Static task
static1
Behavioral task
behavioral1
Sample
dd6a4c7e1b4cc6fa2c07992d28a18e80_NeikiAnalytics.exe
Resource
win7-20240221-en
Behavioral task
behavioral2
Sample
dd6a4c7e1b4cc6fa2c07992d28a18e80_NeikiAnalytics.exe
Resource
win10v2004-20240508-en
General
-
Target
dd6a4c7e1b4cc6fa2c07992d28a18e80_NeikiAnalytics.exe
-
Size
2.6MB
-
MD5
dd6a4c7e1b4cc6fa2c07992d28a18e80
-
SHA1
bb82cc9b120fa44824f0010a2e9e879dbf81ec15
-
SHA256
74d4b2f843c53678469b238c6c3f21fb2c8c5b0676e1287d1207fa8f2ce4b896
-
SHA512
a3dde7cc5d22368e2fdabeb1b9880e33296e61e5c19dd07d4e48603c56304037145384a5729eb0248568d4fead66d2fd16744a7d1f30ce45974918a03e5e4c29
-
SSDEEP
49152:gp3jxodw2ozvgU0W4Hz4Z+WQvEarBkYNTNU:WS/WIz4Z+WQvE2Bk
Malware Config
Signatures
-
Unsigned PE 1 IoCs
Checks for missing Authenticode signature.
resource dd6a4c7e1b4cc6fa2c07992d28a18e80_NeikiAnalytics.exe
Files
-
dd6a4c7e1b4cc6fa2c07992d28a18e80_NeikiAnalytics.exe.exe windows:5 windows x86 arch:x86
4b8b0200f1782f73b57e389f08daf8ab
Headers
DLL Characteristics
IMAGE_DLLCHARACTERISTICS_TERMINAL_SERVER_AWARE
File Characteristics
IMAGE_FILE_EXECUTABLE_IMAGE
IMAGE_FILE_32BIT_MACHINE
Imports
faseengine
?SetAlpha@CModelAnimation3D@fbngame@@UAEXM@Z
?GetAlpha@CModelAnimation3D@fbngame@@UAEMXZ
?Stop@CModelAnimation3D@fbngame@@UAEXH@Z
?Pause@CModelAnimation3D@fbngame@@UAEXXZ
?UnPause@CModelAnimation3D@fbngame@@UAEXXZ
?SetRender2D@CModelAnimation3D@fbngame@@UAEXH@Z
?FindFreeAnimation@CModelAnimation3D@fbngame@@MAEHXZ
?UpdatePlayAnimation@CModelAnimation3D@fbngame@@MAEHAAUSInfoPlayAnimModel@2@AAM@Z
?RenderAnimation@CModelAnimation3D@fbngame@@MAEXAAUSInfoPlayAnimModel@2@@Z
?InitPlayAnimation@CModelAnimation3D@fbngame@@MAEXAAUSInfoPlayAnimModel@2@@Z
?DeletePlayAnimation@CModelAnimation3D@fbngame@@MAEXAAUSInfoPlayAnimModel@2@@Z
?PlayAnim@CModelAnimation3D@fbngame@@MAEXAAUSInfoPlayAnimModel@2@_N@Z
?GetNextCadrAnim@CModelAnimation3D@fbngame@@MAEHAAUSInfoPlayAnimModel@2@@Z
?UpdateBlendMesh@CModelAnimation3D@fbngame@@MAEXAAUSInfoPlayAnimModel@2@@Z
?RenderAnimationAsOverlay@CModelAnimation3D@fbngame@@MAEXAAUSInfoPlayAnimModel@2@M@Z
?RenderAnimationAsOverlay@CModelAnimation3D@fbngame@@MAEXAAUSInfoPlayAnimModel@2@MUD3DXCOLOR@@@Z
?RenderAnimationAsOverlayZ@CModelAnimation3D@fbngame@@MAEXAAUSInfoPlayAnimModel@2@M@Z
?RenderAnimationAsOverlayZ@CModelAnimation3D@fbngame@@MAEXAAUSInfoPlayAnimModel@2@MUD3DXCOLOR@@@Z
?RenderAnimationShadow@CModelAnimation3D@fbngame@@MAEXAAUSInfoPlayAnimModel@2@M@Z
?RenderAnimationShadow@CModelAnimation3D@fbngame@@MAEXAAUSInfoPlayAnimModel@2@MUD3DXCOLOR@@@Z
?RenderAnimationColor@CModelAnimation3D@fbngame@@MAEXAAUSInfoPlayAnimModel@2@UD3DXCOLOR@@@Z
?RenderAnimationColor@CModelAnimation3D@fbngame@@MAEXAAUSInfoPlayAnimModel@2@MUD3DXCOLOR@@@Z
?RenderAnimationTruncateTexture@CModelAnimation3D@fbngame@@MAEXAAUSInfoPlayAnimModel@2@@Z
?RenderAnimationTruncateDiffuse@CModelAnimation3D@fbngame@@MAEXAAUSInfoPlayAnimModel@2@@Z
?RenderAsOverlay@CModelAnimation3D@fbngame@@UAEXM@Z
?RenderAsOverlay@CModelAnimation3D@fbngame@@UAEXMUD3DXCOLOR@@@Z
?RenderAsOverlayZ@CModelAnimation3D@fbngame@@UAEXM@Z
?RenderAsOverlayZ@CModelAnimation3D@fbngame@@UAEXMUD3DXCOLOR@@@Z
?RenderShadow@CModelAnimation3D@fbngame@@UAEXMMM@Z
?RenderShadow@CModelAnimation3D@fbngame@@UAEXMMMUD3DXCOLOR@@@Z
?RenderColor@CModelAnimation3D@fbngame@@UAEXUD3DXCOLOR@@@Z
?RenderColor@CModelAnimation3D@fbngame@@UAEXMUD3DXCOLOR@@@Z
?RenderTruncateTexture@CModelAnimation3D@fbngame@@UAEXXZ
?RenderTruncateDiffuse@CModelAnimation3D@fbngame@@UAEXXZ
?LoadAnimation@CModelAnimation3D@fbngame@@UAEHPB_WKK@Z
?DeleteAnimation@CModelAnimation3D@fbngame@@UAEHPB_WH@Z
?Play@CModelAnimation3D@fbngame@@UAEHH@Z
?Play@CModelAnimation3D@fbngame@@UAEHPB_W_N1MP6AX0@Z2@Z
?PlayCadr@CModelAnimation3D@fbngame@@UAEHPB_WH_N1MP6AX0@Z2@Z
?PlayLoop@CModelAnimation3D@fbngame@@UAEHPB_W_N1MP6AX0@Z2@Z
?PlayCadrLoop@CModelAnimation3D@fbngame@@UAEHPB_WH_N1MP6AX0@Z2@Z
?PlayBlend@CModelAnimation3D@fbngame@@UAEHPB_W_N1MP6AX0@Z2@Z
?PlayBlendCadr@CModelAnimation3D@fbngame@@UAEHPB_WH_N1MP6AX0@Z2@Z
?PlayBlendLoop@CModelAnimation3D@fbngame@@UAEHPB_W_N1MP6AX0@Z2@Z
?PlayBlendCadrLoop@CModelAnimation3D@fbngame@@UAEHPB_WH_N1MP6AX0@Z2@Z
?IsState@CModelAnimation3D@fbngame@@UAE?AW4E_STATE_ANIMATION@@XZ
?GetTempAnimation@CModelAnimation3D@fbngame@@UAEPB_WXZ
?GetEndAnimation@CModelAnimation3D@fbngame@@UAEPB_WXZ
?GetTempAnimationCadr@CModelAnimation3D@fbngame@@UAEHXZ
?GetCountCadr@CModelAnimation3D@fbngame@@UAEHPB_W@Z
?GetCountPlayListAnimation@CModelAnimation3D@fbngame@@UAEHXZ
?Clear@CModelAnimation3D@fbngame@@UAEXXZ
?SetAlpha@CModelAnimation3D@fbngame@@UAEXPB_WM@Z
?GetAlpha@CModelAnimation3D@fbngame@@UAEMPB_W@Z
?GetRenderSeting@CModelAnimation3D@fbngame@@UAEHPB_W@Z
?SetRenderSeting@CModelAnimation3D@fbngame@@UAEXPB_WH@Z
?SetSmooth@CModelAnimation3D@fbngame@@UAEXPB_WH@Z
?SetAllSmooth@CModelAnimation3D@fbngame@@UAEXH@Z
?GetSmooth@CModelAnimation3D@fbngame@@UAEHPB_W@Z
?SetTextureClamp@CModelAnimation3D@fbngame@@UAEXPB_W_N@Z
?SetAllTextureClamp@CModelAnimation3D@fbngame@@UAEX_N@Z
?GetTextureClamp@CModelAnimation3D@fbngame@@UAE_NPB_W@Z
?GetAABBox@CModelAnimation3D@fbngame@@UAE?AV?$AABBox3@M@fbnmath@@PB_WH@Z
?GetTransformFirstMesh@CModelAnimation3D@fbngame@@UAE?AV?$Mat4@M@fbnmath@@PB_W@Z
?SetTexture@CModelAnimation3D@fbngame@@UAEXPB_WHAAVCTexture@fbncore@@@Z
?GetRender2D@CModelAnimation3D@fbngame@@UAEHXZ
??1CModelAnimation3D@fbngame@@UAE@XZ
?GetMatrixTransform@CRenderSystem@fbncore@@QAEHAAV?$Mat4@M@fbnmath@@PB_W1@Z
?GetAnimModelManager@CGameCore@fbngame@@QBEPAVCModelAnimationManager@2@XZ
?IntValue@TiXmlAttribute@@QBEHXZ
?ValueUtf8@TiXmlAttribute@@QAEPB_WXZ
?FindUpper@TiXmlAttributeSet@@QAEPAVTiXmlAttribute@@PBD@Z
?Release@CBaseGeometryObject@fbngame@@UAEJH@Z
??0CTexture@fbncore@@QAE@ABV01@@Z
??1CTexture@fbncore@@QAE@XZ
?RenderMeshEx@CRenderSystem@fbncore@@QAEJABVCMesh@2@HHHHH@Z
?BindTexture@CRenderSystem@fbncore@@QAEJKAAVCTexture@2@@Z
?SetTransform@CRenderSystem@fbncore@@QAEJKPBV?$Mat4@M@fbnmath@@@Z
??4CTexture@fbncore@@QAEAAV01@ABV01@@Z
?Load@CTexture@fbncore@@QAEHXZ
?UnLoad@CTexture@fbncore@@QAEHXZ
??0CMesh@fbncore@@QAE@XZ
?Release@CTexture@fbncore@@QAEJH@Z
??1CMesh@fbncore@@UAE@XZ
?GetRenderSetingID@CRenderSystem@fbncore@@QAEHPB_W@Z
?FloatValue@TiXmlAttribute@@QBEMXZ
?LoadTexture@CRenderSystem@fbncore@@QAEJPB_WAAVCTexture@2@_N2@Z
??0CTexture@fbncore@@QAE@XZ
?LoadMesh@CRenderSystem@fbncore@@QAEJPB_WAAVCMesh@2@0KK@Z
?RenderMesh@CRenderSystem@fbncore@@QAEJABVCMesh@2@HH@Z
?LoadMesh@CRenderSystem@fbncore@@QAEJPB_WAAVCMeshPoint@2@HKK@Z
?FirstChildElementUpper@TiXmlNode@@QAEPAVTiXmlElement@@PBD@Z
?GetListPoint@CMeshPoint@fbncore@@UAEXAAV?$vector@V?$Vec3@M@fbnmath@@@fbn@@AAK_N@Z
??1CMeshPoint@fbncore@@UAE@XZ
?LoadMesh@CRenderSystem@fbncore@@QAEJPB_WAAVCMeshPoint@2@0KK@Z
??0CMeshPoint@fbncore@@QAE@XZ
??0CMesh@fbncore@@QAE@ABV01@@Z
??4CMesh@fbncore@@QAEAAV01@ABV01@@Z
?IterateChildrenElementUpper@TiXmlNode@@QAEPAVTiXmlElement@@PBDPAV1@@Z
?UnlockRect@CTexture@fbncore@@QAEJI@Z
?LockRect@CTexture@fbncore@@QAEJIPAU_D3DLOCKED_RECT@@PBUtagRECT@@K@Z
?GetLevelDesc@CTexture@fbncore@@QAEJIPAU_D3DSURFACE_DESC@@@Z
?DrawPrimitiveUP@CRenderSystem@fbncore@@QAEJW4_D3DPRIMITIVETYPE@@IPBXK@Z
?BindRenderSeting@CRenderSystem@fbncore@@QAEJHHHH@Z
?BindDeclaration@CRenderSystem@fbncore@@QAEJH@Z
?SetMaterial@CRenderSystem@fbncore@@QAEJPAU_D3DMATERIAL9@@@Z
?GetTransform@CBaseMesh@fbncore@@UAE?AV?$Mat4@M@fbnmath@@XZ
?GetDeclarationID@CRenderSystem@fbncore@@QAEHPB_W@Z
?CreateTexture@CRenderSystem@fbncore@@QAEJAAVCTexture@2@IIIKW4_D3DFORMAT@@W4_D3DPOOL@@@Z
??0SVertexTextureCoord@@QAE@XZ
?Load@CBaseObject@fbngame@@UAEHK@Z
?UnLoad@CBaseObject@fbngame@@UAEHK@Z
?Release@CMesh@fbncore@@UAEJH@Z
?GetBox@CBaseMesh@fbncore@@UAE?AV?$AABBox3@M@fbnmath@@XZ
?GetAABBox@CRenderSystem@fbncore@@QAEHAAV?$AABBox3@M@fbnmath@@PB_W1@Z
?SetTransform3DWorld2D@CRenderSystem@fbncore@@QAEJPBV?$Mat4@M@fbnmath@@H@Z
?SetTextureStageState@CRenderSystem@fbncore@@QAEJKKK@Z
??1CSubMesh@fbncore@@QAE@XZ
?Release@CSubMesh@fbncore@@QAEJXZ
?Unlock@CVertexBuffer@fbncore@@QAEJH@Z
?Lock@CVertexBuffer@fbncore@@QAEJPAPAX@Z
??0CSubMesh@fbncore@@QAE@XZ
??1CFile@fbnfile@@QAE@XZ
?Close@CFile@fbnfile@@QAEXXZ
?Read@CFile@fbnfile@@QAEIPAXII@Z
?OpenFS@CFile@fbnfile@@QAE_NPB_WH0HK@Z
??0CFile@fbnfile@@QAE@PAVCFileSystem@1@@Z
?GetFileSystem@CGameCore@fbngame@@QBEPAVCFileSystem@fbnfile@@XZ
?AddDebugWarning@fbncore@@YAXXZ
??1TiXmlDocument@@UAE@XZ
?LoadFile@TiXmlDocument@@QAE_NW4TiXmlEncoding@@@Z
??0TiXmlDocument@@QAE@PB_W@Z
?FileExist@CFileSystem@fbnfile@@QAE_NPB_W0HKH@Z
??0CStaticObject3D@fbngame@@QAE@PAVCGameCore@1@@Z
?Load@CStaticObject3D@fbngame@@UAEHK@Z
?Load@CStaticObject3D@fbngame@@UAEJPAVTiXmlElement@@PB_WKK@Z
?Load@CStaticObject3D@fbngame@@UAEJPAVTiXmlElement@@KK@Z
?Render@CStaticObject3D@fbngame@@UAEJXZ
?Update@CStaticObject3D@fbngame@@UAEJMPAVCMouseCursor@2@@Z
?Release@CStaticObject3D@fbngame@@UAEJH@Z
?UnLoad@CStaticObject3D@fbngame@@UAEHK@Z
?LoadTransformForMesh@CStaticObject3D@fbngame@@UAEXXZ
?SetAlpha@CBaseStaticObject@fbngame@@UAEXM@Z
?GetAlpha@CBaseStaticObject@fbngame@@UAEMXZ
?GetModelsNames@CBaseStaticObject@fbngame@@UAEHPAUfbn_string@@H@Z
?UpdateTempMatrix@CStaticObject3D@fbngame@@MAEXXZ
?SetRender2D@CStaticObject3D@fbngame@@UAEXH@Z
?LoadElement@CStaticObject3D@fbngame@@MAEJPAVTiXmlElement@@AAV?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@std@@KK@Z
?LoadModel@CStaticObject3D@fbngame@@UAEHPB_W0KK@Z
?LoadModel@CStaticObject3D@fbngame@@UAEHPB_WHKK@Z
?LoadTriggerModel@CStaticObject3D@fbngame@@UAEHPB_W0KK@Z
?LoadTriggerModel@CStaticObject3D@fbngame@@UAEHPB_WHKK@Z
?GetAABBox@CStaticObject3D@fbngame@@UAE?AV?$AABBox3@M@fbnmath@@H@Z
?GetRect2D@CStaticObject3D@fbngame@@UAE?AV?$Rect2@M@fbnmath@@HH@Z
?GetRect3D@CStaticObject3D@fbngame@@UAE?AV?$Rect2@M@fbnmath@@H@Z
?GetTrigger@CBaseStaticObject@fbngame@@UBEPAVCBaseTriggerObject@2@XZ
?GetRender2D@CBaseStaticObject@fbngame@@UAEHXZ
?RenderEx@CStaticObject3D@fbngame@@UAEJHHHHH@Z
?RenderExclusive@CStaticObject3D@fbngame@@MAEXMUD3DXCOLOR@@H@Z
?RenderAsOverlay@CStaticObject3D@fbngame@@UAEXM@Z
?RenderAsOverlay@CStaticObject3D@fbngame@@UAEXMUD3DXCOLOR@@@Z
?RenderAsOverlayZ@CStaticObject3D@fbngame@@UAEXM@Z
?RenderAsOverlayZ@CStaticObject3D@fbngame@@UAEXMUD3DXCOLOR@@@Z
?RenderShadow@CStaticObject3D@fbngame@@UAEXMMM@Z
?RenderShadow@CStaticObject3D@fbngame@@UAEXMMMUD3DXCOLOR@@@Z
?RenderColor@CStaticObject3D@fbngame@@UAEXUD3DXCOLOR@@@Z
?RenderColor@CStaticObject3D@fbngame@@UAEXMUD3DXCOLOR@@@Z
?RenderTruncateTexture@CStaticObject3D@fbngame@@UAEXXZ
?RenderTruncateDiffuse@CStaticObject3D@fbngame@@UAEXXZ
??1CStaticObject3D@fbngame@@UAE@XZ
?GetRender@CGameCore@fbngame@@QBEPAVCRenderSystem@fbncore@@XZ
?GetSound@CGameCore@fbngame@@QBEPAVCGameSoundSystem@2@XZ
?Value@TiXmlNode@@QBEPBDXZ
?IterateChildrenElement@TiXmlNode@@QAEPAVTiXmlElement@@PAV1@@Z
??4SVertexFont@@QAEAAU0@ABU0@@Z
?DrawPrimitive@CRenderSystem@fbncore@@QAEJW4_D3DPRIMITIVETYPE@@II@Z
?SetVertexBuffer@CRenderSystem@fbncore@@QAEJIABVCVertexBuffer@2@I@Z
?CreateVertexBuffer@CRenderSystem@fbncore@@QAEJIIKKW4_D3DPOOL@@AAVCVertexBuffer@2@@Z
??1CVertexBuffer@fbncore@@QAE@XZ
??0CVertexBuffer@fbncore@@QAE@XZ
?Release@CVertexBuffer@fbncore@@QAEJH@Z
?SetRenderState@CRenderSystem@fbncore@@QAEJKK@Z
?DwordValue@TiXmlAttribute@@QBEKXZ
?SetTransformIdentity@CRenderSystem@fbncore@@QAEJXZ
?GetFileName@CBaseMesh@fbncore@@UAEPB_WXZ
?GetFileName@CBaseMesh@fbncore@@UAEXPA_W@Z
?GetFullFileName@CBaseMesh@fbncore@@UAEPB_WXZ
?GetFullFileName@CBaseMesh@fbncore@@UAEXPA_W@Z
?GetNameModel@CBaseMesh@fbncore@@UAEPB_WXZ
?GetNameModel@CBaseMesh@fbncore@@UAEXPA_W@Z
?GetNumberModel@CBaseMesh@fbncore@@UAEHXZ
?Empty@CBaseMesh@fbncore@@UAE_NXZ
?Load@CMeshPoint@fbncore@@UAEHK@Z
?UnLoad@CMeshPoint@fbncore@@UAEHK@Z
?Release@CMeshPoint@fbncore@@UAEJH@Z
?GetCountPoint@CMeshPoint@fbncore@@UAEHXZ
?GetPoint@CMeshPoint@fbncore@@UAE?AV?$Vec3@M@fbnmath@@K_N@Z
?GetListPoint@CMeshPoint@fbncore@@UAEXPAV?$Vec3@M@fbnmath@@AAK_N@Z
?Clone@CMeshPoint@fbncore@@UAEXAAV12@K@Z
?IsVKey@CInputSystem@fbncore@@QAE_NEH@Z
?SetZEnable@CRenderSystem@fbncore@@QAEXH@Z
?AddDebugInfo@fbncore@@YAXXZ
??0CTriangleObject3D@fbngame@@QAE@PAVCGameCore@1@@Z
?Find@TiXmlAttributeSet@@QAEPAVTiXmlAttribute@@PB_W@Z
?FirstChildElement@TiXmlNode@@QAEPAVTiXmlElement@@PB_W@Z
?LoadFile@TiXmlDocument@@QAE_NPB_WW4TiXmlEncoding@@@Z
??0TiXmlDocument@@QAE@XZ
?Load@CTriangleObject3D@fbngame@@UAEHK@Z
?Load@CTriangleObject3D@fbngame@@UAEJPAVTiXmlElement@@PB_WKK@Z
?Load@CTriangleObject3D@fbngame@@UAEJPAVTiXmlElement@@KK@Z
?Render@CTriangleObject3D@fbngame@@UAEJXZ
?Update@CTriangleObject3D@fbngame@@UAEJMPAVCMouseCursor@2@@Z
?Release@CTriangleObject3D@fbngame@@UAEJH@Z
?UnLoad@CTriangleObject3D@fbngame@@UAEHK@Z
?LoadTransformForMesh@CTriangleObject3D@fbngame@@UAEXXZ
?LoadModel@CTriangleObject3D@fbngame@@UAEHPB_W0KK@Z
?LoadModel@CTriangleObject3D@fbngame@@UAEHPB_WHKK@Z
?RenderEx@CTriangleObject3D@fbngame@@UAEJHH@Z
?PickOrthoPointX@CTriangleObject3D@fbngame@@UAEHABV?$Vec3@M@fbnmath@@AAM@Z
?PickOrthoPointY@CTriangleObject3D@fbngame@@UAEHABV?$Vec3@M@fbnmath@@AAM@Z
?PickOrthoPointZ@CTriangleObject3D@fbngame@@UAEHABV?$Vec3@M@fbnmath@@AAM@Z
?GetAABBox@CTriangleObject3D@fbngame@@UAE?AV?$AABBox3@M@fbnmath@@H@Z
?CreateRegion@CTriangleObject3D@fbngame@@UAEXXZ
?GetPoint@CTriangleObject3D@fbngame@@UAE_NAAV?$Vec3@M@fbnmath@@H@Z
?ReleaseRegion@CTriangleObject3D@fbngame@@UAEXXZ
??1CTriangleObject3D@fbngame@@UAE@XZ
??0CVideoObject3D@fbngame@@QAE@PAVCGameCore@1@@Z
?Load@CVideoObject3D@fbngame@@UAEHK@Z
?Load@CVideoObject3D@fbngame@@UAEJPAVTiXmlElement@@PB_WKK@Z
?Update@CVideoObject3D@fbngame@@UAEJMPAVCMouseCursor@2@@Z
?Release@CVideoObject3D@fbngame@@UAEJH@Z
?UnLoad@CVideoObject3D@fbngame@@UAEHK@Z
?Stop@CVideoObject3D@fbngame@@UAEXH@Z
?Pause@CVideoObject3D@fbngame@@UAEXXZ
?UnPause@CVideoObject3D@fbngame@@UAEXXZ
?CreateTextureClip@CVideoObject3D@fbngame@@MAE_NPB_W00@Z
?GetFirstCadr@CVideoObject3D@fbngame@@MAEXXZ
?GetWidthVideo@CVideoObject3D@fbngame@@UAEHXZ
?GetHeightVideo@CVideoObject3D@fbngame@@UAEHXZ
?IsStopped@CVideoObject3D@fbngame@@UAE_NXZ
?IsPaused@CVideoObject3D@fbngame@@UAE_NXZ
?SetTimeToDisplay@CVideoObject3D@fbngame@@UAEXM@Z
?GetTimeToDisplay@CVideoObject3D@fbngame@@UAEMXZ
?GetDuration@CVideoObject3D@fbngame@@UAEMXZ
?SetSound@CVideoObject3D@fbngame@@UAEXPB_W@Z
?Play@CVideoObject3D@fbngame@@UAEXM@Z
?PlayLoop@CVideoObject3D@fbngame@@UAEXM@Z
?SetIndexVolume@CVideoObject3D@fbngame@@UAEXH@Z
?GetIndexVolume@CVideoObject3D@fbngame@@UAEHXZ
?SetVolume@CVideoObject3D@fbngame@@UAEXM@Z
?GetVolume@CVideoObject3D@fbngame@@UAEMXZ
?Stop@CVideoObject3D@fbngame@@UAEXHM@Z
?CreateFullScreenClip@CVideoObject3D@fbngame@@UAE_NPB_W00@Z
?CreateClip@CVideoObject3D@fbngame@@UAE_NHHPB_W00@Z
?CreateClipForMesh@CVideoObject3D@fbngame@@UAE_NPB_W00@Z
??1CVideoObject3D@fbngame@@UAE@XZ
?InsertPath@CFileSystem@fbnfile@@QAEXPB_WHK@Z
?InsertPack@CFileSystem@fbnfile@@QAEXPB_W@Z
?AddResourceFontEffect@CRenderSystem@fbncore@@QAEJPB_W000@Z
?AddResourceFont@CRenderSystem@fbncore@@QAEJPB_W00@Z
?AddResourceFontEffect@CRenderSystem@fbncore@@QAEJPB_W0000@Z
?AddResourceFont@CRenderSystem@fbncore@@QAEJPB_W000@Z
?LoadSetingsFromXml@CRenderSetingsManager@fbncore@@QAEJPB_WH@Z
?GetRenderSetingsManager@CRenderSystem@fbncore@@QAEPAVCRenderSetingsManager@2@XZ
?Load@CTextManager@fbngame@@QAEHPB_W@Z
?AddGroupRoot@CTextManager@fbngame@@QAEXPB_W@Z
?LoadDefaultInitText@fbngame@@YAXPAVTiXmlElement@@@Z
?LoadDefaultInitFont@fbngame@@YAXPAVTiXmlElement@@@Z
??1SFindModeParams@fbncore@@QAE@XZ
?FindMode@CRenderSystem@fbncore@@QAEPAUSDisplayModeI@2@ABVSFindModeParams@2@@Z
?PushFormat@SFindModeParams@fbncore@@QAEXW4_D3DFORMAT@@@Z
??0SFindModeParams@fbncore@@QAE@XZ
?UpdateWideKoef@CRenderSystem@fbncore@@QAEXXZ
?UpdateVisibleSysCursor@CInputSystem@fbncore@@QAEX_N@Z
?SetVisibleSystemCursor@CInputSystem@fbncore@@QAEXH@Z
?Update@CInputSystem@fbncore@@QAEJXZ
?GetWideKoefX@CRenderSystem@fbncore@@QAEMXZ
?GetWideKoefY@CRenderSystem@fbncore@@QAEMXZ
?Enable@CGameLight@fbngame@@QAEH_N@Z
?SetAttenuation2@CGameLight@fbngame@@QAEHM@Z
?SetAttenuation1@CGameLight@fbngame@@QAEHM@Z
?SetAttenuation0@CGameLight@fbngame@@QAEHM@Z
?SetRange@CGameLight@fbngame@@QAEHM@Z
?SetDirection@CGameLight@fbngame@@QAEHABV?$Vec3@M@fbnmath@@@Z
?SetSpecular@CGameLight@fbngame@@QAEHABV?$Vec4@M@fbnmath@@@Z
?SetAmbient@CGameLight@fbngame@@QAEHABV?$Vec4@M@fbnmath@@@Z
?SetDiffuse@CGameLight@fbngame@@QAEHABV?$Vec4@M@fbnmath@@@Z
?SetType@CGameLight@fbngame@@QAEHW4_D3DLIGHTTYPE@@@Z
?Init@CGameLight@fbngame@@QAEHPB_W@Z
?ReLoadTexturesLanguage@CRenderSystem@fbncore@@QAEXXZ
?Release@CTextManager@fbngame@@QAEXXZ
??0CCamera@fbngame@@QAE@PAVCGameCore@1@@Z
??0CMouseCursor@fbngame@@QAE@PAVCGameCore@1@@Z
??0CGameLight@fbngame@@QAE@PAVCGameCore@1@@Z
?GetParticleStateManager@CGameCore@fbngame@@QBEPAVCParticleEmiterStateManager@2@XZ
?GetVideoPlayer@CGameCore@fbngame@@QBEPAVCVideoPlayer@fbnvideo@@XZ
?GetTextManager@CGameCore@fbngame@@QBEPAVCTextManager@2@XZ
?GetWindow@CGameCore@fbngame@@QBEPAVCWindowSystem@fbncore@@XZ
??0CGameCore@fbngame@@QAE@XZ
?Render@CGameLight@fbngame@@UAEJXZ
?Update@CGameLight@fbngame@@UAEJMPAVCMouseCursor@2@@Z
?Release@CGameLight@fbngame@@UAEJH@Z
?LoadTransformForMesh@CBaseObject@fbngame@@UAEXXZ
?SetAlpha@CBaseObject@fbngame@@UAEXM@Z
?Stop@CBaseObject@fbngame@@UAEXH@Z
?Load@CGameLight@fbngame@@UAEJPAVTiXmlElement@@K@Z
?UpdateMatrix@CMouseCursor@fbngame@@MAEXXZ
?Load@CMouseCursor@fbngame@@UAEJPAVTiXmlElement@@@Z
?Load@CMouseCursor@fbngame@@UAEJPB_W@Z
?Render@CMouseCursor@fbngame@@UAEJXZ
?RenderHint@CMouseCursor@fbngame@@UAEXXZ
?Update@CMouseCursor@fbngame@@UAEJM@Z
?UpdatePosition@CMouseCursor@fbngame@@UAEXXZ
?Release@CMouseCursor@fbngame@@UAEJH@Z
?SetVisible@CMouseCursor@fbngame@@UAEXH@Z
?GetVisible@CMouseCursor@fbngame@@UAEHXZ
?IsWindowsCursor@CMouseCursor@fbngame@@UAE_NXZ
?SetWindowsCursor@CMouseCursor@fbngame@@UAEXH@Z
?SetCursor@CMouseCursor@fbngame@@UAE_NHH@Z
?SetCursor@CMouseCursor@fbngame@@UAE_NPB_WH@Z
?SetPosition2D@CMouseCursor@fbngame@@UAEXABV?$Vec2@M@fbnmath@@H@Z
?SetPosition2D@CMouseCursor@fbngame@@UAEXMMH@Z
?SetPosition3D@CMouseCursor@fbngame@@UAEXABV?$Vec3@M@fbnmath@@H@Z
?GetPosition3D@CMouseCursor@fbngame@@UAE?AV?$Vec3@M@fbnmath@@H@Z
?GetPosition2D@CMouseCursor@fbngame@@UAE?AV?$Vec2@M@fbnmath@@H@Z
?IsWindow@CMouseCursor@fbngame@@UAEHXZ
?SetHint@CMouseCursor@fbngame@@UAEXABV?$Vec3@M@fbnmath@@HPB_WKK@Z
?SetHint@CMouseCursor@fbngame@@UAEXABV?$Vec3@M@fbnmath@@PB_W1KK@Z
?SetHint@CMouseCursor@fbngame@@UAEXHPB_W@Z
?SetHint@CMouseCursor@fbngame@@UAEXPB_W0@Z
?SetAlpha@CMouseCursor@fbngame@@UAEXM@Z
?IsTempCursorSystem@CMouseCursor@fbngame@@UAE_NXZ
?Render@CCamera@fbngame@@UAEJXZ
?Update@CCamera@fbngame@@UAEJMPAVCMouseCursor@2@@Z
?Release@CCamera@fbngame@@UAEJH@Z
?Load@CCamera@fbngame@@UAEJPAVTiXmlElement@@K@Z
?SetProjectionType@CCamera@fbngame@@UAEXW4EProjectionType@2@@Z
?SetFovY@CCamera@fbngame@@UAEXM@Z
?SetFovX@CCamera@fbngame@@UAEXM@Z
?SetNearDist@CCamera@fbngame@@UAEXM@Z
?SetFarDist@CCamera@fbngame@@UAEXM@Z
?SetWideKoef@CCamera@fbngame@@UAEXMM@Z
?GetProjectionType@CCamera@fbngame@@UAE?AW4EProjectionType@2@XZ
?GetFovY@CCamera@fbngame@@UAEMXZ
?GetFovX@CCamera@fbngame@@UAEMXZ
?GetNearDist@CCamera@fbngame@@UAEMXZ
?GetFarDist@CCamera@fbngame@@UAEMXZ
?GetWideKoefX@CCamera@fbngame@@UAEMXZ
?GetWideKoefY@CCamera@fbngame@@UAEMXZ
?SetDirection@CCamera@fbngame@@UAEXPBV?$Vec3@M@fbnmath@@0@Z
?SetPosition@CCamera@fbngame@@UAEXPBV?$Vec3@M@fbnmath@@@Z
?GetDirection@CCamera@fbngame@@UAE?AV?$Vec3@M@fbnmath@@XZ
?GetUp@CCamera@fbngame@@UAE?AV?$Vec3@M@fbnmath@@XZ
?GetRight@CCamera@fbngame@@UAE?AV?$Vec3@M@fbnmath@@XZ
?GetPosition@CCamera@fbngame@@UAE?AV?$Vec3@M@fbnmath@@XZ
?GetProjectionMatrix@CCamera@fbngame@@UAEPBV?$Mat4@M@fbnmath@@H@Z
?GetViewMatrix@CCamera@fbngame@@UAEPBV?$Mat4@M@fbnmath@@XZ
?OrthoScreenToWorld@CCamera@fbngame@@UAE?AV?$Vec3@M@fbnmath@@AAV?$Vec2@M@4@H@Z
?OrthoScreenToWorld@CCamera@fbngame@@UAE?AV?$Vec3@M@fbnmath@@MMAAV?$Vec2@M@4@H@Z
?ScreenToWorld@CCamera@fbngame@@UAE?AV?$Vec3@M@fbnmath@@AAV?$Vec2@M@4@H@Z
?WorldToOrthoScreen@CCamera@fbngame@@UAE?AV?$Vec2@M@fbnmath@@AAV?$Vec3@M@4@H@Z
?WorldToOrthoScreen@CCamera@fbngame@@UAE?AV?$Vec2@M@fbnmath@@MMAAV?$Vec3@M@4@H@Z
?WorldToScreen@CCamera@fbngame@@UAE?AV?$Vec2@M@fbnmath@@AAV?$Vec3@M@4@H@Z
?UpdateMatrix@CCamera@fbngame@@UAEXXZ
??1CGameLight@fbngame@@UAE@XZ
??1CMouseCursor@fbngame@@UAE@XZ
??1CCamera@fbngame@@UAE@XZ
?CreateScreenShot@CRenderSystem@fbncore@@QAEHAAVCTexture@2@@Z
?Empty@CTexture@fbncore@@QAE_NXZ
??0CParticleSystem@fbngame@@QAE@PAVCGameCore@1@@Z
?Load@CParticleSystem@fbngame@@UAEJPAVTiXmlElement@@PB_WKK@Z
?Render@CParticleSystem@fbngame@@UAEJXZ
?Update@CParticleSystem@fbngame@@UAEJMPAVCMouseCursor@2@@Z
?Release@CParticleSystem@fbngame@@UAEJH@Z
?LoadTransformForMesh@CParticleSystem@fbngame@@UAEXXZ
?SetAlpha@CParticleSystem@fbngame@@UAEXM@Z
?GetAlpha@CParticleSystem@fbngame@@UAEMXZ
?Stop@CParticleSystem@fbngame@@UAEXH@Z
?UpdateTempMatrix@CParticleSystem@fbngame@@MAEXXZ
?AddEmiterForVector@CParticleSystem@fbngame@@MAEHPAVCBaseEmiterParticle@2@M@Z
?DeleteRenderEmiters@CParticleSystem@fbngame@@MAEXH@Z
?Init@CParticleSystem@fbngame@@UAEHH@Z
?LoadEmiter@CParticleSystem@fbngame@@UAEHPAVTiXmlElement@@PB_W@Z
?AddTexture@CParticleSystem@fbngame@@UAEXAAVCTexture@fbncore@@@Z
?AddTexture@CParticleSystem@fbngame@@UAEXPB_W@Z
?AddRenderSeting@CParticleSystem@fbngame@@UAEXPB_W@Z
?GetTexture@CParticleSystem@fbngame@@UAEHPB_WAAVCTexture@fbncore@@@Z
?GetRenderSetingID@CParticleSystem@fbngame@@UAEHPB_W@Z
?AddEmiter@CParticleSystem@fbngame@@UAEHPAVCBaseParamInitEmiter@2@M@Z
?SetEmiterPos@CParticleSystem@fbngame@@UAEHHABV?$Vec3@M@fbnmath@@H@Z
?SetEmiterDirection@CParticleSystem@fbngame@@UAEHHABV?$Vec3@M@fbnmath@@@Z
?SetEmiterState@CParticleSystem@fbngame@@UAEHHHH@Z
?GetEmiterState@CParticleSystem@fbngame@@UAEHH@Z
?SetQualYParticleEmiter@CParticleSystem@fbngame@@UAEXH@Z
?RenderEmiter@CParticleSystem@fbngame@@UAEJHH@Z
?Clear@CParticleSystem@fbngame@@UAEXXZ
?DeleteEmiter@CParticleSystem@fbngame@@UAEHH@Z
?Play@CParticleSystem@fbngame@@UAEXH@Z
??1CParticleSystem@fbngame@@UAE@XZ
?Render@CVideoObject3D@fbngame@@UAEJXZ
??0CParticleEffect@ParticleEngine@@QAE@PAVCGameCore@fbngame@@@Z
?Load@CParticleEffect@ParticleEngine@@UAEHK@Z
?Load@CParticleEffect@ParticleEngine@@UAEJPAVTiXmlElement@@PB_WKK@Z
?Render@CParticleEffect@ParticleEngine@@UAEJXZ
?Update@CParticleEffect@ParticleEngine@@UAEJMPAVCMouseCursor@fbngame@@@Z
?UnLoad@CParticleEffect@ParticleEngine@@UAEHK@Z
?LoadTransformForMesh@CParticleEffect@ParticleEngine@@UAEXXZ
?SetAlpha@CParticleEffect@ParticleEngine@@UAEXM@Z
?GetAlpha@CParticleEffect@ParticleEngine@@UAEMXZ
?Stop@CParticleEffect@ParticleEngine@@UAEXH@Z
?SetPriority@CParticleEffect@ParticleEngine@@UAEXW4EObjectPriority@@@Z
?UpdateTempMatrix@CParticleEffect@ParticleEngine@@MAEXXZ
?SetPosition3D@CParticleEffect@ParticleEngine@@UAEXABV?$Vec3@M@fbnmath@@@Z
?SetPositionX3D@CParticleEffect@ParticleEngine@@UAEXM@Z
?SetPositionY3D@CParticleEffect@ParticleEngine@@UAEXM@Z
?SetPositionZ3D@CParticleEffect@ParticleEngine@@UAEXM@Z
?IndexOf@CEmitterCollection@ParticleEngine@@UAEHPA_W@Z
?ObjectOf@CEmitterCollection@ParticleEngine@@UAEPAVCBasicEmitter@2@V?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@std@@@Z
?SetAngleAxisZ@CBaseGeometryObject@fbngame@@UAEXM@Z
?MoveUp@CEmitterCollection@ParticleEngine@@UAEXPAVCBasicEmitter@2@@Z
?MoveDown@CEmitterCollection@ParticleEngine@@UAEXPAVCBasicEmitter@2@@Z
?MoveTop@CEmitterCollection@ParticleEngine@@UAEXPAVCBasicEmitter@2@@Z
?MoveBottom@CEmitterCollection@ParticleEngine@@UAEXPAVCBasicEmitter@2@@Z
?Count@CEmitterCollection@ParticleEngine@@UAEHXZ
?AddEmitter@CParticleEffect@ParticleEngine@@UAEXPAVCBasicEmitter@2@@Z
??ACEmitterCollection@ParticleEngine@@UAEAAPAVCBasicEmitter@1@H@Z
?Initialize@CParticleEffect@ParticleEngine@@UAEXXZ
?LoadEffect@CParticleEffect@ParticleEngine@@UAEHPB_W0HPAV?$Mat4@M@fbnmath@@K@Z
?LoadEffect@CParticleEffect@ParticleEngine@@UAEHPB_WHPAV?$Mat4@M@fbnmath@@K@Z
?LoadEmmiter@CParticleEffect@ParticleEngine@@UAEHPAVTiXmlElement@@K@Z
?LoadModifier@CParticleEffect@ParticleEngine@@UAEPAVCModifier@2@PAVTiXmlElement@@@Z
?GetEmitterInstance@CParticleEffect@ParticleEngine@@UAEPAVCBasicEmitter@2@W4EmitterTypes@2@H@Z
?UnLoad@CModelAnimation3D@fbngame@@UAEHK@Z
?Start@CParticleEffect@ParticleEngine@@UAEXH@Z
?IsEffectWorkEnd@CParticleEffect@ParticleEngine@@UAE_NXZ
?GetAngleAxisZ@CBaseGeometryObject@fbngame@@UAEMXZ
?SetCamera@CParticleEffect@ParticleEngine@@UAEXPAVCCamera@fbngame@@@Z
?SetGameCore@CParticleEffect@ParticleEngine@@UAEXPAVCGameCore@fbngame@@@Z
?Clear@CParticleEffect@ParticleEngine@@UAEXXZ
?Clone@CParticleEffect@ParticleEngine@@UAEPAV12@XZ
?GetStartMatrix@CParticleEffect@ParticleEngine@@UAE?AV?$Mat4@M@fbnmath@@XZ
?GetCamera@CParticleEffect@ParticleEngine@@UAEPAVCCamera@fbngame@@XZ
?SetSinhronizeUpdateRender@CParticleEffect@ParticleEngine@@UAEX_N@Z
??1CParticleEffect@ParticleEngine@@UAE@XZ
?SetStateButton@CInputSystem@fbncore@@QAEXEH@Z
?SetVolume@CVideoPlayer@fbnvideo@@QAEXHM@Z
?ZeroTimer@CTimer@fbncore@@QAEXXZ
??0CTimer@fbncore@@QAE@XZ
?Init@CInputSystem@fbncore@@QAEJPAUHWND__@@@Z
?GetHWnd@CWindowSystem@fbncore@@QAEPAUHWND__@@XZ
?SetDefaultVolumeIndex@CVideoPlayer@fbnvideo@@QAEXH@Z
?GetSound@CCore@fbncore@@QBEPAVCSoundSystem@fbnsound@@XZ
?GetCore@CGameCore@fbngame@@QBEPAVCCore@fbncore@@XZ
??0CGUILabel@fbngame@@QAE@PAVCGameCore@1@PAVCGUIBaseObject@1@@Z
?FirstChildElement@TiXmlNode@@QAEPAVTiXmlElement@@XZ
?LoadProperty@CGUIBaseObject@fbngame@@MAEJPAVTiXmlElement@@KK@Z
?Load@CGUILabel@fbngame@@UAEHK@Z
?Load@CGUILabel@fbngame@@UAEJPAVTiXmlElement@@KK@Z
?Render@CGUILabel@fbngame@@UAEJXZ
?Update@CGUIBaseObject@fbngame@@UAEJMPAVCMouseCursor@2@@Z
?Release@CGUILabel@fbngame@@UAEJH@Z
?SetVisible@CGUIBaseObject@fbngame@@UAEXH@Z
?UnLoad@CGUILabel@fbngame@@UAEHK@Z
?LoadTransformForMesh@CGUIBaseObject@fbngame@@UAEXXZ
?SetAlpha@CGUILabel@fbngame@@UAEXM@Z
?UpdateTempMatrix@CGUIBaseObject@fbngame@@MAEXXZ
?ReInit@CGUILabel@fbngame@@UAEJXZ
?SetRender2D@CGUIBaseObject@fbngame@@UAEXH@Z
?HandleKeyboard@CGUIBaseObject@fbngame@@MAEKXZ
?LoadProperty@CGUILabel@fbngame@@MAEJPAVTiXmlElement@@HKK@Z
?KorectOpornPoint@CGUILabel@fbngame@@MAEXAAV?$Vec3@M@fbnmath@@PAVCGUIBaseObject@2@@Z
?GetListModelNameChild@CGUIBaseObject@fbngame@@MAEXPAV?$vector@V?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@std@@@fbn@@@Z
?GetRect2DPr@CGUIBaseObject@fbngame@@MAE?AV?$Rect2@M@fbnmath@@AAV34@HH@Z
?GetRectAddTransform3DPr@CGUIBaseObject@fbngame@@MAE?AV?$Rect2@M@fbnmath@@AAV34@@Z
?GetRectAddLocationTransform3DPr@CGUIBaseObject@fbngame@@MAE?AV?$Rect2@M@fbnmath@@AAV34@@Z
?GetCenterRect3DPr@CGUIBaseObject@fbngame@@MAE?AV?$Vec3@M@fbnmath@@AAV?$Rect2@M@4@H@Z
?GetCenterRect2DPr@CGUIBaseObject@fbngame@@MAE?AV?$Vec3@M@fbnmath@@AAV?$Rect2@M@4@HH@Z
?ReLoadTexts@CGUILabel@fbngame@@UAEXXZ
?Load@CGUILabel@fbngame@@UAEJPAVTiXmlElement@@PB_W11KK@Z
?Load@CGUILabel@fbngame@@UAEJPB_WKK@Z
?RenderAlways@CGUIBaseObject@fbngame@@UAEJXZ
?GetRectRender2D@CGUILabel@fbngame@@UAE?AV?$Rect2@M@fbnmath@@HH@Z
?GetRectRender3D@CGUILabel@fbngame@@UAE?AV?$Rect2@M@fbnmath@@H@Z
?GetRectTrigger2D@CGUIBaseObject@fbngame@@UAE?AV?$Rect2@M@fbnmath@@HH@Z
?GetRectTrigger3D@CGUIBaseObject@fbngame@@UAE?AV?$Rect2@M@fbnmath@@H@Z
?SetCommand@CGUIBaseObject@fbngame@@UAEHKPB_W@Z
?SetSound@CGUIBaseObject@fbngame@@UAEHKPAVCSound@fbnsound@@@Z
?SetEnable@CGUIBaseObject@fbngame@@UAEXH@Z
?SetFocus@CGUIBaseObject@fbngame@@UAEXH@Z
?SetActiv@CGUIBaseObject@fbngame@@UAEXH@Z
?SetDown@CGUIBaseObject@fbngame@@UAEXH@Z
?GetEnable@CGUIBaseObject@fbngame@@UAEHXZ
?GetFocus@CGUIBaseObject@fbngame@@UAEHXZ
?GetEvent@CGUIBaseObject@fbngame@@UAEKXZ
?GetActive@CGUIBaseObject@fbngame@@UAEHXZ
?SetTextRender3D@CGUIBaseObject@fbngame@@UAEXH@Z
?GetTextRender3D@CGUIBaseObject@fbngame@@UAEHH@Z
?MousePressed@CGUIBaseObject@fbngame@@UAEXPAX@Z
?NoFocus@CGUIBaseObject@fbngame@@UAEXPAX@Z
?MouseDown@CGUIBaseObject@fbngame@@UAEXPAX@Z
kernel32
FlushFileBuffers
SetStdHandle
LCMapStringW
GetCurrentProcessId
GetTickCount
QueryPerformanceCounter
HeapCreate
GetEnvironmentStringsW
FreeEnvironmentStringsW
GetConsoleMode
GetConsoleCP
WriteFile
ExitProcess
HeapSize
GetStringTypeW
IsValidCodePage
GetOEMCP
GetACP
GetCPInfo
InterlockedDecrement
GetCurrentThreadId
SetLastError
InterlockedIncrement
TlsFree
TlsSetValue
TlsGetValue
TlsAlloc
IsProcessorFeaturePresent
HeapAlloc
MultiByteToWideChar
HeapFree
LeaveCriticalSection
EnterCriticalSection
GetCurrentProcess
TerminateProcess
IsDebuggerPresent
SetUnhandledExceptionFilter
UnhandledExceptionFilter
SetFilePointer
DeleteCriticalSection
GetFileType
InitializeCriticalSectionAndSpinCount
GetStdHandle
SetHandleCount
GetStartupInfoW
HeapSetInformation
GetCommandLineW
WideCharToMultiByte
GetFileAttributesW
GetSystemTimeAsFileTime
DeleteFileW
SetCurrentDirectoryW
SetEnvironmentVariableW
GetLastError
DecodePointer
EncodePointer
RtlUnwind
RaiseException
WriteConsoleW
CreateFileW
SetEndOfFile
HeapReAlloc
ReadFile
GetProcessHeap
CreateDirectoryW
CopyFileW
GetCurrentThread
SetThreadAffinityMask
GetModuleHandleW
GetModuleFileNameW
GlobalFree
CloseHandle
WaitForSingleObject
CreateEventW
CreateThread
SetThreadPriority
Sleep
SetEvent
GlobalAlloc
GlobalLock
GlobalUnlock
LoadLibraryW
GetProcAddress
WritePrivateProfileStringW
GetPrivateProfileStringW
GetPrivateProfileIntW
FindFirstFileW
FindNextFileW
FindClose
GetCurrentDirectoryW
GetVersionExW
user32
SendMessageW
DefWindowProcW
OpenClipboard
EmptyClipboard
SetClipboardData
CloseClipboard
ShowCursor
UnregisterHotKey
RegisterHotKey
FindWindowW
GetWindowRect
GetWindowDC
ReleaseDC
GetDC
IsIconic
IsWindowVisible
ShowWindow
GetForegroundWindow
BringWindowToTop
SetForegroundWindow
GetWindowThreadProcessId
AttachThreadInput
SystemParametersInfoW
GetSystemMetrics
EnumDisplaySettingsW
ChangeDisplaySettingsW
GetCursorInfo
gdi32
GetDeviceCaps
CreateDIBSection
CreateCompatibleDC
DeleteObject
DeleteDC
shell32
SHGetFolderPathW
ShellExecuteW
ole32
CoCreateInstance
CoUninitialize
CoInitializeEx
Sections
.text Size: 1.4MB - Virtual size: 1.4MB
IMAGE_SCN_CNT_CODE
IMAGE_SCN_MEM_EXECUTE
IMAGE_SCN_MEM_READ
.rdata Size: 421KB - Virtual size: 421KB
IMAGE_SCN_CNT_INITIALIZED_DATA
IMAGE_SCN_MEM_READ
.data Size: 24KB - Virtual size: 37KB
IMAGE_SCN_CNT_INITIALIZED_DATA
IMAGE_SCN_MEM_READ
IMAGE_SCN_MEM_WRITE
.rsrc Size: 560KB - Virtual size: 560KB
IMAGE_SCN_CNT_INITIALIZED_DATA
IMAGE_SCN_MEM_READ
.reloc Size: 173KB - Virtual size: 173KB
IMAGE_SCN_CNT_INITIALIZED_DATA
IMAGE_SCN_MEM_DISCARDABLE
IMAGE_SCN_MEM_READ