FactoryGameEGS-GameplayEvents.pdb
Static task
static1
Behavioral task
behavioral1
Sample
5f5dfb5cde5d93fa9a64e766d7e6b16c83e0b816da64416f2fbb239d8d81c9d1.dll
Resource
win7-20240508-en
Behavioral task
behavioral2
Sample
5f5dfb5cde5d93fa9a64e766d7e6b16c83e0b816da64416f2fbb239d8d81c9d1.dll
Resource
win10v2004-20240426-en
General
-
Target
5f5dfb5cde5d93fa9a64e766d7e6b16c83e0b816da64416f2fbb239d8d81c9d1.exe
-
Size
185KB
-
MD5
ec8582bfa70b4fa6ef1a5f9320f1a540
-
SHA1
134f21a288fef914a7f45a93a14fa66062d31f5d
-
SHA256
5f5dfb5cde5d93fa9a64e766d7e6b16c83e0b816da64416f2fbb239d8d81c9d1
-
SHA512
d6a7800024e203bde4ff44a610474bcf1ab058fd1804a5de53623fc1669e1207aa135c72f678452f369753ebbe8d894ec34fa93d9595d3df22bb1b0767db4c99
-
SSDEEP
3072:hHVt91zqocRQPzCm6EwjeFjaaozg+eAIwNFwpLJuO9caMFHt1BWg9RkkBz:P+jftwpL4RZUmR/
Malware Config
Signatures
-
Unsigned PE 1 IoCs
Checks for missing Authenticode signature.
Processes:
resource 5f5dfb5cde5d93fa9a64e766d7e6b16c83e0b816da64416f2fbb239d8d81c9d1.exe
Files
-
5f5dfb5cde5d93fa9a64e766d7e6b16c83e0b816da64416f2fbb239d8d81c9d1.exe.dll windows:6 windows x64 arch:x64
6d1323bbe91df4d0fb269ca57ca982d8
Headers
DLL Characteristics
IMAGE_DLLCHARACTERISTICS_HIGH_ENTROPY_VA
IMAGE_DLLCHARACTERISTICS_DYNAMIC_BASE
IMAGE_DLLCHARACTERISTICS_NX_COMPAT
File Characteristics
IMAGE_FILE_EXECUTABLE_IMAGE
IMAGE_FILE_LARGE_ADDRESS_AWARE
IMAGE_FILE_DLL
PDB Paths
Imports
factorygameegs-coreuobject
?ProcessEvent@UObject@@UEAAXPEAVUFunction@@PEAX@Z
?DeferredRegister@UObjectBase@@MEAAXPEAVUClass@@PEB_W1@Z
?GetFNameForStatID@UObjectBase@@UEBA?AVFName@@XZ
?CanBeInCluster@UObjectBaseUtility@@UEBA_NXZ
?CreateCluster@UObjectBaseUtility@@UEAAXXZ
?PostInitProperties@UObject@@UEAAXXZ
?PostReinitProperties@UObject@@UEAAXXZ
?PreSaveRoot@UObject@@UEAAXVFObjectPreSaveRootContext@@@Z
?PreSaveRoot@UObject@@UEAA_NPEB_W@Z
?PostSaveRoot@UObject@@UEAAXVFObjectPostSaveRootContext@@@Z
?PostSaveRoot@UObject@@UEAAX_N@Z
?PreSave@UObject@@UEAAXVFObjectPreSaveContext@@@Z
?PreSave@UObject@@UEAAXPEBVITargetPlatform@@@Z
?PostLoad@UObject@@UEAAXXZ
?PostLoadSubobjects@UObject@@UEAAXPEAUFObjectInstancingGraph@@@Z
?BeginDestroy@UObject@@UEAAXXZ
?FinishDestroy@UObject@@UEAAXXZ
?Serialize@UObject@@UEAAXVFStructuredArchiveRecord@@@Z
?Serialize@UObject@@UEAAXAEAVFArchive@@@Z
?NeedsLoadForClient@UObject@@UEBA_NXZ
?NeedsLoadForServer@UObject@@UEBA_NXZ
?NeedsLoadForTargetPlatform@UObject@@UEBA_NPEBVITargetPlatform@@@Z
?IsDestructionThreadSafe@UObject@@UEBA_NXZ
?GetPreloadDependencies@UObject@@UEAAXAEAV?$TArray@PEAVUObject@@V?$TSizedDefaultAllocator@$0CA@@@@@@Z
?Rename@UObject@@UEAA_NPEB_WPEAV1@I@Z
?GetWorld@UObject@@UEBAPEAVUWorld@@XZ
?GetResourceSizeEx@UObject@@UEAAXAEAUFResourceSizeEx@@@Z
?GetAssetRegistryTags@UObject@@UEBAXAEAV?$TArray@UFAssetRegistryTag@UObject@@V?$TSizedDefaultAllocator@$0CA@@@@@@Z
?IsAsset@UObject@@UEBA_NXZ
?GetPrimaryAssetId@UObject@@UEBA?AUFPrimaryAssetId@@XZ
?IsLocalizedResource@UObject@@UEBA_NXZ
?IsSafeForRootSet@UObject@@UEBA_NXZ
?TagSubobjects@UObject@@UEAAXW4EObjectFlags@@@Z
?GetLifetimeReplicatedProps@UObject@@UEBAXAEAV?$TArray@VFLifetimeProperty@@V?$TSizedDefaultAllocator@$0CA@@@@@@Z
?GetReplicatedCustomConditionState@UObject@@UEBAXAEAVFCustomPropertyConditionState@@@Z
?RegisterReplicationFragments@UObject@@UEAAXAEAVFFragmentRegistrationContext@Net@UE@@W4EFragmentRegistrationFlags@34@@Z
?IsNameStableForNetworking@UObject@@UEBA_NXZ
?IsFullNameStableForNetworking@UObject@@UEBA_NXZ
?IsSupportedForNetworking@UObject@@UEBA_NXZ
?PreNetReceive@UObject@@UEAAXXZ
?PostNetReceive@UObject@@UEAAXXZ
?PreDestroyFromReplication@UObject@@UEAAXXZ
?BuildSubobjectMapping@UObject@@UEBAXPEAV1@AEAV?$TMap@PEAVUObject@@PEAV1@VFDefaultSetAllocator@@U?$TDefaultMapHashableKeyFuncs@PEAVUObject@@PEAV1@$0A@@@@@@Z
?CheckDefaultSubobjectsInternal@UObject@@MEBA_NXZ
?StepExplicitProperty@FFrame@@QEAAXQEAXPEAVFProperty@@@Z
?Step@FFrame@@QEAAXPEAVUObject@@QEAX@Z
?StaticClass@FStructProperty@@SAPEAVFFieldClass@@XZ
?GetTransientPackage@@YAPEAVUPackage@@XZ
?StaticClass@FStrProperty@@SAPEAVFFieldClass@@XZ
?StaticClass@FIntProperty@@SAPEAVFFieldClass@@XZ
?StaticClass@FProperty@@SAPEAVFFieldClass@@XZ
?GetPrivateStaticClassBody@@YAXPEB_W0AEAPEAVUClass@@P6AXXZIIW4EClassFlags@@W4EClassCastFlags@@0P6AXAEBVFObjectInitializer@@@ZP6APEAVUObject@@AEAVFVTableHelper@@@Z$$QEAUFUObjectCppClassStaticFunctions@@P6APEAV1@XZP6APEAV1@XZ@Z
?GetPrivateStaticClass@UClass@@CAPEAV1@XZ
?GetPrivateStaticClass@UStruct@@CAPEAVUClass@@XZ
?GetFullName@FField@@QEBA?AVFString@@XZ
?IsValid@FWeakObjectPtr@@QEBA_NXZ
?Get@FWeakObjectPtr@@QEBAPEAVUObject@@XZ
?Get@FWeakObjectPtr@@QEBAPEAVUObject@@_N@Z
?RegisterFunctions@FNativeFunctionRegistrar@@SAXPEAVUClass@@PEBUFNameNativePtrPair@@H@Z
?CallFunctionByNameWithArguments@UObject@@QEAA_NPEB_WAEAVFOutputDevice@@PEAV1@_N@Z
?FindFunctionChecked@UObject@@QEBAPEAVUFunction@@VFName@@@Z
?FindFunction@UObject@@QEBAPEAVUFunction@@VFName@@@Z
?AddReferencedObjects@UObject@@SAXPEAV1@AEAVFReferenceCollector@@@Z
?GetPrivateStaticClass@UObject@@CAPEAVUClass@@XZ
?GetFullName@UObjectBaseUtility@@QEBA?AVFString@@PEBVUObject@@W4EObjectFullNameFlags@@@Z
?RegisterCompiledInInfo@@YAXPEB_WPEBUFClassRegisterCompiledInInfo@@_KPEBUFStructRegisterCompiledInInfo@@2PEBUFEnumRegisterCompiledInInfo@@2@Z
?RegisterCompiledInInfo@@YAXP6APEAVUPackage@@XZPEB_WAEAU?$TRegistrationInfo@VUPackage@@UFPackageReloadVersionInfo@@@@AEBUFPackageReloadVersionInfo@@@Z
?GetStaticStruct@@YAPEAVUScriptStruct@@P6APEAV1@XZPEAVUObject@@PEB_W@Z
?ConstructUClass@UECodeGen_Private@@YAXAEAPEAVUClass@@AEBUFClassParams@1@@Z
?ConstructUPackage@UECodeGen_Private@@YAXAEAPEAVUPackage@@AEBUFPackageParams@1@@Z
?ConstructUScriptStruct@UECodeGen_Private@@YAXAEAPEAVUScriptStruct@@AEBUFStructParams@1@@Z
?ConstructUFunction@UECodeGen_Private@@YAXPEAPEAVUFunction@@AEBUFFunctionParams@1@@Z
?Get@FObjectInitializer@@SAAEAV1@XZ
?StaticAllocateObject@@YAPEAVUObject@@PEBVUClass@@PEAV1@VFName@@W4EObjectFlags@@W4EInternalObjectFlags@@_NPEA_NPEAVUPackage@@@Z
?LogType@@3UFLogCategoryLogType@@A
factorygameegs-engine
?Activate@UActorComponent@@UEAAX_N@Z
?OnRep_IsActive@UActorComponent@@UEAAXXZ
?CallRemoteFunction@UActorComponent@@UEAA_NPEAVUFunction@@PEAXPEAUFOutParmRec@@PEAUFFrame@@@Z
?GetFunctionCallspace@UActorComponent@@UEAAHPEAVUFunction@@PEAUFFrame@@@Z
?IsSupportedForNetworking@UActorComponent@@UEBA_NXZ
?IsNameStableForNetworking@UActorComponent@@UEBA_NXZ
?RegisterReplicationFragments@UActorComponent@@UEAAXAEAVFFragmentRegistrationContext@Net@UE@@W4EFragmentRegistrationFlags@34@@Z
?Rename@UActorComponent@@UEAA_NPEB_WPEAVUObject@@I@Z
?NeedsLoadForEditorGame@UActorComponent@@UEBA_NXZ
?NeedsLoadForServer@UActorComponent@@UEBA_NXZ
?NeedsLoadForClient@UActorComponent@@UEBA_NXZ
?PostRename@UActorComponent@@UEAAXPEAVUObject@@VFName@@@Z
?Serialize@UActorComponent@@UEAAXAEAVFArchive@@@Z
?Serialize@UActorComponent@@UEAAXVFStructuredArchiveRecord@@@Z
?BeginDestroy@UActorComponent@@UEAAXXZ
?PostLoad@UActorComponent@@UEAAXXZ
?PostInitProperties@UActorComponent@@UEAAXXZ
?GetFunctionCallspace@UBlueprintFunctionLibrary@@UEAAHPEAVUFunction@@PEAUFFrame@@@Z
?LogNet@@3UFLogCategoryLogNet@@A
?SetActive@UActorComponent@@UEAAX_N0@Z
?ToggleActive@UActorComponent@@UEAAXXZ
?SetAutoActivate@UActorComponent@@UEAAX_N@Z
?ReplicateSubobjects@UActorComponent@@UEAA_NPEAVUActorChannel@@PEAVFOutBunch@@PEAUFReplicationFlags@@@Z
?GetComponentClassCanReplicate@UActorComponent@@UEBA_NXZ
?BeginReplication@UActorComponent@@UEAAXXZ
?EndReplication@UActorComponent@@UEAAXXZ
?ShouldActivate@UActorComponent@@MEBA_NXZ
?OnRegister@UActorComponent@@MEAAXXZ
?OnUnregister@UActorComponent@@MEAAXXZ
?CreateRenderState_Concurrent@UActorComponent@@MEAAXPEAVFRegisterComponentContext@@@Z
?SendRenderTransform_Concurrent@UActorComponent@@MEAAXXZ
?SendRenderDynamicData_Concurrent@UActorComponent@@MEAAXXZ
?SendRenderInstanceData_Concurrent@UActorComponent@@MEAAXXZ
?DestroyRenderState_Concurrent@UActorComponent@@MEAAXXZ
?OnCreatePhysicsState@UActorComponent@@MEAAXXZ
?OnDestroyPhysicsState@UActorComponent@@MEAAXXZ
?RegisterComponentTickFunctions@UActorComponent@@MEAAX_N@Z
?InitializeComponent@UActorComponent@@UEAAXXZ
?ReadyForReplication@UActorComponent@@UEAAXXZ
?UninitializeComponent@UActorComponent@@UEAAXXZ
?TickComponent@UActorComponent@@UEAAXMW4ELevelTick@@PEAUFActorComponentTickFunction@@@Z
?SetComponentTickEnabled@UActorComponent@@UEAAX_N@Z
?SetComponentTickEnabledAsync@UActorComponent@@UEAAX_N@Z
?IsComponentTickEnabled@UActorComponent@@UEBA_NXZ
?RequiresGameThreadEndOfFrameUpdates@UActorComponent@@UEBA_NXZ
?RequiresGameThreadEndOfFrameRecreate@UActorComponent@@UEBA_NXZ
?GetReadableName@UActorComponent@@UEBA?AVFString@@XZ
?GetComponentInstanceData@UActorComponent@@UEBA?AV?$TStructOnScope@UFActorComponentInstanceData@@@@XZ
?PostApplyToComponent@UActorComponent@@UEAAXXZ
?DestroyComponent@UActorComponent@@UEAAX_N@Z
?OnComponentCreated@UActorComponent@@UEAAXXZ
?OnComponentDestroyed@UActorComponent@@UEAAX_N@Z
?AddTickPrerequisiteActor@UActorComponent@@UEAAXPEAVAActor@@@Z
?AddTickPrerequisiteComponent@UActorComponent@@UEAAXPEAV1@@Z
?RemoveTickPrerequisiteActor@UActorComponent@@UEAAXPEAVAActor@@@Z
?RemoveTickPrerequisiteComponent@UActorComponent@@UEAAXPEAV1@@Z
?AddAssetUserData@UActorComponent@@UEAAXPEAVUAssetUserData@@@Z
?GetAssetUserDataOfClass@UActorComponent@@UEAAPEAVUAssetUserData@@V?$TSubclassOf@VUAssetUserData@@@@@Z
?RemoveUserDataOfClass@UActorComponent@@UEAAXV?$TSubclassOf@VUAssetUserData@@@@@Z
?GetFunctionCallspace@USubsystem@@UEAAHPEAVUFunction@@PEAUFFrame@@@Z
?RegisterReplicatedLifetimeProperty@@YAXPEBVFProperty@@AEAV?$TArray@VFLifetimeProperty@@V?$TSizedDefaultAllocator@$0CA@@@@@AEBUFDoRepLifetimeParams@@@Z
?Z_Construct_UClass_UGameInstanceSubsystem@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UActorComponent@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UBlueprintFunctionLibrary@@YAPEAVUClass@@XZ
?Z_Construct_UClass_APlayerController_NoRegister@@YAPEAVUClass@@XZ
?GetPrivateStaticClass@UGameInstance@@CAPEAVUClass@@XZ
??0UGameInstanceSubsystem@@QEAA@XZ
??1UGameInstanceSubsystem@@UEAA@XZ
??0UGameInstanceSubsystem@@QEAA@AEAVFVTableHelper@@@Z
?GetPrivateStaticClass@UGameInstanceSubsystem@@CAPEAVUClass@@XZ
?GetGameInstance@UWorld@@QEBAPEAVUGameInstance@@XZ
?GetSubsystemInternal@FSubsystemCollectionBase@@IEBAPEAVUSubsystem@@PEAVUClass@@@Z
??1FTickableGameObject@@UEAA@XZ
??0FTickableGameObject@@QEAA@XZ
?GetPrivateStaticClass@APlayerController@@CAPEAVUClass@@XZ
??1UBlueprintFunctionLibrary@@UEAA@XZ
??0UBlueprintFunctionLibrary@@QEAA@AEAVFVTableHelper@@@Z
??0UBlueprintFunctionLibrary@@QEAA@AEBVFObjectInitializer@@@Z
?GetPrivateStaticClass@UBlueprintFunctionLibrary@@CAPEAVUClass@@XZ
?SetIsReplicatedByDefault@UActorComponent@@IEAAX_N@Z
?ReceiveAsyncPhysicsTick@UActorComponent@@QEAAXMM@Z
?AddReferencedObjects@UActorComponent@@SAXPEAVUObject@@AEAVFReferenceCollector@@@Z
?GetLifetimeReplicatedProps@UActorComponent@@UEBAXAEAV?$TArray@VFLifetimeProperty@@V?$TSizedDefaultAllocator@$0CA@@@@@@Z
?EndPlay@UActorComponent@@UEAAXW4Type@EEndPlayReason@@@Z
?BeginPlay@UActorComponent@@UEAAXXZ
?GetWorld_Uncached@UActorComponent@@AEBAPEAVUWorld@@XZ
??0UActorComponent@@QEAA@AEBVFObjectInitializer@@@Z
??1UActorComponent@@UEAA@XZ
??0UActorComponent@@QEAA@AEAVFVTableHelper@@@Z
?GetPrivateStaticClass@UActorComponent@@CAPEAVUClass@@XZ
?Deactivate@UActorComponent@@UEAAXXZ
?RequiresPreEndOfFrameSync@UActorComponent@@UEBA_NXZ
factorygameegs-core
?LogSerialization@@3UFLogCategoryLogSerialization@@A
?HandleAtomicsFailure@FWindowsPlatformAtomics@@KAXPEB_WZZ
?Free@FMemory@@SAXPEAX@Z
??0FName@@QEAA@PEB_WW4EFindName@@@Z
??0FName@@QEAA@PEBDW4EFindName@@@Z
??0FLogCategoryBase@@QEAA@AEBVFName@@W4Type@ELogVerbosity@@1@Z
??1FLogCategoryBase@@QEAA@XZ
?DoSetup@FThreadSafeStaticStatBase@@IEBAPEBUTStatIdData@@PEBDPEB_W001_N2W4Type@EStatDataType@@22W4EMemoryCounterRegion@FWindowsPlatformMemory@@@Z
?GCoreObjectArrayForDebugVisualizers@@3PEAVFChunkedFixedUObjectArray@@EA
?GCoreComplexObjectPathDebug@@3PEAUFStoredObjectPathDebug@Private@CoreUObject@UE@@EA
?GCoreObjectHandlePackageDebug@@3PEAUFObjectHandlePackageDebugData@Private@CoreUObject@UE@@EA
?CheckVerifyFailedImpl@FDebug@@SA_NPEBD0HPEAXPEB_WZZ
?CheckVerifyImpl@@YA_NAEA_N_NPEBDHPEAX2PEB_WZZ
?Malloc@FMemory@@SAPEAX_KI@Z
?Realloc@FMemory@@SAPEAXPEAX_KI@Z
?QuantizeSize@FMemory@@SA_K_KI@Z
?OnInvalidArrayNum@Private@Core@UE@@YAX_K@Z
?ResizeAllocation@ForAnyElementType@?$TSizedHeapAllocator@$0CA@UFMemory@@@@QEAAXHH_K@Z
?ResizeAllocation@ForAnyElementType@?$TSizedHeapAllocator@$0CA@UFMemory@@@@QEAAXHH_KI@Z
??0FArchiveState@@AEAA@XZ
??1FArchiveState@@EEAA@XZ
?SetError@FArchiveState@@QEAAXXZ
??6@YAAEAVFArchive@@AEAV0@AEAVFString@@@Z
?SerializeByteOrderSwapped@FArchive@@AEAAAEAV1@AEAI@Z
?Serialize@FBinaryArchiveFormatter@@UEAAXAEAVFName@@@Z
??0FStructuredArchiveFromArchive@@QEAA@AEAVFArchive@@@Z
??1FStructuredArchiveFromArchive@@QEAA@XZ
?GetSlot@FStructuredArchiveFromArchive@@QEAA?AVFStructuredArchiveSlot@@XZ
??0FString@@QEAA@PEBD@Z
??0FString@@QEAA@PEB_W@Z
?FromValidEName@FNameEntryId@@CA?AU1@W4EName@@@Z
?ToString@FName@@QEBA?AVFString@@XZ
?GetBlocks@FNameDebugVisualizer@@SAPEAPEAEXZ
?BasicLog@Private@Logging@UE@@YAXAEBUFLogCategoryBase@@PEBUFStaticBasicLogRecord@123@ZZ
?BasicFatalLog@Private@Logging@UE@@YAXAEBUFLogCategoryBase@@PEBUFStaticBasicLogRecord@123@ZZ
?StackWalkAndDump@FWindowsPlatformStackWalk@@SAXPEAD_KHPEAX@Z
?ThreadStackWalkAndDump@FWindowsPlatformStackWalk@@SAXPEAD_KHI@Z
?GetDestructionSentinelStackTls@FMRSWRecursiveAccessDetector@@CAAEAV?$TArray@PEAUFDestructionSentinel@FMRSWRecursiveAccessDetector@@V?$TSizedInlineAllocator@$03$0CA@V?$TSizedDefaultAllocator@$0CA@@@@@@@XZ
?GetReadersTls@FMRSWRecursiveAccessDetector@@CAAEAV?$TArray@UFReaderNum@FMRSWRecursiveAccessDetector@@V?$TSizedInlineAllocator@$03$0CA@V?$TSizedDefaultAllocator@$0CA@@@@@@@XZ
?GetArchiveName@FArchiveState@@UEBA?AVFString@@XZ
?EngineNetVer@FArchiveState@@UEBAIXZ
?GameNetVer@FArchiveState@@UEBAIXZ
?GetCustomVersions@FArchiveState@@UEBAAEBVFCustomVersionContainer@@XZ
?SetCustomVersions@FArchiveState@@UEAAXAEBVFCustomVersionContainer@@@Z
?ResetCustomVersions@FArchiveState@@UEAAXXZ
?SetSerializedPropertyChain@FArchiveState@@UEAAXPEBUFArchiveSerializedPropertyChain@@PEAVFProperty@@@Z
?Reset@FArchiveState@@UEAAXXZ
?SetIsLoading@FArchiveState@@UEAAX_N@Z
?SetIsLoadingFromCookedPackage@FArchiveState@@UEAAX_N@Z
?SetIsSaving@FArchiveState@@UEAAX_N@Z
?SetIsTransacting@FArchiveState@@UEAAX_N@Z
?SetIsTextFormat@FArchiveState@@UEAAX_N@Z
?SetWantBinaryPropertySerialization@FArchiveState@@UEAAX_N@Z
?SetUseUnversionedPropertySerialization@FArchiveState@@UEAAX_N@Z
?SetForceUnicode@FArchiveState@@UEAAX_N@Z
?SetIsPersistent@FArchiveState@@UEAAX_N@Z
?SetUEVer@FArchiveState@@UEAAXUFPackageFileVersion@@@Z
?SetLicenseeUEVer@FArchiveState@@UEAAXH@Z
?SetEngineVer@FArchiveState@@UEAAXAEBVFEngineVersionBase@@@Z
?SetEngineNetVer@FArchiveState@@UEAAXI@Z
?SetGameNetVer@FArchiveState@@UEAAXI@Z
??6FArchive@@UEAAAEAV0@AEAUFWeakObjectPtr@@@Z
??6FArchive@@UEAAAEAV0@AEAUFSoftObjectPath@@@Z
??6FArchive@@UEAAAEAV0@AEAUFSoftObjectPtr@@@Z
??6FArchive@@UEAAAEAV0@AEAUFObjectPtr@@@Z
??6FArchive@@UEAAAEAV0@AEAUFLazyObjectPtr@@@Z
??6FArchive@@UEAAAEAV0@AEAVFText@@@Z
?SerializeIntPacked@FArchive@@UEAAXAEAI@Z
?SerializeIntPacked64@FArchive@@UEAAXAEA_K@Z
?UsingCustomVersion@FArchive@@UEAAXAEBUFGuid@@@Z
?PushSerializedProperty@FArchive@@UEAAXPEAVFProperty@@_N@Z
?PopSerializedProperty@FArchive@@UEAAXPEAVFProperty@@_N@Z
factorygameegs-gameplaytags
?Z_Construct_UScriptStruct_FGameplayTag@@YAPEAVUScriptStruct@@XZ
kernel32
GetCurrentThreadId
DisableThreadLibraryCalls
GetSystemTimeAsFileTime
GetCurrentProcessId
QueryPerformanceCounter
TerminateProcess
GetCurrentProcess
GetModuleHandleW
IsProcessorFeaturePresent
GetStartupInfoW
SetUnhandledExceptionFilter
UnhandledExceptionFilter
IsDebuggerPresent
RtlVirtualUnwind
RtlLookupFunctionEntry
RtlCaptureContext
SleepConditionVariableSRW
WakeAllConditionVariable
AcquireSRWLockExclusive
ReleaseSRWLockExclusive
InitializeSListHead
msvcp140
_Mbrtowc
?_Getcvt@_Locinfo@std@@QEBA?AU_Cvtvec@@XZ
?_W_Getdays@_Locinfo@std@@QEBAPEBGXZ
?_W_Getmonths@_Locinfo@std@@QEBAPEBGXZ
?_Xbad_alloc@std@@YAXXZ
vcruntime140
memmove
memset
__C_specific_handler
__current_exception
memcpy
_purecall
__current_exception_context
__std_type_info_destroy_list
vcruntime140_1
__CxxFrameHandler4
api-ms-win-crt-heap-l1-1-0
calloc
api-ms-win-crt-runtime-l1-1-0
terminate
_initterm_e
_initterm
_configure_narrow_argv
_crt_at_quick_exit
_crt_atexit
_seh_filter_dll
_register_onexit_function
_initialize_onexit_table
_initialize_narrow_environment
_cexit
_execute_onexit_table
Exports
Exports
??$StaticClass@VUGameplayEventsBlueprintLibrary@@@@YAPEAVUClass@@XZ
??$StaticClass@VUGameplayEventsControllerComponent@@@@YAPEAVUClass@@XZ
??$StaticClass@VUGameplayEventsSubsystem@@@@YAPEAVUClass@@XZ
??$StaticStruct@UFGameplayEvent@@@@YAPEAVUScriptStruct@@XZ
??$StaticStruct@UFReplicatedGameplayEvent@@@@YAPEAVUScriptStruct@@XZ
??$StaticStruct@UFReplicatedGameplayEventStream@@@@YAPEAVUScriptStruct@@XZ
??0UGameplayEventsBlueprintLibrary@@QEAA@AEAVFVTableHelper@@@Z
??0UGameplayEventsBlueprintLibrary@@QEAA@AEBVFObjectInitializer@@@Z
??0UGameplayEventsControllerComponent@@QEAA@AEAVFVTableHelper@@@Z
??0UGameplayEventsControllerComponent@@QEAA@XZ
??0UGameplayEventsSubsystem@@QEAA@AEAVFVTableHelper@@@Z
??0UGameplayEventsSubsystem@@QEAA@XZ
??1UGameplayEventsBlueprintLibrary@@UEAA@XZ
??1UGameplayEventsControllerComponent@@UEAA@XZ
??1UGameplayEventsSubsystem@@UEAA@XZ
??2UGameplayEventsBlueprintLibrary@@SAPEAX_KPEAW4EInternal@@@Z
??2UGameplayEventsBlueprintLibrary@@SAPEAX_KW4EInternal@@PEAVUObject@@VFName@@W4EObjectFlags@@@Z
??2UGameplayEventsControllerComponent@@SAPEAX_KPEAW4EInternal@@@Z
??2UGameplayEventsControllerComponent@@SAPEAX_KW4EInternal@@PEAVUObject@@VFName@@W4EObjectFlags@@@Z
??2UGameplayEventsSubsystem@@SAPEAX_KPEAW4EInternal@@@Z
??2UGameplayEventsSubsystem@@SAPEAX_KW4EInternal@@PEAVUObject@@VFName@@W4EObjectFlags@@@Z
??3UGameplayEventsBlueprintLibrary@@SAXPEAX@Z
??3UGameplayEventsControllerComponent@@SAXPEAX@Z
??3UGameplayEventsSubsystem@@SAXPEAX@Z
??_7UGameplayEventsBlueprintLibrary@@6B@
??_7UGameplayEventsControllerComponent@@6BIInterface_AssetUserData@@@
??_7UGameplayEventsControllerComponent@@6BUObject@@@
??_7UGameplayEventsSubsystem@@6BFTickableGameObject@@@
??_7UGameplayEventsSubsystem@@6BUGameInstanceSubsystem@@@
??_FUGameplayEventsBlueprintLibrary@@QEAAXXZ
?AddOnGameplayEventDelegate@UGameplayEventsSubsystem@@QEAA?AVFDelegateHandle@@$$QEAV?$TDelegate@$$A6AXAEBUFGameplayEvent@@@ZUFDefaultDelegateUserPolicy@@@@@Z
?BeginPlay@UGameplayEventsControllerComponent@@MEAAXXZ
?DeregisterControllerComponent@UGameplayEventsSubsystem@@QEAAXPEAVUGameplayEventsControllerComponent@@@Z
?DispatchGameplayEvent@UGameplayEventsSubsystem@@QEAAXAEBUFGameplayEvent@@@Z
?EndPlay@UGameplayEventsControllerComponent@@MEAAXW4Type@EEndPlayReason@@@Z
?FOnGameplayEventTriggeredK2_DelegateWrapper@@YAXAEBV?$TMulticastScriptDelegate@UFNotThreadSafeDelegateMode@@@@AEBUFGameplayEvent@@@Z
?GetGameplayEventIntPayload@UGameplayEventsBlueprintLibrary@@SA_NAEBUFGameplayEvent@@AEAH@Z
?GetGameplayEventStringPayload@UGameplayEventsBlueprintLibrary@@SA_NAEBUFGameplayEvent@@AEAVFString@@@Z
?GetLifetimeReplicatedProps@UGameplayEventsControllerComponent@@MEBAXAEAV?$TArray@VFLifetimeProperty@@V?$TSizedDefaultAllocator@$0CA@@@@@@Z
?GetOuterAPlayerController@UGameplayEventsControllerComponent@@QEBAPEAVAPlayerController@@XZ
?GetPrivateStaticClass@UGameplayEventsBlueprintLibrary@@CAPEAVUClass@@XZ
?GetPrivateStaticClass@UGameplayEventsControllerComponent@@CAPEAVUClass@@XZ
?GetPrivateStaticClass@UGameplayEventsSubsystem@@CAPEAVUClass@@XZ
?GetStatId@UGameplayEventsSubsystem@@MEBA?AUTStatId@@XZ
?MakeIntGameplayEvent@UGameplayEventsBlueprintLibrary@@SA?AUFGameplayEvent@@UFGameplayTag@@AEBV?$TArray@PEAVAPlayerController@@V?$TSizedDefaultAllocator@$0CA@@@@@H@Z
?MakeStringGameplayEvent@UGameplayEventsBlueprintLibrary@@SA?AUFGameplayEvent@@UFGameplayTag@@AEBV?$TArray@PEAVAPlayerController@@V?$TSizedDefaultAllocator@$0CA@@@@@AEBVFString@@@Z
?RegisterControllerComponent@UGameplayEventsSubsystem@@QEAAXPEAVUGameplayEventsControllerComponent@@@Z
?RemoveOnGameplayEventDelegate@UGameplayEventsSubsystem@@QEAAXVFDelegateHandle@@@Z
?ReplicateGameplayEvent@UGameplayEventsControllerComponent@@IEAAXAEBUFGameplayEvent@@@Z
?ReplicationTick@UGameplayEventsControllerComponent@@IEAAXXZ
?StaticClass@UGameplayEventsBlueprintLibrary@@SAPEAVUClass@@XZ
?StaticClass@UGameplayEventsControllerComponent@@SAPEAVUClass@@XZ
?StaticClass@UGameplayEventsSubsystem@@SAPEAVUClass@@XZ
?StaticClassCastFlags@UGameplayEventsBlueprintLibrary@@SA?AW4EClassCastFlags@@XZ
?StaticClassCastFlags@UGameplayEventsControllerComponent@@SA?AW4EClassCastFlags@@XZ
?StaticClassCastFlags@UGameplayEventsSubsystem@@SA?AW4EClassCastFlags@@XZ
?StaticClassFlags@UGameplayEventsBlueprintLibrary@@2W4EClassFlags@@B
?StaticClassFlags@UGameplayEventsControllerComponent@@2W4EClassFlags@@B
?StaticClassFlags@UGameplayEventsSubsystem@@2W4EClassFlags@@B
?StaticPackage@UGameplayEventsBlueprintLibrary@@SAPEB_WXZ
?StaticPackage@UGameplayEventsControllerComponent@@SAPEB_WXZ
?StaticPackage@UGameplayEventsSubsystem@@SAPEB_WXZ
?StaticRegisterNativesUGameplayEventsBlueprintLibrary@UGameplayEventsBlueprintLibrary@@CAXXZ
?StaticRegisterNativesUGameplayEventsControllerComponent@UGameplayEventsControllerComponent@@CAXXZ
?StaticRegisterNativesUGameplayEventsSubsystem@UGameplayEventsSubsystem@@CAXXZ
?StaticStruct@FGameplayEvent@@SAPEAVUScriptStruct@@XZ
?StaticStruct@FReplicatedGameplayEvent@@SAPEAVUScriptStruct@@XZ
?StaticStruct@FReplicatedGameplayEventStream@@SAPEAVUScriptStruct@@XZ
?Tick@UGameplayEventsSubsystem@@MEAAXM@Z
?ValidateGeneratedRepEnums@UGameplayEventsControllerComponent@@UEBAXAEBV?$TArray@UFRepRecord@@V?$TSizedDefaultAllocator@$0CA@@@@@@Z
?Z_Construct_UClass_UGameplayEventsBlueprintLibrary@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UGameplayEventsBlueprintLibrary_NoRegister@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UGameplayEventsControllerComponent@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UGameplayEventsControllerComponent_NoRegister@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UGameplayEventsSubsystem@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UGameplayEventsSubsystem_NoRegister@@YAPEAVUClass@@XZ
?Z_Construct_UDelegateFunction_GameplayEvents_OnGameplayEventTriggeredK2__DelegateSignature@@YAPEAVUFunction@@XZ
?Z_Construct_UScriptStruct_FGameplayEvent@@YAPEAVUScriptStruct@@XZ
?Z_Construct_UScriptStruct_FReplicatedGameplayEvent@@YAPEAVUScriptStruct@@XZ
?Z_Construct_UScriptStruct_FReplicatedGameplayEventStream@@YAPEAVUScriptStruct@@XZ
?__DefaultConstructor@UGameplayEventsBlueprintLibrary@@SAXAEBVFObjectInitializer@@@Z
?__DefaultConstructor@UGameplayEventsControllerComponent@@SAXAEBVFObjectInitializer@@@Z
?__DefaultConstructor@UGameplayEventsSubsystem@@SAXAEBVFObjectInitializer@@@Z
?__VTableCtorCaller@UGameplayEventsBlueprintLibrary@@SAPEAVUObject@@AEAVFVTableHelper@@@Z
?__VTableCtorCaller@UGameplayEventsControllerComponent@@SAPEAVUObject@@AEAVFVTableHelper@@@Z
?__VTableCtorCaller@UGameplayEventsSubsystem@@SAPEAVUObject@@AEAVFVTableHelper@@@Z
?execDispatchGameplayEvent@UGameplayEventsSubsystem@@SAXPEAVUObject@@AEAUFFrame@@QEAX@Z
?execGetGameplayEventIntPayload@UGameplayEventsBlueprintLibrary@@SAXPEAVUObject@@AEAUFFrame@@QEAX@Z
?execGetGameplayEventStringPayload@UGameplayEventsBlueprintLibrary@@SAXPEAVUObject@@AEAUFFrame@@QEAX@Z
?execMakeIntGameplayEvent@UGameplayEventsBlueprintLibrary@@SAXPEAVUObject@@AEAUFFrame@@QEAX@Z
?execMakeStringGameplayEvent@UGameplayEventsBlueprintLibrary@@SAXPEAVUObject@@AEAUFFrame@@QEAX@Z
InitializeModule
Sections
.text Size: 55KB - Virtual size: 54KB
IMAGE_SCN_CNT_CODE
IMAGE_SCN_MEM_EXECUTE
IMAGE_SCN_MEM_READ
.uedbg Size: 4KB - Virtual size: 3KB
IMAGE_SCN_CNT_CODE
IMAGE_SCN_MEM_EXECUTE
IMAGE_SCN_MEM_READ
.rdata Size: 57KB - Virtual size: 57KB
IMAGE_SCN_CNT_INITIALIZED_DATA
IMAGE_SCN_MEM_READ
.data Size: 1KB - Virtual size: 3KB
IMAGE_SCN_CNT_INITIALIZED_DATA
IMAGE_SCN_MEM_READ
IMAGE_SCN_MEM_WRITE
.pdata Size: 5KB - Virtual size: 4KB
IMAGE_SCN_CNT_INITIALIZED_DATA
IMAGE_SCN_MEM_READ
.rsrc Size: 59KB - Virtual size: 58KB
IMAGE_SCN_CNT_INITIALIZED_DATA
IMAGE_SCN_MEM_READ
.reloc Size: 2KB - Virtual size: 2KB
IMAGE_SCN_CNT_INITIALIZED_DATA
IMAGE_SCN_MEM_DISCARDABLE
IMAGE_SCN_MEM_READ