Extended Key Usages
ExtKeyUsageCodeSigning
Key Usages
KeyUsageDigitalSignature
KeyUsageCertSign
KeyUsageCRLSign
Static task
static1
Behavioral task
behavioral1
Sample
365b8cb89a1a6ca7f7393e80797d728bc553db156ca25ad110b3772d584e5e3f.dll
Resource
win7-20240508-en
Behavioral task
behavioral2
Sample
365b8cb89a1a6ca7f7393e80797d728bc553db156ca25ad110b3772d584e5e3f.dll
Resource
win10v2004-20240611-en
Target
365b8cb89a1a6ca7f7393e80797d728bc553db156ca25ad110b3772d584e5e3f
Size
242KB
MD5
8a3ae6b56d4244ce35af132188390691
SHA1
4086a84a2c03a1b4ecf97bc711d8e1e5938ff222
SHA256
365b8cb89a1a6ca7f7393e80797d728bc553db156ca25ad110b3772d584e5e3f
SHA512
1c2bbcb0a286a02b53c603d6b6b552f7ae153d925fb9445081a73b493af5abbdc4668313772f28245074c4c90d0ad13c9912977cfc8d85eb69c17ca9848b4f80
SSDEEP
6144:32TcX3FajDsbxGSjY1Iyqc0ki+BRZUmR/6s:3EjgbWJl3
ExtKeyUsageCodeSigning
KeyUsageDigitalSignature
KeyUsageCertSign
KeyUsageCRLSign
ExtKeyUsageCodeSigning
KeyUsageDigitalSignature
ExtKeyUsageTimeStamping
KeyUsageDigitalSignature
ExtKeyUsageTimeStamping
KeyUsageDigitalSignature
KeyUsageCertSign
KeyUsageCRLSign
KeyUsageDigitalSignature
KeyUsageCertSign
KeyUsageCRLSign
IMAGE_DLLCHARACTERISTICS_HIGH_ENTROPY_VA
IMAGE_DLLCHARACTERISTICS_DYNAMIC_BASE
IMAGE_DLLCHARACTERISTICS_NX_COMPAT
IMAGE_FILE_EXECUTABLE_IMAGE
IMAGE_FILE_LARGE_ADDRESS_AWARE
IMAGE_FILE_DLL
FactoryServer-FFXFSR3TemporalUpscaling-Win64-Shipping.pdb
?Free@FMemory@@SAXPEAX@Z
??0FName@@QEAA@PEB_WW4EFindName@@@Z
??0FName@@QEAA@PEBDW4EFindName@@@Z
??0FLogCategoryBase@@QEAA@AEBVFName@@W4Type@ELogVerbosity@@1@Z
??1FLogCategoryBase@@QEAA@XZ
?GCoreObjectArrayForDebugVisualizers@@3PEAVFChunkedFixedUObjectArray@@EA
?GCoreComplexObjectPathDebug@@3PEAUFStoredObjectPathDebug@Private@CoreUObject@UE@@EA
?GCoreObjectHandlePackageDebug@@3PEAUFObjectHandlePackageDebugData@Private@CoreUObject@UE@@EA
?Stricmp@FGenericPlatformStricmp@@SAHPEB_W0@Z
?CheckVerifyFailedImpl@FDebug@@SA_NPEBD0HPEAXPEB_WZZ
?Malloc@FMemory@@SAPEAX_KI@Z
?QuantizeSize@FMemory@@SA_K_KI@Z
?OnInvalidArrayNum@Private@Core@UE@@YAX_K@Z
?ResizeAllocation@ForAnyElementType@?$TSizedHeapAllocator@$0CA@UFMemory@@@@QEAAXHH_K@Z
?ResizeAllocation@ForAnyElementType@?$TSizedHeapAllocator@$0CA@UFMemory@@@@QEAAXHH_KI@Z
?MatrixInverse@FMath@@SA_NPEAU?$TMatrix@N@Math@UE@@PEBU234@@Z
?Initialize@FTypeLayoutDesc@@SAXAEAU1@@Z
?DefaultWriteMemoryImageField@Freeze@@YAXAEAVFMemoryImageWriter@@PEBX1AEBUFTypeLayoutDesc@@2@Z
?DefaultWriteMemoryImage@Freeze@@YAXAEAVFMemoryImageWriter@@PEBXAEBUFTypeLayoutDesc@@2@Z
?DefaultUnfrozenCopy@Freeze@@YAIAEBVFMemoryUnfreezeContent@@PEBXAEBUFTypeLayoutDesc@@PEAX@Z
?DefaultAppendHash@Freeze@@YAIAEBUFTypeLayoutDesc@@AEBUFPlatformTypeLayoutParameters@@AEAVFSHA1@@@Z
?DefaultGetTargetAlignment@Freeze@@YAIAEBUFTypeLayoutDesc@@AEBUFPlatformTypeLayoutParameters@@@Z
?DefaultToString@Freeze@@YAXPEBXAEBUFTypeLayoutDesc@@AEBUFPlatformTypeLayoutParameters@@AEAUFMemoryToStringContext@@@Z
??0FString@@QEAA@PEB_W@Z
?PrintfImpl@FString@@CA?AV1@PEB_WZZ
?GetBlocks@FNameDebugVisualizer@@SAPEAPEAEXZ
?Param@FParse@@SA_NPEB_W0@Z
?BasicLog@Private@Logging@UE@@YAXAEBUFLogCategoryBase@@PEBUFStaticBasicLogRecord@123@ZZ
?IsCurrentTag@FTaskTagScope@@SA_NW4ETaskTag@@@Z
?IsInGameThread@@YA_NXZ
?IsInParallelGameThread@@YA_NXZ
?GenerateNewID@FDelegateHandle@@CA_KXZ
?GetDestructionSentinelStackTls@FMRSWRecursiveAccessDetector@@CAAEAV?$TArray@PEAUFDestructionSentinel@FMRSWRecursiveAccessDetector@@V?$TSizedInlineAllocator@$03$0CA@V?$TSizedDefaultAllocator@$0CA@@@@@@@XZ
?GetReadersTls@FMRSWRecursiveAccessDetector@@CAAEAV?$TArray@UFReaderNum@FMRSWRecursiveAccessDetector@@V?$TSizedInlineAllocator@$03$0CA@V?$TSizedDefaultAllocator@$0CA@@@@@@@XZ
?AllocateNewChunk@FMemStackBase@@AEAAXH@Z
?SetupSingleton@IConsoleManager@@CAXXZ
?AccessGeneralShaderChangeCvars@FAutoConsoleObject@@SAAEAV?$TArray@PEBVFAutoConsoleObject@@V?$TSizedDefaultAllocator@$0CA@@@@@XZ
?AccessMobileShaderChangeCvars@FAutoConsoleObject@@SAAEAV?$TArray@PEBVFAutoConsoleObject@@V?$TSizedDefaultAllocator@$0CA@@@@@XZ
?AccessDesktopShaderChangeCvars@FAutoConsoleObject@@SAAEAV?$TArray@PEBVFAutoConsoleObject@@V?$TSizedDefaultAllocator@$0CA@@@@@XZ
?Get@FCommandLine@@SAPEB_WXZ
??0FHashedName@@QEAA@PEB_W@Z
?CombineInternal@FPaths@@KA?AVFString@@PEBV?$TStringView@_W@@H@Z
?Get@FModuleManager@@SAAEAV1@XZ
?GetModule@FModuleManager@@QEAAPEAVIModuleInterface@@VFName@@@Z
?GetModulePtr_Internal@FModuleManager@@CAPEAVIModuleInterface@@VFName@@@Z
?GFrameCounterRenderThread@@3_KA
?IsInAsyncLoadingThread@@3P6A_NXZEA
?Identity@?$TMatrix@N@Math@UE@@2U123@B
?Singleton@IConsoleManager@@0PEAU1@EA
?OnPostEngineInit@FCoreDelegates@@2V?$TMulticastDelegate@$$A6AXXZUFDefaultDelegateUserPolicy@@@@A
?GetShaderPlatform@FSceneView@@QEBA?AW4EShaderPlatform@@XZ
?HasValidEyeAdaptationBuffer@FSceneView@@QEBA_NXZ
?GetFeatureLevel@FSceneViewFamily@@QEBA?AW4Type@ERHIFeatureLevel@@XZ
??1FSceneViewExtensionBase@@UEAA@XZ
?RegisterExtension@FSceneViewExtensions@@CAXAEBV?$TSharedRef@VISceneViewExtension@@$00@@@Z
?RegisterCustomFXSystem@FFXSystemInterface@@SAXAEBVFName@@AEBV?$TDelegate@$$A6APEAVFFXSystemInterface@@W4Type@ERHIFeatureLevel@@W4EShaderPlatform@@PEAVFGPUSortManager@@@ZUFDefaultDelegateUserPolicy@@@@@Z
?UnregisterCustomFXSystem@FFXSystemInterface@@SAXAEBVFName@@@Z
?IsActiveThisFrame@FSceneViewExtensionBase@@UEBA_NAEBUFSceneViewExtensionContext@@@Z
?GEngine@@3PEAVUEngine@@EA
?GetDynamicResolutionCurrentStateInfos@UEngine@@QEBAXAEAUFDynamicResolutionStateInfos@@@Z
?GetStructMetadata@FViewUniformShaderParameters@@SAPEBVFShaderParametersMetadata@@XZ
?IntersectBox@FConvexVolume@@QEBA_NAEBU?$TVector@N@Math@UE@@0@Z
?MaterialModifiesMeshPosition_GameThread@FMaterial@@QEBA_NXZ
?Get@IPluginManager@@SAAEAV1@XZ
?GetCommandList@FRenderResource@@KAAEAVFRHICommandListBase@@XZ
?ReleaseResource@FRenderResource@@UEAAXXZ
??1FRenderResource@@UEAA@XZ
?BeginInitResource@@YAXPEAVFRenderResource@@@Z
??0FShaderParametersMetadata@@QEAA@W4EUseCase@0@W4EUniformBufferBindingFlags@@PEB_W222PEBDHIAEBV?$TArray@VFMember@FShaderParametersMetadata@@V?$TSizedDefaultAllocator@$0CA@@@@@_NPEAUFRHIUniformBufferLayoutInitializer@@I@Z
??0FRenderResource@@QEAA@XZ
?InitResource@FRenderResource@@UEAAXAEAVFRHICommandListBase@@@Z
?CreateSRV@FRDGBuilder@@QEAAPEAVFRDGTextureSRV@@AEBVFRDGTextureSRVDesc@@@Z
?CreateTexture@FRDGBuilder@@QEAAPEAVFRDGTexture@@AEBUFRDGTextureDesc@@PEB_WW4ERDGTextureFlags@@@Z
?RegisterExternalTexture@FRDGBuilder@@QEAAPEAVFRDGTexture@@AEBV?$TRefCountPtr@UIPooledRenderTarget@@@@W4ERDGTextureFlags@@@Z
??0FRDGEventName@@QEAA@PEB_WZZ
?CreateRenderTarget@@YA?AV?$TRefCountPtr@UIPooledRenderTarget@@@@PEAVFRHITexture@@PEB_W@Z
?GetGlobalListSize@FBudget@DynamicRenderScaling@@SAHXZ
?IsRayTracingEnabled@@YA_NXZ
?QuantizeSceneBufferSize@@YAXAEBU?$TIntPoint@H@Math@UE@@AEAU123@@Z
?IsForwardShadingEnabled@@YA_NUFGenericStaticShaderPlatform@@@Z
?GetGlobalShaderMap@@YAPEAVFGlobalShaderMap@@W4EShaderPlatform@@@Z
?GRenderTargetPool@@3V?$TGlobalResource@VFRenderTargetPool@@$00@@A
?FindFreeElement@FRenderTargetPool@@QEAA_NAEBUFRHITextureDesc@@AEAV?$TRefCountPtr@UIPooledRenderTarget@@@@PEB_W@Z
?AddCopyTexturePass@@YAXAEAVFRDGBuilder@@PEAVFRDGTexture@@1AEBUFRHICopyTextureInfo@@@Z
?ClearUnusedGraphResourcesImpl@@YAXAEBVFShaderParameterBindings@@PEBVFShaderParametersMetadata@@PEAXV?$initializer_list@PEAVFRDGResource@@@std@@@Z
?ValidateShaderParameters@@YAXAEBV?$TShaderRefBase@VFShader@@VFShaderMapPointerTable@@@@PEBVFShaderParametersMetadata@@PEBX@Z
?QueueTextureExtraction@FRDGBuilder@@QEAAXPEAVFRDGTexture@@PEAV?$TRefCountPtr@UIPooledRenderTarget@@@@W4ERDGResourceExtractionFlags@@@Z
?CreateUAV@FRDGBuilder@@QEAAPEAVFRDGTextureUAV@@AEBVFRDGTextureUAVDesc@@W4ERDGUnorderedAccessViewFlags@@@Z
?CreateSRV@FRDGBuilder@@QEAAPEAVFRDGBufferSRV@@AEBUFRDGBufferSRVDesc@@@Z
??0FGlobalShader@@QEAA@AEBUFShaderCompiledShaderInitializerType@@@Z
?StaticGetTypeLayout@FGlobalShader@@SAAEAUFTypeLayoutDesc@@XZ
?GetShader@FGlobalShaderMap@@QEBA?AV?$TShaderRefBase@VFShader@@VFShaderMapPointerTable@@@@PEAVFShaderType@@H@Z
?GetInstances@FShaderTypeRegistration@@SAAEAV?$TArray@PEBVFShaderTypeRegistration@@V?$TSizedDefaultAllocator@$0CA@@@@@XZ
??1FShaderType@@UEAA@XZ
??0FShaderType@@QEAA@W4EShaderTypeForDynamicCast@0@AEAUFTypeLayoutDesc@@PEB_W22IHP6APEAVFShader@@XZP6APEAV3@AEBUFShaderCompiledShaderInitializerType@@@ZP6A_NAEBUFShaderPermutationParameters@@@ZP6A?AW4ERayTracingPayloadType@@H@ZIPEBVFShaderParametersMetadata@@@Z
??1FShader@@QEAA@XZ
??0FShader@@QEAA@XZ
?BindForLegacyShaderParameters@FShaderParameterBindings@@QEAAXPEBVFShader@@HAEBVFShaderParameterMap@@AEBVFShaderParametersMetadata@@_N@Z
?AddShaderSourceDirectoryMapping@@YAXAEBVFString@@0@Z
?IsReadyForRegistration@FShaderParametersMetadataRegistration@@SA_NXZ
?GetInstances@FShaderParametersMetadataRegistration@@SAAEAV?$TArray@PEBVFShaderParametersMetadataRegistration@@V?$TSizedDefaultAllocator@$0CA@@@@@XZ
??1FShaderParametersMetadata@@UEAA@XZ
?FindSection@FGlobalShaderMap@@QEAAPEAVFGlobalShaderMapSection@@AEBVFHashedName@@@Z
?GetEyeAdaptationBuffer@@YAPEAVFRDGBuffer@@AEAVFRDGBuilder@@AEBVFSceneView@@@Z
?GSystemTextures@@3V?$TGlobalResource@VFSystemTextures@@$00@@A
?GetSecondaryViewRectSize@FViewInfo@@QEBA?AU?$TIntPoint@H@Math@UE@@XZ
?GetBufferRHI@FSceneUniformBuffer@@QEAAPEAVFRHIUniformBuffer@@AEAVFRDGBuilder@@@Z
?AddDrawTexturePass@@YAXAEAVFRDGBuilder@@AEBVFSceneView@@PEAVFRDGTexture@@2U?$TIntPoint@H@Math@UE@@33@Z
?AddTemporalAAPass@@YA?AUFTAAOutputs@@AEAVFRDGBuilder@@AEBVFViewInfo@@AEBUFTAAPassParameters@@AEBUFTemporalAAHistory@@PEAU5@@Z
?GetDefaultDenoiser@IScreenSpaceDenoiser@@SAPEBV1@XZ
?GScreenSpaceDenoiser@@3PEBVIScreenSpaceDenoiser@@EB
?Transparent@FClearValueBinding@@2U1@B
?Black@FClearValueBinding@@2U1@B
?GMaxRHIFeatureLevel@@3W4Type@ERHIFeatureLevel@@A
?GRHICommandList@@3VFRHICommandListExecutor@@A
?Infos@FGenericDataDrivenShaderPlatformInfo@@0PAV1@A
?GRHIGlobals@@3UFRHIGlobals@@A
?GDynamicRHI@@3PEAVFDynamicRHI@@EA
??0FRHIResource@@QEAA@W4ERHIResourceType@@@Z
??1FRHIResource@@UEAA@XZ
?Destroy@FRHIResource@@AEBAXXZ
?Validate@FRHITextureDesc@@CA_NAEBU1@PEB_W_N@Z
?RHIGetDefaultResourceState@@YA?AW4ERHIAccess@@W4ETextureCreateFlags@@_N@Z
?GMaxRHIShaderPlatform@@3W4EShaderPlatform@@A
?GetPrivateStaticClass@ALandscapeProxy@@CAPEAVUClass@@XZ
?GetObjectsOfClass@@YAXPEBVUClass@@AEAV?$TArray@PEAVUObject@@V?$TSizedDefaultAllocator@$0CA@@@@@_NW4EObjectFlags@@W4EInternalObjectFlags@@@Z
?bPendingKillDisabled@UObjectBaseUtility@@0_NA
?Get@FWeakObjectPtr@@QEBAPEAVUObject@@XZ
ffxFsr3UpscalerGetSharedResourceDescriptions
ffxFsr3UpscalerContextDispatch
ffxFsr3UpscalerContextDestroy
ffxFsr3UpscalerGetUpscaleRatioFromQualityMode
ffxFsr3UpscalerContextCreate
??1FFXGlobalShader@@QEAA@XZ
?ShouldCompilePermutation@FFXGlobalShader@@SA_NAEBUFGlobalShaderPermutationParameters@@@Z
??0FFXGlobalShader@@QEAA@UFShaderCompiledShaderInitializerType@@@Z
??0FFXGlobalShader@@QEAA@XZ
?GetRDGTexture@FFXBackendState@@QEAAPEAVFRDGTexture@@AEAVFRDGBuilder@@I@Z
?RegisterFFXPass@@YAXW4FfxEffect@@P6APEAVIFFXRHIBackendSubPass@@IIPEBUFfxPipelineDescription@@PEAUFfxPipelineState@@_N3@Z@Z
?CVarFSR3QuantizeInternalTextures@@3V?$TAutoConsoleVariable@H@@A
?CVarFSR3ReactiveHistoryTranslucencyBias@@3V?$TAutoConsoleVariable@M@@A
?CVarFSR3ReactiveMaskReflectionLumaBias@@3V?$TAutoConsoleVariable@M@@A
?CVarFSR3ReactiveMaskRoughnessForceMaxDistance@@3V?$TAutoConsoleVariable@H@@A
?CVarFSR3ReactiveMaskRoughnessMaxDistance@@3V?$TAutoConsoleVariable@M@@A
?CVarFSR3ReactiveMaskRoughnessBias@@3V?$TAutoConsoleVariable@M@@A
?CVarFSR3ReactiveMaskTranslucencyLumaBias@@3V?$TAutoConsoleVariable@M@@A
?CVarFSR3ReactiveMaskReflectionScale@@3V?$TAutoConsoleVariable@M@@A
?CVarFSR3CreateReactiveMask@@3V?$TAutoConsoleVariable@H@@A
?CVarFSR3HistoryFormat@@3V?$TAutoConsoleVariable@H@@A
?CVarFSR3ReactiveMaskPreDOFTranslucencyMax@@3V?$TAutoConsoleVariable@H@@A
?CVarFSR3AutoExposure@@3V?$TAutoConsoleVariable@H@@A
?CVarFSR3Sharpness@@3V?$TAutoConsoleVariable@M@@A
?CVarFSR3QualityMode@@3V?$TAutoConsoleVariable@H@@A
?CVarFSR3ReactiveMaskTranslucencyMaxDistance@@3V?$TAutoConsoleVariable@M@@A
?CVarFSR3ReactiveMaskForceReactiveMaterialValue@@3V?$TAutoConsoleVariable@M@@A
?CVarFSR3ReactiveMaskReactiveShadingModelID@@3V?$TAutoConsoleVariable@H@@A
?CVarFSR3UseExperimentalSSRDenoiser@@3V?$TAutoConsoleVariable@H@@A
?CVarFSR3ReactiveMaskRoughnessScale@@3V?$TAutoConsoleVariable@M@@A
?CVarFSR3ReactiveMaskPreDOFTranslucencyScale@@3V?$TAutoConsoleVariable@M@@A
?CVarFSR3DeDitherMode@@3V?$TAutoConsoleVariable@H@@A
?CVarFSR3ReactiveHistoryTranslucencyLumaBias@@3V?$TAutoConsoleVariable@M@@A
?CVarFSR3ReactiveMaskTranslucencyBias@@3V?$TAutoConsoleVariable@M@@A
InitializeCriticalSection
SetCriticalSectionSpinCount
EnterCriticalSection
LeaveCriticalSection
DeleteCriticalSection
GetCurrentThreadId
DisableThreadLibraryCalls
GetSystemTimeAsFileTime
GetCurrentProcessId
QueryPerformanceCounter
TerminateProcess
GetCurrentProcess
IsProcessorFeaturePresent
SetUnhandledExceptionFilter
UnhandledExceptionFilter
IsDebuggerPresent
RtlVirtualUnwind
RtlLookupFunctionEntry
RtlCaptureContext
SleepConditionVariableSRW
WakeAllConditionVariable
AcquireSRWLockExclusive
ReleaseSRWLockExclusive
InitializeSListHead
memcmp
memcpy
memmove
memset
__C_specific_handler
_purecall
__std_type_info_destroy_list
__CxxFrameHandler4
acos
_initialize_narrow_environment
_initialize_onexit_table
_configure_narrow_argv
_seh_filter_dll
_initterm_e
_initterm
_cexit
_register_onexit_function
_execute_onexit_table
_crt_atexit
??0FFXFSR3ViewExtension@@QEAA@$$QEAV0@@Z
??0FFXFSR3ViewExtension@@QEAA@AEBV0@@Z
??0FFXFSR3ViewExtension@@QEAA@AEBVFAutoRegister@@@Z
??1FFXFSR3ViewExtension@@UEAA@XZ
??4FFXFSR3ViewExtension@@QEAAAEAV0@$$QEAV0@@Z
??4FFXFSR3ViewExtension@@QEAAAEAV0@AEBV0@@Z
??_7FFXFSR3ViewExtension@@6B@
?BeginRenderViewFamily@FFXFSR3ViewExtension@@UEAAXAEAVFSceneViewFamily@@@Z
?PostRenderViewFamily_RenderThread@FFXFSR3ViewExtension@@UEAAXAEAVFRDGBuilder@@AEAVFSceneViewFamily@@@Z
?PrePostProcessPass_RenderThread@FFXFSR3ViewExtension@@UEAAXAEAVFRDGBuilder@@AEBVFSceneView@@AEBUFPostProcessingInputs@@@Z
?PreRenderViewFamily_RenderThread@FFXFSR3ViewExtension@@UEAAXAEAVFRDGBuilder@@AEAVFSceneViewFamily@@@Z
?PreRenderView_RenderThread@FFXFSR3ViewExtension@@UEAAXAEAVFRDGBuilder@@AEAVFSceneView@@@Z
?SetupView@FFXFSR3ViewExtension@@UEAAXAEAVFSceneViewFamily@@AEAVFSceneView@@@Z
?SetupViewFamily@FFXFSR3ViewExtension@@UEAAXAEAVFSceneViewFamily@@@Z
InitializeModule
IMAGE_SCN_CNT_CODE
IMAGE_SCN_MEM_EXECUTE
IMAGE_SCN_MEM_READ
IMAGE_SCN_CNT_INITIALIZED_DATA
IMAGE_SCN_MEM_READ
IMAGE_SCN_CNT_INITIALIZED_DATA
IMAGE_SCN_MEM_READ
IMAGE_SCN_MEM_WRITE
IMAGE_SCN_CNT_INITIALIZED_DATA
IMAGE_SCN_MEM_READ
IMAGE_SCN_CNT_INITIALIZED_DATA
IMAGE_SCN_MEM_READ
IMAGE_SCN_CNT_INITIALIZED_DATA
IMAGE_SCN_MEM_DISCARDABLE
IMAGE_SCN_MEM_READ