GameDataSetDestroy
GameDataSetQuery
Static task
static1
Behavioral task
behavioral1
Sample
GraphicDataEn.dll
Resource
win7-20240221-en
Behavioral task
behavioral2
Sample
GraphicDataEn.dll
Resource
win10v2004-20240508-en
Target
GraphicDataEn.dll
Size
220KB
MD5
4f9c5245176cd7cde397f15e667d5226
SHA1
dcc843131de1dc3523522ba6a8b8149dd40ce011
SHA256
379bcebfcf2d4f7b519103c83b8395669a6882c3510fce70d8a2c4e578064dba
SHA512
b7e0d81396909eccc93459458973741fe13655b84a14d8c9617106da82b824a42648ab934f886b36b4ff2bd9d6d61f78b8f41d001c76be2c17daad28a6279b97
SSDEEP
3072:Gn5yhDs2ZyiqKSO+a2szJZiAyw7RTStxApH7NiLbgWfCwdE7jisSspKDdXDhQbY1:C+NiH9b5U7AwTov
Checks for missing Authenticode signature.
resource |
---|
GraphicDataEn.dll |
IMAGE_FILE_EXECUTABLE_IMAGE
IMAGE_FILE_LINE_NUMS_STRIPPED
IMAGE_FILE_LOCAL_SYMS_STRIPPED
IMAGE_FILE_32BIT_MACHINE
IMAGE_FILE_DLL
GlobalMemoryStatus
DeleteCriticalSection
EnterCriticalSection
OutputDebugStringA
LeaveCriticalSection
Sleep
InitializeCriticalSection
?DataThreadCreateNew@@YAPAVIDataThread@@XZ
??0_Lockit@std@@QAE@XZ
??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ
?_Tidy@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AAEX_N@Z
?_Copy@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AAEXI@Z
?_Xlen@std@@YAXXZ
?_Eos@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AAEXI@Z
?_Grow@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AAE_NI_N@Z
?_C@?1??_Nullstr@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@CAPBDXZ@4DB
?assign@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEAAV12@PBDI@Z
??0?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@ABV?$allocator@D@1@@Z
??0?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@ABV01@@Z
??Mstd@@YA_NABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@0@Z
?assign@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEAAV12@ABV12@II@Z
?npos@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@2IB
?max_size@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QBEIXZ
?erase@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEAAV12@II@Z
?_Split@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AAEXXZ
?_Xran@std@@YAXXZ
??1_Lockit@std@@QAE@XZ
__CxxFrameHandler
??2@YAPAXI@Z
fclose
fscanf
fopen
sscanf
_getw
fread
strncpy
strstr
sprintf
atoi
fgets
memmove
strchr
strrchr
localtime
time
fprintf
ctime
_mkdir
vsprintf
free
_initterm
malloc
_adjust_fdiv
__dllonexit
_onexit
_purecall
_stricmp
MotionCreate
AniCreate
Scene3DCreate
MeshCreate
?Quit3D@CMyBitmap@@SAXXZ
EffectCreate
TextureCreate
SetResLimitInterface
ClearAniFileSet
?TqPackagesClose@@YAXPBD@Z
?TqPackagesOpen@@YA?AW4TQPRESULT@@PBD@Z
timeGetTime
GameDataSetDestroy
GameDataSetQuery
IMAGE_SCN_CNT_CODE
IMAGE_SCN_MEM_EXECUTE
IMAGE_SCN_MEM_READ
IMAGE_SCN_CNT_INITIALIZED_DATA
IMAGE_SCN_MEM_READ
IMAGE_SCN_CNT_INITIALIZED_DATA
IMAGE_SCN_MEM_READ
IMAGE_SCN_MEM_WRITE
IMAGE_SCN_CNT_INITIALIZED_DATA
IMAGE_SCN_MEM_DISCARDABLE
IMAGE_SCN_MEM_READ