FactoryGameEGS-Foliage.pdb
Static task
static1
Behavioral task
behavioral1
Sample
151f878a2b29799aa71e10aa65b7bf3c5fd6ff7ec056c8785452ae5e473fa4eb.dll
Resource
win7-20240508-en
Behavioral task
behavioral2
Sample
151f878a2b29799aa71e10aa65b7bf3c5fd6ff7ec056c8785452ae5e473fa4eb.dll
Resource
win10v2004-20240508-en
General
-
Target
151f878a2b29799aa71e10aa65b7bf3c5fd6ff7ec056c8785452ae5e473fa4eb.exe
-
Size
582KB
-
MD5
90fb781f2ef2932e6b21ad6de52993e0
-
SHA1
bfbc6a5ec2d2a3d3a5f82b7d26b524cabbef124e
-
SHA256
151f878a2b29799aa71e10aa65b7bf3c5fd6ff7ec056c8785452ae5e473fa4eb
-
SHA512
73dcd60a2a623dabdb3f767c44fe18855e40c9ce3d99eba5f1a3e724155a87b96ed4cf7c308970b8a60654a737245a01e7422216b7012556ad7e27250c4af381
-
SSDEEP
6144:uDRJfmMrXg+wRvbWFIF2tDQiOGbcJl1wg7UXg6VNRZUmR/:yRJDrXg+SvCK23Xsog6VxJl
Malware Config
Signatures
-
Unsigned PE 1 IoCs
Checks for missing Authenticode signature.
Processes:
resource 151f878a2b29799aa71e10aa65b7bf3c5fd6ff7ec056c8785452ae5e473fa4eb.exe
Files
-
151f878a2b29799aa71e10aa65b7bf3c5fd6ff7ec056c8785452ae5e473fa4eb.exe.dll windows:6 windows x64 arch:x64
7515155d51b217e95b7ea1af2b9e0441
Headers
DLL Characteristics
IMAGE_DLLCHARACTERISTICS_HIGH_ENTROPY_VA
IMAGE_DLLCHARACTERISTICS_DYNAMIC_BASE
IMAGE_DLLCHARACTERISTICS_NX_COMPAT
File Characteristics
IMAGE_FILE_EXECUTABLE_IMAGE
IMAGE_FILE_LARGE_ADDRESS_AWARE
IMAGE_FILE_DLL
PDB Paths
Imports
factorygameegs-core
?HandleAtomicsFailure@FWindowsPlatformAtomics@@KAXPEB_WZZ
?Free@FMemory@@SAXPEAX@Z
??0FName@@QEAA@PEB_WW4EFindName@@@Z
??0FName@@QEAA@PEBDW4EFindName@@@Z
??0FLogCategoryBase@@QEAA@AEBVFName@@W4Type@ELogVerbosity@@1@Z
??1FLogCategoryBase@@QEAA@XZ
?DoSetup@FThreadSafeStaticStatBase@@IEBAPEBUTStatIdData@@PEBDPEB_W001_N2W4Type@EStatDataType@@22W4EMemoryCounterRegion@FWindowsPlatformMemory@@@Z
?Singleton@IConsoleManager@@0PEAU1@EA
?GCoreObjectArrayForDebugVisualizers@@3PEAVFChunkedFixedUObjectArray@@EA
?GCoreComplexObjectPathDebug@@3PEAUFStoredObjectPathDebug@Private@CoreUObject@UE@@EA
?GCoreObjectHandlePackageDebug@@3PEAUFObjectHandlePackageDebugData@Private@CoreUObject@UE@@EA
?Stricmp@FGenericPlatformStricmp@@SAHPEB_W0@Z
?BeginNamedEvent@FWindowsPlatformMisc@@SAXAEBUFColor@@PEBD@Z
?EndNamedEvent@FWindowsPlatformMisc@@SAXXZ
?OutputEventType@FCpuProfilerTrace@@SAIPEB_WPEBDI@Z
?OutputBeginEvent@FCpuProfilerTrace@@SAXI@Z
?OutputBeginDynamicEventWithId@FCpuProfilerTrace@@SAXVFName@@PEB_WPEBDI@Z
?OutputEndEvent@FCpuProfilerTrace@@SAXXZ
?CheckVerifyFailedImpl@FDebug@@SA_NPEBD0HPEAXPEB_WZZ
?CheckVerifyImpl@@YA_NAEA_N_NPEBDHPEAX2PEB_WZZ
?LowLevelFatalErrorHandler@@YAXPEBDHPEAXPEB_WZZ
?Malloc@FMemory@@SAPEAX_KI@Z
?Realloc@FMemory@@SAPEAXPEAX_KI@Z
?QuantizeSize@FMemory@@SA_K_KI@Z
?OnInvalidArrayNum@Private@Core@UE@@YAX_K@Z
?OnInvalidSetNum@Private@Core@UE@@YAX_K@Z
?ResizeAllocation@ForAnyElementType@?$TSizedHeapAllocator@$0CA@UFMemory@@@@QEAAXHH_K@Z
?ResizeAllocation@ForAnyElementType@?$TSizedHeapAllocator@$0CA@UFMemory@@@@QEAAXHH_KI@Z
?SetError@FArchiveState@@QEAAXXZ
?CustomVer@FArchiveState@@QEBAHAEBUFGuid@@@Z
?SerializeByteOrderSwapped@FArchive@@AEAAAEAV1@AEAI@Z
?SerializeByteOrderSwapped@FArchive@@AEAAAEAV1@AEA_K@Z
?Serialize@FBinaryArchiveFormatter@@UEAAXAEAM@Z
?Serialize@FBinaryArchiveFormatter@@UEAAXAEAN@Z
?GetUnderlyingArchive@FSlotBase@Private@StructuredArchive@UE@@QEBAAEAVFArchive@@XZ
??0FStructuredArchiveFromArchive@@QEAA@AEAVFArchive@@@Z
??1FStructuredArchiveFromArchive@@QEAA@XZ
?GetSlot@FStructuredArchiveFromArchive@@QEAA?AVFStructuredArchiveSlot@@XZ
??0FString@@QEAA@PEBD@Z
??0FString@@QEAA@PEB_W@Z
?PrintfImpl@FString@@CA?AV1@PEB_WZZ
?FromValidEName@FNameEntryId@@CA?AU1@W4EName@@@Z
?ToString@FName@@QEBA?AVFString@@XZ
?GetBlocks@FNameDebugVisualizer@@SAPEAPEAEXZ
?BasicLog@Private@Logging@UE@@YAXAEBUFLogCategoryBase@@PEBUFStaticBasicLogRecord@123@ZZ
?IsInGameThread@@YA_NXZ
?IsInParallelGameThread@@YA_NXZ
?IsInRenderingThread@@YA_NXZ
?IsInActualRenderingThread@@YA_NXZ
?GenerateNewID@FDelegateHandle@@CA_KXZ
?StackWalkAndDump@FWindowsPlatformStackWalk@@SAXPEAD_KHPEAX@Z
?ThreadStackWalkAndDump@FWindowsPlatformStackWalk@@SAXPEAD_KHI@Z
?GetDestructionSentinelStackTls@FMRSWRecursiveAccessDetector@@CAAEAV?$TArray@PEAUFDestructionSentinel@FMRSWRecursiveAccessDetector@@V?$TSizedInlineAllocator@$03$0CA@V?$TSizedDefaultAllocator@$0CA@@@@@@@XZ
?GetReadersTls@FMRSWRecursiveAccessDetector@@CAAEAV?$TArray@UFReaderNum@FMRSWRecursiveAccessDetector@@V?$TSizedInlineAllocator@$03$0CA@V?$TSizedDefaultAllocator@$0CA@@@@@@@XZ
?GetSynchEventFromPool@FGenericPlatformProcess@@SAPEAVFEvent@@_N@Z
?ReturnSynchEventToPool@FGenericPlatformProcess@@SAXPEAVFEvent@@@Z
?SupportsMultithreading@FGenericPlatformProcess@@SA_NXZ
?DoTestCriticalStall@@YAXXZ
?LockFreeTagCounterHasOverflowed@@YAXXZ
?AllocLockFreeLink@FLockFreeLinkPolicy@@SAIXZ
?FreeLockFreeLink@FLockFreeLinkPolicy@@SAXI@Z
?MemoryTrace_GetActiveTag@@YAHXZ
??0FMemScope@@QEAA@W4ELLMTag@@_N@Z
??0FMemScope@@QEAA@AEBVFName@@_N@Z
??1FMemScope@@QEAA@XZ
?Construct@FLowLevelMemTracker@@SAAEAV1@XZ
?OnLowLevelAlloc@FLowLevelMemTracker@@QEAAXW4ELLMTracker@@PEBX_KW4ELLMTag@@W4ELLMAllocType@@_N@Z
?OnLowLevelFree@FLowLevelMemTracker@@QEAAXW4ELLMTracker@@PEBXW4ELLMAllocType@@_N@Z
?GetActiveTagData@FLowLevelMemTracker@@QEAAPEBVFTagData@LLMPrivate@UE@@W4ELLMTracker@@W4ELLMTagSet@@@Z
?Init@FLLMScope@@IEAAXVFName@@_NW4ELLMTagSet@@W4ELLMTracker@@1@Z
?Init@FLLMScope@@IEAAXW4ELLMTag@@_NW4ELLMTagSet@@W4ELLMTracker@@1@Z
?Destruct@FLLMScope@@IEAAXXZ
?Get@FThreadStatsPool@@SAAEAU1@XZ
?GetFromPool@FThreadStatsPool@@QEAAPEAVFThreadStats@@XZ
?Flush@FThreadStats@@QEAAX_N0@Z
?FlushRawStats@FThreadStats@@QEAAX_N0@Z
?SaveStack@FMetadataTrace@@SAIXZ
?AnsiMalloc@@YAPEAX_KI@Z
?AnsiFree@@YAXPEAX@Z
?MemoryTrace_MarkAllocAsHeap@@YAX_KIW4EMemoryTraceHeapAllocationFlags@@@Z
?MemoryTrace_UnmarkAllocAsHeap@@YAX_KI@Z
?MemoryTrace_Alloc@@YAX_K0II@Z
?MemoryTrace_Free@@YAX_KI@Z
??6@YAAEAVFArchive@@AEAV0@AEAUFGuid@@@Z
?NewGuid@FGuid@@SA?AU1@XZ
??0FTextFormat@@QEAA@AEBVFText@@@Z
??0FText@@QEAA@XZ
?FromString@FText@@SA?AV1@$$QEAVFString@@@Z
?Format@FText@@SA?AV1@VFTextFormat@@AEBV?$TSortedMap@VFString@@VFFormatArgumentValue@@V?$TSizedDefaultAllocator@$0CA@@@UFLocKeySortedMapLess@@@@@Z
?ForUseOnlyByLocMacroAndGraphNodeTextLiterals_CreateText@FInternationalization@@SA?AVFText@@PEB_W00@Z
?Quaternion@?$TRotator@N@Math@UE@@QEBA?AU?$TQuat@N@23@XZ
?SetupSingleton@IConsoleManager@@CAXXZ
?AccessGeneralShaderChangeCvars@FAutoConsoleObject@@SAAEAV?$TArray@PEBVFAutoConsoleObject@@V?$TSizedDefaultAllocator@$0CA@@@@@XZ
?AccessMobileShaderChangeCvars@FAutoConsoleObject@@SAAEAV?$TArray@PEBVFAutoConsoleObject@@V?$TSizedDefaultAllocator@$0CA@@@@@XZ
?AccessDesktopShaderChangeCvars@FAutoConsoleObject@@SAAEAV?$TArray@PEBVFAutoConsoleObject@@V?$TSizedDefaultAllocator@$0CA@@@@@XZ
?GenerateTaskId@TaskTrace@@YA_KXZ
?Launched@TaskTrace@@YAX_KPEB_W_NW4Type@ENamedThreads@@0@Z
?Scheduled@TaskTrace@@YAX_K@Z
?SubsequentAdded@TaskTrace@@YAX_K0@Z
?Completed@TaskTrace@@YAX_K@Z
?Destroyed@TaskTrace@@YAX_K@Z
??0FTaskTimingEventScope@TaskTrace@@QEAA@_K@Z
??1FTaskTimingEventScope@TaskTrace@@QEAA@XZ
?Get@FTaskGraphInterface@@SAAEAV1@XZ
?Recycle@FGraphEvent@@CAXPEAV1@@Z
?IsForkedMultithreadInstance@FForkProcessHelper@@SA_NXZ
?CreateForkableThread@FForkProcessHelper@@SAPEAVFRunnableThread@@PEAVFRunnable@@PEB_WIW4EThreadPriority@@_KW4EThreadCreateFlags@@@Z
?Create@FRunnableThread@@SAPEAV1@PEAVFRunnable@@PEB_WIW4EThreadPriority@@_KW4EThreadCreateFlags@@@Z
?AddToken@FTokenizedMessage@@QEAA?AV?$TSharedRef@VFTokenizedMessage@@$00@@AEBV?$TSharedRef@VIMessageToken@@$00@@@Z
?Create@FTextToken@@SA?AV?$TSharedRef@VFTextToken@@$00@@AEBVFText@@_N@Z
?GetNext@FAsyncThreadIndex@@SAHXZ
?BeginSlowTask@FFeedbackContext@@QEAAXAEBVFText@@_N1@Z
?StatusUpdate@FFeedbackContext@@QEAAXHHAEBVFText@@@Z
?EndSlowTask@FFeedbackContext@@QEAAXXZ
?AddDedicatedSystemMemoryBytes@FResourceSizeEx@@QEAAAEAU1@_K@Z
?Register@FCurrentCustomVersions@@CAXAEBUFGuid@@HPEB_WP6A_NAEBUFCustomVersion@@AEBV?$TArray@UFCustomVersion@@V?$TSizedDefaultAllocator@$0CA@@@@@1@Z@Z
??1FCustomVersionRegistration@@QEAA@XZ
??0FMessageLog@@QEAA@AEBVFName@@@Z
??1FMessageLog@@QEAA@XZ
?Warning@FMessageLog@@QEAA?AV?$TSharedRef@VFTokenizedMessage@@$00@@AEBVFText@@@Z
?Open@FMessageLog@@QEAAXW4Type@EMessageSeverity@@_N@Z
?CpuChannel@@3AEAVFChannel@Trace@UE@@EA
?GWarn@@3PEAVFFeedbackContext@@EA
?GCycleStatsShouldEmitNamedEvents@@3HA
?GShouldEmitVerboseNamedEvents@@3_NA
?GTestCriticalStalls@@3HA
?LinkAllocator@FLockFreeLinkPolicy@@2V?$TLockFreeAllocOnceIndexedAllocator@UFIndexedLockFreeLink@@$0EAAAAAA@$0EAAA@@@A
?TrackerInstance@FLowLevelMemTracker@@0PEAV1@EA
?bIsDisabled@FLowLevelMemTracker@@2_NA
?TlsSlot@FThreadStats@@0IA
?bPrimaryEnable@FThreadStats@@0_NA
?bPrimaryDisableForever@FThreadStats@@0_NA
?bIsRawStatsActive@FThreadStats@@0_NA
?GThreadPool@@3PEAVFQueuedThreadPool@@EA
?ZeroVector@?$TVector@N@Math@UE@@2U123@B
?Identity@?$TTransform@N@Math@UE@@2U123@B
?RenderThread@FRenderThreadStatics@ENamedThreads@@0V?$TAtomic@W4Type@ENamedThreads@@@@A
?StatPtr_STAT_TaskGraph_OtherTasks@@3U?$FThreadSafeStaticStat@UFStat_STAT_TaskGraph_OtherTasks@@@@A
?GUID@FUE5MainStreamObjectVersion@@2UFGuid@@B
factorygameegs-coreuobject
?GetTransientPackage@@YAPEAVUPackage@@XZ
?StaticConstructObject_Internal@@YAPEAVUObject@@AEBUFStaticConstructObjectParameters@@@Z
?StaticAllocateObject@@YAPEAVUObject@@PEBVUClass@@PEAV1@VFName@@W4EObjectFlags@@W4EInternalObjectFlags@@_NPEA_NPEAVUPackage@@@Z
?CreateDefaultSubobject@FObjectInitializer@@QEBAPEAVUObject@@PEAV2@VFName@@PEBVUClass@@2_N3@Z
?AssertIfInConstructor@FObjectInitializer@@SAXPEAVUObject@@PEB_W@Z
?Get@FObjectInitializer@@SAAEAV1@XZ
?Add@FOverrides@FObjectInitializer@@QEAAXVFName@@PEBVUClass@@PEBV?$TArrayView@$$CBVFName@@H@@@Z
?AssertIfSubobjectSetupIsNotAllowed@FObjectInitializer@@AEBAXVFName@@@Z
??0FStaticConstructObjectParameters@@QEAA@PEBVUClass@@@Z
?CheckIsClassChildOf_Internal@@YAXPEBVUClass@@0@Z
?ConstructUFunction@UECodeGen_Private@@YAXPEAPEAVUFunction@@AEBUFFunctionParams@1@@Z
?ConstructUEnum@UECodeGen_Private@@YAXAEAPEAVUEnum@@AEBUFEnumParams@1@@Z
?ConstructUScriptStruct@UECodeGen_Private@@YAXAEAPEAVUScriptStruct@@AEBUFStructParams@1@@Z
?ConstructUPackage@UECodeGen_Private@@YAXAEAPEAVUPackage@@AEBUFPackageParams@1@@Z
?ConstructUClass@UECodeGen_Private@@YAXAEAPEAVUClass@@AEBUFClassParams@1@@Z
??1UObjectBase@@UEAA@XZ
?IsValidLowLevelFast@UObjectBase@@QEBA_N_N@Z
?GetStaticStruct@@YAPEAVUScriptStruct@@P6APEAV1@XZPEAVUObject@@PEB_W@Z
?GetStaticEnum@@YAPEAVUEnum@@P6APEAV1@XZPEAVUObject@@PEB_W@Z
?RegisterCompiledInInfo@@YAXP6APEAVUPackage@@XZPEB_WAEAU?$TRegistrationInfo@VUPackage@@UFPackageReloadVersionInfo@@@@AEBUFPackageReloadVersionInfo@@@Z
?RegisterCompiledInInfo@@YAXPEB_WPEBUFClassRegisterCompiledInInfo@@_KPEBUFStructRegisterCompiledInInfo@@2PEBUFEnumRegisterCompiledInInfo@@2@Z
?GetFullName@UObjectBaseUtility@@QEBA?AVFString@@PEBVUObject@@W4EObjectFullNameFlags@@@Z
?GetOutermost@UObjectBaseUtility@@QEBAPEAVUPackage@@XZ
?IsTemplate@UObjectBaseUtility@@QEBA_NW4EObjectFlags@@@Z
?GetLinkerCustomVersion@UObjectBaseUtility@@QEBAHUFGuid@@@Z
?GetPrivateStaticClass@UObject@@CAPEAVUClass@@XZ
??0UObject@@QEAA@AEBVFObjectInitializer@@@Z
??0UObject@@QEAA@AEAVFVTableHelper@@@Z
?CreateDefaultSubobject@UObject@@QEAAPEAV1@VFName@@PEAVUClass@@1_N2@Z
?PostLoad@UObject@@UEAAXXZ
?BeginDestroy@UObject@@UEAAXXZ
?Serialize@UObject@@UEAAXAEAVFArchive@@@Z
?NeedsLoadForClient@UObject@@UEBA_NXZ
?NeedsLoadForServer@UObject@@UEBA_NXZ
?GetResourceSizeEx@UObject@@UEAAXAEAUFResourceSizeEx@@@Z
?AddReferencedObjects@UObject@@SAXPEAV1@AEAVFReferenceCollector@@@Z
?IsSelected@UObject@@QEBA_NXZ
?ConditionalPostLoad@UObject@@QEAAXXZ
?FindFunction@UObject@@QEBAPEAVUFunction@@VFName@@@Z
?FindFunctionChecked@UObject@@QEBAPEAVUFunction@@VFName@@@Z
?CallFunctionByNameWithArguments@UObject@@QEAA_NPEB_WAEAVFOutputDevice@@PEAV1@_N@Z
?RegisterFunctions@FNativeFunctionRegistrar@@SAXPEAVUClass@@PEBUFNameNativePtrPair@@H@Z
??4FWeakObjectPtr@@QEAAXPEBVUObject@@@Z
?Get@FWeakObjectPtr@@QEBAPEAVUObject@@_N@Z
?Get@FWeakObjectPtr@@QEBAPEAVUObject@@XZ
?IsValid@FWeakObjectPtr@@QEBA_NXZ
?Add@FSparseDelegateStorage@@SA_NPEBVUObject@@VFName@@V?$TScriptDelegate@UFNotThreadSafeDelegateMode@@@@@Z
?Remove@FSparseDelegateStorage@@SA_NPEBVUObject@@VFName@@0V3@@Z
?IsA@FObjectPtr@@QEBA_NPEBVUClass@@@Z
?InternalCreateDefaultObjectWrapper@UClass@@AEBAXXZ
?GetPrivateStaticClassBody@@YAXPEB_W0AEAPEAVUClass@@P6AXXZIIW4EClassFlags@@W4EClassCastFlags@@0P6AXAEBVFObjectInitializer@@@ZP6APEAVUObject@@AEAVFVTableHelper@@@Z$$QEAUFUObjectCppClassStaticFunctions@@P6APEAV1@XZP6APEAV1@XZ@Z
?CastLogError@@YAXPEB_W0@Z
?GetObjectsOfClass@@YAXPEBVUClass@@AEAV?$TArray@PEAVUObject@@V?$TSizedDefaultAllocator@$0CA@@@@@_NW4EObjectFlags@@W4EInternalObjectFlags@@@Z
?StaticClass@FIntProperty@@SAPEAVFFieldClass@@XZ
?StaticClass@FFloatProperty@@SAPEAVFFieldClass@@XZ
?StaticClass@FBoolProperty@@SAPEAVFFieldClass@@XZ
?StaticClass@FObjectPropertyBase@@SAPEAVFFieldClass@@XZ
?StaticClass@FStructProperty@@SAPEAVFFieldClass@@XZ
?Step@FFrame@@QEAAXPEAVUObject@@QEAX@Z
?StepExplicitProperty@FFrame@@QEAAXQEAXPEAVFProperty@@@Z
?Z_Construct_UScriptStruct_FGuid@@YAPEAVUScriptStruct@@XZ
?Z_Construct_UScriptStruct_FVector@@YAPEAVUScriptStruct@@XZ
?Z_Construct_UClass_UObject@@YAPEAVUClass@@XZ
?Z_Construct_UScriptStruct_FBoxSphereBounds@@YAPEAVUScriptStruct@@XZ
?Z_Construct_UScriptStruct_FFloatInterval@@YAPEAVUScriptStruct@@XZ
?Z_Construct_UScriptStruct_FInt32Interval@@YAPEAVUScriptStruct@@XZ
?Z_Construct_UClass_UClass@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UObject_NoRegister@@YAPEAVUClass@@XZ
?Z_Construct_UScriptStruct_FTransform@@YAPEAVUScriptStruct@@XZ
?Z_Construct_UScriptStruct_FBox@@YAPEAVUScriptStruct@@XZ
?Create@FUObjectToken@@SA?AV?$TSharedRef@VFUObjectToken@@$00@@PEBVUObject@@AEBVFText@@@Z
?Z_Construct_UScriptStruct_FQuat@@YAPEAVUScriptStruct@@XZ
?Serialize@UObject@@UEAAXVFStructuredArchiveRecord@@@Z
?PostNetReceive@UObject@@UEAAXXZ
?PreNetReceive@UObject@@UEAAXXZ
?IsSupportedForNetworking@UObject@@UEBA_NXZ
?IsNameStableForNetworking@UObject@@UEBA_NXZ
?RegisterReplicationFragments@UObject@@UEAAXAEAVFFragmentRegistrationContext@Net@UE@@W4EFragmentRegistrationFlags@34@@Z
?GetLifetimeReplicatedProps@UObject@@UEBAXAEAV?$TArray@VFLifetimeProperty@@V?$TSizedDefaultAllocator@$0CA@@@@@@Z
?GetWorld@UObject@@UEBAPEAVUWorld@@XZ
?Rename@UObject@@UEAA_NPEB_WPEAV1@I@Z
?PostInitProperties@UObject@@UEAAXXZ
?CheckDefaultSubobjectsInternal@UObject@@MEBA_NXZ
?GetReplicatedCustomConditionState@UObject@@UEBAXAEAVFCustomPropertyConditionState@@@Z
?PostLoadSubobjects@UObject@@UEAAXPEAUFObjectInstancingGraph@@@Z
?PreSave@UObject@@UEAAXPEBVITargetPlatform@@@Z
?PreSave@UObject@@UEAAXVFObjectPreSaveContext@@@Z
?PostSaveRoot@UObject@@UEAAX_N@Z
?PostSaveRoot@UObject@@UEAAXVFObjectPostSaveRootContext@@@Z
?PreSaveRoot@UObject@@UEAA_NPEB_W@Z
?PreSaveRoot@UObject@@UEAAXVFObjectPreSaveRootContext@@@Z
?CanBeInCluster@UObjectBaseUtility@@UEBA_NXZ
?BuildSubobjectMapping@UObject@@UEBAXPEAV1@AEAV?$TMap@PEAVUObject@@PEAV1@VFDefaultSetAllocator@@U?$TDefaultMapHashableKeyFuncs@PEAVUObject@@PEAV1@$0A@@@@@@Z
?PreDestroyFromReplication@UObject@@UEAAXXZ
?IsFullNameStableForNetworking@UObject@@UEBA_NXZ
?TagSubobjects@UObject@@UEAAXW4EObjectFlags@@@Z
?IsSafeForRootSet@UObject@@UEBA_NXZ
?IsLocalizedResource@UObject@@UEBA_NXZ
?GetPrimaryAssetId@UObject@@UEBA?AUFPrimaryAssetId@@XZ
?GetAssetRegistryTags@UObject@@UEBAXAEAV?$TArray@UFAssetRegistryTag@UObject@@V?$TSizedDefaultAllocator@$0CA@@@@@@Z
?GetPreloadDependencies@UObject@@UEAAXAEAV?$TArray@PEAVUObject@@V?$TSizedDefaultAllocator@$0CA@@@@@@Z
?IsDestructionThreadSafe@UObject@@UEBA_NXZ
?NeedsLoadForTargetPlatform@UObject@@UEBA_NPEBVITargetPlatform@@@Z
?FinishDestroy@UObject@@UEAAXXZ
?PostReinitProperties@UObject@@UEAAXXZ
?CreateCluster@UObjectBaseUtility@@UEAAXXZ
?GetFNameForStatID@UObjectBase@@UEBA?AVFName@@XZ
?DeferredRegister@UObjectBase@@MEAAXPEAVUClass@@PEB_W1@Z
?ProcessEvent@UObject@@UEAAXPEAVUFunction@@PEAX@Z
?IsAsset@UObject@@UEBA_NXZ
?GUObjectArray@@3VFUObjectArray@@A
factorygameegs-engine
?GetPrivateStaticClass@UActorComponent@@CAPEAVUClass@@XZ
??0UActorComponent@@QEAA@AEAVFVTableHelper@@@Z
??1UActorComponent@@UEAA@XZ
??0UActorComponent@@QEAA@AEBVFObjectInitializer@@@Z
?GetWorld_Uncached@UActorComponent@@AEBAPEAVUWorld@@XZ
?AddReferencedObjects@UActorComponent@@SAXPEAVUObject@@AEAVFReferenceCollector@@@Z
?ReceiveAsyncPhysicsTick@UActorComponent@@QEAAXMM@Z
?GetLocalBounds@USceneComponent@@QEBA?AU?$TBoxSphereBounds@NN@Math@UE@@XZ
?UpdateComponentToWorldWithParent@USceneComponent@@AEAAXPEAV1@VFName@@W4EUpdateTransformFlags@@AEBU?$TQuat@N@Math@UE@@W4ETeleportType@@@Z
?GetPrivateStaticClass@UChildActorComponent@@CAPEAVUClass@@XZ
?GetPrivateStaticClass@AActor@@CAPEAVUClass@@XZ
?SetActorEnableCollision@AActor@@QEAAX_N@Z
?ReceiveAsyncPhysicsTick@AActor@@QEAAXMM@Z
?GetOverlappingActors@AActor@@QEBAXAEAV?$TSet@PEAVAActor@@U?$DefaultKeyFuncs@PEAVAActor@@$0A@@@VFDefaultSetAllocator@@@@V?$TSubclassOf@VAActor@@@@@Z
?Serialize@AActor@@UEAAXAEAVFArchive@@@Z
?PostLoad@AActor@@UEAAXXZ
?AddReferencedObjects@AActor@@SAXPEAVUObject@@AEAVFReferenceCollector@@@Z
?PostActorCreated@AActor@@UEAAXXZ
?Tick@AActor@@UEAAXM@Z
?GetLevel@AActor@@QEBAPEAVULevel@@XZ
?GetWorld@AActor@@UEBAPEAVUWorld@@XZ
?SetCanBeDamaged@AActor@@QEAAX_N@Z
?GetPrivateStaticClass@UBlueprintFunctionLibrary@@CAPEAVUClass@@XZ
??0UBlueprintFunctionLibrary@@QEAA@AEBVFObjectInitializer@@@Z
??0UBlueprintFunctionLibrary@@QEAA@AEAVFVTableHelper@@@Z
??1UBlueprintFunctionLibrary@@UEAA@XZ
?GetPrivateStaticClass@UBlueprint@@CAPEAVUClass@@XZ
??0FKeyHandle@@QEAA@XZ
?AddKey@FRichCurve@@UEAA?AUFKeyHandle@@MM_NU2@@Z
?Eval@FRichCurve@@UEBAMMM@Z
??0FActorInstanceHandle@@QEAA@XZ
??0FCollisionQueryParams@@QEAA@VFName@@AEBUTStatId@@_NPEBVAActor@@@Z
??0FBodyInstance@@QEAA@XZ
??1FBodyInstance@@UEAA@XZ
?SetCollisionProfileName@FBodyInstance@@QEAAXVFName@@@Z
?FixupData@FBodyInstance@@QEAAXPEAVUObject@@@Z
?SetGenerateOverlapEvents@UPrimitiveComponent@@QEAAX_N@Z
?ReceiveComponentDamage@UPrimitiveComponent@@UEAAXMAEBUFDamageEvent@@PEAVAController@@PEAVAActor@@@Z
?DestroyRenderState_Concurrent@UPrimitiveComponent@@UEAAXXZ
??0FRuntimeFloatCurve@@QEAA@XZ
?GetRichCurve@FRuntimeFloatCurve@@QEAAPEAUFRichCurve@@XZ
?GetRichCurveConst@FRuntimeFloatCurve@@QEBAPEBUFRichCurve@@XZ
?GetPrivateStaticClass@UStaticMeshComponent@@CAPEAVUClass@@XZ
??0UStaticMeshComponent@@QEAA@AEBVFObjectInitializer@@@Z
??0UStaticMeshComponent@@QEAA@AEAVFVTableHelper@@@Z
??1UStaticMeshComponent@@UEAA@XZ
?AddReferencedObjects@UStaticMeshComponent@@SAXPEAVUObject@@AEAVFReferenceCollector@@@Z
?IsNavigationRelevant@UStaticMeshComponent@@UEBA_NXZ
?GetSubsystemInternal@FSubsystemCollectionBase@@IEBAPEAVUSubsystem@@PEAVUClass@@@Z
??0FActorSpawnParameters@@QEAA@XZ
??1FActorSpawnParameters@@QEAA@XZ
?GetCurrentLevel@UWorld@@QEBAPEAVULevel@@XZ
?AddOnActorSpawnedHandler@UWorld@@QEBA?AVFDelegateHandle@@AEBV?$TDelegate@$$A6AXPEAVAActor@@@ZUFDefaultDelegateUserPolicy@@@@@Z
?RemoveOnActorSpawnedHandler@UWorld@@QEBAXVFDelegateHandle@@@Z
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?GetLCIs@FStaticMeshSceneProxy@@UEAAXAEAV?$TArray@PEAVFLightCacheInterface@@V?$TSizedInlineAllocator@$07$0CA@V?$TSizedDefaultAllocator@$0CA@@@@@@@@Z
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?OnLevelRemovedFromWorld_RenderThread@FPrimitiveSceneProxy@@UEAAXXZ
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?LineTraceComponent@UInstancedStaticMeshComponent@@UEAA_NAEAUFHitResult@@U?$TVector@N@Math@UE@@1AEBUFCollisionQueryParams@@@Z
?LineTraceComponent@UPrimitiveComponent@@UEAA_NAEAUFHitResult@@U?$TVector@N@Math@UE@@1W4ECollisionChannel@@AEBUFCollisionQueryParams@@AEBUFCollisionResponseParams@@AEBUFCollisionObjectQueryParams@@@Z
?SetPhysMaterialOverride@UPrimitiveComponent@@UEAAXPEAVUPhysicalMaterial@@@Z
?OnGenerateOverlapEventsChanged@UPrimitiveComponent@@MEAAXXZ
?OnComponentCollisionSettingsChanged@UPrimitiveComponent@@MEAAX_N@Z
?SetCollisionResponseToChannels@UPrimitiveComponent@@UEAAXAEBUFCollisionResponseContainer@@@Z
?SetCollisionResponseToChannel@UPrimitiveComponent@@UEAAXW4ECollisionChannel@@W4ECollisionResponse@@@Z
?IsAnyRigidBodyAwake@UPrimitiveComponent@@UEAA_NXZ
?PutAllRigidBodiesToSleep@UPrimitiveComponent@@UEAAXXZ
?SetAllUseCCD@UPrimitiveComponent@@UEAAX_N@Z
?SetUseCCD@UPrimitiveComponent@@UEAAX_NVFName@@@Z
?CalculateMass@UPrimitiveComponent@@UEAAMVFName@@@Z
?ScaleByMomentOfInertia@UPrimitiveComponent@@UEBA?AU?$TVector@N@Math@UE@@U234@VFName@@@Z
?GetInertiaTensor@UPrimitiveComponent@@UEBA?AU?$TVector@N@Math@UE@@VFName@@@Z
?GetMass@UPrimitiveComponent@@UEBAMXZ
?SetMassOverrideInKg@UPrimitiveComponent@@UEAAXVFName@@M_N@Z
?SetAllMassScale@UPrimitiveComponent@@UEAAXM@Z
?GetMassScale@UPrimitiveComponent@@UEBAMVFName@@@Z
?SetMassScale@UPrimitiveComponent@@UEAAXVFName@@M@Z
?GetAngularDamping@UPrimitiveComponent@@UEBAMXZ
?SetAngularDamping@UPrimitiveComponent@@UEAAXM@Z
?GetLinearDamping@UPrimitiveComponent@@UEBAMXZ
?SetLinearDamping@UPrimitiveComponent@@UEAAXM@Z
?IsGravityEnabled@UPrimitiveComponent@@UEBA_NXZ
?SetEnableGravity@UPrimitiveComponent@@UEAAX_N@Z
?WakeAllRigidBodies@UPrimitiveComponent@@UEAAXXZ
?SetAllPhysicsRotation@UPrimitiveComponent@@UEAAXU?$TRotator@N@Math@UE@@@Z
?SetAllPhysicsRotation@UPrimitiveComponent@@UEAAXAEBU?$TQuat@N@Math@UE@@@Z
?SetAllPhysicsPosition@UPrimitiveComponent@@UEAAXU?$TVector@N@Math@UE@@@Z
?SetAllPhysicsAngularVelocityInRadians@UPrimitiveComponent@@UEAAXAEBU?$TVector@N@Math@UE@@_N@Z
?GetDiffuseBoost@UStaticMeshComponent@@UEBAMH@Z
?GetEmissiveBoost@UStaticMeshComponent@@UEBAMH@Z
?PushSelectionToProxy@UPrimitiveComponent@@UEAAXXZ
?GetCollisionShape@UPrimitiveComponent@@UEBA?AUFCollisionShape@@M@Z
?InitSweepCollisionParams@UPrimitiveComponent@@UEBAXAEAUFCollisionQueryParams@@AEAUFCollisionResponseParams@@@Z
?ShouldDispatchWakeEvents@UPrimitiveComponent@@UEBA_NVFName@@@Z
?UpdatePhysicsToRBChannels@UPrimitiveComponent@@MEAAXXZ
?SendRenderDebugPhysics@UPrimitiveComponent@@UEAAXPEAVFPrimitiveSceneProxy@@@Z
?IsShown@UStaticMeshComponent@@UEBA_NAEBUFEngineShowFlags@@@Z
?GetComponentTransformFromBodyInstance@UPrimitiveComponent@@UEAA?AU?$TTransform@N@Math@UE@@PEAUFBodyInstance@@@Z
?GetWeldedBodies@UPrimitiveComponent@@UEAAXAEAV?$TArray@PEAUFBodyInstance@@V?$TSizedDefaultAllocator@$0CA@@@@@AEAV?$TArray@VFName@@V?$TSizedDefaultAllocator@$0CA@@@@@_N@Z
?UnWeldChildren@UPrimitiveComponent@@UEAAXXZ
?UnWeldFromParent@UPrimitiveComponent@@UEAAXXZ
?WeldToImplementation@UPrimitiveComponent@@UEAA_NPEAVUSceneComponent@@VFName@@_N@Z
?WeldTo@UPrimitiveComponent@@UEAAXPEAVUSceneComponent@@VFName@@@Z
?ShouldRecreateProxyOnUpdateTransform@UStaticMeshComponent@@UEBA_NXZ
?CreateSceneProxy@UHierarchicalInstancedStaticMeshComponent@@UEAAPEAVFPrimitiveSceneProxy@@XZ
?GetSquaredDistanceToCollision@UPrimitiveComponent@@UEBA_NAEBU?$TVector@N@Math@UE@@AEAMAEAU234@@Z
?GetBodyInstance@UInstancedStaticMeshComponent@@UEBAPEAUFBodyInstance@@VFName@@_NH@Z
?GetNumMaterials@UStaticMeshComponent@@UEBAHXZ
?GetRenderMatrix@UInstancedStaticMeshComponent@@UEBA?AU?$TMatrix@N@Math@UE@@XZ
?GetBodySetup@UStaticMeshComponent@@UEAAPEAVUBodySetup@@XZ
?GetUsedTextures@UPrimitiveComponent@@UEAAXAEAV?$TArray@PEAVUTexture@@V?$TSizedDefaultAllocator@$0CA@@@@@W4Type@EMaterialQualityLevel@@@Z
?GetUsedMaterials@UStaticMeshComponent@@UEBAXAEAV?$TArray@PEAVUMaterialInterface@@V?$TSizedDefaultAllocator@$0CA@@@@@_N@Z
?BuildTextureStreamingDataImpl@UInstancedStaticMeshComponent@@UEAA_NW4ETextureStreamingBuildType@@W4Type@EMaterialQualityLevel@@W43ERHIFeatureLevel@@AEAV?$TSet@UFGuid@@U?$DefaultKeyFuncs@UFGuid@@$0A@@@VFDefaultSetAllocator@@@@AEA_N@Z
?GetStreamingRenderAssetInfo@UInstancedStaticMeshComponent@@UEBAXAEAVFStreamingTextureLevelContext@@AEAV?$TArray@UFStreamingRenderAssetPrimitiveInfo@@V?$TSizedDefaultAllocator@$0CA@@@@@@Z
?GetStaticLightingType@UStaticMeshComponent@@UEBA?AW4ELightMapInteractionType@@XZ
?GetMaxShadowLOD@UStaticMeshComponent@@UEBAEXZ
?GetShadowLODBias@UStaticMeshComponent@@UEBAEXZ
?GetLightAndShadowMapMemoryUsage@UInstancedStaticMeshComponent@@UEBAXAEAH0@Z
?GetStaticLightMapResolution@UStaticMeshComponent@@UEBAHXZ
?GetLightMapResolution@UStaticMeshComponent@@UEBA_NAEAH0@Z
?UsesOnlyUnlitMaterials@UStaticMeshComponent@@UEBA_NXZ
?HasValidSettingsForStaticLighting@UStaticMeshComponent@@UEBA_N_N@Z
?ShouldRenderSelected@UPrimitiveComponent@@UEBA_NXZ
?SetCollisionEnabled@UPrimitiveComponent@@UEAAXW4Type@ECollisionEnabled@@@Z
?SetNotifyRigidBodyCollision@UPrimitiveComponent@@UEAAX_N@Z
?WakeRigidBody@UPrimitiveComponent@@UEAAXVFName@@@Z
?SetPhysicsAngularVelocityInRadians@UPrimitiveComponent@@UEAAXU?$TVector@N@Math@UE@@_NVFName@@@Z
?SetAllPhysicsLinearVelocity@UPrimitiveComponent@@UEAAXU?$TVector@N@Math@UE@@_N@Z
?SetPhysicsLinearVelocity@UPrimitiveComponent@@UEAAXU?$TVector@N@Math@UE@@_NVFName@@@Z
?AddTorqueInRadians@UPrimitiveComponent@@UEAAXU?$TVector@N@Math@UE@@VFName@@_N@Z
?AddRadialForce@UPrimitiveComponent@@UEAAXU?$TVector@N@Math@UE@@MMW4ERadialImpulseFalloff@@_N@Z
?AddForceAtLocationLocal@UPrimitiveComponent@@UEAAXU?$TVector@N@Math@UE@@0VFName@@@Z
?AddForceAtLocation@UPrimitiveComponent@@UEAAXU?$TVector@N@Math@UE@@0VFName@@@Z
?AddForce@UPrimitiveComponent@@UEAAXU?$TVector@N@Math@UE@@VFName@@_N@Z
?AddRadialImpulse@UPrimitiveComponent@@UEAAXU?$TVector@N@Math@UE@@MMW4ERadialImpulseFalloff@@_N@Z
?AddVelocityChangeImpulseAtLocation@UPrimitiveComponent@@UEAAXU?$TVector@N@Math@UE@@0VFName@@@Z
?AddImpulseAtLocation@UPrimitiveComponent@@UEAAXU?$TVector@N@Math@UE@@0VFName@@@Z
?AddAngularImpulseInRadians@UPrimitiveComponent@@UEAAXU?$TVector@N@Math@UE@@VFName@@_N@Z
?AddImpulse@UPrimitiveComponent@@UEAAXU?$TVector@N@Math@UE@@VFName@@_N@Z
?SetConstraintMode@UPrimitiveComponent@@UEAAXW4Type@EDOFMode@@@Z
?CanEditSimulatePhysics@UInstancedStaticMeshComponent@@UEAA_NXZ
?SetSimulatePhysics@UPrimitiveComponent@@UEAAX_N@Z
?SetWalkableSlopeOverride@UPrimitiveComponent@@UEAAXAEBUFWalkableSlopeOverride@@@Z
?GetMaterialFromCollisionFaceIndex@UStaticMeshComponent@@UEBAPEAVUMaterialInterface@@HAEAH@Z
?CreateDynamicMaterialInstance@UPrimitiveComponent@@UEAAPEAVUMaterialInstanceDynamic@@HPEAVUMaterialInterface@@VFName@@@Z
?CreateAndSetMaterialInstanceDynamicFromMaterial@UPrimitiveComponent@@UEAAPEAVUMaterialInstanceDynamic@@HPEAVUMaterialInterface@@@Z
?CreateAndSetMaterialInstanceDynamic@UPrimitiveComponent@@UEAAPEAVUMaterialInstanceDynamic@@H@Z
?SetMaterialByName@UMeshComponent@@UEAAXVFName@@PEAVUMaterialInterface@@@Z
?SetMaterial@UMeshComponent@@UEAAXHPEAVUMaterialInterface@@@Z
?GetEditorMaterial@UStaticMeshComponent@@UEBAPEAVUMaterialInterface@@H@Z
?GetMaterial@UStaticMeshComponent@@UEBAPEAVUMaterialInterface@@H@Z
?ComponentOverlapMultiImpl@UInstancedStaticMeshComponent@@MEBA_NAEAV?$TArray@UFOverlapResult@@V?$TSizedDefaultAllocator@$0CA@@@@@PEBVUWorld@@AEBU?$TVector@N@Math@UE@@AEBU?$TQuat@N@56@W4ECollisionChannel@@AEBUFComponentQueryParams@@AEBUFCollisionObjectQueryParams@@@Z
?PrecachePSOs@UPrimitiveComponent@@UEAAXXZ
?CollectPSOPrecacheData@UInstancedStaticMeshComponent@@UEAAXAEBUFPSOPrecacheParams@@AEAV?$TArray@UFComponentPSOPrecacheParams@UPrimitiveComponent@@V?$TSizedInlineAllocator@$01$0CA@V?$TSizedDefaultAllocator@$0CA@@@@@@@@Z
?SetupPrecachePSOParams@UPrimitiveComponent@@UEAAXAEAUFPSOPrecacheParams@@@Z
?AreAllCollideableDescendantsRelative@UPrimitiveComponent@@MEBA_N_N@Z
?IsPrecomputedLightingValid@UStaticMeshComponent@@UEBA_NXZ
?PropagateLightingScenarioChange@UHierarchicalInstancedStaticMeshComponent@@UEAAXXZ
?GetPlacementExtent@USceneComponent@@UEBA?AU?$TBoxSphereBounds@NN@Math@UE@@XZ
?SetMobility@USceneComponent@@UEAAXW4Type@EComponentMobility@@@Z
?GetCollisionObjectType@UPrimitiveComponent@@UEBA?AW4ECollisionChannel@@XZ
?GetCollisionResponseToChannel@UPrimitiveComponent@@UEBA?AW4ECollisionResponse@@W4ECollisionChannel@@@Z
?GetCollisionEnabled@UPrimitiveComponent@@UEBA?AW4Type@ECollisionEnabled@@XZ
?IsWorldGeometry@UPrimitiveComponent@@UEBA_NXZ
?IsVisibleInEditor@USceneComponent@@UEBA_NXZ
?GetCollisionResponseToChannels@UPrimitiveComponent@@UEBAAEBUFCollisionResponseContainer@@XZ
?UpdatePhysicsVolume@UPrimitiveComponent@@UEAAX_N@Z
?UpdateBounds@USceneComponent@@UEAAXXZ
?CalcBoundingCylinder@USceneComponent@@UEBAXAEAM0@Z
?CalcBounds@UHierarchicalInstancedStaticMeshComponent@@UEBA?AU?$TBoxSphereBounds@NN@Math@UE@@AEBU?$TTransform@N@34@@Z
?OnAttachmentChanged@UPrimitiveComponent@@UEAAXXZ
?MoveComponentImpl@UPrimitiveComponent@@UEAA_NAEBU?$TVector@N@Math@UE@@AEBU?$TQuat@N@34@_NPEAUFHitResult@@W4EMoveComponentFlags@@W4ETeleportType@@@Z
?UpdateOverlapsImpl@UPrimitiveComponent@@UEAA_NPEBV?$TArrayView@$$CBUFOverlapInfo@@H@@_N0@Z
?OnUpdateTransform@UInstancedStaticMeshComponent@@UEAAXW4EUpdateTransformFlags@@W4ETeleportType@@@Z
?OnHiddenInGameChanged@USceneComponent@@MEAAXXZ
?OnVisibilityChanged@USceneComponent@@MEAAXXZ
?IsVisible@USceneComponent@@UEBA_NXZ
?GetComponentVelocity@UPrimitiveComponent@@UEBA?AU?$TVector@N@Math@UE@@XZ
?QuerySupportedSockets@UStaticMeshComponent@@UEBAXAEAV?$TArray@UFComponentSocketDescription@@V?$TSizedDefaultAllocator@$0CA@@@@@@Z
?HasAnySockets@UStaticMeshComponent@@UEBA_NXZ
?DoesSocketExist@UStaticMeshComponent@@UEBA_NVFName@@@Z
?GetSocketQuaternion@USceneComponent@@UEBA?AU?$TQuat@N@Math@UE@@VFName@@@Z
?GetSocketRotation@USceneComponent@@UEBA?AU?$TRotator@N@Math@UE@@VFName@@@Z
?GetSocketLocation@USceneComponent@@UEBA?AU?$TVector@N@Math@UE@@VFName@@@Z
?GetSocketTransform@UStaticMeshComponent@@UEBA?AU?$TTransform@N@Math@UE@@VFName@@W4ERelativeTransformSpace@@@Z
?DetachFromComponent@USceneComponent@@UEAAXAEBUFDetachmentTransformRules@@@Z
?DetachFromParent@USceneComponent@@UEAAX_N0@Z
?IsAnySimulatingPhysics@USceneComponent@@UEBA_NXZ
?IsSimulatingPhysics@UPrimitiveComponent@@UEBA_NVFName@@@Z
?IsHLODRelevant@UInstancedStaticMeshComponent@@UEBA_NXZ
?ApplyWorldOffset@USceneComponent@@UEAAXAEBU?$TVector@N@Math@UE@@_N@Z
?RemoveTickPrerequisiteComponent@UActorComponent@@UEAAXPEAV1@@Z
?RemoveTickPrerequisiteActor@UActorComponent@@UEAAXPEAVAActor@@@Z
?AddTickPrerequisiteComponent@UActorComponent@@UEAAXPEAV1@@Z
?AddTickPrerequisiteActor@UActorComponent@@UEAAXPEAVAActor@@@Z
?OnComponentDestroyed@UPrimitiveComponent@@UEAAX_N@Z
?OnComponentCreated@UActorComponent@@UEAAXXZ
?GetComponentChildElements@UInstancedStaticMeshComponent@@UEAAXAEAV?$TArray@UFTypedElementHandle@@V?$TSizedDefaultAllocator@$0CA@@@@@_N@Z
?PostApplyToComponent@UStaticMeshComponent@@UEAAXXZ
?GetComponentInstanceData@UInstancedStaticMeshComponent@@UEBA?AV?$TStructOnScope@UFActorComponentInstanceData@@@@XZ
?AdditionalStatObject@UStaticMeshComponent@@UEBAPEBVUObject@@XZ
?GetReadableName@UActorComponent@@UEBA?AVFString@@XZ
?OnActorEnableCollisionChanged@UPrimitiveComponent@@UEAAXXZ
?RequiresPreEndOfFrameSync@UActorComponent@@UEBA_NXZ
?RequiresGameThreadEndOfFrameRecreate@UStaticMeshComponent@@MEBA_NXZ
?RequiresGameThreadEndOfFrameUpdates@UActorComponent@@UEBA_NXZ
?InvalidateLightingCacheDetailed@UStaticMeshComponent@@UEAAX_N0@Z
?IsComponentTickEnabled@UActorComponent@@UEBA_NXZ
?SetComponentTickEnabledAsync@UActorComponent@@UEAAX_N@Z
?SetComponentTickEnabled@UActorComponent@@UEAAX_N@Z
?TickComponent@UActorComponent@@UEAAXMW4ELevelTick@@PEAUFActorComponentTickFunction@@@Z
?UninitializeComponent@UActorComponent@@UEAAXXZ
?EndPlay@USceneComponent@@UEAAXW4Type@EEndPlayReason@@@Z
?BeginPlay@UStaticMeshComponent@@MEAAXXZ
?ReadyForReplication@UActorComponent@@UEAAXXZ
?InitializeComponent@UActorComponent@@UEAAXXZ
?RegisterComponentTickFunctions@UActorComponent@@MEAAX_N@Z
?HasValidPhysicsState@UPrimitiveComponent@@UEBA_NXZ
?ShouldCreatePhysicsState@UHierarchicalInstancedStaticMeshComponent@@UEBA_NXZ
?OnDestroyPhysicsState@UInstancedStaticMeshComponent@@MEAAXXZ
?OnCreatePhysicsState@UInstancedStaticMeshComponent@@MEAAXXZ
?SendRenderInstanceData_Concurrent@UInstancedStaticMeshComponent@@UEAAXXZ
?SendRenderDynamicData_Concurrent@UActorComponent@@MEAAXXZ
?SendRenderTransform_Concurrent@UPrimitiveComponent@@UEAAXXZ
?CreateRenderState_Concurrent@UStaticMeshComponent@@MEAAXPEAVFRegisterComponentContext@@@Z
?ShouldCreateRenderState@UStaticMeshComponent@@UEBA_NXZ
?OnUnregister@UStaticMeshComponent@@MEAAXXZ
?OnRegister@UInstancedStaticMeshComponent@@UEAAXXZ
?ShouldActivate@UActorComponent@@MEBA_NXZ
?EndReplication@UActorComponent@@UEAAXXZ
?BeginReplication@UActorComponent@@UEAAXXZ
?GetComponentClassCanReplicate@UActorComponent@@UEBA_NXZ
?ReplicateSubobjects@UActorComponent@@UEAA_NPEAVUActorChannel@@PEAVFOutBunch@@PEAUFReplicationFlags@@@Z
?SetAutoActivate@UActorComponent@@UEAAX_N@Z
?ToggleActive@UActorComponent@@UEAAXXZ
?SetActive@UActorComponent@@UEAAX_N0@Z
?Deactivate@UActorComponent@@UEAAXXZ
?Activate@UActorComponent@@UEAAX_N@Z
?OnRep_IsActive@UActorComponent@@UEAAXXZ
?ValidateGeneratedRepEnums@UStaticMeshComponent@@UEBAXAEBV?$TArray@UFRepRecord@@V?$TSizedDefaultAllocator@$0CA@@@@@@Z
?CallRemoteFunction@UActorComponent@@UEAA_NPEAVUFunction@@PEAXPEAUFOutParmRec@@PEAUFFrame@@@Z
?GetFunctionCallspace@UActorComponent@@UEAAHPEAVUFunction@@PEAUFFrame@@@Z
?PostRepNotifies@USceneComponent@@UEAAXXZ
?PostNetReceive@USceneComponent@@UEAAXXZ
?PreNetReceive@USceneComponent@@UEAAXXZ
?IsSupportedForNetworking@UActorComponent@@UEBA_NXZ
?IsNameStableForNetworking@UActorComponent@@UEBA_NXZ
?RegisterReplicationFragments@UActorComponent@@UEAAXAEAVFFragmentRegistrationContext@Net@UE@@W4EFragmentRegistrationFlags@34@@Z
?GetLifetimeReplicatedProps@UStaticMeshComponent@@UEBAXAEAV?$TArray@VFLifetimeProperty@@V?$TSizedDefaultAllocator@$0CA@@@@@@Z
?AreNativePropertiesIdenticalTo@UStaticMeshComponent@@UEBA_NPEAVUObject@@@Z
?GetResourceSizeEx@UHierarchicalInstancedStaticMeshComponent@@UEAAXAEAUFResourceSizeEx@@@Z
?Rename@UActorComponent@@UEAA_NPEB_WPEAVUObject@@I@Z
?PostEditImport@UHierarchicalInstancedStaticMeshComponent@@UEAAXXZ
?ImportCustomProperties@UStaticMeshComponent@@UEAAXPEB_WPEAVFFeedbackContext@@@Z
?ExportCustomProperties@UStaticMeshComponent@@UEAAXAEAVFOutputDevice@@I@Z
?IsPostLoadThreadSafe@UStaticMeshComponent@@UEBA_NXZ
factorygameegs-rendercore
?GIsThreadedRendering@@3_NA
?GMainThreadBlockedOnRenderThread@@3V?$TAtomic@_N@@A
?RenderCommandsChannel@@3AEAVFChannel@Trace@UE@@EA
?GetImmediateCommandList_ForRenderCommand@@YAAEAVFRHICommandListImmediate@@XZ
kernel32
InitializeCriticalSection
SetCriticalSectionSpinCount
EnterCriticalSection
LeaveCriticalSection
DeleteCriticalSection
QueryPerformanceCounter
GetCurrentThreadId
TlsGetValue
DisableThreadLibraryCalls
GetSystemTimeAsFileTime
GetCurrentProcessId
TerminateProcess
GetCurrentProcess
GetModuleHandleW
IsProcessorFeaturePresent
GetStartupInfoW
SetUnhandledExceptionFilter
UnhandledExceptionFilter
IsDebuggerPresent
RtlVirtualUnwind
RtlLookupFunctionEntry
RtlCaptureContext
SleepConditionVariableSRW
WakeAllConditionVariable
AcquireSRWLockExclusive
ReleaseSRWLockExclusive
InitializeSListHead
vcruntime140
__C_specific_handler
__std_type_info_destroy_list
_purecall
wcsstr
memcpy
memmove
memset
__current_exception_context
__current_exception
vcruntime140_1
__CxxFrameHandler4
api-ms-win-crt-utility-l1-1-0
rand
api-ms-win-crt-math-l1-1-0
asin
sinf
sin
logf
cosf
cos
api-ms-win-crt-runtime-l1-1-0
_seh_filter_dll
_crt_at_quick_exit
_initialize_narrow_environment
terminate
_initterm_e
_initterm
_cexit
_configure_narrow_argv
_crt_atexit
_execute_onexit_table
_register_onexit_function
_initialize_onexit_table
api-ms-win-crt-heap-l1-1-0
free
malloc
Exports
Exports
??$StaticClass@VAInstancedFoliageActor@@@@YAPEAVUClass@@XZ
??$StaticClass@VAInteractiveFoliageActor@@@@YAPEAVUClass@@XZ
??$StaticClass@VAProceduralFoliageBlockingVolume@@@@YAPEAVUClass@@XZ
??$StaticClass@VAProceduralFoliageVolume@@@@YAPEAVUClass@@XZ
??$StaticClass@VUFoliageInstancedStaticMeshComponent@@@@YAPEAVUClass@@XZ
??$StaticClass@VUFoliageStatistics@@@@YAPEAVUClass@@XZ
??$StaticClass@VUFoliageType@@@@YAPEAVUClass@@XZ
??$StaticClass@VUFoliageType_Actor@@@@YAPEAVUClass@@XZ
??$StaticClass@VUFoliageType_InstancedStaticMesh@@@@YAPEAVUClass@@XZ
??$StaticClass@VUGrassInstancedStaticMeshComponent@@@@YAPEAVUClass@@XZ
??$StaticClass@VUInteractiveFoliageComponent@@@@YAPEAVUClass@@XZ
??$StaticClass@VUProceduralFoliageComponent@@@@YAPEAVUClass@@XZ
??$StaticClass@VUProceduralFoliageSpawner@@@@YAPEAVUClass@@XZ
??$StaticClass@VUProceduralFoliageTile@@@@YAPEAVUClass@@XZ
??$StaticEnum@W4EFoliageScaling@@@@YAPEAVUEnum@@XZ
??$StaticEnum@W4EVertexColorMaskChannel@@@@YAPEAVUEnum@@XZ
??$StaticEnum@W4FoliageVertexColorMask@@@@YAPEAVUEnum@@XZ
??$StaticEnum@W4Type@ESimulationOverlap@@@@YAPEAVUEnum@@XZ
??$StaticEnum@W4Type@ESimulationQuery@@@@YAPEAVUEnum@@XZ
??$StaticStruct@UFFoliageDensityFalloff@@@@YAPEAVUScriptStruct@@XZ
??$StaticStruct@UFFoliageTypeObject@@@@YAPEAVUScriptStruct@@XZ
??$StaticStruct@UFFoliageVertexColorChannelMask@@@@YAPEAVUScriptStruct@@XZ
??$StaticStruct@UFProceduralFoliageInstance@@@@YAPEAVUScriptStruct@@XZ
??0AInstancedFoliageActor@@QEAA@AEAVFVTableHelper@@@Z
??0AInstancedFoliageActor@@QEAA@AEBVFObjectInitializer@@@Z
??0AInteractiveFoliageActor@@QEAA@AEAVFVTableHelper@@@Z
??0AInteractiveFoliageActor@@QEAA@AEBVFObjectInitializer@@@Z
??0AProceduralFoliageBlockingVolume@@QEAA@AEAVFVTableHelper@@@Z
??0AProceduralFoliageBlockingVolume@@QEAA@AEBVFObjectInitializer@@@Z
??0AProceduralFoliageVolume@@QEAA@AEAVFVTableHelper@@@Z
??0AProceduralFoliageVolume@@QEAA@AEBVFObjectInitializer@@@Z
??0FFoliageInfo@@QEAA@XZ
??0FProceduralFoliageInstance@@QEAA@XZ
??0UFoliageInstancedStaticMeshComponent@@QEAA@AEAVFVTableHelper@@@Z
??0UFoliageInstancedStaticMeshComponent@@QEAA@AEBVFObjectInitializer@@@Z
??0UFoliageStatistics@@QEAA@AEAVFVTableHelper@@@Z
??0UFoliageStatistics@@QEAA@AEBVFObjectInitializer@@@Z
??0UFoliageType@@QEAA@AEAVFVTableHelper@@@Z
??0UFoliageType@@QEAA@AEBVFObjectInitializer@@@Z
??0UFoliageType_Actor@@QEAA@AEAVFVTableHelper@@@Z
??0UFoliageType_Actor@@QEAA@AEBVFObjectInitializer@@@Z
??0UFoliageType_InstancedStaticMesh@@QEAA@AEAVFVTableHelper@@@Z
??0UFoliageType_InstancedStaticMesh@@QEAA@AEBVFObjectInitializer@@@Z
??0UGrassInstancedStaticMeshComponent@@QEAA@AEAVFVTableHelper@@@Z
??0UGrassInstancedStaticMeshComponent@@QEAA@AEBVFObjectInitializer@@@Z
??0UProceduralFoliageComponent@@QEAA@AEAVFVTableHelper@@@Z
??0UProceduralFoliageComponent@@QEAA@AEBVFObjectInitializer@@@Z
??0UProceduralFoliageSpawner@@QEAA@AEAVFVTableHelper@@@Z
??0UProceduralFoliageSpawner@@QEAA@AEBVFObjectInitializer@@@Z
??0UProceduralFoliageTile@@QEAA@AEAVFVTableHelper@@@Z
??0UProceduralFoliageTile@@QEAA@AEBVFObjectInitializer@@@Z
??1AInstancedFoliageActor@@UEAA@XZ
??1AInteractiveFoliageActor@@UEAA@XZ
??1AProceduralFoliageBlockingVolume@@UEAA@XZ
??1AProceduralFoliageVolume@@UEAA@XZ
??1FFoliageInfo@@QEAA@XZ
??1UFoliageInstancedStaticMeshComponent@@UEAA@XZ
??1UFoliageStatistics@@UEAA@XZ
??1UFoliageType@@UEAA@XZ
??1UFoliageType_Actor@@UEAA@XZ
??1UFoliageType_InstancedStaticMesh@@UEAA@XZ
??1UGrassInstancedStaticMeshComponent@@UEAA@XZ
??1UProceduralFoliageComponent@@UEAA@XZ
??1UProceduralFoliageSpawner@@UEAA@XZ
??1UProceduralFoliageTile@@UEAA@XZ
??6@YAAEAVFArchive@@AEAV0@AEAUFFoliageInfo@@@Z
??_FAInstancedFoliageActor@@QEAAXXZ
??_FAInteractiveFoliageActor@@QEAAXXZ
??_FAProceduralFoliageBlockingVolume@@QEAAXXZ
??_FAProceduralFoliageVolume@@QEAAXXZ
??_FUFoliageInstancedStaticMeshComponent@@QEAAXXZ
??_FUFoliageStatistics@@QEAAXXZ
??_FUFoliageType@@QEAAXXZ
??_FUFoliageType_Actor@@QEAAXXZ
??_FUFoliageType_InstancedStaticMesh@@QEAAXXZ
??_FUGrassInstancedStaticMeshComponent@@QEAAXXZ
??_FUProceduralFoliageComponent@@QEAAXXZ
??_FUProceduralFoliageSpawner@@QEAAXXZ
??_FUProceduralFoliageTile@@QEAAXXZ
?AcceptPrebuiltTree@UGrassInstancedStaticMeshComponent@@QEAAXAEAV?$TArray@UFInstancedStaticMeshInstanceData@@V?$TSizedDefaultAllocator@$0CA@@@@@AEAV?$TArray@UFClusterNode@@V?$TSizedDefaultAllocator@$0CA@@@@@HH@Z
?AddFoliageInfo@AInstancedFoliageActor@@QEAAAEAV?$TUniqueObj@UFFoliageInfo@@@@PEAVUFoliageType@@$$QEAV2@@Z
?AddFoliageInfo@AInstancedFoliageActor@@QEAAAEAV?$TUniqueObj@UFFoliageInfo@@@@PEAVUFoliageType@@@Z
?BeginDestroy@UProceduralFoliageTile@@UEAAXXZ
?BuildTreeAnyThread@UGrassInstancedStaticMeshComponent@@SAXAEAV?$TArray@U?$TMatrix@N@Math@UE@@V?$TSizedDefaultAllocator@$0CA@@@@@AEAV?$TArray@MV?$TSizedDefaultAllocator@$0CA@@@@@HAEBU?$TBox@N@Math@UE@@AEAV?$TArray@UFClusterNode@@V?$TSizedDefaultAllocator@$0CA@@@@@AEAV?$TArray@HV?$TSizedDefaultAllocator@$0CA@@@@@4AEAHH_N@Z
?ContainsValidInstance@FFoliageTypeObject@@QEBA_NXZ
?CopyInstancesToTile@UProceduralFoliageTile@@QEBAXPEAV1@AEBU?$TBox2@N@Math@UE@@AEBU?$TTransform@N@34@M@Z
?CreateImplementation@FFoliageInfo@@QEAAXW4EFoliageImplType@@@Z
?CreateProceduralFoliageInstances@UProceduralFoliageSpawner@@AEAAXXZ
?CreateTempTile@UProceduralFoliageSpawner@@QEAAPEAVUProceduralFoliageTile@@XZ
?Domination@FProceduralFoliageInstance@@SAPEAU1@PEAU1@0W4Type@ESimulationOverlap@@@Z
?Empty@UProceduralFoliageSpawner@@QEAAXXZ
?Empty@UProceduralFoliageTile@@QEAAXXZ
?ExtractDesiredInstances@UProceduralFoliageTile@@QEAAXAEAV?$TArray@UFDesiredFoliageInstance@@V?$TSizedDefaultAllocator@$0CA@@@@@AEBU?$TTransform@N@Math@UE@@AEBU?$TVector2@N@45@NAEBUFGuid@@NPEBUFBodyInstance@@_N@Z
?FInstancePointDamageSignature_DelegateWrapper@@YAXAEBV?$TMulticastScriptDelegate@UFNotThreadSafeDelegateMode@@@@HMPEAVAController@@U?$TVector@N@Math@UE@@2PEBVUDamageType@@PEAVAActor@@@Z
?FInstanceRadialDamageSignature_DelegateWrapper@@YAXAEBV?$TMulticastScriptDelegate@UFNotThreadSafeDelegateMode@@@@AEBV?$TArray@HV?$TSizedDefaultAllocator@$0CA@@@@@AEBV?$TArray@MV?$TSizedDefaultAllocator@$0CA@@@@@PEAVAController@@U?$TVector@N@Math@UE@@MPEBVUDamageType@@PEAVAActor@@@Z
?FindFoliageTypeOfClass@AInstancedFoliageActor@@QEAAPEAUFFoliageInfo@@V?$TSubclassOf@VUFoliageType_InstancedStaticMesh@@@@@Z
?FindInfo@AInstancedFoliageActor@@QEAAPEAUFFoliageInfo@@PEBVUFoliageType@@@Z
?FindInfo@AInstancedFoliageActor@@QEBAPEBUFFoliageInfo@@PEBVUFoliageType@@@Z
?FoliageInstanceElementsEnabled@FoliageElementUtil@@YA_NXZ
?FoliageOverlappingBoxCount@UFoliageStatistics@@SAHPEAVUObject@@PEBVUStaticMesh@@U?$TBox@N@Math@UE@@@Z
?FoliageOverlappingBoxTransforms@UFoliageStatistics@@SAXPEAVUObject@@PEBVUStaticMesh@@U?$TBox@N@Math@UE@@AEAV?$TArray@U?$TTransform@N@Math@UE@@V?$TSizedDefaultAllocator@$0CA@@@@@@Z
?FoliageOverlappingMeshCounts_Debug@UFoliageStatistics@@SAXPEAVUObject@@U?$TVector@N@Math@UE@@MAEAV?$TMap@PEAVUStaticMesh@@HVFDefaultSetAllocator@@U?$TDefaultMapHashableKeyFuncs@PEAVUStaticMesh@@H$0A@@@@@@Z
?FoliageOverlappingSphereCount@UFoliageStatistics@@SAHPEAVUObject@@PEBVUStaticMesh@@U?$TVector@N@Math@UE@@M@Z
?ForEachFoliageInfo@AInstancedFoliageActor@@QEAA_NV?$TFunctionRef@$$A6A_NPEAVUFoliageType@@AEAUFFoliageInfo@@@Z@@@Z
?GenerateProceduralContent@UProceduralFoliageComponent@@QEAA_NAEAV?$TArray@UFDesiredFoliageInstance@@V?$TSizedDefaultAllocator@$0CA@@@@@@Z
?GenerateProceduralContent@UProceduralFoliageComponent@@SA_NAEBUFGenerateProceduralContentParams@1@AEAV?$TArray@UFDesiredFoliageInstance@@V?$TSizedDefaultAllocator@$0CA@@@@@@Z
?GetAllFoliageTypesForSource@AInstancedFoliageActor@@QEAAXPEBVUObject@@AEAV?$TArray@PEBVUFoliageType@@V?$TSizedDefaultAllocator@$0CA@@@@@@Z
?GetBounds@UProceduralFoliageComponent@@UEBA?AU?$TBox@N@Math@UE@@XZ
?GetBoundsBodyInstance@UProceduralFoliageComponent@@QEBAPEAUFBodyInstance@@XZ
?GetCollisionRadius@FProceduralFoliageInstance@@QEBAMXZ
?GetComponent@FFoliageInfo@@QEBAPEAVUHierarchicalInstancedStaticMeshComponent@@XZ
?GetDensityFalloffValue@FFoliageDensityFalloff@@QEBAMAEBU?$TVector2@N@Math@UE@@0N@Z
?GetGenerateProceduralContentParams@UProceduralFoliageComponent@@QEBA?AUFGenerateProceduralContentParams@1@XZ
?GetInitAge@UFoliageType@@QEBAMAEAUFRandomStream@@@Z
?GetInstance@FFoliageTypeObject@@QEAAPEBVUFoliageType@@XZ
?GetInstance@FFoliageTypeObject@@QEBAPEBVUFoliageType@@XZ
?GetInstancedFoliageActorForCurrentLevel@AInstancedFoliageActor@@SAPEAV1@PEBVUWorld@@_N@Z
?GetInstancedFoliageActorForLevel@AInstancedFoliageActor@@SAPEAV1@PEAVULevel@@_N@Z
?GetLocalFoliageTypeForSource@AInstancedFoliageActor@@QEAAPEAVUFoliageType@@PEBVUObject@@PEAPEAUFFoliageInfo@@@Z
?GetMaxRadius@FProceduralFoliageInstance@@QEBAMXZ
?GetMaxRadius@UFoliageType@@QEBAMXZ
?GetNextAge@UFoliageType@@QEBAMMH@Z
?GetOverlappingBoxCount@AInstancedFoliageActor@@QEBAHPEBVUFoliageType@@AEBU?$TBox@N@Math@UE@@@Z
?GetOverlappingBoxTransforms@AInstancedFoliageActor@@QEBAXPEBVUFoliageType@@AEBU?$TBox@N@Math@UE@@AEAV?$TArray@U?$TTransform@N@Math@UE@@V?$TSizedDefaultAllocator@$0CA@@@@@@Z
?GetOverlappingMeshCounts@AInstancedFoliageActor@@QEBAXAEBU?$TSphere@N@Math@UE@@AEAV?$TMap@PEAVUStaticMesh@@HVFDefaultSetAllocator@@U?$TDefaultMapHashableKeyFuncs@PEAVUStaticMesh@@H$0A@@@@@@Z
?GetOverlappingSphereCount@AInstancedFoliageActor@@QEBAHPEBVUFoliageType@@AEBU?$TSphere@N@Math@UE@@@Z
?GetPrivateStaticClass@AInstancedFoliageActor@@CAPEAVUClass@@XZ
?GetPrivateStaticClass@AInteractiveFoliageActor@@CAPEAVUClass@@XZ
?GetPrivateStaticClass@AProceduralFoliageBlockingVolume@@CAPEAVUClass@@XZ
?GetPrivateStaticClass@AProceduralFoliageVolume@@CAPEAVUClass@@XZ
?GetPrivateStaticClass@UFoliageInstancedStaticMeshComponent@@CAPEAVUClass@@XZ
?GetPrivateStaticClass@UFoliageStatistics@@CAPEAVUClass@@XZ
?GetPrivateStaticClass@UFoliageType@@CAPEAVUClass@@XZ
?GetPrivateStaticClass@UFoliageType_Actor@@CAPEAVUClass@@XZ
?GetPrivateStaticClass@UFoliageType_InstancedStaticMesh@@CAPEAVUClass@@XZ
?GetPrivateStaticClass@UGrassInstancedStaticMeshComponent@@CAPEAVUClass@@XZ
?GetPrivateStaticClass@UProceduralFoliageComponent@@CAPEAVUClass@@XZ
?GetPrivateStaticClass@UProceduralFoliageSpawner@@CAPEAVUClass@@XZ
?GetPrivateStaticClass@UProceduralFoliageTile@@CAPEAVUClass@@XZ
?GetRandomNumber@UProceduralFoliageSpawner@@QEAAHXZ
?GetRandomScale@UFoliageType@@QEBA?AU?$TVector@M@Math@UE@@XZ
?GetRandomTile@UProceduralFoliageSpawner@@QEAAPEBVUProceduralFoliageTile@@HH@Z
?GetResourceSizeEx@UProceduralFoliageTile@@UEAAXAEAUFResourceSizeEx@@@Z
?GetScaleForAge@UFoliageType@@QEBAMM@Z
?GetShadeRadius@FProceduralFoliageInstance@@QEBAMXZ
?GetSpawnsInShade@UFoliageType@@QEBA_NXZ
?GetTileLayout@UProceduralFoliageComponent@@QEBAXAEAUFTileLayout@@@Z
?GetTileLayout@UProceduralFoliageComponent@@SAXAEBUFGenerateProceduralContentParams@1@AEAUFTileLayout@@@Z
?GetWorldPosition@UProceduralFoliageComponent@@QEBA?AU?$TVector@N@Math@UE@@XZ
?GetWorldPosition@UProceduralFoliageComponent@@SA?AU?$TVector@N@Math@UE@@AEBUFGenerateProceduralContentParams@1@@Z
?HasFoliageType@FFoliageTypeObject@@QEBA_NXZ
?HasSpawnedAnyInstances@UProceduralFoliageComponent@@QEAA_NXZ
?InitSimulation@UProceduralFoliageTile@@QEAAXPEBVUProceduralFoliageSpawner@@H@Z
?IsDirty@FFoliageTypeObject@@QEBA_NXZ
?IsInstanceFiltered@FFoliageDensityFalloff@@QEBA_NAEBU?$TVector2@N@Math@UE@@0N@Z
?PostEditImport@UProceduralFoliageComponent@@UEAAXXZ
?ReceiveComponentDamage@UFoliageInstancedStaticMeshComponent@@UEAAXMAEBUFDamageEvent@@PEAVAController@@PEAVAActor@@@Z
?RefreshInstance@FFoliageTypeObject@@QEAAXXZ
?RemoveFoliageInfoAndCopyValue@AInstancedFoliageActor@@QEAA_NPEAVUFoliageType@@AEAV?$TUniqueObj@UFFoliageInfo@@@@@Z
?RemoveInstance@UProceduralFoliageTile@@QEAAXPEAUFProceduralFoliageInstance@@@Z
?RemoveInstances@UProceduralFoliageTile@@QEAAXXZ
?RemoveProceduralContent@UProceduralFoliageComponent@@QEAAX_N@Z
?RemoveProceduralContent@UProceduralFoliageComponent@@SAXPEAVUWorld@@AEBUFGuid@@_NAEAV?$TSet@PEAVAInstancedFoliageActor@@U?$DefaultKeyFuncs@PEAVAInstancedFoliageActor@@$0A@@@VFDefaultSetAllocator@@@@@Z
?ResimulateProceduralFoliage@UProceduralFoliageComponent@@QEAA_NV?$TFunctionRef@$$A6AXAEBV?$TArray@UFDesiredFoliageInstance@@V?$TSizedDefaultAllocator@$0CA@@@@@@Z@@@Z
?Serialize@AInstancedFoliageActor@@UEAAXVFStructuredArchiveRecord@@@Z
?Serialize@UFoliageType@@UEAAXVFStructuredArchiveRecord@@@Z
?Serialize@UProceduralFoliageSpawner@@UEAAXAEAVFArchive@@@Z
?Serialize@UProceduralFoliageSpawner@@UEAAXVFStructuredArchiveRecord@@@Z
?SetClean@FFoliageTypeObject@@QEAAXXZ
?SetClean@UProceduralFoliageSpawner@@AEAAXXZ
?Simulate@UProceduralFoliageSpawner@@QEAAXH@Z
?Simulate@UProceduralFoliageTile@@QEAAXPEBVUProceduralFoliageSpawner@@HHH@Z
?StaticStruct@FFoliageDensityFalloff@@SAPEAVUScriptStruct@@XZ
?StaticStruct@FFoliageTypeObject@@SAPEAVUScriptStruct@@XZ
?StaticStruct@FFoliageVertexColorChannelMask@@SAPEAVUScriptStruct@@XZ
?StaticStruct@FProceduralFoliageInstance@@SAPEAVUScriptStruct@@XZ
?SupportsWorldPositionOffsetVelocity@UGrassInstancedStaticMeshComponent@@UEBA_NXZ
?TerminateInstance@FProceduralFoliageInstance@@QEAAXXZ
?Z_Construct_UClass_AInstancedFoliageActor@@YAPEAVUClass@@XZ
?Z_Construct_UClass_AInstancedFoliageActor_NoRegister@@YAPEAVUClass@@XZ
?Z_Construct_UClass_AInteractiveFoliageActor@@YAPEAVUClass@@XZ
?Z_Construct_UClass_AInteractiveFoliageActor_NoRegister@@YAPEAVUClass@@XZ
?Z_Construct_UClass_AProceduralFoliageBlockingVolume@@YAPEAVUClass@@XZ
?Z_Construct_UClass_AProceduralFoliageBlockingVolume_NoRegister@@YAPEAVUClass@@XZ
?Z_Construct_UClass_AProceduralFoliageVolume@@YAPEAVUClass@@XZ
?Z_Construct_UClass_AProceduralFoliageVolume_NoRegister@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UFoliageInstancedStaticMeshComponent@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UFoliageInstancedStaticMeshComponent_NoRegister@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UFoliageStatistics@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UFoliageStatistics_NoRegister@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UFoliageType@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UFoliageType_Actor@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UFoliageType_Actor_NoRegister@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UFoliageType_InstancedStaticMesh@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UFoliageType_InstancedStaticMesh_NoRegister@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UFoliageType_NoRegister@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UGrassInstancedStaticMeshComponent@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UGrassInstancedStaticMeshComponent_NoRegister@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UInteractiveFoliageComponent@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UInteractiveFoliageComponent_NoRegister@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UProceduralFoliageComponent@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UProceduralFoliageComponent_NoRegister@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UProceduralFoliageSpawner@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UProceduralFoliageSpawner_NoRegister@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UProceduralFoliageTile@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UProceduralFoliageTile_NoRegister@@YAPEAVUClass@@XZ
?Z_Construct_UDelegateFunction_Foliage_InstancePointDamageSignature__DelegateSignature@@YAPEAVUFunction@@XZ
?Z_Construct_UDelegateFunction_Foliage_InstanceRadialDamageSignature__DelegateSignature@@YAPEAVUFunction@@XZ
?Z_Construct_UEnum_Foliage_EFoliageScaling@@YAPEAVUEnum@@XZ
?Z_Construct_UEnum_Foliage_ESimulationOverlap@@YAPEAVUEnum@@XZ
?Z_Construct_UEnum_Foliage_ESimulationQuery@@YAPEAVUEnum@@XZ
?Z_Construct_UEnum_Foliage_EVertexColorMaskChannel@@YAPEAVUEnum@@XZ
?Z_Construct_UEnum_Foliage_FoliageVertexColorMask@@YAPEAVUEnum@@XZ
?Z_Construct_UScriptStruct_FFoliageDensityFalloff@@YAPEAVUScriptStruct@@XZ
?Z_Construct_UScriptStruct_FFoliageTypeObject@@YAPEAVUScriptStruct@@XZ
?Z_Construct_UScriptStruct_FFoliageVertexColorChannelMask@@YAPEAVUScriptStruct@@XZ
?Z_Construct_UScriptStruct_FProceduralFoliageInstance@@YAPEAVUScriptStruct@@XZ
InitializeModule
Sections
.text Size: 222KB - Virtual size: 221KB
IMAGE_SCN_CNT_CODE
IMAGE_SCN_MEM_EXECUTE
IMAGE_SCN_MEM_READ
.uedbg Size: 6KB - Virtual size: 5KB
IMAGE_SCN_CNT_CODE
IMAGE_SCN_MEM_EXECUTE
IMAGE_SCN_MEM_READ
.rdata Size: 188KB - Virtual size: 188KB
IMAGE_SCN_CNT_INITIALIZED_DATA
IMAGE_SCN_MEM_READ
.data Size: 6KB - Virtual size: 8KB
IMAGE_SCN_CNT_INITIALIZED_DATA
IMAGE_SCN_MEM_READ
IMAGE_SCN_MEM_WRITE
.pdata Size: 14KB - Virtual size: 13KB
IMAGE_SCN_CNT_INITIALIZED_DATA
IMAGE_SCN_MEM_READ
_RDATA Size: 77KB - Virtual size: 76KB
IMAGE_SCN_CNT_INITIALIZED_DATA
IMAGE_SCN_MEM_READ
.rsrc Size: 59KB - Virtual size: 58KB
IMAGE_SCN_CNT_INITIALIZED_DATA
IMAGE_SCN_MEM_READ
.reloc Size: 8KB - Virtual size: 8KB
IMAGE_SCN_CNT_INITIALIZED_DATA
IMAGE_SCN_MEM_DISCARDABLE
IMAGE_SCN_MEM_READ