FactoryServer-DataflowEnginePlugin.pdb
Static task
static1
Behavioral task
behavioral1
Sample
4f032c04c48265d8e20c8755f4578480_NeikiAnalytics.dll
Resource
win7-20240419-en
Behavioral task
behavioral2
Sample
4f032c04c48265d8e20c8755f4578480_NeikiAnalytics.dll
Resource
win10v2004-20240426-en
General
-
Target
4f032c04c48265d8e20c8755f4578480_NeikiAnalytics.exe
-
Size
272KB
-
MD5
4f032c04c48265d8e20c8755f4578480
-
SHA1
dd31cf72495e32285a0d341786fce40735df0685
-
SHA256
52e4c065ad8232e459a67d5d1ab806a794ee4a2a6d3518bd3ccc01d5e9967cf2
-
SHA512
4e76bd1d59ee45cdbdc449d0670f4c46a5f16d22b7147b9c5865ab21e65ef055c3d45ecf9ef5471290be621aa0c675ceff7aa419dc0b28b20c3757f43cb98a9e
-
SSDEEP
6144:A6IAdJ5kZnktuNV52BVqmUs9QUAnRZUmR/:A6zhkuyJl
Malware Config
Signatures
-
Unsigned PE 1 IoCs
Checks for missing Authenticode signature.
resource 4f032c04c48265d8e20c8755f4578480_NeikiAnalytics.exe
Files
-
4f032c04c48265d8e20c8755f4578480_NeikiAnalytics.exe.dll windows:6 windows x64 arch:x64
673ce86506834d82c08308b9db1c6224
Headers
DLL Characteristics
IMAGE_DLLCHARACTERISTICS_HIGH_ENTROPY_VA
IMAGE_DLLCHARACTERISTICS_DYNAMIC_BASE
IMAGE_DLLCHARACTERISTICS_NX_COMPAT
File Characteristics
IMAGE_FILE_EXECUTABLE_IMAGE
IMAGE_FILE_LARGE_ADDRESS_AWARE
IMAGE_FILE_DLL
PDB Paths
Imports
factoryserver-engine
?HasLocalNetOwner@AActor@@UEBA_NXZ
?HasNetOwner@AActor@@UEBA_NXZ
?TearOff@AActor@@UEAAXXZ
?OnRep_ReplicateMovement@AActor@@UEAAXXZ
?OnRep_CachedActorTransform@AActor@@UEAAXXZ
?ValidateGeneratedRepEnums@AActor@@UEBAXAEBV?$TArray@UFRepRecord@@V?$TSizedDefaultAllocator@$0CA@@@@@@Z
?CheckDefaultSubobjectsInternal@AActor@@UEBA_NXZ
?CallRemoteFunction@AActor@@UEAA_NPEAVUFunction@@PEAXPEAUFOutParmRec@@PEAUFFrame@@@Z
?GetFunctionCallspace@AActor@@UEAAHPEAVUFunction@@PEAUFFrame@@@Z
?ProcessEvent@AActor@@UEAAXPEAVUFunction@@PEAX@Z
?PostNetReceive@AActor@@UEAAXXZ
?PreNetReceive@AActor@@UEAAXXZ
?GetSubobjectsWithStableNamesForNetworking@AActor@@UEAAXAEAV?$TArray@PEAVUObject@@V?$TSizedDefaultAllocator@$0CA@@@@@@Z
?IsSupportedForNetworking@AActor@@UEBA_NXZ
?IsNameStableForNetworking@AActor@@UEBA_NXZ
?RegisterReplicationFragments@AActor@@UEAAXAEAVFFragmentRegistrationContext@Net@UE@@W4EFragmentRegistrationFlags@34@@Z
?GetReplicatedCustomConditionState@AActor@@UEBAXAEAVFCustomPropertyConditionState@@@Z
?GetLifetimeReplicatedProps@AActor@@UEBAXAEAV?$TArray@VFLifetimeProperty@@V?$TSizedDefaultAllocator@$0CA@@@@@@Z
?IsAsset@AActor@@UEBA_NXZ
?GetWorld@AActor@@UEBAPEAVUWorld@@XZ
?Rename@AActor@@UEAA_NPEB_WPEAVUObject@@I@Z
?IsEditorOnly@AActor@@UEBA_NXZ
?PostRename@AActor@@UEAAXPEAVUObject@@VFName@@@Z
?Serialize@AActor@@UEAAXAEAVFArchive@@@Z
?Serialize@AActor@@UEAAXVFStructuredArchiveRecord@@@Z
?IsReadyForFinishDestroy@AActor@@UEAA_NXZ
?BeginDestroy@AActor@@UEAAXXZ
?PostLoadSubobjects@AActor@@UEAAXPEAUFObjectInstancingGraph@@@Z
?PostLoad@AActor@@UEAAXXZ
?PreSave@AActor@@UEAAXPEBVITargetPlatform@@@Z
?PreSave@AActor@@UEAAXVFObjectPreSaveContext@@@Z
?PostSaveRoot@AActor@@UEAAX_N@Z
?PostSaveRoot@AActor@@UEAAXVFObjectPostSaveRootContext@@@Z
?PreSaveRoot@AActor@@UEAA_NPEB_W@Z
?PreSaveRoot@AActor@@UEAAXVFObjectPreSaveRootContext@@@Z
?PostInitProperties@AActor@@UEAAXXZ
?CanBeInCluster@AActor@@UEBA_NXZ
?GetIdFromGTParticle@UPrimitiveComponent@@UEBAHPEAV?$TGeometryParticle@N$02@Chaos@@@Z
?GetAllPhysicsObjects@UPrimitiveComponent@@UEBA?AV?$TArray@PEAUFPhysicsObject@Chaos@@V?$TSizedDefaultAllocator@$0CA@@@@@XZ
?GetPhysicsObjectByName@UPrimitiveComponent@@UEBAPEAUFPhysicsObject@Chaos@@AEBVFName@@@Z
?GetPhysicsObjectById@UPrimitiveComponent@@UEBAPEAUFPhysicsObject@Chaos@@H@Z
?GetNavigationBounds@UPrimitiveComponent@@UEBA?AU?$TBox@N@Math@UE@@XZ
?GetNavigationData@UPrimitiveComponent@@UEBAXAEAUFNavigationRelevantData@@@Z
?RemoveUserDataOfClass@UActorComponent@@UEAAXV?$TSubclassOf@VUAssetUserData@@@@@Z
?GetAssetUserDataOfClass@UActorComponent@@UEAAPEAVUAssetUserData@@V?$TSubclassOf@VUAssetUserData@@@@@Z
?AddAssetUserData@UActorComponent@@UEAAXPEAVUAssetUserData@@@Z
?CanCharacterStepUp@UPrimitiveComponent@@UEBA_NPEAVAPawn@@@Z
?ComputePenetration@UPrimitiveComponent@@UEAA_NAEAUFMTDResult@@AEBUFCollisionShape@@AEBU?$TVector@N@Math@UE@@AEBU?$TQuat@N@56@@Z
?OverlapComponentWithResult@UPrimitiveComponent@@UEBA_NAEBU?$TVector@N@Math@UE@@AEBU?$TQuat@N@34@AEBUFCollisionShape@@AEAV?$TArray@UFOverlapResult@@V?$TSizedDefaultAllocator@$0CA@@@@@@Z
?OverlapComponentWithResult@UPrimitiveComponent@@UEBA_NAEBU?$TVector@N@Math@UE@@AEBU?$TQuat@N@34@AEBVFImplicitObject@Chaos@@W4ECollisionChannel@@AEBUFCollisionQueryParams@@AEBUFCollisionResponseParams@@AEBUFCollisionObjectQueryParams@@AEAV?$TArray@UFOverlapResult@@V?$TSizedDefaultAllocator@$0CA@@@@@@Z
?OverlapComponent@UPrimitiveComponent@@UEBA_NAEBU?$TVector@N@Math@UE@@AEBU?$TQuat@N@34@AEBUFCollisionShape@@@Z
?ComponentOverlapComponentWithResultImpl@UPrimitiveComponent@@MEBA_NQEBV1@AEBU?$TVector@N@Math@UE@@AEBU?$TQuat@N@34@AEBUFCollisionQueryParams@@AEAV?$TArray@UFOverlapResult@@V?$TSizedDefaultAllocator@$0CA@@@@@@Z
?ComponentOverlapComponentImpl@UPrimitiveComponent@@MEAA_NPEAV1@U?$TVector@N@Math@UE@@AEBU?$TQuat@N@34@AEBUFCollisionQueryParams@@@Z
?SweepComponent@UPrimitiveComponent@@UEAA_NAEAUFHitResult@@U?$TVector@N@Math@UE@@1AEBU?$TQuat@N@45@AEBUFCollisionShape@@_N@Z
?SweepComponent@UPrimitiveComponent@@UEAA_NAEAUFHitResult@@U?$TVector@N@Math@UE@@1AEBU?$TQuat@N@45@AEBVFImplicitObject@Chaos@@W4ECollisionChannel@@AEBUFCollisionQueryParams@@AEBUFCollisionResponseParams@@AEBUFCollisionObjectQueryParams@@@Z
?LineTraceComponent@UPrimitiveComponent@@UEAA_NAEAUFHitResult@@U?$TVector@N@Math@UE@@1AEBUFCollisionQueryParams@@@Z
?LineTraceComponent@UPrimitiveComponent@@UEAA_NAEAUFHitResult@@U?$TVector@N@Math@UE@@1W4ECollisionChannel@@AEBUFCollisionQueryParams@@AEBUFCollisionResponseParams@@AEBUFCollisionObjectQueryParams@@@Z
?SetPhysMaterialOverride@UPrimitiveComponent@@UEAAXPEAVUPhysicalMaterial@@@Z
?OnGenerateOverlapEventsChanged@UPrimitiveComponent@@MEAAXXZ
?OnComponentCollisionSettingsChanged@UPrimitiveComponent@@MEAAX_N@Z
?SetCollisionResponseToChannels@UPrimitiveComponent@@UEAAXAEBUFCollisionResponseContainer@@@Z
?SetCollisionResponseToAllChannels@UPrimitiveComponent@@UEAAXW4ECollisionResponse@@@Z
?SetCollisionResponseToChannel@UPrimitiveComponent@@UEAAXW4ECollisionChannel@@W4ECollisionResponse@@@Z
?IsAnyRigidBodyAwake@UPrimitiveComponent@@UEAA_NXZ
?PutAllRigidBodiesToSleep@UPrimitiveComponent@@UEAAXXZ
?SetAllUseCCD@UPrimitiveComponent@@UEAAX_N@Z
?SetUseCCD@UPrimitiveComponent@@UEAAX_NVFName@@@Z
?CalculateMass@UPrimitiveComponent@@UEAAMVFName@@@Z
?ScaleByMomentOfInertia@UPrimitiveComponent@@UEBA?AU?$TVector@N@Math@UE@@U234@VFName@@@Z
?GetInertiaTensor@UPrimitiveComponent@@UEBA?AU?$TVector@N@Math@UE@@VFName@@@Z
?GetMass@UPrimitiveComponent@@UEBAMXZ
?SetMassOverrideInKg@UPrimitiveComponent@@UEAAXVFName@@M_N@Z
?SetAllMassScale@UPrimitiveComponent@@UEAAXM@Z
?GetMassScale@UPrimitiveComponent@@UEBAMVFName@@@Z
?SetMassScale@UPrimitiveComponent@@UEAAXVFName@@M@Z
?GetAngularDamping@UPrimitiveComponent@@UEBAMXZ
?SetAngularDamping@UPrimitiveComponent@@UEAAXM@Z
?GetLinearDamping@UPrimitiveComponent@@UEBAMXZ
?SetLinearDamping@UPrimitiveComponent@@UEAAXM@Z
?IsGravityEnabled@UPrimitiveComponent@@UEBA_NXZ
?SetEnableGravity@UPrimitiveComponent@@UEAAX_N@Z
?WakeAllRigidBodies@UPrimitiveComponent@@UEAAXXZ
?SetAllPhysicsRotation@UPrimitiveComponent@@UEAAXU?$TRotator@N@Math@UE@@@Z
?SetAllPhysicsRotation@UPrimitiveComponent@@UEAAXAEBU?$TQuat@N@Math@UE@@@Z
?SetAllPhysicsPosition@UPrimitiveComponent@@UEAAXU?$TVector@N@Math@UE@@@Z
?SetAllPhysicsAngularVelocityInRadians@UPrimitiveComponent@@UEAAXAEBU?$TVector@N@Math@UE@@_N@Z
?PushSelectionToProxy@UPrimitiveComponent@@UEAAXXZ
?GetCollisionShape@UPrimitiveComponent@@UEBA?AUFCollisionShape@@M@Z
?InitSweepCollisionParams@UPrimitiveComponent@@UEBAXAEAUFCollisionQueryParams@@AEAUFCollisionResponseParams@@@Z
?ShouldDispatchWakeEvents@UPrimitiveComponent@@UEBA_NVFName@@@Z
?UpdatePhysicsToRBChannels@UPrimitiveComponent@@MEAAXXZ
?SendRenderDebugPhysics@UPrimitiveComponent@@UEAAXPEAVFPrimitiveSceneProxy@@@Z
?IsShown@UPrimitiveComponent@@UEBA_NAEBUFEngineShowFlags@@@Z
?GetComponentTransformFromBodyInstance@UPrimitiveComponent@@UEAA?AU?$TTransform@N@Math@UE@@PEAUFBodyInstance@@@Z
?GetWeldedBodies@UPrimitiveComponent@@UEAAXAEAV?$TArray@PEAUFBodyInstance@@V?$TSizedDefaultAllocator@$0CA@@@@@AEAV?$TArray@VFName@@V?$TSizedDefaultAllocator@$0CA@@@@@_N@Z
?UnWeldChildren@UPrimitiveComponent@@UEAAXXZ
?UnWeldFromParent@UPrimitiveComponent@@UEAAXXZ
?WeldToImplementation@UPrimitiveComponent@@UEAA_NPEAVUSceneComponent@@VFName@@_N@Z
?WeldTo@UPrimitiveComponent@@UEAAXPEAVUSceneComponent@@VFName@@@Z
?ReceiveComponentDamage@UPrimitiveComponent@@UEAAXMAEBUFDamageEvent@@PEAVAController@@PEAVAActor@@@Z
?GetSquaredDistanceToCollision@UPrimitiveComponent@@UEBA_NAEBU?$TVector@N@Math@UE@@AEAMAEAU234@@Z
?GetBodyInstance@UPrimitiveComponent@@UEBAPEAUFBodyInstance@@VFName@@_NH@Z
?GetRenderMatrix@UPrimitiveComponent@@UEBA?AU?$TMatrix@N@Math@UE@@XZ
?GetUsedTextures@UPrimitiveComponent@@UEAAXAEAV?$TArray@PEAVUTexture@@V?$TSizedDefaultAllocator@$0CA@@@@@W4Type@EMaterialQualityLevel@@@Z
?BuildTextureStreamingDataImpl@UPrimitiveComponent@@UEAA_NW4ETextureStreamingBuildType@@W4Type@EMaterialQualityLevel@@W43ERHIFeatureLevel@@AEAV?$TSet@UFGuid@@U?$DefaultKeyFuncs@UFGuid@@$0A@@@VFDefaultSetAllocator@@@@AEA_N@Z
?GetStreamingRenderAssetInfo@UPrimitiveComponent@@UEBAXAEAVFStreamingTextureLevelContext@@AEAV?$TArray@UFStreamingRenderAssetPrimitiveInfo@@V?$TSizedDefaultAllocator@$0CA@@@@@@Z
?GetLightAndShadowMapMemoryUsage@UPrimitiveComponent@@UEBAXAEAH0@Z
?GetLightMapResolution@UPrimitiveComponent@@UEBA_NAEAH0@Z
?UsesOnlyUnlitMaterials@UPrimitiveComponent@@UEBA_NXZ
?ShouldRenderSelected@UPrimitiveComponent@@UEBA_NXZ
?SetCollisionObjectType@UPrimitiveComponent@@UEAAXW4ECollisionChannel@@@Z
?SetCollisionProfileName@UPrimitiveComponent@@UEAAXVFName@@_N@Z
?SetCollisionEnabled@UPrimitiveComponent@@UEAAXW4Type@ECollisionEnabled@@@Z
?SetNotifyRigidBodyCollision@UPrimitiveComponent@@UEAAX_N@Z
?WakeRigidBody@UPrimitiveComponent@@UEAAXVFName@@@Z
?SetPhysicsAngularVelocityInRadians@UPrimitiveComponent@@UEAAXU?$TVector@N@Math@UE@@_NVFName@@@Z
?SetAllPhysicsLinearVelocity@UPrimitiveComponent@@UEAAXU?$TVector@N@Math@UE@@_N@Z
?SetPhysicsLinearVelocity@UPrimitiveComponent@@UEAAXU?$TVector@N@Math@UE@@_NVFName@@@Z
?AddTorqueInRadians@UPrimitiveComponent@@UEAAXU?$TVector@N@Math@UE@@VFName@@_N@Z
?AddRadialForce@UPrimitiveComponent@@UEAAXU?$TVector@N@Math@UE@@MMW4ERadialImpulseFalloff@@_N@Z
?AddForceAtLocationLocal@UPrimitiveComponent@@UEAAXU?$TVector@N@Math@UE@@0VFName@@@Z
?AddForceAtLocation@UPrimitiveComponent@@UEAAXU?$TVector@N@Math@UE@@0VFName@@@Z
?AddForce@UPrimitiveComponent@@UEAAXU?$TVector@N@Math@UE@@VFName@@_N@Z
?AddRadialImpulse@UPrimitiveComponent@@UEAAXU?$TVector@N@Math@UE@@MMW4ERadialImpulseFalloff@@_N@Z
?PreReplicationForReplay@AActor@@UEAAXAEAVIRepChangedPropertyTracker@@@Z
?AddImpulseAtLocation@UPrimitiveComponent@@UEAAXU?$TVector@N@Math@UE@@0VFName@@@Z
?AddAngularImpulseInRadians@UPrimitiveComponent@@UEAAXU?$TVector@N@Math@UE@@VFName@@_N@Z
?AddImpulse@UPrimitiveComponent@@UEAAXU?$TVector@N@Math@UE@@VFName@@_N@Z
?SetConstraintMode@UPrimitiveComponent@@UEAAXW4Type@EDOFMode@@@Z
?CanEditSimulatePhysics@UPrimitiveComponent@@UEAA_NXZ
?SetSimulatePhysics@UPrimitiveComponent@@UEAAX_N@Z
?OnRep_Owner@AActor@@MEAAXXZ
?GetMaterialFromCollisionFaceIndex@UPrimitiveComponent@@UEBAPEAVUMaterialInterface@@HAEAH@Z
?CreateDynamicMaterialInstance@UPrimitiveComponent@@UEAAPEAVUMaterialInstanceDynamic@@HPEAVUMaterialInterface@@VFName@@@Z
?CreateAndSetMaterialInstanceDynamicFromMaterial@UPrimitiveComponent@@UEAAPEAVUMaterialInstanceDynamic@@HPEAVUMaterialInterface@@@Z
?CreateAndSetMaterialInstanceDynamic@UPrimitiveComponent@@UEAAPEAVUMaterialInstanceDynamic@@H@Z
?SetMaterialByName@UPrimitiveComponent@@UEAAXVFName@@PEAVUMaterialInterface@@@Z
?SetMaterial@UPrimitiveComponent@@UEAAXHPEAVUMaterialInterface@@@Z
?ComponentOverlapMultiImpl@UPrimitiveComponent@@MEBA_NAEAV?$TArray@UFOverlapResult@@V?$TSizedDefaultAllocator@$0CA@@@@@PEBVUWorld@@AEBU?$TVector@N@Math@UE@@AEBU?$TQuat@N@56@W4ECollisionChannel@@AEBUFComponentQueryParams@@AEBUFCollisionObjectQueryParams@@@Z
?PrecachePSOs@UPrimitiveComponent@@UEAAXXZ
?SetupPrecachePSOParams@UPrimitiveComponent@@UEAAXAEAUFPSOPrecacheParams@@@Z
?AreAllCollideableDescendantsRelative@UPrimitiveComponent@@MEBA_N_N@Z
?GetPlacementExtent@USceneComponent@@UEBA?AU?$TBoxSphereBounds@NN@Math@UE@@XZ
?SetMobility@USceneComponent@@UEAAXW4Type@EComponentMobility@@@Z
?GetCollisionObjectType@UPrimitiveComponent@@UEBA?AW4ECollisionChannel@@XZ
?GetCollisionResponseToChannel@UPrimitiveComponent@@UEBA?AW4ECollisionResponse@@W4ECollisionChannel@@@Z
?GetCollisionEnabled@UPrimitiveComponent@@UEBA?AW4Type@ECollisionEnabled@@XZ
?IsWorldGeometry@UPrimitiveComponent@@UEBA_NXZ
?IsVisibleInEditor@USceneComponent@@UEBA_NXZ
?GetCollisionResponseToChannels@UPrimitiveComponent@@UEBAAEBUFCollisionResponseContainer@@XZ
?UpdatePhysicsVolume@UPrimitiveComponent@@UEAAX_N@Z
?UpdateBounds@USceneComponent@@UEAAXXZ
?CalcBoundingCylinder@USceneComponent@@UEBAXAEAM0@Z
?OnAttachmentChanged@UPrimitiveComponent@@UEAAXXZ
?MoveComponentImpl@UPrimitiveComponent@@UEAA_NAEBU?$TVector@N@Math@UE@@AEBU?$TQuat@N@34@_NPEAUFHitResult@@W4EMoveComponentFlags@@W4ETeleportType@@@Z
?UpdateOverlapsImpl@UPrimitiveComponent@@UEAA_NPEBV?$TArrayView@$$CBUFOverlapInfo@@H@@_N0@Z
?OnUpdateTransform@UPrimitiveComponent@@UEAAXW4EUpdateTransformFlags@@W4ETeleportType@@@Z
?OnHiddenInGameChanged@USceneComponent@@MEAAXXZ
?OnVisibilityChanged@USceneComponent@@MEAAXXZ
?IsVisible@USceneComponent@@UEBA_NXZ
?GetComponentVelocity@UPrimitiveComponent@@UEBA?AU?$TVector@N@Math@UE@@XZ
?QuerySupportedSockets@USceneComponent@@UEBAXAEAV?$TArray@UFComponentSocketDescription@@V?$TSizedDefaultAllocator@$0CA@@@@@@Z
?HasAnySockets@USceneComponent@@UEBA_NXZ
?DoesSocketExist@USceneComponent@@UEBA_NVFName@@@Z
?GetSocketQuaternion@USceneComponent@@UEBA?AU?$TQuat@N@Math@UE@@VFName@@@Z
?GetSocketRotation@USceneComponent@@UEBA?AU?$TRotator@N@Math@UE@@VFName@@@Z
?GetSocketLocation@USceneComponent@@UEBA?AU?$TVector@N@Math@UE@@VFName@@@Z
?GetSocketTransform@USceneComponent@@UEBA?AU?$TTransform@N@Math@UE@@VFName@@W4ERelativeTransformSpace@@@Z
?DetachFromComponent@USceneComponent@@UEAAXAEBUFDetachmentTransformRules@@@Z
?DetachFromParent@USceneComponent@@UEAAX_N0@Z
?IsAnySimulatingPhysics@USceneComponent@@UEBA_NXZ
?IsSimulatingPhysics@UPrimitiveComponent@@UEBA_NVFName@@@Z
?ApplyWorldOffset@USceneComponent@@UEAAXAEBU?$TVector@N@Math@UE@@_N@Z
?RemoveTickPrerequisiteComponent@UActorComponent@@UEAAXPEAV1@@Z
?RemoveTickPrerequisiteActor@UActorComponent@@UEAAXPEAVAActor@@@Z
?AddTickPrerequisiteComponent@UActorComponent@@UEAAXPEAV1@@Z
?AddTickPrerequisiteActor@UActorComponent@@UEAAXPEAVAActor@@@Z
?OnComponentDestroyed@UPrimitiveComponent@@UEAAX_N@Z
?OnComponentCreated@UActorComponent@@UEAAXXZ
?DestroyComponent@USceneComponent@@UEAAX_N@Z
?PostApplyToComponent@UActorComponent@@UEAAXXZ
?GetComponentInstanceData@UPrimitiveComponent@@UEBA?AV?$TStructOnScope@UFActorComponentInstanceData@@@@XZ
?GetReadableName@UActorComponent@@UEBA?AVFString@@XZ
?OnActorEnableCollisionChanged@UPrimitiveComponent@@UEAAXXZ
?RequiresPreEndOfFrameSync@UActorComponent@@UEBA_NXZ
?RequiresGameThreadEndOfFrameRecreate@UActorComponent@@UEBA_NXZ
?RequiresGameThreadEndOfFrameUpdates@UActorComponent@@UEBA_NXZ
?InvalidateLightingCacheDetailed@UPrimitiveComponent@@UEAAX_N0@Z
?IsComponentTickEnabled@UActorComponent@@UEBA_NXZ
?SetComponentTickEnabledAsync@UActorComponent@@UEAAX_N@Z
?SetComponentTickEnabled@UActorComponent@@UEAAX_N@Z
?UninitializeComponent@UActorComponent@@UEAAXXZ
?EndPlay@USceneComponent@@UEAAXW4Type@EEndPlayReason@@@Z
?BeginPlay@UPrimitiveComponent@@UEAAXXZ
?ReadyForReplication@UActorComponent@@UEAAXXZ
?InitializeComponent@UActorComponent@@UEAAXXZ
?RegisterComponentTickFunctions@UActorComponent@@MEAAX_N@Z
?HasValidPhysicsState@UPrimitiveComponent@@UEBA_NXZ
?ShouldCreatePhysicsState@UPrimitiveComponent@@UEBA_NXZ
?OnDestroyPhysicsState@UPrimitiveComponent@@UEAAXXZ
?OnCreatePhysicsState@UPrimitiveComponent@@UEAAXXZ
?DestroyRenderState_Concurrent@UPrimitiveComponent@@UEAAXXZ
?SendRenderInstanceData_Concurrent@UActorComponent@@MEAAXXZ
?SendRenderDynamicData_Concurrent@UActorComponent@@MEAAXXZ
?SendRenderTransform_Concurrent@UPrimitiveComponent@@UEAAXXZ
?CreateRenderState_Concurrent@UPrimitiveComponent@@UEAAXPEAVFRegisterComponentContext@@@Z
?OnUnregister@UPrimitiveComponent@@UEAAXXZ
?OnRegister@UPrimitiveComponent@@UEAAXXZ
?ShouldActivate@UActorComponent@@MEBA_NXZ
?EndReplication@UActorComponent@@UEAAXXZ
?BeginReplication@UActorComponent@@UEAAXXZ
?GetComponentClassCanReplicate@UActorComponent@@UEBA_NXZ
?ReplicateSubobjects@UActorComponent@@UEAA_NPEAVUActorChannel@@PEAVFOutBunch@@PEAUFReplicationFlags@@@Z
?SetAutoActivate@UActorComponent@@UEAAX_N@Z
?ToggleActive@UActorComponent@@UEAAXXZ
?SetActive@UActorComponent@@UEAAX_N0@Z
?Deactivate@UActorComponent@@UEAAXXZ
?Activate@UActorComponent@@UEAAX_N@Z
?OnRep_IsActive@UActorComponent@@UEAAXXZ
?ValidateGeneratedRepEnums@USceneComponent@@UEBAXAEBV?$TArray@UFRepRecord@@V?$TSizedDefaultAllocator@$0CA@@@@@@Z
?CallRemoteFunction@UActorComponent@@UEAA_NPEAVUFunction@@PEAXPEAUFOutParmRec@@PEAUFFrame@@@Z
?GetFunctionCallspace@UActorComponent@@UEAAHPEAVUFunction@@PEAUFFrame@@@Z
?PostRepNotifies@USceneComponent@@UEAAXXZ
?PostNetReceive@USceneComponent@@UEAAXXZ
?PreNetReceive@USceneComponent@@UEAAXXZ
?IsSupportedForNetworking@UActorComponent@@UEBA_NXZ
?IsNameStableForNetworking@UActorComponent@@UEBA_NXZ
?RegisterReplicationFragments@UActorComponent@@UEAAXAEAVFFragmentRegistrationContext@Net@UE@@W4EFragmentRegistrationFlags@34@@Z
?GetLifetimeReplicatedProps@USceneComponent@@UEBAXAEAV?$TArray@VFLifetimeProperty@@V?$TSizedDefaultAllocator@$0CA@@@@@@Z
?GetResourceSizeEx@UPrimitiveComponent@@UEAAXAEAUFResourceSizeEx@@@Z
?Rename@UActorComponent@@UEAA_NPEB_WPEAVUObject@@I@Z
?IsPostLoadThreadSafe@USceneComponent@@UEBA_NXZ
?IsEditorOnly@UPrimitiveComponent@@UEBA_NXZ
?NeedsLoadForEditorGame@UActorComponent@@UEBA_NXZ
?NeedsLoadForServer@UPrimitiveComponent@@UEBA_NXZ
?NeedsLoadForClient@UPrimitiveComponent@@UEBA_NXZ
?PostDuplicate@UPrimitiveComponent@@UEAAX_N@Z
?PostRename@UActorComponent@@UEAAXPEAVUObject@@VFName@@@Z
?Serialize@UPrimitiveComponent@@UEAAXAEAVFArchive@@@Z
?Serialize@UPrimitiveComponent@@UEAAXVFStructuredArchiveRecord@@@Z
?FinishDestroy@UPrimitiveComponent@@UEAAXXZ
?IsReadyForFinishDestroy@UPrimitiveComponent@@UEAA_NXZ
?BeginDestroy@UPrimitiveComponent@@UEAAXXZ
?PostLoad@UPrimitiveComponent@@UEAAXXZ
?PostInitProperties@UPrimitiveComponent@@UEAAXXZ
?InitRHI@FDynamicMeshIndexBuffer32@@UEAAXAEAVFRHICommandListBase@@@Z
?InitRHI@FLocalVertexFactory@@UEAAXAEAVFRHICommandListBase@@@Z
?GetType@FLocalVertexFactory@@UEBAPEAVFVertexFactoryType@@XZ
?GetNumMaterials@UPrimitiveComponent@@UEBAHXZ
?SetReplicateMovement@AActor@@UEAAX_N@Z
?RewindForReplay@AActor@@UEAAXXZ
?CallPreReplication@AActor@@UEAAXPEAVUNetDriver@@@Z
?OnRep_Instigator@AActor@@UEAAXXZ
?EnableInput@AActor@@UEAAXPEAVAPlayerController@@@Z
?CreateInputComponent@AActor@@UEAAXV?$TSubclassOf@VUInputComponent@@@@@Z
?DisableInput@AActor@@UEAAXPEAVAPlayerController@@@Z
?GetActorBounds@AActor@@UEBAX_NAEAU?$TVector@N@Math@UE@@10@Z
?GetVelocity@AActor@@UEBA?AU?$TVector@N@Math@UE@@XZ
?SetActorHiddenInGame@AActor@@UEAAX_N@Z
?K2_DestroyActor@AActor@@UEAAXXZ
?AddTickPrerequisiteActor@AActor@@UEAAXPEAV1@@Z
?AddTickPrerequisiteComponent@AActor@@UEAAXPEAVUActorComponent@@@Z
?RemoveTickPrerequisiteActor@AActor@@UEAAXPEAV1@@Z
?RemoveTickPrerequisiteComponent@AActor@@UEAAXPEAVUActorComponent@@@Z
?BeginPlay@AActor@@MEAAXXZ
?OnRep_AttachmentReplication@AActor@@UEAAXXZ
?IsReplicationPausedForConnection@AActor@@UEAA_NAEBUFNetViewer@@@Z
?OnReplicationPausedChanged@AActor@@UEAAX_N@Z
?ReplicateSubobjects@AActor@@UEAA_NPEAVUActorChannel@@PEAVFOutBunch@@PEAUFReplicationFlags@@@Z
?OnSubobjectCreatedFromReplication@AActor@@UEAAXPEAVUObject@@@Z
?OnSubobjectDestroyFromReplication@AActor@@UEAAXPEAVUObject@@@Z
?SetWalkableSlopeOverride@UPrimitiveComponent@@UEAAXAEBUFWalkableSlopeOverride@@@Z
?PreReplication@AActor@@UEAAXAEAVIRepChangedPropertyTracker@@@Z
?EndPlay@AActor@@MEAAXW4Type@EEndPlayReason@@@Z
?NotifyActorBeginOverlap@AActor@@UEAAXPEAV1@@Z
?NotifyActorEndOverlap@AActor@@UEAAXPEAV1@@Z
?NotifyActorBeginCursorOver@AActor@@UEAAXXZ
?NotifyActorEndCursorOver@AActor@@UEAAXXZ
?NotifyActorOnClicked@AActor@@UEAAXUFKey@@@Z
?NotifyActorOnReleased@AActor@@UEAAXUFKey@@@Z
?NotifyActorOnInputTouchBegin@AActor@@UEAAXW4Type@ETouchIndex@@@Z
?NotifyActorOnInputTouchEnd@AActor@@UEAAXW4Type@ETouchIndex@@@Z
?NotifyActorOnInputTouchEnter@AActor@@UEAAXW4Type@ETouchIndex@@@Z
?NotifyActorOnInputTouchLeave@AActor@@UEAAXW4Type@ETouchIndex@@@Z
?NotifyHit@AActor@@UEAAXPEAVUPrimitiveComponent@@PEAV1@0_NU?$TVector@N@Math@UE@@33AEBUFHitResult@@@Z
?SetLifeSpan@AActor@@UEAAXM@Z
?GetLifeSpan@AActor@@UEBAMXZ
?GatherCurrentMovement@AActor@@UEAAXXZ
?ApplyWorldOffset@AActor@@UEAAXAEBU?$TVector@N@Math@UE@@_N@Z
?IsHLODRelevant@AActor@@UEBA_NXZ
?HasHLODRelevantComponents@AActor@@UEBA_NXZ
?GetHLODRelevantComponents@AActor@@UEBA?AV?$TArray@PEAVUActorComponent@@V?$TSizedDefaultAllocator@$0CA@@@@@XZ
?GetNetPriority@AActor@@UEAAMAEBU?$TVector@N@Math@UE@@0PEAV1@1PEAVUActorChannel@@M_N@Z
?GetReplayPriority@AActor@@UEAAMAEBU?$TVector@N@Math@UE@@0PEAV1@1QEAVUActorChannel@@M@Z
?GetNetDormancy@AActor@@UEAA_NAEBU?$TVector@N@Math@UE@@0PEAV1@1PEAVUActorChannel@@M_N@Z
?SetActorTickEnabled@AActor@@UEAAX_N@Z
?TickActor@AActor@@UEAAXMW4ELevelTick@@AEAUFActorTickFunction@@@Z
?PostActorCreated@AActor@@UEAAXXZ
?LifeSpanExpired@AActor@@UEAAXXZ
?PostNetReceiveRole@AActor@@UEAAXXZ
?PostNetInit@AActor@@UEAAXXZ
?OnRep_ReplicatedMovement@AActor@@UEAAXXZ
?PostNetReceiveLocationAndRotation@AActor@@UEAAXXZ
?PostNetReceiveVelocity@AActor@@UEAAXAEBU?$TVector@N@Math@UE@@@Z
?PostNetReceivePhysicState@AActor@@UEAAXXZ
?SetOwner@AActor@@UEAAXPEAV1@@Z
?CheckStillInWorld@AActor@@UEAA_NXZ
?GetPhysicsVolume@AActor@@UEBAPEAVAPhysicsVolume@@XZ
?Tick@AActor@@UEAAXM@Z
?ShouldTickIfViewportsOnly@AActor@@UEBA_NXZ
?IsNetRelevantFor@AActor@@UEBA_NPEBV1@0AEBU?$TVector@N@Math@UE@@@Z
?IsReplayRelevantFor@AActor@@UEBA_NPEBV1@0AEBU?$TVector@N@Math@UE@@M@Z
?IsRelevancyOwnerFor@AActor@@UEBA_NPEBV1@00@Z
?PreInitializeComponents@AActor@@UEAAXXZ
?PostInitializeComponents@AActor@@UEAAXXZ
?DispatchPhysicsCollisionHit@AActor@@UEAAXAEBUFRigidBodyCollisionInfo@@0AEBUFCollisionImpactData@@@Z
?GetNetOwner@AActor@@UEBAPEBV1@XZ
?GetNetOwningPlayer@AActor@@UEAAPEAVUPlayer@@XZ
?GetNetConnection@AActor@@UEBAPEAVUNetConnection@@XZ
?DestroyNetworkActorHandled@AActor@@UEAA_NXZ
?IsSelectionParentOfAttachedActors@AActor@@UEBA_NXZ
?IsSelectionChild@AActor@@UEBA_NXZ
?GetSelectionParent@AActor@@UEBAPEAV1@XZ
?GetRootSelectionParent@AActor@@UEBAPEAV1@XZ
?PushSelectionToProxies@AActor@@UEAAXXZ
?RegisterAllComponents@AActor@@UEAAXXZ
?PreRegisterAllComponents@AActor@@UEAAXXZ
?PostRegisterAllComponents@AActor@@UEAAXXZ
?UnregisterAllComponents@AActor@@UEAAX_N@Z
?PostUnregisterAllComponents@AActor@@UEAAXXZ
?ReregisterAllComponents@AActor@@UEAAXXZ
?MarkComponentsAsGarbage@AActor@@UEAAX_N@Z
?InvalidateLightingCacheDetailed@AActor@@UEAAX_N@Z
?TeleportTo@AActor@@UEAA_NAEBU?$TVector@N@Math@UE@@AEBU?$TRotator@N@34@_N2@Z
?ClearCrossLevelReferences@AActor@@UEAAXXZ
?IsBasedOnActor@AActor@@UEBA_NPEBV1@@Z
?IsAttachedTo@AActor@@UEBA_NPEBV1@@Z
?BeginReplication@AActor@@UEAAXXZ
?EndReplication@AActor@@UEAAXW4Type@EEndPlayReason@@@Z
?RegisterActorTickFunctions@AActor@@MEAAX_N@Z
?Destroyed@AActor@@UEAAXXZ
?FellOutOfWorld@AActor@@UEAAXAEBVUDamageType@@@Z
?OutsideWorldBounds@AActor@@UEAAXXZ
?GetComponentsBoundingBox@AActor@@UEBA?AU?$TBox@N@Math@UE@@_N0@Z
?CalculateComponentsBoundingBoxInLocalSpace@AActor@@UEBA?AU?$TBox@N@Math@UE@@_N0@Z
?GetComponentsBoundingCylinder@AActor@@UEBAXAEAM0_N1@Z
?GetSimpleCollisionCylinder@AActor@@UEBAXAEAM0@Z
?IsRootComponentCollisionRegistered@AActor@@UEBA_NXZ
?TornOff@AActor@@UEAAXXZ
?GetComponentsCollisionResponseToChannel@AActor@@UEBA?AW4ECollisionResponse@@W4ECollisionChannel@@@Z
?CanBeBaseForCharacter@AActor@@UEBA_NPEAVAPawn@@@Z
?TakeDamage@AActor@@UEAAMMAEBUFDamageEvent@@PEAVAController@@PEAV1@@Z
?InternalTakeRadialDamage@AActor@@MEAAMMAEBUFRadialDamageEvent@@PEAVAController@@PEAV1@@Z
?InternalTakePointDamage@AActor@@MEAAMMAEBUFPointDamageEvent@@PEAVAController@@PEAV1@@Z
?BecomeViewTarget@AActor@@UEAAXPEAVAPlayerController@@@Z
?EndViewTarget@AActor@@UEAAXPEAVAPlayerController@@@Z
?CalcCamera@AActor@@UEAAXMAEAUFMinimalViewInfo@@@Z
?HasActiveCameraComponent@AActor@@UEBA_NXZ
?HasActivePawnControlCameraComponent@AActor@@UEBA_NXZ
?GetHumanReadableName@AActor@@UEBA?AVFString@@XZ
?Reset@AActor@@UEAAXXZ
?GetLastRenderTime@AActor@@UEBAMXZ
?ForceNetRelevant@AActor@@UEAAXXZ
?ForceNetUpdate@AActor@@UEAAXXZ
?PrestreamTextures@AActor@@UEAAXM_NH@Z
?GetActorEyesViewPoint@AActor@@UEBAXAEAU?$TVector@N@Math@UE@@AEAU?$TRotator@N@34@@Z
?GetTargetLocation@AActor@@UEBA?AU?$TVector@N@Math@UE@@PEAV1@@Z
?PostRenderFor@AActor@@UEAAXPEAVAPlayerController@@PEAVUCanvas@@U?$TVector@N@Math@UE@@2@Z
?FindComponentByClass@AActor@@UEBAPEAVUActorComponent@@V?$TSubclassOf@VUActorComponent@@@@@Z
?FindComponentByInterface@AActor@@UEBAPEAVUActorComponent@@V?$TSubclassOf@VUInterface@@@@@Z
?AllowActorComponentToReplicate@AActor@@UEBA?AW4ELifetimeCondition@@PEBVUActorComponent@@@Z
?DisplayDebug@AActor@@UEAAXPEAVUCanvas@@AEBVFDebugDisplayInfo@@AEAM2@Z
?AddReferencedObjects@HActor@@UEAAXAEAVFReferenceCollector@@@Z
?GetMouseCursor@HActor@@UEAA?AW4Type@EMouseCursor@@XZ
?AlwaysAllowsTranslucentPrimitives@HActor@@UEBA_NXZ
?GetElementHandle@HActor@@UEBA?AUFTypedElementHandle@@XZ
?CreateHitProxies@FPrimitiveSceneProxy@@UEAAPEAVHHitProxy@@PEAVUPrimitiveComponent@@AEAV?$TArray@V?$TRefCountPtr@VHHitProxy@@@@V?$TSizedDefaultAllocator@$0CA@@@@@@Z
?OnLevelAddedToWorld_RenderThread@FPrimitiveSceneProxy@@UEAA_NXZ
?OnLevelRemovedFromWorld_RenderThread@FPrimitiveSceneProxy@@UEAAXXZ
?GetPreSkinnedLocalBounds@FPrimitiveSceneProxy@@UEBAXAEAU?$TBoxSphereBounds@NN@Math@UE@@@Z
?ApplyWorldOffset@FPrimitiveSceneProxy@@UEAAXU?$TVector@N@Math@UE@@@Z
?ApplyLateUpdateTransform@FPrimitiveSceneProxy@@UEAAXAEBU?$TMatrix@N@Math@UE@@@Z
?SetDebugMassData@FPrimitiveSceneProxy@@UEAAXAEBV?$TArray@UFDebugMassData@FPrimitiveSceneProxy@@V?$TSizedDefaultAllocator@$0CA@@@@@@Z
?UpdateInstances_RenderThread@FPrimitiveSceneProxy@@MEAAXAEBUFInstanceUpdateCmdBuffer@@AEBU?$TBoxSphereBounds@NN@Math@UE@@11@Z
?Z_Construct_UClass_UPrimitiveComponent@@YAPEAVUClass@@XZ
?StaticGetType@HActor@@SAPEAVHHitProxyType@@XZ
?Z_Construct_UClass_AActor@@YAPEAVUClass@@XZ
?GetShaderPlatform@FSceneInterface@@QEBA?AW4EShaderPlatform@@XZ
?SetInstanceLocalBounds@FPrimitiveSceneProxy@@IEAAXIAEBUFRenderBounds@@_N@Z
?IsShadowCast@FPrimitiveSceneProxy@@QEBA_NPEBVFSceneView@@@Z
?IsShown@FPrimitiveSceneProxy@@QEBA_NPEBVFSceneView@@@Z
??1FPrimitiveSceneProxy@@UEAA@XZ
??0FPrimitiveSceneProxy@@QEAA@PEBVUPrimitiveComponent@@VFName@@@Z
?BindPositionVertexBuffer@FPositionVertexBuffer@@QEBAXPEBVFVertexFactory@@AEAUFStaticMeshDataType@@@Z
?Init@FPositionVertexBuffer@@QEAAXI_N@Z
??1FPositionVertexBuffer@@UEAA@XZ
??0FPositionVertexBuffer@@QEAA@XZ
?BindTexCoordVertexBuffer@FStaticMeshVertexBuffer@@QEBAXPEBVFVertexFactory@@AEAUFStaticMeshDataType@@H@Z
?BindTangentVertexBuffer@FStaticMeshVertexBuffer@@QEBAXPEBVFVertexFactory@@AEAUFStaticMeshDataType@@@Z
?Init@FStaticMeshVertexBuffer@@QEAAXII_N@Z
??1FStaticMeshVertexBuffer@@UEAA@XZ
??0FStaticMeshVertexBuffer@@QEAA@XZ
?BindColorVertexBuffer@FColorVertexBuffer@@QEBAXPEBVFVertexFactory@@AEAUFStaticMeshDataType@@@Z
?Init@FColorVertexBuffer@@QEAAXI_N@Z
??1FColorVertexBuffer@@UEAA@XZ
??0FColorVertexBuffer@@QEAA@XZ
?Set@FDynamicPrimitiveUniformBuffer@@QEAAXAEBU?$TMatrix@N@Math@UE@@0AEBU?$TBoxSphereBounds@NN@34@1_N22@Z
??1FDynamicPrimitiveUniformBuffer@@UEAA@XZ
??0FDynamicPrimitiveUniformBuffer@@QEAA@XZ
?AddMesh@FMeshElementCollector@@QEAAXHAEAUFMeshBatch@@@Z
?GetDefaultMaterial@UMaterial@@SAPEAV1@W4EMaterialDomain@@@Z
?GetRelevance_Concurrent@UMaterialInterface@@QEBA?AUFMaterialRelevance@@W4Type@ERHIFeatureLevel@@@Z
?GetPrivateStaticClass@UMaterialInterface@@CAPEAVUClass@@XZ
?SetPrimitiveViewRelevance@FMaterialRelevance@@QEBAXAEAUFPrimitiveViewRelevance@@@Z
?SetData@FLocalVertexFactory@@QEAAXAEBUFDataType@1@@Z
?IsNavigationRelevant@UPrimitiveComponent@@UEBA_NXZ
?HasStaticLighting@UPrimitiveComponent@@QEBA_NXZ
??1UPrimitiveComponent@@UEAA@XZ
??0UPrimitiveComponent@@QEAA@AEAVFVTableHelper@@@Z
??0UPrimitiveComponent@@QEAA@AEBVFObjectInitializer@@@Z
?GetPrivateStaticClass@UPrimitiveComponent@@CAPEAVUClass@@XZ
??1HHitProxy@@UEAA@XZ
??0HHitProxy@@QEAA@W4EHitProxyPriority@@@Z
?AddReferencedObjects@AActor@@SAXPEAVUObject@@AEAVFReferenceCollector@@@Z
?ReceiveAsyncPhysicsTick@AActor@@QEAAXMM@Z
??0AActor@@QEAA@AEBVFObjectInitializer@@@Z
??1AActor@@UEAA@XZ
??0AActor@@QEAA@AEAVFVTableHelper@@@Z
?GetPrivateStaticClass@AActor@@CAPEAVUClass@@XZ
?UpdateComponentToWorldWithParent@USceneComponent@@AEAAXPEAV1@VFName@@W4EUpdateTransformFlags@@AEBU?$TQuat@N@Math@UE@@W4ETeleportType@@@Z
?GetLocalBounds@USceneComponent@@QEBA?AU?$TBoxSphereBounds@NN@Math@UE@@XZ
?ReceiveAsyncPhysicsTick@UActorComponent@@QEAAXMM@Z
?AddReferencedObjects@UActorComponent@@SAXPEAVUObject@@AEAVFReferenceCollector@@@Z
?MarkRenderStateDirty@UActorComponent@@QEAAXXZ
?TickComponent@UActorComponent@@UEAAXMW4ELevelTick@@PEAUFActorComponentTickFunction@@@Z
?AddVelocityChangeImpulseAtLocation@UPrimitiveComponent@@UEAAXU?$TVector@N@Math@UE@@0VFName@@@Z
?GetWorld_Uncached@UActorComponent@@AEBAPEAVUWorld@@XZ
factoryserver-rendercore
?ReleaseResource@FRenderResource@@UEAAXXZ
?InitResource@FRenderResource@@UEAAXAEAVFRHICommandListBase@@@Z
?ReleaseRHI@FIndexBuffer@@UEAAXXZ
?GetFriendlyName@FIndexBuffer@@UEBA?AVFString@@XZ
??0FRenderResource@@QEAA@W4Type@ERHIFeatureLevel@@@Z
?UseGPUScene@@YA_NUFGenericStaticShaderPlatform@@UFGenericStaticFeatureLevel@@@Z
??1FIndexBuffer@@UEAA@XZ
??0FIndexBuffer@@QEAA@XZ
?GetCommandList@FRenderResource@@KAAEAVFRHICommandListBase@@XZ
??1FRenderResource@@UEAA@XZ
?ReleaseRHI@FVertexFactory@@UEAAXXZ
factoryserver-rhi
?Destroy@FRHIResource@@AEBAXXZ
?GRHICommandList@@3VFRHICommandListExecutor@@A
factoryserver-dataflowcore
?Invalid@FTimestamp@Dataflow@@2_KA
?FindOutput@FDataflowNode@@QEBAPEBUFDataflowOutput@@VFName@@@Z
?FindInput@FDataflowNode@@QEAAPEAUFDataflowInput@@PEAX@Z
?GetOffset@FDataflowConnection@@QEBAIXZ
?Current@FTimestamp@Dataflow@@SA_KXZ
factoryserver-dataflowengine
?Instance@FRenderingFactory@Dataflow@@0PEAV12@EA
factoryserver-chaos
??0FManagedArrayCollection@@QEAA@XZ
?AddGroup@FManagedArrayCollection@@QEAAXVFName@@@Z
?AddElements@FManagedArrayCollection@@QEAAHHVFName@@@Z
?HasAttribute@FManagedArrayCollection@@QEBA_NVFName@@0@Z
?CopyAttribute@FManagedArrayCollection@@QEAAXAEBU1@VFName@@1@Z
?NumElements@FManagedArrayCollection@@QEBAHVFName@@@Z
??0FRenderingFacade@Facades@GeometryCollection@@QEAA@AEAUFManagedArrayCollection@@@Z
?DefineSchema@FRenderingFacade@Facades@GeometryCollection@@QEAAXXZ
?IsValid@FRenderingFacade@Facades@GeometryCollection@@QEBA_NXZ
?CanRenderSurface@FRenderingFacade@Facades@GeometryCollection@@QEBA_NXZ
?NumTriangles@FRenderingFacade@Facades@GeometryCollection@@QEBAHXZ
?AddSurface@FRenderingFacade@Facades@GeometryCollection@@QEAAX$$QEAV?$TArray@U?$TVector@M@Math@UE@@V?$TSizedDefaultAllocator@$0CA@@@@@$$QEAV?$TArray@U?$TIntVector3@H@Math@UE@@V?$TSizedDefaultAllocator@$0CA@@@@@0$$QEAV?$TArray@UFLinearColor@@V?$TSizedDefaultAllocator@$0CA@@@@@@Z
?NumVerticesOnSelectedGeometry@FRenderingFacade@Facades@GeometryCollection@@QEBAHXZ
??0FBoundsFacade@Facades@GeometryCollection@@QEAA@AEAUFManagedArrayCollection@@@Z
?UpdateBoundingBox@FBoundsFacade@Facades@GeometryCollection@@QEAAX_N@Z
??0FCollectionExplodedVectorFacade@Facades@GeometryCollection@@QEAA@AEBUFManagedArrayCollection@@@Z
?UpdateGlobalMatricesWithExplodedVectors@FCollectionExplodedVectorFacade@Facades@GeometryCollection@@QEBAXAEAV?$TArray@U?$TTransform@N@Math@UE@@V?$TSizedDefaultAllocator@$0CA@@@@@@Z
??$GlobalMatrices@U?$TTransform@N@Math@UE@@@GeometryCollectionAlgo@@YAXAEBV?$TManagedArray@U?$TTransform@N@Math@UE@@@@AEBV?$TManagedArray@H@@AEAV?$TArray@U?$TTransform@N@Math@UE@@V?$TSizedDefaultAllocator@$0CA@@@@@@Z
?SetDefaults@FManagedArrayCollection@@MEAAXVFName@@II@Z
?Serialize@FManagedArrayCollection@@UEAAXAEAVFChaosArchive@Chaos@@@Z
?ReorderElements@FManagedArrayCollection@@UEAAXVFName@@AEBV?$TArray@HV?$TSizedDefaultAllocator@$0CA@@@@@@Z
?RemoveElements@FManagedArrayCollection@@UEAAXAEBVFName@@AEBV?$TArray@HV?$TSizedDefaultAllocator@$0CA@@@@@UFProcessingParameters@1@@Z
?RemoveElements@FManagedArrayCollection@@UEAAXAEBVFName@@HH@Z
?Append@FManagedArrayCollection@@UEAAXAEBU1@@Z
?LogChaos@@3UFLogCategoryLogChaos@@A
?TransformGroup@FTransformCollection@@2VFName@@B
?TransformAttribute@FTransformCollection@@2VFName@@B
?ParentAttribute@FTransformCollection@@2VFName@@B
?FacesGroup@FGeometryCollection@@2VFName@@B
?VerticesGroup@FGeometryCollection@@2VFName@@B
factoryserver-core
?Singleton@FScheduler@LowLevelTasks@@0V12@A
?ZeroVector@?$TVector@M@Math@UE@@2U123@B
?bIsRawStatsActive@FThreadStats@@0_NA
?bPrimaryDisableForever@FThreadStats@@0_NA
?bPrimaryEnable@FThreadStats@@0_NA
?TlsSlot@FThreadStats@@0IA
?bIsDisabled@FLowLevelMemTracker@@2_NA
?TrackerInstance@FLowLevelMemTracker@@0PEAV1@EA
?SecondsPerCycle@FGenericPlatformTime@@1NA
?GShouldEmitVerboseNamedEvents@@3_NA
?GCycleStatsShouldEmitNamedEvents@@3HA
?White@FColor@@2U1@B
?sRGBToLinearTable@FLinearColor@@2PAMA
?CpuChannel@@3AEAVFChannel@Trace@UE@@EA
?IsForkedMultithreadInstance@FForkProcessHelper@@SA_NXZ
?ShouldUseThreadingForPerformance@FApp@@SA_NXZ
?Get@FTaskGraphInterface@@SAAEAV1@XZ
?Destroyed@TaskTrace@@YAX_K@Z
?Completed@TaskTrace@@YAX_K@Z
?Started@TaskTrace@@YAX_K@Z
?Launched@TaskTrace@@YAX_KPEB_W_NW4Type@ENamedThreads@@0@Z
?GenerateTaskId@TaskTrace@@YA_KXZ
?LaunchInternal@FScheduler@LowLevelTasks@@AEAAXAEAVFTask@2@W4EQueuePreference@2@_N@Z
?IsWorkerThread@FSchedulerTls@LowLevelTasks@@QEBA_NXZ
?Quaternion@?$TRotator@N@Math@UE@@QEBA?AU?$TQuat@N@23@XZ
?GetActiveTask@FTask@LowLevelTasks@@SAPEBV12@XZ
?OnInvalidConcurrentLinearArrayAllocatorNum@Private@Core@UE@@YAXH_K@Z
?Free@FOsAllocator@@SAXPEAX_K@Z
?Malloc@FOsAllocator@@SAPEAX_KI@Z
??1FMemStack@@UEAA@XZ
??0FMemStack@@QEAA@XZ
?GetTlsSlot@?$TThreadSingleton@VFMemStack@@@@CAAEAIXZ
?FreeChunks@FMemStackBase@@AEAAXPEAUFTaggedMemory@1@@Z
?Free@FPageAllocator@@QEAAXPEAX@Z
?Alloc@FPageAllocator@@QEAAPEAXXZ
?Get@FPageAllocator@@SAAEAV1@XZ
?RenderThread_Local@FRenderThreadStatics@ENamedThreads@@0V?$TAtomic@W4Type@ENamedThreads@@@@A
?MemoryTrace_Alloc@@YAX_K0II@Z
?MemoryTrace_UnmarkAllocAsHeap@@YAX_KI@Z
?MemoryTrace_MarkAllocAsHeap@@YAX_KIW4EMemoryTraceHeapAllocationFlags@@@Z
?AnsiFree@@YAXPEAX@Z
?AnsiMalloc@@YAPEAX_KI@Z
?RestoreInheritedContext@FInheritedContextBase@UE@@QEAA?AVFInheritedContextScope@2@XZ
??1FMetadataRestoreScope@@QEAA@XZ
?SaveStack@FMetadataTrace@@SAIXZ
??1FEventRef@@QEAA@XZ
??0FEventRef@@QEAA@W4EEventMode@@@Z
?FlushRawStats@FThreadStats@@QEAAX_N0@Z
?Flush@FThreadStats@@QEAAX_N0@Z
?GetFromPool@FThreadStatsPool@@QEAAPEAVFThreadStats@@XZ
?Get@FThreadStatsPool@@SAAEAU1@XZ
?Destruct@FLLMScope@@IEAAXXZ
?Init@FLLMScope@@IEAAXW4ELLMTag@@_NW4ELLMTagSet@@W4ELLMTracker@@1@Z
?GetActiveTagData@FLowLevelMemTracker@@QEAAPEBVFTagData@LLMPrivate@UE@@W4ELLMTracker@@W4ELLMTagSet@@@Z
?OnLowLevelFree@FLowLevelMemTracker@@QEAAXW4ELLMTracker@@PEBXW4ELLMAllocType@@_N@Z
?OnLowLevelAlloc@FLowLevelMemTracker@@QEAAXW4ELLMTracker@@PEBX_KW4ELLMTag@@W4ELLMAllocType@@_N@Z
?Construct@FLowLevelMemTracker@@SAAEAV1@XZ
??1FMemScope@@QEAA@XZ
??0FMemScope@@QEAA@W4ELLMTag@@_N@Z
?MemoryTrace_GetActiveTag@@YAHXZ
?Get@FThreadSingletonInitializer@@SAPEAVFTlsAutoCleanup@@V?$TFunctionRef@$$A6APEAVFTlsAutoCleanup@@XZ@@AEAI@Z
?IsInActualRenderingThread@@YA_NXZ
?IsInRenderingThread@@YA_NXZ
?GetCurrentTag@FTaskTagScope@@SA?AW4ETaskTag@@XZ
?BasicLog@Private@Logging@UE@@YAXAEBUFLogCategoryBase@@PEBUFStaticBasicLogRecord@123@ZZ
?ToFColorSRGB@FLinearColor@@QEBA?AUFColor@@XZ
?ToRGBE@FLinearColor@@QEBA?AUFColor@@XZ
?GetBlocks@FNameDebugVisualizer@@SAPEAPEAEXZ
?ToString@FName@@QEBA?AVFString@@XZ
?GetTypeHash@@YAIUFNameEntryId@@@Z
?FromValidEName@FNameEntryId@@CA?AU1@W4EName@@@Z
?AssignRange@FString@@AEAAXPEB_WH@Z
??0FString@@QEAA@PEB_W@Z
??0FString@@QEAA@PEBD@Z
?ResizeAllocation@ForAnyElementType@?$TSizedHeapAllocator@$0CA@UFMemory@@@@QEAAXHH_KI@Z
?ResizeAllocation@ForAnyElementType@?$TSizedHeapAllocator@$0CA@UFMemory@@@@QEAAXHH_K@Z
?OnInvalidArrayNum@Private@Core@UE@@YAX_K@Z
?QuantizeSize@FMemory@@SA_K_KI@Z
?Realloc@FMemory@@SAPEAXPEAX_KI@Z
?Malloc@FMemory@@SAPEAX_KI@Z
?CheckVerifyImpl@@YA_NAEA_N_NPEBDHPEAX2PEB_WZZ
?CheckVerifyFailedImpl@FDebug@@SA_NPEBD0HPEAXPEB_WZZ
?OutputEndEvent@FCpuProfilerTrace@@SAXXZ
?OutputBeginDynamicEventWithId@FCpuProfilerTrace@@SAXVFName@@PEB_WPEBDI@Z
?OutputBeginDynamicEvent@FCpuProfilerTrace@@SAXPEB_WPEBDI@Z
?OutputBeginEvent@FCpuProfilerTrace@@SAXI@Z
?OutputEventType@FCpuProfilerTrace@@SAIPEBD0I@Z
?NumberOfCoresIncludingHyperthreads@FWindowsPlatformMisc@@SAHXZ
?EndNamedEvent@FWindowsPlatformMisc@@SAXXZ
?BeginNamedEvent@FWindowsPlatformMisc@@SAXAEBUFColor@@PEBD@Z
?Stricmp@FGenericPlatformStricmp@@SAHPEB_W0@Z
?GCoreObjectHandlePackageDebug@@3PEAUFObjectHandlePackageDebugData@Private@CoreUObject@UE@@EA
?GCoreComplexObjectPathDebug@@3PEAUFStoredObjectPathDebug@Private@CoreUObject@UE@@EA
?GCoreObjectArrayForDebugVisualizers@@3PEAVFChunkedFixedUObjectArray@@EA
?DoSetup@FThreadSafeStaticStatBase@@IEBAPEBUTStatIdData@@PEBDPEB_W001_N2W4Type@EStatDataType@@22W4EMemoryCounterRegion@FWindowsPlatformMemory@@@Z
??1FLogCategoryBase@@QEAA@XZ
??0FLogCategoryBase@@QEAA@AEBVFName@@W4Type@ELogVerbosity@@1@Z
??0FName@@QEAA@PEBDW4EFindName@@@Z
??0FName@@QEAA@PEB_WW4EFindName@@@Z
?Free@FMemory@@SAXPEAX@Z
?HandleAtomicsFailure@FWindowsPlatformAtomics@@KAXPEB_WZZ
?StatPtr_STAT_ParallelFor@@3U?$FThreadSafeStaticStat@UFStat_STAT_ParallelFor@@@@A
?GParallelForBackgroundYieldingTimeoutMs@@3HA
?MemoryTrace_Free@@YAX_KI@Z
factoryserver-coreuobject
?GetTransientPackage@@YAPEAVUPackage@@XZ
?StaticLoadObject@@YAPEAVUObject@@PEAVUClass@@PEAV1@PEB_W2IPEAVUPackageMap@@_NPEBVFLinkerInstancingContext@@@Z
?StaticAllocateObject@@YAPEAVUObject@@PEBVUClass@@PEAV1@VFName@@W4EObjectFlags@@W4EInternalObjectFlags@@_NPEA_NPEAVUPackage@@@Z
?Get@FObjectInitializer@@SAAEAV1@XZ
?ConstructUPackage@UECodeGen_Private@@YAXAEAPEAVUPackage@@AEBUFPackageParams@1@@Z
?ConstructUClass@UECodeGen_Private@@YAXAEAPEAVUClass@@AEBUFClassParams@1@@Z
?RegisterCompiledInInfo@@YAXP6APEAVUPackage@@XZPEB_WAEAU?$TRegistrationInfo@VUPackage@@UFPackageReloadVersionInfo@@@@AEBUFPackageReloadVersionInfo@@@Z
?RegisterCompiledInInfo@@YAXPEB_WPEBUFClassRegisterCompiledInInfo@@_KPEBUFStructRegisterCompiledInInfo@@2PEBUFEnumRegisterCompiledInInfo@@2@Z
?GetPrivateStaticClass@UObject@@CAPEAVUClass@@XZ
?CreateDefaultSubobject@UObject@@QEAAPEAV1@VFName@@PEAVUClass@@1_N2@Z
?CallFunctionByNameWithArguments@UObject@@QEAA_NPEB_WAEAVFOutputDevice@@PEAV1@_N@Z
?GetPrivateStaticClassBody@@YAXPEB_W0AEAPEAVUClass@@P6AXXZIIW4EClassFlags@@W4EClassCastFlags@@0P6AXAEBVFObjectInitializer@@@ZP6APEAVUObject@@AEAVFVTableHelper@@@Z$$QEAUFUObjectCppClassStaticFunctions@@P6APEAV1@XZP6APEAV1@XZ@Z
?GetResourceSizeEx@UObject@@UEAAXAEAUFResourceSizeEx@@@Z
?NeedsLoadForServer@UObject@@UEBA_NXZ
?NeedsLoadForClient@UObject@@UEBA_NXZ
?FinishDestroy@UObject@@UEAAXXZ
?CheckDefaultSubobjectsInternal@UObject@@MEBA_NXZ
?ProcessEvent@UObject@@UEAAXPEAVUFunction@@PEAX@Z
?BuildSubobjectMapping@UObject@@UEBAXPEAV1@AEAV?$TMap@PEAVUObject@@PEAV1@VFDefaultSetAllocator@@U?$TDefaultMapHashableKeyFuncs@PEAVUObject@@PEAV1@$0A@@@@@@Z
?PreDestroyFromReplication@UObject@@UEAAXXZ
?IsFullNameStableForNetworking@UObject@@UEBA_NXZ
?GetReplicatedCustomConditionState@UObject@@UEBAXAEAVFCustomPropertyConditionState@@@Z
?TagSubobjects@UObject@@UEAAXW4EObjectFlags@@@Z
?IsSafeForRootSet@UObject@@UEBA_NXZ
?IsLocalizedResource@UObject@@UEBA_NXZ
?GetPrimaryAssetId@UObject@@UEBA?AUFPrimaryAssetId@@XZ
?GetAssetRegistryTags@UObject@@UEBAXAEAV?$TArray@UFAssetRegistryTag@UObject@@V?$TSizedDefaultAllocator@$0CA@@@@@@Z
?GetPreloadDependencies@UObject@@UEAAXAEAV?$TArray@PEAVUObject@@V?$TSizedDefaultAllocator@$0CA@@@@@@Z
?IsDestructionThreadSafe@UObject@@UEBA_NXZ
?NeedsLoadForTargetPlatform@UObject@@UEBA_NPEBVITargetPlatform@@@Z
?PostLoadSubobjects@UObject@@UEAAXPEAUFObjectInstancingGraph@@@Z
?PreSave@UObject@@UEAAXPEBVITargetPlatform@@@Z
?PreSave@UObject@@UEAAXVFObjectPreSaveContext@@@Z
?PostSaveRoot@UObject@@UEAAX_N@Z
?PostSaveRoot@UObject@@UEAAXVFObjectPostSaveRootContext@@@Z
?PreSaveRoot@UObject@@UEAA_NPEB_W@Z
?PreSaveRoot@UObject@@UEAAXVFObjectPreSaveRootContext@@@Z
?PostReinitProperties@UObject@@UEAAXXZ
?CreateCluster@UObjectBaseUtility@@UEAAXXZ
?CanBeInCluster@UObjectBaseUtility@@UEBA_NXZ
?GetFNameForStatID@UObjectBase@@UEBA?AVFName@@XZ
?DeferredRegister@UObjectBase@@MEAAXPEAVUClass@@PEB_W1@Z
?IsAsset@UObject@@UEBA_NXZ
kernel32
QueryPerformanceCounter
TlsGetValue
DisableThreadLibraryCalls
GetSystemTimeAsFileTime
GetCurrentThreadId
GetCurrentProcessId
TerminateProcess
GetCurrentProcess
GetModuleHandleW
IsProcessorFeaturePresent
GetStartupInfoW
SetUnhandledExceptionFilter
UnhandledExceptionFilter
IsDebuggerPresent
RtlVirtualUnwind
RtlLookupFunctionEntry
RtlCaptureContext
InitializeSListHead
SleepConditionVariableSRW
WakeAllConditionVariable
AcquireSRWLockExclusive
ReleaseSRWLockExclusive
vcruntime140
memmove
memset
__C_specific_handler
__current_exception
__current_exception_context
memcpy
_purecall
__std_type_info_destroy_list
memcmp
vcruntime140_1
__CxxFrameHandler4
api-ms-win-crt-runtime-l1-1-0
_crt_atexit
terminate
_initterm_e
_initialize_onexit_table
_initterm
_register_onexit_function
_execute_onexit_table
_seh_filter_dll
_cexit
_configure_narrow_argv
_crt_at_quick_exit
_initialize_narrow_environment
api-ms-win-crt-heap-l1-1-0
malloc
free
Exports
Exports
??$StaticClass@VADataflowActor@@@@YAPEAVUClass@@XZ
??$StaticClass@VUDataflowComponent@@@@YAPEAVUClass@@XZ
??0ADataflowActor@@QEAA@AEAVFVTableHelper@@@Z
??0ADataflowActor@@QEAA@AEBVFObjectInitializer@@@Z
??0FDataflowSelectionState@@QEAA@$$QEAV0@@Z
??0FDataflowSelectionState@@QEAA@AEBV0@@Z
??0FDataflowSelectionState@@QEAA@PEBVUDataflowComponent@@@Z
??0FDataflowSelectionState@@QEAA@W4EMode@0@@Z
??0UDataflowComponent@@QEAA@AEAVFVTableHelper@@@Z
??0UDataflowComponent@@QEAA@AEBVFObjectInitializer@@@Z
??1ADataflowActor@@UEAA@XZ
??1FDataflowSelectionState@@QEAA@XZ
??1UDataflowComponent@@UEAA@XZ
??2ADataflowActor@@SAPEAX_KPEAW4EInternal@@@Z
??2ADataflowActor@@SAPEAX_KW4EInternal@@PEAVUObject@@VFName@@W4EObjectFlags@@@Z
??2UDataflowComponent@@SAPEAX_KPEAW4EInternal@@@Z
??2UDataflowComponent@@SAPEAX_KW4EInternal@@PEAVUObject@@VFName@@W4EObjectFlags@@@Z
??3ADataflowActor@@SAXPEAX@Z
??3UDataflowComponent@@SAXPEAX@Z
??4FDataflowSelectionState@@QEAAAEAV0@$$QEAV0@@Z
??4FDataflowSelectionState@@QEAAAEAV0@AEBV0@@Z
??8FDataflowSelectionState@@QEBA_NAEBV0@@Z
??9FDataflowSelectionState@@QEBA_NAEBV0@@Z
??_7ADataflowActor@@6B@
??_7UDataflowComponent@@6BIInterface_AssetUserData@@@
??_7UDataflowComponent@@6BIInterface_AsyncCompilation@@@
??_7UDataflowComponent@@6BINavRelevantInterface@@@
??_7UDataflowComponent@@6BIPhysicsComponent@@@
??_7UDataflowComponent@@6BUObject@@@
??_FADataflowActor@@QEAAXXZ
??_FUDataflowComponent@@QEAAXXZ
?AddRenderTarget@UDataflowComponent@@QEAAXPEBVUDataflowEdNode@@@Z
?CalcBounds@UDataflowComponent@@UEBA?AU?$TBoxSphereBounds@NN@Math@UE@@AEBU?$TTransform@N@34@@Z
?CreateSceneProxy@UDataflowComponent@@UEAAPEAVFPrimitiveSceneProxy@@XZ
?GetDataflow@UDataflowComponent@@QEBAPEBVUDataflow@@XZ
?GetDataflowComponent@ADataflowActor@@QEBAPEAVUDataflowComponent@@XZ
?GetDefaultMaterial@UDataflowComponent@@QEBAPEAVUMaterialInterface@@XZ
?GetMaterial@UDataflowComponent@@UEBAPEAVUMaterialInterface@@H@Z
?GetMaterialRelevance@UDataflowComponent@@UEBA?AUFMaterialRelevance@@W4Type@ERHIFeatureLevel@@@Z
?GetPrivateStaticClass@ADataflowActor@@CAPEAVUClass@@XZ
?GetPrivateStaticClass@UDataflowComponent@@CAPEAVUClass@@XZ
?GetRenderTargets@UDataflowComponent@@QEBAAEBV?$TArray@PEBVUDataflowEdNode@@V?$TSizedDefaultAllocator@$0CA@@@@@XZ
?GetRenderingCollection@UDataflowComponent@@QEBAAEBUFManagedArrayCollection@@XZ
?GetSelectionState@UDataflowComponent@@QEBAAEBVFDataflowSelectionState@@XZ
?Invalidate@UDataflowComponent@@QEAAXXZ
?IsEmpty@FDataflowSelectionState@@QEBA_NXZ
?ModifyRenderingCollection@UDataflowComponent@@QEAAAEAUFManagedArrayCollection@@XZ
?ResetRenderTargets@UDataflowComponent@@QEAAXXZ
?SetContext@UDataflowComponent@@QEAAXV?$TSharedPtr@VFContext@Dataflow@@$00@@@Z
?SetDataflow@UDataflowComponent@@QEAAXPEBVUDataflow@@@Z
?SetRenderingCollection@UDataflowComponent@@QEAAX$$QEAUFManagedArrayCollection@@@Z
?SetSelectionState@UDataflowComponent@@QEAAXAEBVFDataflowSelectionState@@@Z
?StaticClass@ADataflowActor@@SAPEAVUClass@@XZ
?StaticClass@UDataflowComponent@@SAPEAVUClass@@XZ
?StaticClassCastFlags@ADataflowActor@@SA?AW4EClassCastFlags@@XZ
?StaticClassCastFlags@UDataflowComponent@@SA?AW4EClassCastFlags@@XZ
?StaticClassFlags@ADataflowActor@@2W4EClassFlags@@B
?StaticClassFlags@UDataflowComponent@@2W4EClassFlags@@B
?StaticGetType@HDataflowDefault@@SAPEAVHHitProxyType@@XZ
?StaticGetType@HDataflowNode@@SAPEAVHHitProxyType@@XZ
?StaticGetType@HDataflowVertex@@SAPEAVHHitProxyType@@XZ
?StaticPackage@ADataflowActor@@SAPEB_WXZ
?StaticPackage@UDataflowComponent@@SAPEB_WXZ
?StaticRegisterNativesADataflowActor@ADataflowActor@@CAXXZ
?StaticRegisterNativesUDataflowComponent@UDataflowComponent@@CAXXZ
?TickComponent@UDataflowComponent@@UEAAXMW4ELevelTick@@PEAUFActorComponentTickFunction@@@Z
?UpdateLocalBounds@UDataflowComponent@@QEAAXXZ
?UpdateSelection@FDataflowSelectionState@@QEAAXPEAVUDataflowComponent@@@Z
?Z_Construct_UClass_ADataflowActor@@YAPEAVUClass@@XZ
?Z_Construct_UClass_ADataflowActor_NoRegister@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UDataflowComponent@@YAPEAVUClass@@XZ
?Z_Construct_UClass_UDataflowComponent_NoRegister@@YAPEAVUClass@@XZ
?__DefaultConstructor@ADataflowActor@@SAXAEBVFObjectInitializer@@@Z
?__DefaultConstructor@UDataflowComponent@@SAXAEBVFObjectInitializer@@@Z
?__VTableCtorCaller@ADataflowActor@@SAPEAVUObject@@AEAVFVTableHelper@@@Z
?__VTableCtorCaller@UDataflowComponent@@SAPEAVUObject@@AEAVFVTableHelper@@@Z
InitializeModule
Sections
.text Size: 116KB - Virtual size: 115KB
IMAGE_SCN_CNT_CODE
IMAGE_SCN_MEM_EXECUTE
IMAGE_SCN_MEM_READ
.uedbg Size: 1KB - Virtual size: 1KB
IMAGE_SCN_CNT_CODE
IMAGE_SCN_MEM_EXECUTE
IMAGE_SCN_MEM_READ
.rdata Size: 86KB - Virtual size: 85KB
IMAGE_SCN_CNT_INITIALIZED_DATA
IMAGE_SCN_MEM_READ
.data Size: 512B - Virtual size: 2KB
IMAGE_SCN_CNT_INITIALIZED_DATA
IMAGE_SCN_MEM_READ
IMAGE_SCN_MEM_WRITE
.pdata Size: 6KB - Virtual size: 6KB
IMAGE_SCN_CNT_INITIALIZED_DATA
IMAGE_SCN_MEM_READ
.rsrc Size: 59KB - Virtual size: 58KB
IMAGE_SCN_CNT_INITIALIZED_DATA
IMAGE_SCN_MEM_READ
.reloc Size: 2KB - Virtual size: 1KB
IMAGE_SCN_CNT_INITIALIZED_DATA
IMAGE_SCN_MEM_DISCARDABLE
IMAGE_SCN_MEM_READ