Extended Key Usages
ExtKeyUsageCodeSigning
Key Usages
KeyUsageDigitalSignature
Static task
static1
Behavioral task
behavioral1
Sample
graphic.dll
Resource
win7-20240220-en
Behavioral task
behavioral2
Sample
graphic.dll
Resource
win10v2004-20240508-en
Target
graphic.dll
Size
1.5MB
MD5
28026a59df4504b92052bfa222f8531b
SHA1
88f370607579cf7d66be258ebeca80ec999f41f1
SHA256
44505d1cb62f068067158e9ca309b19aa2045abde0db8f26636af8c7d77e6ef5
SHA512
18cfad683e3096fe51daebc27695c2b0b029a5d83ea9dd9bb03c60ca2574396ff9fefa99cf71613e1cbd5cef51b08c282fbd16b0ad905a0478ed2eb9eee06150
SSDEEP
24576:HinmbEGF5JzU9HlwYamQE8P2Y4Ni2my2btQQp2Kp604ojgRlTLmfqZPTWHQsh:H7JUcDaY4A2meQp2Kv4ojgR1LmfqFTe
ExtKeyUsageCodeSigning
KeyUsageDigitalSignature
IMAGE_DLLCHARACTERISTICS_DYNAMIC_BASE
IMAGE_DLLCHARACTERISTICS_NX_COMPAT
IMAGE_FILE_EXECUTABLE_IMAGE
IMAGE_FILE_LARGE_ADDRESS_AWARE
IMAGE_FILE_32BIT_MACHINE
IMAGE_FILE_DLL
GetFileSize
CreateFileMappingA
CreateFileW
WideCharToMultiByte
GetVersionExA
UnmapViewOfFile
InterlockedExchange
MapViewOfFile
InterlockedCompareExchange
GetFullPathNameA
lstrcmpiA
VirtualFree
VirtualAlloc
HeapAlloc
GetProcessHeap
HeapFree
MultiByteToWideChar
GetLastError
GetModuleHandleA
GetProcAddress
LoadLibraryA
WriteFile
CreateFileA
CloseHandle
IsProcessorFeaturePresent
GetSystemInfo
OutputDebugStringA
LeaveCriticalSection
EnterCriticalSection
InitializeCriticalSection
DeleteCriticalSection
IsDebuggerPresent
DisableThreadLibraryCalls
Sleep
GetCurrentThreadId
SetUnhandledExceptionFilter
UnhandledExceptionFilter
GetCurrentProcess
TerminateProcess
DecodePointer
EncodePointer
IsDBCSLeadByteEx
GetTickCount
GetCurrentProcessId
GetSystemTimeAsFileTime
QueryPerformanceCounter
DeleteObject
RegQueryValueExA
RegCloseKey
RegOpenKeyA
?TqPackagesOpen@@YA?AW4TQPRESULT@@PBD@Z
?TqFTell@@YAKPAX@Z
?TqFIsEof@@YA_NPAX@Z
?TqFSeek@@YA_NPAXJW4TQSEEKMODE@@@Z
?TQFRead@@YAJPAXKK0@Z
?TqFClose@@YA?AW4TQPRESULT@@PAX@Z
?TqFOpen@@YA?AW4TQPRESULT@@PBDAAPAX@Z
?TqFGetLen@@YAJPAX@Z
?TqFUndump@@YA?AW4TQPRESULT@@PAX@Z
?TqFDump@@YA?AW4TQPRESULT@@PBDAAPAXAAK@Z
?TqFCheck@@YA_NPBDW4FILETYPE@@@Z
?TqPackagesClose@@YAXPBD@Z
?_Xout_of_range@std@@YAXPBD@Z
?_Xlength_error@std@@YAXPBD@Z
ftell
_CIsqrt
_purecall
memcpy
??_V@YAXPAX@Z
memset
??2@YAPAXI@Z
??3@YAXPAX@Z
??0exception@std@@QAE@ABQBD@Z
?what@exception@std@@UBEPBDXZ
??1exception@std@@UAE@XZ
memmove
_stricmp
_CxxThrowException
fputc
__CxxFrameHandler3
sprintf
_strnicmp
free
malloc
strchr
tolower
sscanf
strncpy
getenv
fscanf
fgets
fopen
memchr
isalpha
fread
_strlwr
feof
_CItan
atoi
atof
vsprintf
toupper
floor
strrchr
_wtoi
wcsncpy
_CIacos
_finite
_ftol
_controlfp
__CxxFrameHandler
qsort
ceil
longjmp
_setjmp3
isdigit
isspace
_CIpow
_vsnprintf
frexp
_strdate
_strtime
ldexp
_strdup
setlocale
_CIasin
exit
realloc
_snprintf
isalnum
isxdigit
_isnan
fseek
fwrite
tmpfile
_fpclass
_CItanh
_CIsinh
_CIfmod
_CIexp
_CIcosh
modf
_ctime64
_localtime64
_time64
fprintf
_mkdir
strstr
_CIcos
_CIsin
rand
strncmp
_unlock
__dllonexit
_lock
_onexit
_malloc_crt
_encoded_null
_initterm
_initterm_e
_amsg_exit
__CppXcptFilter
?terminate@@YAXXZ
?_type_info_dtor_internal_method@type_info@@QAEXXZ
_crt_debugger_hook
_except_handler4_common
__clean_type_info_names_internal
fgetc
abs
memcmp
abort
__iob_func
fabs
pow
strlen
strcpy
strtod
??0exception@std@@QAE@ABV01@@Z
fclose
timeGetTime
Direct3DCreate9
??0CMyBitmap@@QAE@ABV0@@Z
??0CMyBitmap@@QAE@XZ
??4CMyBitmap@@QAEAAV0@ABV0@@Z
??_7CMyBitmap@@6B@
?AdjustDevicePointToLogicPoint@@YA?AUC3_POS@@ABU1@@Z
?AdjustLogicPointToDevicePoint@@YA?AUC3_POS@@AAU1@@Z
?AdjustLogicRectToDeviceByOrientationMode@@YA?AUC3_RECT@@U1@@Z
?AdjustRectByOrientationMode@@YA?AUC3_RECT@@AAU1@@Z
?Begin3D@@YA_NXZ
?Begin3D@CMyBitmap@@SA_NXZ
?BeginClip@CMyBitmap@@SA_NAAUC3_RECT@@_N@Z
?BeginDrawClipMask@CMyBitmap@@SAXXZ
?BeginDrawHoleMask@CMyBitmap@@SAXXZ
?BeginUseClipMask@CMyBitmap@@SAXXZ
?BeginUseColorMask@CMyBitmap@@SAX_N0@Z
?BeginUsePlaneClip@CMyBitmap@@SAXUD3DXVECTOR4@@@Z
?BufferIndexData@@YAXPAUIDirect3DIndexBuffer9@@PBXK@Z
?BufferVertexData@@YAXPAUIDirect3DVertexBuffer9@@PBXK@Z
?CalcuCharPosInString@CMyBitmap@@SAHPBDH_N0HPAUIDataIcon@@H@Z
?CalcuShowStringRangeEx@CMyBitmap@@SAHPBDHH0H_NPAUIDataIcon@@H@Z
?CalcuTextExtent@CMyBitmap@@SA?AUC3_SIZE@@PBD0HPAUIDataIcon@@H@Z
?CalcuTextExtentW@CMyBitmap@@SA?AUC3_SIZE@@PB_WPBDHPAUIDataIcon@@H@Z
?Camera_BuildFromMatrix@@YA_NABUD3DXMATRIX@@000@Z
?Camera_BuildOrtho@@YA_NPAUC3Camera@@MM@Z
?Camera_BuildProject@@YA_NPAUC3Camera@@@Z
?Camera_BuildProjectEx@@YA_NPAUC3Camera@@@Z
?Camera_BuildView@@YA_NPAUC3Camera@@@Z
?Camera_BuildViewInternal@@YAXABUD3DXVECTOR3@@00AAUD3DXMATRIX@@@Z
?Camera_Clear@@YAXPAUC3Camera@@@Z
?Camera_EnsureEnterFlatMode@@YAXXZ
?Camera_EnsureExitFlatMode@@YAXXZ
?Camera_Get2DOrientationMatrix@@YAPAMH@Z
?Camera_GetCurrentCameraStateID@@YAKXZ
?Camera_GetOrientationMode@@YAHXZ
?Camera_IsAABBOutside@@YA_NABUD3DXVECTOR3@@0@Z
?Camera_IsLandscapeMode@@YAHH@Z
?Camera_SetOrientationMode@@YA_NH@Z
?Camera_SynCameraStateID@@YA_NAAK@Z
?Camera_SystemInit@@YAXXZ
?CapScreen@@YA_NPAD@Z
?ChangeDisplayResulotion@CMyBitmap@@SA_NPAXKK@Z
?ChangeLineWidth@CMyBitmap@@SA_NM@Z
?ChangeViewportResolution@@YA_NHHKK_N@Z
?ChangeViewportResolution@CMyBitmap@@SA_NHHKK_N@Z
?CheckStringPixels@CMyBitmap@@SA_NPBDK0H@Z
?ClearBuffer@@YA_N_N0K@Z
?ClearBuffer@CMyBitmap@@SA_N_N0K@Z
?Common_CloseRes@@YAXPAX@Z
?Common_GetChunk@@YAXPAXPAUChunkHeader@@@Z
?Common_GetSeek@@YAHPAX@Z
?Common_IsEofRes@@YA_NPAX@Z
?Common_OpenRes@@YAPAXPBDAAK_N@Z
?Common_ReadRes@@YAKPAX0K@Z
?Common_Rotate@@YAXPAUD3DXMATRIX@@MMM@Z
?Common_Rotate@CMyBitmap@@SAXPAUD3DXMATRIX@@MMM@Z
?Common_Scale@@YAXPAUD3DXMATRIX@@MMM@Z
?Common_Scale@CMyBitmap@@SAXPAUD3DXMATRIX@@MMM@Z
?Common_SeekRes@@YAXPAXHH@Z
?Common_Translate@@YAXPAUD3DXMATRIX@@MMM@Z
?Common_Translate@CMyBitmap@@SAXPAUD3DXMATRIX@@MMM@Z
?ConfigShowStringColorfulStyle@CMyBitmap@@SAXKKKK@Z
?DataFileCheck@@YA_NPBD@Z
?DataFile_Close@@YAXXZ
?DataFile_Free@@YAXAAPAX@Z
?DataFile_Load@@YA_NPBDAAPAXAAK@Z
?DataFile_Open@@YAXPBD@Z
?DataFile_Search@@YA_NPBDAAPAU_iobuf@@AAK@Z
?DataFile_UnpackSearch@@YA_NPBD@Z
?DebugMsg@@YAXPBDZZ
?DrawC3ResourceInfo@CMyBitmap@@SAXHHKH@Z
?DrawTrianglesUp@CMyBitmap@@SAXPAUD3DXVECTOR3@@PAUD3DXVECTOR2@@PAK0KHPAGKPAUC3Texture@@KKKPAUD3DXMATRIX@@_N@Z
?EnableFog@CMyBitmap@@SAX_N@Z
?EnableLight@CMyBitmap@@SAXH_N@Z
?End3D@@YA_NXZ
?End3D@CMyBitmap@@SA_NXZ
?EndClip@CMyBitmap@@SAXXZ
?EndDrawClipMask@CMyBitmap@@SAXXZ
?EndDrawHoleMask@CMyBitmap@@SAXXZ
?EndUseClipMask@CMyBitmap@@SAXXZ
?EndUseColorMask@CMyBitmap@@SAXXZ
?EndUsePlaneClip@CMyBitmap@@SAXPAUD3DXMATRIX@@@Z
?Flip@@YA_NPBUC3_RECT@@0PAUHWND__@@@Z
?Flip@CMyBitmap@@SA_NPBUC3_RECT@@0PAUHWND__@@@Z
?FontDrawBegin@CMyBitmap@@SAXXZ
?FontDrawEnd@CMyBitmap@@SAXXZ
?Font_AddFontSizeLevel@@YAXH@Z
?Font_CheckPixel@@YA_NPAUC3Font@@PBD_NK@Z
?Font_Clear@@YAXPAUC3Font@@@Z
?Font_CloseSys@@YAXXZ
?Font_Create@@YA_NPAPAUC3Font@@PBDH_N@Z
?Font_Draw@@YAHPAUC3Font@@MMKPBD_NW4RENDER_TEXT_STYLE@@KHH@Z
?Font_DrawCommit@@YA_NMM@Z
?Font_DrawW@@YAHPAUC3Font@@MMK_WW4RENDER_TEXT_STYLE@@KHH@Z
?Font_GetCharacterMetrics@@YAHPAUC3Font@@QBE_NAAUC3_RECT@@@Z
?Font_GetFontTextureCount@@YAHXZ
?Font_GetStrShowLen@@YAHPAUC3Font@@QBE_N@Z
?Font_GetStrShowLenW@@YAHPAUC3Font@@_W@Z
?Font_GetUsedFontFaceCount@@YAHXZ
?Font_InitSys@@YAXXZ
?Font_Prepare@@YAXKK@Z
?Font_Release@@YAXPAPAUC3Font@@@Z
?Font_SetDefaultFontFace@@YAXH@Z
?GameCameraBuild@CMyBitmap@@SAXHH@Z
?GameCameraBuild@CMyBitmap@@SAXXZ
?GameCameraCircum@CMyBitmap@@SAXUD3DXVECTOR3@@M@Z
?GameCameraCreate@CMyBitmap@@SA_NXZ
?GameCameraDestroy@CMyBitmap@@SAXXZ
?GameCameraGetPos@CMyBitmap@@SAXAAM00K@Z
?GameCameraIsBoundingBoxOutside@CMyBitmap@@SA_NABUD3DXVECTOR3@@0@Z
?GameCameraIsProject@CMyBitmap@@SA_NXZ
?GameCameraLook@CMyBitmap@@SAXABUD3DXVECTOR3@@00@Z
?GameCameraMove@CMyBitmap@@SAX_N@Z
?GameCameraOrthoLook@CMyBitmap@@SAXMMMM@Z
?GameCameraPerspectiveLook@CMyBitmap@@SAXMMMM@Z
?GameCameraPitch@CMyBitmap@@SAXUD3DXVECTOR3@@M@Z
?GameCameraRestoreLastSave@CMyBitmap@@SAXXZ
?GameCameraRotate@CMyBitmap@@SAXH@Z
?GameCameraSaveCurrent@CMyBitmap@@SAXXZ
?GameCameraSet@CMyBitmap@@SAXMMMK@Z
?GameCameraSetFov@CMyBitmap@@SAXM@Z
?GameCameraSetNearFarPlane@CMyBitmap@@SAXMM@Z
?GameCameraSetOrientation@CMyBitmap@@SA_NH@Z
?GameCameraSetType@CMyBitmap@@SAX_N@Z
?GameCameraZoom@CMyBitmap@@SAX_N@Z
?GameCamera_BuildFromMatrix@CMyBitmap@@SAXABUD3DXMATRIX@@000@Z
?GameFontCreate@CMyBitmap@@SA_NPBDK_N@Z
?GameFontDestroy@CMyBitmap@@SAXXZ
?GetC3FontHandle@CMyBitmap@@SAPAXPBDH_N@Z
?GetC3RenderShaderCount@@YAHXZ
?GetCameraSize@CMyBitmap@@SA?AUD3DXVECTOR2@@_N@Z
?GetCurrentProjectMatrix@CMyBitmap@@SA?AUD3DXMATRIX@@XZ
?GetCurrentViewMatrix@CMyBitmap@@SA?AUD3DXMATRIX@@XZ
?GetCurrentViewMatrixInverse@CMyBitmap@@SA?AUD3DXMATRIX@@XZ
?GetDefaultFontName@CMyBitmap@@SAPBDXZ
?GetFontCharMetrics@CMyBitmap@@SA?AUC3_RECT@@PBD0H_N@Z
?GetFontSize@CMyBitmap@@SAKXZ
?GetFontSize@CMyBitmap@@SAXAAUC3_SIZE@@@Z
?GetFontWidth@CMyBitmap@@SAKPBDH@Z
?GetObliqueAngle@CMyBitmap@@SAHXZ
?GetScreenHeight@CMyBitmap@@SAHXZ
?GetScreenSize@CMyBitmap@@SAXAAH0@Z
?GetScreenWidth@CMyBitmap@@SAHXZ
?GetShowTriTotal@CMyBitmap@@SAKXZ
?GetStrShowLen@CMyBitmap@@SAHPBDHH@Z
?HintGraphicDetail@@YA_NK@Z
?HintGraphicDetail@CMyBitmap@@SA_NK@Z
?IfDeviceLost@CMyBitmap@@SAHXZ
?ImageToWorld@CMyBitmap@@SAXHH_NKKABUD3DXMATRIX@@1AAM22@Z
?Init3DEx@@YAHPAUHWND__@@KKPBD1@Z
?Init3DEx@CMyBitmap@@SA_NPAUHWND__@@KKPBD1@Z
?InitTextureSystem@@YA_NXZ
?IntersectTriangle@@YA_NABUD3DXVECTOR3@@0000AAU1@@Z
?Is3DInitialized@@YA_NXZ
?IsAlphaFormatTexture@@YA_NPAUC3Texture@@@Z
?IsCurrentRenderToTexture@@YA_NXZ
?IsDBCSLeadByte@CMyBitmap@@SA_NPBDH@Z
?IsDBCSLeadByteC3@@YA_NKE@Z
?Key_Clear@@YAXPAUC3Key@@@Z
?Key_ProcessAlpha@@YA_NPAUC3Key@@KKPAM@Z
?Key_ProcessChangeTex@@YA_NPAUC3Key@@KPAH@Z
?Key_ProcessDraw@@YA_NPAUC3Key@@KPA_N@Z
?Line2D_Prepare@@YAXXZ
?Line3D_Prepare@@YAXXZ
?LogMsg@@YAXPBDZZ
?MixSprite_Prepare@@YAXXZ
?Motion_CalcuMemSize@@YAHPAUC3Motion@@@Z
?Motion_Clear@@YAXPAUC3Motion@@@Z
?Motion_DynamicCreateEx@@YAPAUC3Motion@@XZ
?Motion_GetMatrix@@YAXPAUC3Motion@@KHPAUD3DXMATRIX@@@Z
?Motion_GetMatrix@CMyBitmap@@SAXPAUC3Motion@@KPAUD3DXMATRIX@@@Z
?Motion_GetMatrix_Blend@@YAXABUC3MotionTracker@@KPAUD3DXMATRIX@@@Z
?Motion_GetMatrix_Blend@CMyBitmap@@SAXPAXKPAUD3DXMATRIX@@@Z
?Motion_Load@@YA_NPAPAUC3Motion@@PAX@Z
?Motion_Unload@@YAXPAPAUC3Motion@@@Z
?PackFileClose@CMyBitmap@@SAXXZ
?PackFileOpen@CMyBitmap@@SAXPBD@Z
?Phy_CalcuMemSize@@YAHPAUC3Phy@@@Z
?Phy_Calculate@@YA_NPAUC3Phy@@AAUC3_VERTEX_SHADER_DESC@@_N2@Z
?Phy_Clear@@YAXPAUC3Phy@@@Z
?Phy_ClearMatrix@@YAXPAUC3Phy@@@Z
?Phy_DrawNormal@@YA_NPAUC3Phy@@ABU_D3DMATERIAL9@@ABUC3_VERTEX_SHADER_DESC@@ABUC3_TEX_SHADER_DESC@@ABUC3_PIPE_RENDER_DESC@@PBUC3_SHADOW_RENDER_DESC@@@Z
?Phy_DrawUp@@YA_NPAUD3DXVECTOR3@@PAUD3DXVECTOR2@@PAK0HPAGKKPAUC3Texture@@UD3DXCOLOR@@PBU_D3DMATERIAL9@@ABUC3_PIPE_RENDER_DESC@@_NPAUD3DXMATRIX@@@Z
?Phy_DynamicCreate@@YAPAUC3Phy@@KPAUD3DXVECTOR3@@PAUD3DXVECTOR2@@0@Z
?Phy_DynamicCreateEx@@YAPAUC3Phy@@KKHPAUD3DXVECTOR3@@PAUD3DXVECTOR2@@10PAKPAG_N@Z
?Phy_GetFaceProperty@@YAEPAUC3Phy@@H@Z
?Phy_LightEnable@@YAXH_N@Z
?Phy_Load@@YA_NPAPAUC3Phy@@PAXPAUIPhyLoadConfig@@_N333@Z
?Phy_LoadFaceProperty@@YA_NPAUC3Phy@@PAX@Z
?Phy_Muliply@@YAXPAUC3Phy@@PBUD3DXMATRIX@@@Z
?Phy_NextFrame@@YAXPAUC3Phy@@H@Z
?Phy_Prepare@@YAXXZ
?Phy_ProbeIntersection@@YA_NPAUC3Phy@@ABUD3DXVECTOR3@@1_NAAMPAH@Z
?Phy_ResetDevice@@YA_NXZ
?Phy_RestoreDevice@@YA_NXZ
?Phy_SetBlendFrame@@YAXPAUC3Phy@@K@Z
?Phy_SetColor@@YAXPAUC3Phy@@MMMM@Z
?Phy_SetFrame@@YAXPAUC3Phy@@K@Z
?Phy_SetLight@@YAX_NMMMKKM@Z
?Phy_SetLightAmbient@@YAXHK@Z
?Phy_SetLightDiffuse@@YAXHK@Z
?Phy_SetLightDir@@YAXHMMM@Z
?Phy_SetLightPosition@@YAXHMMM@Z
?Phy_SetLightType@@YAXHW4C3_RENDER_LIGHT_TYPE@@@Z
?Phy_SetPointLightAttenuation@@YAXHMMM@Z
?Phy_SetSpotLightFalloff@@YAXHMMM@Z
?Phy_SystemDestroy@@YAXXZ
?Phy_SystemInit@@YA_NXZ
?Phy_Unload@@YAXPAPAUC3Phy@@@Z
?Prepare3DLine@CMyBitmap@@SAXXZ
?PrepareLine@CMyBitmap@@SAXXZ
?PrepareLinearSprite@CMyBitmap@@SAXM@Z
?PrepareMixSprite@CMyBitmap@@SAXXZ
?PrepareModel@CMyBitmap@@SAXXZ
?PrepareSprite@CMyBitmap@@SAXM@Z
?ProbeRayBuild@CMyBitmap@@SAXHHAAUD3DXVECTOR3@@0@Z
?Ptcl3_CreateInfo@@YAPAV?$map@HUPTCL3_MATRIX@@U?$less@H@std@@V?$allocator@U?$pair@$$CBHUPTCL3_MATRIX@@@std@@@3@@std@@H@Z
?Ptcl3_DestroyInfo@@YAXPAV?$map@HUPTCL3_MATRIX@@U?$less@H@std@@V?$allocator@U?$pair@$$CBHUPTCL3_MATRIX@@@std@@@3@@std@@@Z
?Ptcl3_Prepare@@YAXXZ
?Ptcl_ChangeTexture@@YAXPAUC3Ptcl2@@H@Z
?Ptcl_ChangeTexture@@YAXPAUC3Ptcl@@H@Z
?Ptcl_Clear@@YAXPAUC3Ptcl2@@@Z
?Ptcl_Clear@@YAXPAUC3Ptcl3@@@Z
?Ptcl_Clear@@YAXPAUC3Ptcl@@@Z
?Ptcl_CreateInfo@@YAPAV?$map@HUPTCL_MATRIX@@U?$less@H@std@@V?$allocator@U?$pair@$$CBHUPTCL_MATRIX@@@std@@@3@@std@@H@Z
?Ptcl_DestroyInfo@@YAXPAV?$map@HUPTCL_MATRIX@@U?$less@H@std@@V?$allocator@U?$pair@$$CBHUPTCL_MATRIX@@@std@@@3@@std@@@Z
?Ptcl_Draw@@YA_NPAUC3Ptcl2@@PBUD3DXMATRIX@@KK@Z
?Ptcl_Draw@@YA_NPAUC3Ptcl3@@PBUD3DXMATRIX@@KKPAUD3DXVECTOR3@@@Z
?Ptcl_Draw@@YA_NPAUC3Ptcl@@PBUD3DXMATRIX@@KK@Z
?Ptcl_Load@@YA_NPAPAUC3Ptcl2@@PAX@Z
?Ptcl_Load@@YA_NPAPAUC3Ptcl3@@PAX@Z
?Ptcl_Load@@YA_NPAPAUC3Ptcl@@PAX@Z
?Ptcl_NextFrame@@YAXPAUC3Ptcl@@H@Z
?Ptcl_Prepare@@YAXXZ
?Ptcl_ResetDevice@@YAXXZ
?Ptcl_RestoreDevice@@YAXXZ
?Ptcl_SetFrame@@YAXPAUC3Ptcl2@@K@Z
?Ptcl_SetFrame@@YAXPAUC3Ptcl@@K@Z
?Ptcl_SystemDestroy@@YAXXZ
?Ptcl_SystemInit@@YAXXZ
?Ptcl_Unload@@YAXPAPAUC3Ptcl2@@@Z
?Ptcl_Unload@@YAXPAPAUC3Ptcl3@@@Z
?Ptcl_Unload@@YAXPAPAUC3Ptcl@@@Z
?Quit3D@@YAXXZ
?Quit3D@CMyBitmap@@SAXXZ
?ReleaseC3ManagedResourceObject@@YAXPAVC3DTexture@@@Z
?ResetBackBufferSize@@YA_NPAXKK@Z
?ResetCurrentThreadOpenGLContext@@YAXXZ
?ResetDevice@@YA_NXZ
?ResetDevice@CMyBitmap@@SA_NXZ
?RestoreConfigLight@CMyBitmap@@SAX_N@Z
?SMotion_Clear@@YAXPAUC3SMotion@@@Z
?SMotion_Load@@YA_NPAPAUC3SMotion@@PAX@Z
?SMotion_Unload@@YAXPAPAUC3SMotion@@@Z
?ScrRayBuild@CMyBitmap@@SAXHHAAUD3DXVECTOR3@@0@Z
?ScreenShot@CMyBitmap@@SAXPBD@Z
?ScreenShot@CMyBitmap@@SA_NAAPBUtagRGBQUAD@@AAI1@Z
?ScreenToWorld@CMyBitmap@@SAXHHAAM00@Z
?SetBlendModeForShowString@CMyBitmap@@SAXW4_D3DBLEND@@0@Z
?SetC3RenderShader@@YAXW4C3_SHADER_INDEX@@@Z
?SetC3RenderShader@@YAXW4C3_SHADER_INDEX@@ABUD3DXVECTOR4@@@Z
?SetCodePageForShowString@CMyBitmap@@SAXK@Z
?SetFogEnv@CMyBitmap@@SAXKMM@Z
?SetLight@CMyBitmap@@SAX_NMMMKKM@Z
?SetLightAmbientColor@CMyBitmap@@SAXHK@Z
?SetLightColor@CMyBitmap@@SAXHKK@Z
?SetLightDiffuseColor@CMyBitmap@@SAXHK@Z
?SetLightDirection@CMyBitmap@@SAXHMMM_N@Z
?SetLightPosition@CMyBitmap@@SAXHMMM@Z
?SetLightType@CMyBitmap@@SAXHW4C3_RENDER_LIGHT_TYPE@@@Z
?SetLineWidth@@YA_NM@Z
?SetObliqueAngle@CMyBitmap@@SAXH@Z
?SetPointLightAttenuation@CMyBitmap@@SAXHMMM@Z
?SetRenderTargetWindow@@YA_NPAUHWND__@@@Z
?SetRenderTargetWindow@CMyBitmap@@SA_NPAUHWND__@@@Z
?SetSpotLightFalloff@CMyBitmap@@SAXHMMM@Z
?SetThreadOpenGLContext@@YA_NK@Z
?Shape_ChangeTexture@@YAXPAUC3Shape@@H@Z
?Shape_Clear@@YAXPAUC3Shape@@@Z
?Shape_Draw@@YA_NPAUC3Shape@@PBUD3DXMATRIX@@KK@Z
?Shape_Load@@YA_NPAPAUC3Shape@@HPAX@Z
?Shape_NextFrame@@YAXPAUC3Shape@@H@Z
?Shape_Prepare@@YAXXZ
?Shape_ResetDevice@@YAXXZ
?Shape_RestoreDevice@@YAXXZ
?Shape_SetFrame@@YAXPAUC3Shape@@K@Z
?Shape_SetSegment@@YAXPAUC3Shape@@KK@Z
?Shape_SystemDestroy@@YAXXZ
?Shape_SystemInit@@YAXXZ
?Shape_Unload@@YAXPAPAUC3Shape@@@Z
?Show3DBox@CMyBitmap@@SAXABUD3DXVECTOR3@@0K_N@Z
?Show3DLine@CMyBitmap@@SAXPAULine3DVertex@1@K@Z
?ShowBlock@CMyBitmap@@SAXHHHHK@Z
?ShowBlock@CMyBitmap@@SAXHHHHKKKK@Z
?ShowBlock@CMyBitmap@@SAXUC3_POS@@000K@Z
?ShowEmotionString@CMyBitmap@@SAXHHKPBDPAUIDataIcon@@0HHHHW4RENDER_TEXT_STYLE@@KUC3_POS@@@Z
?ShowEmotionStringEx@CMyBitmap@@SA?AUC3_SIZE@@HHKPBDPAUIDataIcon@@0H_NHHHW4RENDER_TEXT_STYLE@@KUC3_POS@@@Z
?ShowEmotionStringW@CMyBitmap@@SA?AUC3_SIZE@@HHKPB_WPAUIDataIcon@@PBDH_NHHHW4RENDER_TEXT_STYLE@@KUC3_POS@@@Z
?ShowLine@CMyBitmap@@SAXHHHHK@Z
?ShowLine@CMyBitmap@@SAXPAULineVertex@1@K@Z
?ShowLine@CMyBitmap@@SAXPBUD3DXVECTOR2@@KK@Z
?ShowRect@CMyBitmap@@SAXHHHHK@Z
?ShowString@CMyBitmap@@SAXHHKPBD0H_NW4RENDER_TEXT_STYLE@@KUC3_POS@@@Z
?ShowStringEx@CMyBitmap@@SA?AUC3_SIZE@@HHKPBD0H_NW4RENDER_TEXT_STYLE@@KUC3_POS@@@Z
?ShowStringW@CMyBitmap@@SA?AUC3_SIZE@@HHKPB_WPBDH_NW4RENDER_TEXT_STYLE@@KUC3_POS@@@Z
?ShundownTextureSystem@@YA_NXZ
?Sprite_Clear@@YAXPAUC3Sprite@@@Z
?Sprite_Create@@YA_NPAPAUC3Sprite@@KKKW4_D3DFORMAT@@@Z
?Sprite_CreateEx@@YAPAUC3Sprite@@PAUC3Texture@@@Z
?Sprite_Draw@@YA_NPAUC3Sprite@@K@Z
?Sprite_DrawDirect@@YA_NPAUC3Sprite@@@Z
?Sprite_DrawEx@@YA_NPAUC3Sprite@@KK@Z
?Sprite_DrawListBatch@@YA_NPAUC3Sprite@@PAUSpriteVertex@@KKK@Z
?Sprite_Load@@YA_NPAPAUC3Sprite@@PBD_NK@Z
?Sprite_Mirror@@YAXPAUC3Sprite@@@Z
?Sprite_Prepare@@YAXM@Z
?Sprite_Rotate@@YAXPAUC3Sprite@@H@Z
?Sprite_RotateDirect@@YAXPAUSpriteVertex@@M@Z
?Sprite_Rotatef@@YAXPAUC3Sprite@@M@Z
?Sprite_SetColor@@YAXPAUC3Sprite@@EEEE@Z
?Sprite_SetColor@@YAXPAUC3Sprite@@K@Z
?Sprite_SetCoor@@YAXPAUC3Sprite@@PAUtagRECT@@MMMM@Z
?Sprite_SetTexCoord@@YAXPAUC3Sprite@@PAUC3_RECT@@MMMM@Z
?Sprite_SystemDestroy@@YAXXZ
?Sprite_SystemInit@@YAXXZ
?Sprite_Unload@@YAXPAPAUC3Sprite@@@Z
?Str2ID@@YAKPBD@Z
?Texture_Clear@@YAXPAUC3Texture@@@Z
?Texture_Create@@YA_NPAPAUC3Texture@@KKW4_D3DFORMAT@@KKK_N@Z
?Texture_CreateCube@@YA_NPAPAUC3Texture@@KW4_D3DFORMAT@@KK_N@Z
?Texture_Load@@YAHPAPAUC3Texture@@PBDW4_D3DTEXTUREADDRESS@@_N3@Z
?Texture_LoadCube@@YAHPAPAUC3Texture@@PBDHW4_D3DTEXTUREADDRESS@@@Z
?Texture_LoadFromMemory@@YAHPAPAUC3Texture@@PBDPAXHW4_D3DTEXTUREADDRESS@@_N4@Z
?Texture_Reload@@YA_NPAUC3Texture@@KW4_D3DPOOL@@KK@Z
?Texture_Unload@@YAXPAPAUC3Texture@@@Z
?TimeGetTime@@YAKXZ
?WorldToImage@CMyBitmap@@SAXMMMKKABUD3DXMATRIX@@0AAH1@Z
?WorldToScreen@CMyBitmap@@SAXMMMAAH0@Z
?g_CurBackBufferDesc@@3UD3D_BACK_BUFFER_DESC@@A
?g_D3DCaps@@3U_D3DCAPS9@@A
?g_D3DPresent@@3U_D3DPRESENT_PARAMETERS_@@A
?g_DeviceAbilityFlags@@3KA
?g_DeviceBufferDesc@@3UD3D_BACK_BUFFER_DESC@@A
?g_DisplayMode@@3U_D3DDISPLAYMODE@@A
?g_IDMatrix@@3UD3DXMATRIX@@A
?g_InvViewMatrix@@3UD3DXMATRIX@@A
?g_ProjectMatrix@@3UD3DXMATRIX@@A
?g_StdTexShaderDesc@@3UC3_TEX_SHADER_DESC@@A
?g_ViewMatrix@@3UD3DXMATRIX@@A
?g_ViewProjectMatrix@@3UD3DXMATRIX@@A
?g_Viewport@@3U_D3DVIEWPORT9@@A
?g_ViewportLogic@@3U_D3DVIEWPORT9@@A
?g_bAutoGenerateMipFor3DTex@@3_NA
?g_bConfigMerge@@3_NA
?g_bInClipDrawMode@@3_NA
?g_bInMainSceneCurrently@@3_NA
?g_bUseAlphaTestShader@@3_NA
?g_dwSpriteFilter@@3KA
?g_dwTexCount@@3KA
?g_dwTexMem@@3KA
?g_dwTriTotal@@3KA
?g_fFarPlane@@3MA
?g_fNearPlane@@3MA
?g_hWnd@@3PAUHWND__@@A
?g_nDrawAnimPhyVertexCount@@3HA
?g_nDrawPtcl1Count@@3HA
?g_nDrawPtcl3Count@@3HA
?g_nDrawStaticPhyVertexCount@@3HA
?g_nDrawTextCount@@3HA
?g_nLocaleCodePage@@3KA
?g_nMotionCount@@3HA
?g_nOverBonePhyCount@@3HA
?g_nPhyCount@@3HA
?g_nPtclCount@@3HA
?g_nSMotionCount@@3HA
?g_nShapeCount@@3HA
?g_nShowMode@@3HA
?g_nTotalRenderedPixels@@3KA
?g_pD3D@@3PAUIDirect3D9@@A
?g_pD3DDevice@@3PAUIDirect3DDevice9@@A
?g_pPixelQuery@@3PAUIDirect3DQuery9@@A
?g_pTexDB@@3PAPAUC3Texture@@A
?g_szAppFolderPath@@3PADA
?g_szDocFolderPath@@3PADA
AniCreate
AniGetFileName
BmpCreate
CalculateSkeletonBoneMatrix
CalculateVirtualMotionMatrix
ClearAniFileSet
D3DXVec3RigidTransformCoord
DestroyPtcl3Info
DestroyPtclInfo
DestroyShapeInfo
Destructable2DCreate
DynamicSkeletonCreate
EffectCreate
EnableCullFace
EnableDepthTest
EnableDepthWrite
EnableReturnDefaultAni
EnterClipDrawMode
ExtendShaderToC3Kernel
GetC3BuiltTime
GetC3Camera
GetC3SrcUrlStr
GetC3VersionStr
GetCurrentFPS
HeightMapTerrainCreate
IsC3DeviceInitialized
MeshCreate
MotionCreate
MultiBmpCreate
MultiRectCreate
MyBitmapCreate
MyBitmapCreateEmpty
MyBitmapCreateEx
MyBitmapCreateFrom3DTexture
MyBitmapCreateFromTargetBmp
PrepareC3
ProcedureMeshCreate
PuzzelBlockCreate
PuzzelCellCreate
PuzzelTriangleCreate
QueryInternalAPIDevice
ReloadAniFileSet
ResetRenderThreadContext
SaveMyBitmap
Scene3DCreate
SetBlendFunc
SetC3GameCameraTypeValue
SetDefaultC3FontFaceIndex
SetDefaultStencilState
SetRenderThreadContext
SetSamplerFunc
SetVertexFormatFunc
SkeletonCreate
TargetBmpCreate
TargetBmpCreateEx
TargetBmpCreateWithMipmap
TextureCreate
TextureCreateEx
TextureCreateFromMemory
TextureCreateFromTargetBmp
IMAGE_SCN_CNT_CODE
IMAGE_SCN_MEM_EXECUTE
IMAGE_SCN_MEM_READ
IMAGE_SCN_CNT_INITIALIZED_DATA
IMAGE_SCN_MEM_READ
IMAGE_SCN_CNT_INITIALIZED_DATA
IMAGE_SCN_MEM_READ
IMAGE_SCN_MEM_WRITE
IMAGE_SCN_CNT_INITIALIZED_DATA
IMAGE_SCN_MEM_READ
IMAGE_SCN_CNT_INITIALIZED_DATA
IMAGE_SCN_MEM_DISCARDABLE
IMAGE_SCN_MEM_READ