentTickEnabledAsync@UActorComponent@@UEAAX_N@Z
?SetComponentTickEnabled@UActorComponent@@UEAAX_N@Z
?TickComponent@UActorComponent@@UEAAXMW4ELevelTick@@PEAUFActorComponentTickFunction@@@Z
?UninitializeComponent@UActorComponent@@UEAAXXZ
?EndPlay@USceneComponent@@UEAAXW4Type@EEndPlayReason@@@Z
?BeginPlay@UPrimitiveComponent@@UEAAXXZ
?ReadyForReplication@UActorComponent@@UEAAXXZ
?InitializeComponent@UActorComponent@@UEAAXXZ
?RegisterComponentTickFunctions@UActorComponent@@MEAAX_N@Z
?HasValidPhysicsState@UPrimitiveComponent@@UEBA_NXZ
?ShouldCreatePhysicsState@UPrimitiveComponent@@UEBA_NXZ
?OnDestroyPhysicsState@UPrimitiveComponent@@UEAAXXZ
?OnCreatePhysicsState@UPrimitiveComponent@@UEAAXXZ
?DestroyRenderState_Concurrent@UPrimitiveComponent@@UEAAXXZ
?SendRenderInstanceData_Concurrent@UActorComponent@@MEAAXXZ
?SendRenderDynamicData_Concurrent@UActorComponent@@MEAAXXZ
?SendRenderTransform_Concurrent@UPrimitiveComponent@@UEAAXXZ
?CreateRenderState_Concurrent@UPrimitiveComponent@@UEAAXPEAVFRegisterComponentContext@@@Z
?OnUnregister@UPrimitiveComponent@@UEAAXXZ
?OnRegister@UPrimitiveComponent@@UEAAXXZ
?ShouldActivate@UActorComponent@@MEBA_NXZ
?EndReplication@UActorComponent@@UEAAXXZ
?BeginReplication@UActorComponent@@UEAAXXZ
?GetComponentClassCanReplicate@UActorComponent@@UEBA_NXZ
?ReplicateSubobjects@UActorComponent@@UEAA_NPEAVUActorChannel@@PEAVFOutBunch@@PEAUFReplicationFlags@@@Z
?SetAutoActivate@UActorComponent@@UEAAX_N@Z
?ToggleActive@UActorComponent@@UEAAXXZ
?SetActive@UActorComponent@@UEAAX_N0@Z
?Deactivate@UActorComponent@@UEAAXXZ
?Activate@UActorComponent@@UEAAX_N@Z
?OnRep_IsActive@UActorComponent@@UEAAXXZ
?ValidateGeneratedRepEnums@USceneComponent@@UEBAXAEBV?$TArray@UFRepRecord@@V?$TSizedDefaultAllocator@$0CA@@@@@@Z
?CallRemoteFunction@UActorComponent@@UEAA_NPEAVUFunction@@PEAXPEAUFOutParmRec@@PEAUFFrame@@@Z
?GetFunctionCallspace@UActorComponent@@UEAAHPEAVUFunction@@PEAUFFrame@@@Z
?PostRepNotifies@USceneComponent@@UEAAXXZ
?PostNetReceive@USceneComponent@@UEAAXXZ
?PreNetReceive@USceneComponent@@UEAAXXZ
?IsSupportedForNetworking@UActorComponent@@UEBA_NXZ
?IsNameStableForNetworking@UActorComponent@@UEBA_NXZ
?RegisterReplicationFragments@UActorComponent@@UEAAXAEAVFFragmentRegistrationContext@Net@UE@@W4EFragmentRegistrationFlags@34@@Z
?GetLifetimeReplicatedProps@USceneComponent@@UEBAXAEAV?$TArray@VFLifetimeProperty@@V?$TSizedDefaultAllocator@$0CA@@@@@@Z
?GetResourceSizeEx@UPrimitiveComponent@@UEAAXAEAUFResourceSizeEx@@@Z
?Rename@UActorComponent@@UEAA_NPEB_WPEAVUObject@@I@Z
?IsPostLoadThreadSafe@USceneComponent@@UEBA_NXZ
?IsEditorOnly@UPrimitiveComponent@@UEBA_NXZ
?NeedsLoadForEditorGame@UActorComponent@@UEBA_NXZ
?NeedsLoadForServer@UPrimitiveComponent@@UEBA_NXZ
?NeedsLoadForClient@UPrimitiveComponent@@UEBA_NXZ
?PostDuplicate@UPrimitiveComponent@@UEAAX_N@Z
?PostRename@UActorComponent@@UEAAXPEAVUObject@@VFName@@@Z
?Serialize@UPrimitiveComponent@@UEAAXVFStructuredArchiveRecord@@@Z
?FinishDestroy@UPrimitiveComponent@@UEAAXXZ
?IsReadyForFinishDestroy@UPrimitiveComponent@@UEAA_NXZ
?PostInitProperties@UPrimitiveComponent@@UEAAXXZ
?InitRHI@FDynamicMeshIndexBuffer32@@UEAAXAEAVFRHICommandListBase@@@Z
?SetMobility@USceneComponent@@UEAAXW4Type@EComponentMobility@@@Z
?UpdateBounds@USceneComponent@@UEAAXXZ
?InitRHI@FLocalVertexFactory@@UEAAXAEAVFRHICommandListBase@@@Z
?GetType@FLocalVertexFactory@@UEBAPEAVFVertexFactoryType@@XZ
?NoCollision_ProfileName@UCollisionProfile@@2VFName@@B
?BlockAll_ProfileName@UCollisionProfile@@2VFName@@B
?GEngine@@3PEAVUEngine@@EA
?GVertexColorViewMode@@3W4Type@EVertexColorViewMode@@A
factoryserver-rendercore
?RenderCommandsChannel@@3AEAVFChannel@Trace@UE@@EA
?GMainThreadBlockedOnRenderThread@@3V?$TAtomic@_N@@A
?GIsThreadedRendering@@3_NA
?ReleaseResource@FRenderResource@@UEAAXXZ
??0FRenderResource@@QEAA@W4Type@ERHIFeatureLevel@@@Z
?ReleaseRHI@FIndexBuffer@@UEAAXXZ
?GetFriendlyName@FIndexBuffer@@UEBA?AVFString@@XZ
?ReleaseRHI@FVertexFactory@@UEAAXXZ
?AllowDebugViewmodes@@YA_NXZ
?GetImmediateCommandList_ForRenderCommand@@YAAEAVFRHICommandListImmediate@@XZ
?FlushRenderingCommands@@YAXXZ
??1FIndexBuffer@@UEAA@XZ
??0FIndexBuffer@@QEAA@XZ
?GetCommandList@FRenderResource@@KAAEAVFRHICommandListBase@@XZ
?UpdateRHI@FRenderResource@@QEAAXAEAVFRHICommandListBase@@@Z
??1FRenderResource@@UEAA@XZ
?InitResource@FRenderResource@@UEAAXAEAVFRHICommandListBase@@@Z
factoryserver-rhi
?GDynamicRHI@@3PEAVFDynamicRHI@@EA
?SwitchPipeline@FRHICommandListBase@@QEAA?AW4ERHIPipeline@@W42@@Z
?Destroy@FRHIResource@@AEBAXXZ
?GRHICommandList@@3VFRHICommandListExecutor@@A
factoryserver-physicscore
?Z_Construct_UEnum_PhysicsCore_ECollisionTraceFlag@@YAPEAVUEnum@@XZ
factoryserver-interactivetoolsframework
?Z_Construct_UClass_UToolFrameworkComponent_NoRegister@@YAPEAVUClass@@XZ
factoryserver-geometrycore
?BoxFaceNormals@IndexUtil@@3QBHB
?BoxFacesUV@IndexUtil@@3QBUFVector2i@Geometry@UE@@B
?BoxFaces@IndexUtil@@3QAY03$$CBHA
?LogGeometry@@3UFLogCategoryLogGeometry@@A
?ApplyTransformInverse@MeshTransforms@@YAXAEAVFDynamicMesh3@Geometry@UE@@AEBV?$TTransformSRT3@N@34@_N@Z
?ApplyTransform@MeshTransforms@@YAXAEAVFDynamicMesh3@Geometry@UE@@AEBV?$TTransformSRT3@N@34@_N@Z
?SelectFColor@LinearColors@Geometry@UE@@YA?AUFColor@@H@Z
?ComputeTriVertexTangents@?$TMeshTangents@M@Geometry@UE@@QEAAXPEBV?$TDynamicMeshVectorOverlay@M$02U?$TVector@M@Math@UE@@@23@PEBV?$TDynamicMeshVectorOverlay@M$01U?$TVector2@M@Math@UE@@@23@AEBUFComputeTangentsOptions@23@@Z
?GetTangentVectors@FDynamicMeshTangents@Geometry@UE@@QEBAXHHAEBU?$TVector@M@Math@3@AEAU453@1@Z
??0FDynamicMeshTangents@Geometry@UE@@QEAA@PEBVFDynamicMesh3@12@@Z
?Apply@FDynamicMeshChange@Geometry@UE@@QEBA_NPEAVFDynamicMesh3@23@_N@Z
??1FDynamicMeshChange@Geometry@UE@@QEAA@XZ
?EnableMaterialID@FDynamicMeshAttributeSet@Geometry@UE@@QEAAXXZ
?GetTriNormal@FDynamicMesh3@Geometry@UE@@QEBA?AU?$TVector@N@Math@3@H@Z
?GetBounds@FDynamicMesh3@Geometry@UE@@QEBA?AU?$TAxisAlignedBox3@N@23@_N@Z
?EnableAttributes@FDynamicMesh3@Geometry@UE@@QEAAXXZ
?EnableTriangleGroups@FDynamicMesh3@Geometry@UE@@QEAAXH@Z
?Serialize@FDynamicMesh3@Geometry@UE@@QEAAXAEAVFArchive@@@Z
?Clear@FDynamicMesh3@Geometry@UE@@QEAAXXZ
?Copy@FDynamicMesh3@Geometry@UE@@QEAAXAEBV123@_N111@Z
??0FDynamicMesh3@Geometry@UE@@QEAA@PEBVFMeshShapeGenerator@12@@Z
??0FDynamicMesh3@Geometry@UE@@QEAA@W4EMeshComponents@12@@Z
??1FDynamicMesh3@Geometry@UE@@UEAA@XZ
??4FDynamicMesh3@Geometry@UE@@QEAAAEBV012@$$QEAV012@@Z
??4FDynamicMesh3@Geometry@UE@@QEAAAEBV012@AEBV012@@Z
??0FDynamicMesh3@Geometry@UE@@QEAA@AEBV012@@Z
??0FDynamicMesh3@Geometry@UE@@QEAA@XZ
kernel32
InitializeCriticalSection
SetCriticalSectionSpinCount
EnterCriticalSection
LeaveCriticalSection
DeleteCriticalSection
QueryPerformanceCounter
GetCurrentThreadId
TlsGetValue
DisableThreadLibraryCalls
GetSystemTimeAsFileTime
GetCurrentProcessId
TerminateProcess
GetCurrentProcess
GetModuleHandleW
IsProcessorFeaturePresent
GetStartupInfoW
SetUnhandledExceptionFilter
UnhandledExceptionFilter
IsDebuggerPresent
RtlVirtualUnwind
RtlLookupFunctionEntry
RtlCaptureContext
SleepConditionVariableSRW
WakeAllConditionVariable
AcquireSRWLockExclusive
ReleaseSRWLockExclusive
InitializeSListHead
vcruntime140
memset
__C_specific_handler
memcpy
__current_exception_context
__std_type_info_destroy_list
_purecall
__current_exception
memmove
vcruntime140_1
__CxxFrameHandler4
api-ms-win-crt-convert-l1-1-0
_wtoi
api-ms-win-crt-math-l1-1-0
logf
_dclass
api-ms-win-crt-runtime-l1-1-0
_seh_filter_dll
_initterm
_initialize_narrow_environment
_cexit
_initterm_e
terminate
_crt_at_quick_exit
_crt_atexit
_execute_onexit_table
_register_onexit_function
_configure_narrow_argv
_initialize_onexit_table
api-ms-win-crt-heap-l1-1-0
malloc
free
Exports
Exports
??$StaticClass@VADynamicMeshActor@@@@YAPEAVUClass@@XZ
??$StaticClass@VUBaseDynamicMeshComponent@@@@YAPEAVUClass@@XZ
??$StaticClass@VUDynamicMesh@@@@YAPEAVUClass@@XZ
??$StaticClass@VUDynamicMeshComponent@@@@YAPEAVUClass@@XZ
??$StaticClass@VUDynamicMeshGenerator@@@@YAPEAVUClass@@XZ
??$StaticClass@VUDynamicMeshPool@@@@YAPEAVUClass@@XZ
??$StaticClass@VUMeshCommandChangeTarget@@@@YAPEAVUClass@@XZ
??$StaticClass@VUMeshReplacementCommandChangeTarget@@@@YAPEAVUClass@@XZ
??$StaticClass@VUMeshVertexCommandChangeTarget@@@@YAPEAVUClass@@XZ
??$StaticEnum@W4EDynamicMeshAttributeChangeFlags@@@@YAPEAVUEnum@@XZ
??$StaticEnum@W4EDynamicMeshChangeType@@@@YAPEAVUEnum@@XZ
??$StaticEnum@W4EDynamicMeshComponentColorOverrideMode@@@@YAPEAVUEnum@@XZ
??$StaticEnum@W4EDynamicMeshComponentRenderUpdateMode@@@@YAPEAVUEnum@@XZ
??$StaticEnum@W4EDynamicMeshComponentTangentsMode@@@@YAPEAVUEnum@@XZ
??$StaticEnum@W4EDynamicMeshVertexColorTransformMode@@@@YAPEAVUEnum@@XZ
??$StaticStruct@UFDynamicMeshChangeInfo@@@@YAPEAVUScriptStruct@@XZ
??0ADynamicMeshActor@@QEAA@AEAVFVTableHelper@@@Z
??0ADynamicMeshActor@@QEAA@AEBVFObjectInitializer@@@Z
??0FBaseDynamicMeshSceneProxy@@QEAA@PEAVUBaseDynamicMeshComponent@@@Z
??0FMeshChange@@QEAA@V?$TUniquePtr@VFDynamicMeshChange@Geometry@UE@@U?$TDefaultDelete@VFDynamicMeshChange@Geometry@UE@@@@@@@Z
??0FMeshChange@@QEAA@XZ
??0FMeshReplacementChange@@QEAA@V?$TSharedPtr@$$CBVFDynamicMesh3@Geometry@UE@@$00@@0@Z
??0FMeshReplacementChange@@QEAA@XZ
??0FMeshVertexChangeBuilder@@QEAA@W4EMeshVertexChangeComponents@@@Z
??0FMeshVertexChangeBuilder@@QEAA@XZ
??0UBaseDynamicMeshComponent@@QEAA@AEAVFVTableHelper@@@Z
??0UBaseDynamicMeshComponent@@QEAA@AEBVFObjectInitializer@@@Z
??0UDynamicMesh@@QEAA@AEAVFVTableHelper@@@Z
??0UDynamicMesh@@QEAA@AEBVFObjectInitializer@@@Z
??0UDynamicMeshComponent@@QEAA@AEAVFVTableHelper@@@Z
??0UDynamicMeshComponent@@QEAA@AEBVFObjectInitializer@@@Z
??0UDynamicMeshGenerator@@QEAA@AEAVFVTableHelper@@@Z
??0UDynamicMeshGenerator@@QEAA@AEBVFObjectInitializer@@@Z
??0UDynamicMeshPool@@QEAA@AEAVFVTableHelper@@@Z
??0UDynamicMeshPool@@QEAA@AEBVFObjectInitializer@@@Z
??0UMeshCommandChangeTarget@@QEAA@AEAVFVTableHelper@@@Z
??0UMeshCommandChangeTarget@@QEAA@AEBVFObjectInitializer@@@Z
??0UMeshReplacementCommandChangeTarget@@QEAA@AEAVFVTableHelper@@@Z
??0UMeshReplacementCommandChangeTarget@@QEAA@AEBVFObjectInitializer@@@Z
??0UMeshVertexCommandChangeTarget@@QEAA@AEAVFVTableHelper@@@Z
??0UMeshVertexCommandChangeTarget@@QEAA@AEBVFObjectInitializer@@@Z
??1ADynamicMeshActor@@UEAA@XZ
??1FBaseDynamicMeshSceneProxy@@UEAA@XZ
??1UBaseDynamicMeshComponent@@UEAA@XZ
??1UDynamicMesh@@UEAA@XZ
??1UDynamicMeshComponent@@UEAA@XZ
??1UDynamicMeshGenerator@@UEAA@XZ
??1UDynamicMeshPool@@UEAA@XZ
??1UMeshCommandChangeTarget@@UEAA@XZ
??1UMeshReplacementCommandChangeTarget@@UEAA@XZ
??1UMeshVertexCommandChangeTarget@@UEAA@XZ
??_FADynamicMeshActor@@QEAAXXZ
??_FUBaseDynamicMeshComponent@@QEAAXXZ
??_FUDynamicMesh@@QEAAXXZ
??_FUDynamicMeshComponent@@QEAAXXZ
??_FUDynamicMeshGenerator@@QEAAXXZ
??_FUDynamicMeshPool@@QEAAXXZ
??_FUMeshCommandChangeTarget@@QEAAXXZ
??_FUMeshReplacementCommandChangeTarget@@QEAAXXZ
??_FUMeshVertexCommandChangeTarget@@QEAAXXZ
?AllocateComputeMesh@ADynamicMeshActor@@QEAAPEAVUDynamicMesh@@XZ
?AllocateNewRenderBufferSet@FBaseDynamicMeshSceneProxy@@UEAAPEAVFMeshRenderBufferSet@@XZ
?Apply@FMeshChange@@UEAAXPEAVUObject@@@Z
?Apply@FMeshReplacementChange@@UEAAXPEAVUObject@@@Z
?Apply@FMeshVertexChange@@UEAAXPEAVUObject@@@Z
?ApplyChange@UDynamicMesh@@UEAAXPEBVFMeshChange@@_N@Z
?ApplyChange@UDynamicMesh@@UEAAXPEBVFMeshReplacementChange@@_N@Z
?ApplyChange@UDynamicMesh@@UEAAXPEBVFMeshVertexChange@@_N@Z
?ApplyChange@UDynamicMeshComponent@@UEAAXPEBVFMeshChange@@_N@Z
?ApplyChange@UDynamicMeshComponent@@UEAAXPEBVFMeshReplacementChange@@_N@Z
?ApplyChange@UDynamicMeshComponent@@UEAAXPEBVFMeshVertexChange@@_N@Z
?ApplyChangeToMesh@FMeshChange@@UEBAXPEAVFDynamicMesh3@Geometry@UE@@_N@Z
?ApplyTransform@UDynamicMeshComponent@@UEAAXAEBU?$TTransform@N@Math@UE@@_N@Z
?BeginDestroy@UDynamicMeshComponent@@MEAAXXZ
?BuildAssociations@FMeshRenderDecomposition@@QEAAXPEBVFDynamicMesh3@Geometry@UE@@@Z
?BuildChunkedDecomposition@FMeshRenderDecomposition@@SAXPEBVFDynamicMesh3@Geometry@UE@@PEBUFComponentMaterialSet@@AEAV1@H@Z
?BuildMaterialDecomposition@FMeshRenderDecomposition@@SAXPEBVFDynamicMesh3@Geometry@UE@@PEBUFComponentMaterialSet@@AEAV1@@Z
?CalcBounds@UDynamicMeshComponent@@MEBA?AU?$TBoxSphereBounds@NN@Math@UE@@AEBU?$TTransform@N@34@@Z
?ClearMeshGenerator@UDynamicMesh@@UEAAXXZ
?ClearOverrideRenderMaterial@UBaseDynamicMeshComponent@@UEAAXXZ
?ClearSecondaryRenderMaterial@UBaseDynamicMeshComponent@@UEAAXXZ
?ClearSimpleCollisionShapes@UDynamicMeshComponent@@UEAAX_N@Z
?ClearTriangleColorFunction@UDynamicMeshComponent@@UEAAXW4EDynamicMeshComponentRenderUpdateMode@@@Z
?ClearVertexColorRemappingFunction@UDynamicMeshComponent@@UEAAXW4EDynamicMeshComponentRenderUpdateMode@@@Z
?ConfigureMaterialSet@UDynamicMeshComponent@@QEAAXAEBV?$TArray@PEAVUMaterialInterface@@V?$TSizedDefaultAllocator@$0CA@@@@@@Z
?ContainsPhysicsTriMeshData@UDynamicMeshComponent@@UEBA_N_N@Z
?CreateBodySetupHelper@UDynamicMeshComponent@@MEAAPEAVUBodySetup@@XZ
?CreateSceneProxy@UDynamicMeshComponent@@MEAAPEAVFPrimitiveSceneProxy@@XZ
?DefaultVertexColorMaterial@UBaseDynamicMeshComponent@@0PEAVUMaterialInterface@@EA
?DefaultWireframeMaterial@UBaseDynamicMeshComponent@@0PEAVUMaterialInterface@@EA
?DisableSecondaryTriangleBuffers@UDynamicMeshComponent@@UEAAXXZ
?DrawBatch@FBaseDynamicMeshSceneProxy@@UEBAXAEAVFMeshElementCollector@@AEBVFMeshRenderBufferSet@@AEBVFDynamicMeshIndexBuffer32@@PEAVFMaterialRenderProxy@@_NW4ESceneDepthPriorityGroup@@HAEAVFDynamicPrimitiveUniformBuffer@@@Z
?EditMesh@UDynamicMesh@@QEAAXV?$TFunctionRef@$$A6AXAEAVFDynamicMesh3@Geometry@UE@@@Z@@W4EDynamicMeshChangeType@@W4EDynamicMeshAttributeChangeFlags@@_N@Z
?EditMesh@UDynamicMeshComponent@@UEAAXV?$TFunctionRef@$$A6AXAEAVFDynamicMesh3@Geometry@UE@@@Z@@W4EDynamicMeshComponentRenderUpdateMode@@@Z
?EditMeshInternal@UDynamicMesh@@IEAAXV?$TFunctionRef@$$A6AXAEAVFDynamicMesh3@Geometry@UE@@@Z@@AEBUFDynamicMeshChangeInfo@@_N@Z
?EnableComplexAsSimpleCollision@UDynamicMeshComponent@@QEAAXXZ
?EnableSecondaryTriangleBuffers@UDynamicMeshComponent@@UEAAXV?$TUniqueFunction@$$A6A_NPEBVFDynamicMesh3@Geometry@UE@@H@Z@@@Z
?ExportCustomProperties@UDynamicMesh@@UEAAXAEAVFOutputDevice@@I@Z
?ExtractMesh@UDynamicMesh@@QEAA?AV?$TUniquePtr@VFDynamicMesh3@Geometry@UE@@U?$TDefaultDelete@VFDynamicMesh3@Geometry@UE@@@@@@XZ
?FOnDynamicMeshModifiedBP_DelegateWrapper@@YAXAEBV?$TMulticastScriptDelegate@UFNotThreadSafeDelegateMode@@@@PEAVUDynamicMesh@@@Z
?FastNotifyColorsUpdated@UDynamicMeshComponent@@QEAAXXZ
?FastNotifyPositionsUpdated@UDynamicMeshComponent@@QEAAX_N00@Z
?FastNotifySecondaryTrianglesChanged@UDynamicMeshComponent@@QEAAXXZ
?FastNotifyTriangleVerticesUpdated@UDynamicMeshComponent@@QEAAXAEBV?$TArray@HV?$TSizedDefaultAllocator@$0CA@@@@@W4EMeshRenderAttributeFlags@@@Z
?FastNotifyTriangleVerticesUpdated@UDynamicMeshComponent@@QEAAXAEBV?$TSet@HU?$DefaultKeyFuncs@H$0A@@@VFDefaultSetAllocator@@@@W4EMeshRenderAttributeFlags@@@Z
?FastNotifyTriangleVerticesUpdated_ApplyPrecompute@UDynamicMeshComponent@@QEAAXAEBV?$TArray@HV?$TSizedDefaultAllocator@$0CA@@@@@W4EMeshRenderAttributeFlags@@AEAV?$TFuture@_N@@0AEBU?$TAxisAlignedBox3@N@Geometry@UE@@@Z
?FastNotifyTriangleVerticesUpdated_TryPrecompute@UDynamicMeshComponent@@QEAA?AV?$TFuture@_N@@AEBV?$TArray@HV?$TSizedDefaultAllocator@$0CA@@@@@AEAV3@AEAU?$TAxisAlignedBox3@N@Geometry@UE@@@Z
?FastNotifyUVsUpdated@UDynamicMeshComponent@@QEAAXXZ
?FastNotifyVertexAttributesUpdated@UDynamicMeshComponent@@QEAAXW4EMeshRenderAttributeFlags@@@Z
?FastNotifyVertexAttributesUpdated@UDynamicMeshComponent@@QEAAX_N00@Z
?FinishPhysicsAsyncCook@UDynamicMeshComponent@@MEAAX_NPEAVUBodySetup@@@Z
?FreeAllComputeMeshes@ADynamicMeshActor@@QEAAXXZ
?FreeAllMeshes@UDynamicMeshPool@@QEAAXXZ
?GetAutoCalculatedTangents@UDynamicMeshComponent@@QEAAPEBV?$TMeshTangents@M@Geometry@UE@@XZ
?GetBodySetup@UDynamicMeshComponent@@UEAAPEAVUBodySetup@@XZ
?GetComputeMeshPool@ADynamicMeshActor@@QEAAPEAVUDynamicMeshPool@@XZ
?GetCurrentSceneProxy@UDynamicMeshComponent@@IEAAPEAVFDynamicMeshSceneProxy@@XZ
?GetDefaultVertexColorMaterial_RenderThread@UBaseDynamicMeshComponent@@KAPEAVUMaterialInterface@@XZ
?GetDefaultWireframeMaterial_RenderThread@UBaseDynamicMeshComponent@@KAPEAVUMaterialInterface@@XZ
?GetDynamicMeshElements@FBaseDynamicMeshSceneProxy@@UEBAXAEBV?$TArray@PEBVFSceneView@@V?$TSizedDefaultAllocator@$0CA@@@@@AEBVFSceneViewFamily@@IAEAVFMeshElementCollector@@@Z
?GetEnableRaytracing@UBaseDynamicMeshComponent@@UEBA_NXZ
?GetEngineVertexColorMaterialProxy@FBaseDynamicMeshSceneProxy@@SAPEAVFMaterialRenderProxy@@AEAVFMeshElementCollector@@AEBUFEngineShowFlags@@_N2@Z
?GetGroupColor@UDynamicMeshComponent@@IEBA?AUFColor@@PEBVFDynamicMesh3@Geometry@UE@@H@Z
?GetMaterial@FBaseDynamicMeshSceneProxy@@UEBAPEAVUMaterialInterface@@H@Z
?GetMaterial@UBaseDynamicMeshComponent@@UEBAPEAVUMaterialInterface@@H@Z
?GetMaterialRelevance@UBaseDynamicMeshComponent@@UEBA?AUFMaterialRelevance@@W4Type@ERHIFeatureLevel@@@Z
?GetNumMaterials@FBaseDynamicMeshSceneProxy@@UEBAHXZ
?GetNumMaterials@UBaseDynamicMeshComponent@@UEBAHXZ
?GetPhysicsTriMeshData@UDynamicMeshComponent@@UEAA_NPEAUFTriMeshCollisionData@@_N@Z
?GetPrivateStaticClass@ADynamicMeshActor@@CAPEAVUClass@@XZ
?GetPrivateStaticClass@UBaseDynamicMeshComponent@@CAPEAVUClass@@XZ
?GetPrivateStaticClass@UDynamicMesh@@CAPEAVUClass@@XZ
?GetPrivateStaticClass@UDynamicMeshComponent@@CAPEAVUClass@@XZ
?GetPrivateStaticClass@UDynamicMeshGenerator@@CAPEAVUClass@@XZ
?GetPrivateStaticClass@UDynamicMeshPool@@CAPEAVUClass@@XZ
?GetPrivateStaticClass@UMeshCommandChangeTarget@@CAPEAVUClass@@XZ
?GetPrivateStaticClass@UMeshReplacementCommandChangeTarget@@CAPEAVUClass@@XZ
?GetPrivateStaticClass@UMeshVertexCommandChangeTarget@@CAPEAVUClass@@XZ
?GetRenderMesh@UDynamicMeshComponent@@UEAAPEAVFDynamicMesh3@Geometry@UE@@XZ
?GetRenderMesh@UDynamicMeshComponent@@UEBAPEBVFDynamicMesh3@Geometry@UE@@XZ
?GetSecondaryBuffersVisibility@UBaseDynamicMeshComponent@@UEBA_NXZ
?GetTriangleColor@UDynamicMeshComponent@@IEAA?AUFColor@@PEBVFDynamicMesh3@Geometry@UE@@H@Z
?GetTriangleCount@UDynamicMesh@@QEBAHXZ
?GetUsedMaterials@UBaseDynamicMeshComponent@@UEBAXAEAV?$TArray@PEAVUMaterialInterface@@V?$TSizedDefaultAllocator@$0CA@@@@@_N@Z
?HasTriangleColorFunction@UDynamicMeshComponent@@UEAA_NXZ
?HasVertexColorRemappingFunction@UDynamicMeshComponent@@UEAA_NXZ
?ImportCustomProperties@UDynamicMesh@@UEAAXPEB_WPEAVFFeedbackContext@@@Z
?InitializeDefaultMaterials@UBaseDynamicMeshComponent@@KAXXZ
?InitializeMesh@UDynamicMesh@@UEAAXXZ
?InitializeNewMesh@UDynamicMesh@@IEAAXXZ
?InvalidateAutoCalculatedTangents@UDynamicMeshComponent@@UEAAXXZ
?InvalidatePhysicsData@UDynamicMeshComponent@@MEAAXXZ
?IsEmpty@UDynamicMesh@@QEBA_NXZ
?NotifyMaterialSetUpdated@UDynamicMeshComponent@@MEAAXXZ
?NotifyMeshModified@UDynamicMeshComponent@@UEAAXXZ
?NotifyMeshUpdated@UDynamicMeshComponent@@UEAAXXZ
?NotifyMeshVertexAttributesModified@UDynamicMeshComponent@@UEAAX_N000@Z
?OnChildAttached@UDynamicMeshComponent@@MEAAXPEAVUSceneComponent@@@Z
?OnChildDetached@UDynamicMeshComponent@@MEAAXPEAVUSceneComponent@@@Z
?OnMeshObjectChanged@UDynamicMeshComponent@@IEAAXPEAVUDynamicMesh@@UFDynamicMeshChangeInfo@@@Z
?OnRenderingStateChanged@UBaseDynamicMeshComponent@@MEAAX_N@Z
?PostLoad@UDynamicMeshComponent@@MEAAXXZ
?PostRealtimeUpdate@UDynamicMesh@@UEAAXXZ
?ProcessMesh@UDynamicMesh@@QEBAXV?$TFunctionRef@$$A6AXAEBVFDynamicMesh3@Geometry@UE@@@Z@@@Z
?ProcessMesh@UDynamicMeshComponent@@UEBAXV?$TFunctionRef@$$A6AXAEBVFDynamicMesh3@Geometry@UE@@@Z@@@Z
?RebuildPhysicsData@UDynamicMeshComponent@@MEAAXXZ
?Regenerate@UDynamicMesh@@UEAAXXZ
?ReleaseAllComputeMeshes@ADynamicMeshActor@@QEAAXXZ
?ReleaseComputeMesh@ADynamicMeshActor@@QEAA_NPEAVUDynamicMesh@@@Z
?ReleaseRenderBufferSet@FBaseDynamicMeshSceneProxy@@UEAAXPEAVFMeshRenderBufferSet@@@Z
?RemapVertexColor@UDynamicMeshComponent@@IEAAXAEAU?$TVector4@M@Math@UE@@@Z
?RequestMesh@UDynamicMeshPool@@QEAAPEAVUDynamicMesh@@XZ
?Reset@UDynamicMesh@@QEAAPEAV1@XZ
?ResetProxy@UDynamicMeshComponent@@IEAAXXZ
?ResetToCube@UDynamicMesh@@QEAAPEAV1@XZ
?ReturnAllMeshes@UDynamicMeshPool@@QEAAXXZ
?ReturnMesh@UDynamicMeshPool@@QEAAXPEAVUDynamicMesh@@@Z
?Revert@FMeshChange@@UEAAXPEAVUObject@@@Z
?Revert@FMeshReplacementChange@@UEAAXPEAVUObject@@@Z
?Revert@FMeshVertexChange@@UEAAXPEAVUObject@@@Z
?SaveOverlayNormals@FMeshVertexChangeBuilder@@QEAAXPEBVFDynamicMesh3@Geometry@UE@@AEBV?$TArray@HV?$TSizedDefaultAllocator@$0CA@@@@@_N@Z
?SaveOverlayNormals@FMeshVertexChangeBuilder@@QEAAXPEBVFDynamicMesh3@Geometry@UE@@AEBV?$TSet@HU?$DefaultKeyFuncs@H$0A@@@VFDefaultSetAllocator@@@@_N@Z
?SaveVertexFinal@FMeshVertexChangeBuilder@@QEAAXPEBVFDynamicMesh3@Geometry@UE@@H@Z
?SaveVertexInitial@FMeshVertexChangeBuilder@@QEAAXPEBVFDynamicMesh3@Geometry@UE@@H@Z
?Serialize@UDynamicMesh@@UEAAXAEAVFArchive@@@Z
?Serialize@UDynamicMesh@@UEAAXVFStructuredArchiveRecord@@@Z
?Serialize@UDynamicMeshComponent@@MEAAXAEAVFArchive@@@Z
?Serialize@UDynamicMeshComponent@@UEAAXVFStructuredArchiveRecord@@@Z
?SetBodySetup@UDynamicMeshComponent@@MEAAXPEAVUBodySetup@@@Z
?SetColorOverrideMode@UBaseDynamicMeshComponent@@UEAAXW4EDynamicMeshComponentColorOverrideMode@@@Z
?SetComplexAsSimpleCollisionEnabled@UDynamicMeshComponent@@QEAAX_N0@Z
?SetConstantOverrideColor@UBaseDynamicMeshComponent@@UEAAXUFColor@@@Z
?SetDefaultVertexColorMaterial@UBaseDynamicMeshComponent@@SAXPEAVUMaterialInterface@@@Z
?SetDefaultWireframeMaterial@UBaseDynamicMeshComponent@@SAXPEAVUMaterialInterface@@@Z
?SetDeferredCollisionUpdatesEnabled@UDynamicMeshComponent@@QEAAX_N0@Z
?SetDynamicMesh@UDynamicMeshComponent@@QEAAXPEAVUDynamicMesh@@@Z
?SetEnableFlatShading@UBaseDynamicMeshComponent@@UEAAX_N@Z
?SetEnableRaytracing@UBaseDynamicMeshComponent@@UEAAX_N@Z
?SetExternalDecomposition@UDynamicMeshComponent@@UEAAXV?$TUniquePtr@VFMeshRenderDecomposition@@U?$TDefaultDelete@VFMeshRenderDecomposition@@@@@@@Z
?SetInvalidateProxyOnChangeEnabled@UDynamicMeshComponent@@QEAAX_N@Z
?SetMaterial@UBaseDynamicMeshComponent@@UEAAXHPEAVUMaterialInterface@@@Z
?SetMesh@UDynamicMesh@@QEAAX$$QEAVFDynamicMesh3@Geometry@UE@@@Z
?SetMesh@UDynamicMesh@@QEAAXAEBVFDynamicMesh3@Geometry@UE@@@Z
?SetMesh@UDynamicMeshComponent@@UEAAX$$QEAVFDynamicMesh3@Geometry@UE@@@Z
?SetMeshGenerator@UDynamicMesh@@UEAAXU?$TObjectPtr@VUDynamicMeshGenerator@@@@@Z
?SetNumMaterials@UBaseDynamicMeshComponent@@UEAAXH@Z
?SetOverrideRenderMaterial@UBaseDynamicMeshComponent@@UEAAXPEAVUMaterialInterface@@@Z
?SetRenderMeshPostProcessor@UDynamicMeshComponent@@UEAAXV?$TUniquePtr@VIRenderMeshPostProcessor@@U?$TDefaultDelete@VIRenderMeshPostProcessor@@@@@@@Z
?SetSceneProxyVerifyUsedMaterials@UDynamicMeshComponent@@QEAAX_N@Z
?SetSecondaryBuffersVisibility@UBaseDynamicMeshComponent@@UEAAX_N@Z
?SetSecondaryRenderMaterial@UBaseDynamicMeshComponent@@UEAAXPEAVUMaterialInterface@@@Z
?SetShadowsEnabled@UBaseDynamicMeshComponent@@UEAAX_N@Z
?SetSimpleCollisionShapes@UDynamicMeshComponent@@UEAAXAEBUFKAggregateGeom@@_N@Z
?SetTangentsType@UDynamicMeshComponent@@QEAAXW4EDynamicMeshComponentTangentsMode@@@Z
?SetTransientDeferCollisionUpdates@UDynamicMeshComponent@@QEAAX_N@Z
?SetTriangleColorFunction@UDynamicMeshComponent@@UEAAXV?$TUniqueFunction@$$A6A?AUFColor@@PEBVFDynamicMesh3@Geometry@UE@@H@Z@@W4EDynamicMeshComponentRenderUpdateMode@@@Z
?SetVertexColorRemappingFunction@UDynamicMeshComponent@@UEAAXV?$TUniqueFunction@$$A6AXAEAU?$TVector4@M@Math@UE@@@Z@@W4EDynamicMeshComponentRenderUpdateMode@@@Z
?SetVertexColorSpaceTransformMode@UBaseDynamicMeshComponent@@UEAAXW4EDynamicMeshVertexColorTransformMode@@@Z
?SetViewModeOverridesEnabled@UBaseDynamicMeshComponent@@UEAAX_N@Z
?StaticStruct@FDynamicMeshChangeInfo@@SAPEAVUScriptStruct@@XZ
?ToString@FMeshChange@@UEBA?AVFString@@XZ
?ToString@FMeshReplacementChange@@UEBA?AVFString@@XZ
?ToString@FMeshVertexChange@@UEBA?AVFString@@XZ
?UpdateAutoCalculatedTangents@UDynamicMeshComponent@@IEAAXXZ
?UpdateCollision@UDynamicMeshComponent@@UEAAX_N@Z
?UpdateLocalBounds@UDynamicMeshComponent@@IEAAXXZ
?UpdateOverlayNormal@FMeshVertexChangeBuilder@@IEAAXHAEBU?$TVector@M@Math@UE@@0@Z
?UpdateOverlayNormalFinal@FMeshVertexChangeBuilder@@IEAAXHAEBU?$TVector@M@Math@UE@@@Z
?UpdateVertex@FMeshVertexChangeBuilder@@QEAAXHAEBU?$TVector@N@Math@UE@@0@Z
?UpdateVertexColor@FMeshVertexChangeBuilder@@QEAAXHAEBU?$TVector@M@Math@UE@@0@Z
?UpdateVertexFinal@FMeshVertexChangeBuilder@@IEAAXHAEBU?$TVector@N@Math@UE@@@Z
?UpdatedReferencedMaterials@FBaseDynamicMeshSceneProxy@@UEAAXXZ
?ValidateMaterialSlots@UDynamicMeshComponent@@QEAA_N_N0@Z
?WantsNegXTriMesh@UDynamicMeshComponent@@UEAA_NXZ
?Z_Construct_UClass_ADynamicMeshActor@@YAPEAVUClass@@XZ
?Z_Construct_UClass_ADynamicMeshActor_NoRegister@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UBaseDynamicMeshComponent@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UBaseDynamicMeshComponent_NoRegister@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UDynamicMesh@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UDynamicMeshComponent@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UDynamicMeshComponent_NoRegister@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UDynamicMeshGenerator@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UDynamicMeshGenerator_NoRegister@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UDynamicMeshPool@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UDynamicMeshPool_NoRegister@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UDynamicMesh_NoRegister@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UMeshCommandChangeTarget@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UMeshCommandChangeTarget_NoRegister@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UMeshReplacementCommandChangeTarget@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UMeshReplacementCommandChangeTarget_NoRegister@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UMeshVertexCommandChangeTarget@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UMeshVertexCommandChangeTarget_NoRegister@@YAPEAVUClass@@XZ
?Z_Construct_UDelegateFunction_GeometryFramework_OnDynamicMeshModifiedBP__DelegateSignature@@YAPEAVUFunction@@XZ
?Z_Construct_UEnum_GeometryFramework_EDynamicMeshAttributeChangeFlags@@YAPEAVUEnum@@XZ
?Z_Construct_UEnum_GeometryFramework_EDynamicMeshChangeType@@YAPEAVUEnum@@XZ
?Z_Construct_UEnum_GeometryFramework_EDynamicMeshComponentColorOverrideMode@@YAPEAVUEnum@@XZ
?Z_Construct_UEnum_GeometryFramework_EDynamicMeshComponentRenderUpdateMode@@YAPEAVUEnum@@XZ
?Z_Construct_UEnum_GeometryFramework_EDynamicMeshComponentTangentsMode@@YAPEAVUEnum@@XZ
?Z_Construct_UEnum_GeometryFramework_EDynamicMeshVertexColorTransformMode@@YAPEAVUEnum@@XZ
?Z_Construct_UScriptStruct_FDynamicMeshChangeInfo@@YAPEAVUScriptStruct@@XZ
InitializeModule
Sections
.text Size: 406KB - Virtual size: 405KB
IMAGE_SCN_CNT_CODE
IMAGE_SCN_MEM_EXECUTE
IMAGE_SCN_MEM_READ
.uedbg Size: 9KB - Virtual size: 9KB
IMAGE_SCN_CNT_CODE
IMAGE_SCN_MEM_EXECUTE
IMAGE_SCN_MEM_READ
.rdata Size: 189KB - Virtual size: 189KB
IMAGE_SCN_CNT_INITIALIZED_DATA
IMAGE_SCN_MEM_READ
.data Size: 5KB - Virtual size: 8KB
IMAGE_SCN_CNT_INITIALIZED_DATA
IMAGE_SCN_MEM_READ
IMAGE_SCN_MEM_WRITE
.pdata Size: 24KB - Virtual size: 23KB
IMAGE_SCN_CNT_INITIALIZED_DATA
IMAGE_SCN_MEM_READ
.rsrc Size: 59KB - Virtual size: 58KB
IMAGE_SCN_CNT_INITIALIZED_DATA
IMAGE_SCN_MEM_READ
.reloc Size: 8KB - Virtual size: 8KB
IMAGE_SCN_CNT_INITIALIZED_DATA
IMAGE_SCN_MEM_DISCARDABLE
IMAGE_SCN_MEM_READ