UE4Editor-ModelingOperatorsEditorOnly.pdb
Static task
static1
Behavioral task
behavioral1
Sample
22569d5d36c1c1d4a6ea53229f2dec96a19566754ccbfab3a075fe78bc6d4116_NeikiAnalytics.dll
Resource
win7-20231129-en
Behavioral task
behavioral2
Sample
22569d5d36c1c1d4a6ea53229f2dec96a19566754ccbfab3a075fe78bc6d4116_NeikiAnalytics.dll
Resource
win10v2004-20240508-en
General
-
Target
22569d5d36c1c1d4a6ea53229f2dec96a19566754ccbfab3a075fe78bc6d4116_NeikiAnalytics.exe
-
Size
200KB
-
MD5
ec6fd51c0383cc0d7674cee5a09099b0
-
SHA1
b050b24b2c7a342e5953a6a43c744bceeb609c71
-
SHA256
22569d5d36c1c1d4a6ea53229f2dec96a19566754ccbfab3a075fe78bc6d4116
-
SHA512
49271b48ba57c6bf87c2b51a831b99f6e47bac577b590647a750407e3a8909b8bb8da84c35fd1132a21efd98d41d99b0d23d185e9daaa7e79639568106a7b63b
-
SSDEEP
3072:Ko/AiSasDJ/GglsUYCUVXLY/Sfvo9oWi1TaX2lItBnaFrxM6waK1qHZqWpe5dJU:nAhasDI3C2c/SfKrUNqk
Malware Config
Signatures
-
Unsigned PE 1 IoCs
Checks for missing Authenticode signature.
resource 22569d5d36c1c1d4a6ea53229f2dec96a19566754ccbfab3a075fe78bc6d4116_NeikiAnalytics.exe
Files
-
22569d5d36c1c1d4a6ea53229f2dec96a19566754ccbfab3a075fe78bc6d4116_NeikiAnalytics.exe.dll windows:6 windows x64 arch:x64
4803cc307b4399f86250ac75d87c81cd
Headers
DLL Characteristics
IMAGE_DLLCHARACTERISTICS_HIGH_ENTROPY_VA
IMAGE_DLLCHARACTERISTICS_DYNAMIC_BASE
IMAGE_DLLCHARACTERISTICS_NX_COMPAT
File Characteristics
IMAGE_FILE_EXECUTABLE_IMAGE
IMAGE_FILE_LARGE_ADDRESS_AWARE
IMAGE_FILE_DLL
PDB Paths
Imports
ue4editor-coreuobject
?UObjectCompiledInDeferEnum@@YAXP6APEAVUEnum@@XZPEB_W1_N1@Z
?ConstructUPackage@UE4CodeGen_Private@@YAXAEAPEAVUPackage@@AEBUFPackageParams@1@@Z
?ConstructUEnum@UE4CodeGen_Private@@YAXAEAPEAVUEnum@@AEBUFEnumParams@1@@Z
?GetStaticEnum@@YAPEAVUEnum@@P6APEAV1@XZPEAVUObject@@PEB_W@Z
?FindExistingEnumIfHotReloadOrDynamic@@YAPEAVUEnum@@PEAVUObject@@PEB_W_KI_N@Z
?GetConvertedDynamicPackageNameToTypeName@@YAAEAV?$TMap@VFName@@V1@VFDefaultSetAllocator@@U?$TDefaultMapHashableKeyFuncs@VFName@@V1@$0A@@@@@XZ
ue4editor-meshutilitiescommon
?Add@FOverlappingCorners@@QEAAXHH@Z
?Init@FOverlappingCorners@@QEAAXH@Z
?FinishAdding@FOverlappingCorners@@QEAAXXZ
??1FOverlappingCorners@@QEAA@XZ
??0FOverlappingCorners@@QEAA@XZ
ue4editor-core
?IsDebuggerPresent@FWindowsPlatformMisc@@SA_NXZ
??0FName@@QEAA@PEB_WW4EFindName@@@Z
?GetBlocks@FNameDebugVisualizer@@SAPEAPEAEXZ
?QuantizeSize@FMemory@@SA_K_KI@Z
?Free@FMemory@@SAXPEAX@Z
?Realloc@FMemory@@SAPEAXPEAX_KI@Z
?Malloc@FMemory@@SAPEAX_KI@Z
?OptionallyLogFormattedEnsureMessageReturningFalseImpl@FDebug@@CA_N_NPEBD1HPEB_WZZ
?CheckVerifyFailedImpl@FDebug@@CAXPEBD0HPEB_WZZ
?PromptForRemoteDebugging@FWindowsPlatformMisc@@SAX_N@Z
?GetTypeHash@@YAIUFNameEntryId@@@Z
?IsEnsureAllowed@FGenericPlatformMisc@@SA_NXZ
?GCoreObjectArrayForDebugVisualizers@@3PEAVFChunkedFixedUObjectArray@@EA
?ZeroVector@FVector@@2U1@B
ue4editor-meshdescription
??0FMeshDescription@@QEAA@XZ
?Position@Vertex@MeshAttribute@@3VFName@@B
?Invalid@FVertexID@@2U1@B
??0FMeshDescription@@QEAA@AEBU0@@Z
??1FMeshDescription@@QEAA@XZ
ue4editor-staticmeshdescription
?Register@FStaticMeshAttributes@@UEAAXXZ
??1FStaticMeshAttributes@@UEAA@XZ
??0FStaticMeshAttributes@@QEAA@AEAUFMeshDescription@@@Z
?FindOverlappingCorners@FStaticMeshOperations@@SAXAEAUFOverlappingCorners@@AEBUFMeshDescription@@M@Z
ue4editor-modelingoperators
?CalculateResult@FEditNormalsOp@@UEAAXPEAVFProgressCancel@@@Z
??0FEditNormalsOp@@QEAA@XZ
??1FEditNormalsOp@@UEAA@XZ
?SetTransform@FEditNormalsOp@@QEAAXAEBUFTransform@@@Z
ue4editor-geometricobjects
?NullValue@FSmallListSet@@1HB
ue4editor-dynamicmesh
??0FDynamicMesh3@@QEAA@AEBV0@@Z
??1FDynamicMesh3@@UEAA@XZ
??0FDynamicMesh3@@QEAA@W4EMeshComponents@@@Z
?Copy@FDynamicMesh3@@QEAAXAEBV1@_N111@Z
?Clear@FDynamicMesh3@@QEAAXXZ
?VertexCount@FDynamicMesh3@@QEBAHXZ
?TriangleCount@FDynamicMesh3@@QEBAHXZ
?MaxVertexID@FDynamicMesh3@@QEBAHXZ
?MaxTriangleID@FDynamicMesh3@@QEBAHXZ
?MaxEdgeID@FDynamicMesh3@@QEBAHXZ
?HasTriangleGroups@FDynamicMesh3@@QEBA_NXZ
?HasAttributes@FDynamicMesh3@@QEBA_NXZ
?IsVertex@FDynamicMesh3@@QEBA_NH@Z
?IsTriangle@FDynamicMesh3@@QEBA_NH@Z
?IsEdge@FDynamicMesh3@@QEBA_NH@Z
?VertexIndicesItr@FDynamicMesh3@@QEBA?AVIndexEnumerable@FRefCountVector@@XZ
?TriangleIndicesItr@FDynamicMesh3@@QEBA?AVIndexEnumerable@FRefCountVector@@XZ
?VerticesItr@FDynamicMesh3@@QEBA?AV?$MappedEnumerable@U?$FVector3@N@@@FRefCountVector@@XZ
?TrianglesItr@FDynamicMesh3@@QEBA?AV?$MappedEnumerable@UFIndex3i@@@FRefCountVector@@XZ
?VtxTrianglesItr@FDynamicMesh3@@QEBA?AV?$TPairExpandEnumerable@VValueIterator@FSmallListSet@@@@H@Z
?GetVertex@FDynamicMesh3@@QEBA?AU?$FVector3@N@@H@Z
?GetTriangle@FDynamicMesh3@@QEBA?AUFIndex3i@@H@Z
?GetTriNeighbourTris@FDynamicMesh3@@QEBA?AUFIndex3i@@H@Z
?GetTriVertices@FDynamicMesh3@@QEBAXHAEAU?$FVector3@N@@00@Z
?GetEdgeV@FDynamicMesh3@@QEBA?AUFIndex2i@@H@Z
?GetEdgeV@FDynamicMesh3@@QEBA_NHAEAU?$FVector3@N@@0@Z
?GetTriangleGroup@FDynamicMesh3@@QEBAHH@Z
?SetTriangleGroup@FDynamicMesh3@@QEAAXHH@Z
?Attributes@FDynamicMesh3@@QEAAPEAVFDynamicMeshAttributeSet@@XZ
?Attributes@FDynamicMesh3@@QEBAPEBVFDynamicMeshAttributeSet@@XZ
?EnableAttributes@FDynamicMesh3@@QEAAXXZ
?DiscardAttributes@FDynamicMesh3@@QEAAXXZ
?IsBoundaryEdge@FDynamicMesh3@@QEBA_NH@Z
?FindEdge@FDynamicMesh3@@QEBAHHH@Z
?FindTriangle@FDynamicMesh3@@QEBAHHHH@Z
?GetBounds@FDynamicMesh3@@QEBA?AU?$TAxisAlignedBox3@N@@_N@Z
?GetTriArea@FDynamicMesh3@@QEBANH@Z
?ReverseOrientation@FDynamicMesh3@@QEAAX_N@Z
?GetUVLayer@FDynamicMeshAttributeSet@@QEAAPEAV?$TDynamicMeshVectorOverlay@M$01U?$FVector2@M@@@@H@Z
?GetUVLayer@FDynamicMeshAttributeSet@@QEBAPEBV?$TDynamicMeshVectorOverlay@M$01U?$FVector2@M@@@@H@Z
?PrimaryNormals@FDynamicMeshAttributeSet@@QEAAPEAV?$TDynamicMeshVectorOverlay@M$02U?$FVector3@M@@@@XZ
?ClearElements@?$TDynamicMeshOverlay@M$01@@QEAAXXZ
?AppendElement@?$TDynamicMeshOverlay@M$01@@QEAAHPEBM@Z
?SetTriangle@?$TDynamicMeshOverlay@M$01@@QEAA?AW4EMeshResult@@HAEBUFIndex3i@@@Z
?SplitBowties@?$TDynamicMeshOverlay@M$01@@QEAAXXZ
?AreTrianglesConnected@?$TDynamicMeshOverlay@M$01@@QEBA_NHH@Z
?SplitBowties@?$TDynamicMeshOverlay@M$02@@QEAAXXZ
??0FMeshRefinerBase@@IEAA@PEAVFDynamicMesh3@@@Z
??1FMeshRefinerBase@@UEAA@XZ
?SetExternalConstraints@FMeshRefinerBase@@QEAAXU?$TOptional@VFMeshConstraints@@@@@Z
?SetEdgeFlipTolerance@FMeshRefinerBase@@QEAAXN@Z
?ConstrainAllSeams@FMeshConstraintsUtil@@SAXAEAVFMeshConstraints@@AEBVFDynamicMesh3@@_N22@Z
?ConstrainAllBoundariesAndSeams@FMeshConstraintsUtil@@SAXAEAVFMeshConstraints@@AEBVFDynamicMesh3@@W4EEdgeRefineFlags@@22_N333@Z
??1FMeshProjectionTarget@@UEAA@XZ
??0FMeshProjectionTarget@@QEAA@PEBVFDynamicMesh3@@PEAV?$TMeshAABBTree3@VFDynamicMesh3@@@@@Z
?QuickComputeVertexNormals@FMeshNormals@@SAXAEAVFDynamicMesh3@@_N@Z
??0FMergeCoincidentMeshEdges@@QEAA@PEAVFDynamicMesh3@@@Z
?Apply@FMergeCoincidentMeshEdges@@UEAA_NXZ
?SimplifyToTriangleCount@?$TMeshSimplification@U?$TQuadricError@N@@@@UEAAXH@Z
?SimplifyToVertexCount@?$TMeshSimplification@U?$TQuadricError@N@@@@UEAAXH@Z
?SimplifyToEdgeLength@?$TMeshSimplification@U?$TQuadricError@N@@@@UEAAXN@Z
?SimplifyToMaxError@?$TMeshSimplification@U?$TQuadricError@N@@@@UEAAXN@Z
?SimplifyToMinimalPlanar@?$TMeshSimplification@U?$TQuadricError@N@@@@UEAAXNV?$TFunctionRef@$$A6A_NH@Z@@@Z
?FastCollapsePass@?$TMeshSimplification@U?$TQuadricError@N@@@@UEAAXNH_N@Z
?DoSimplify@?$TMeshSimplification@U?$TQuadricError@N@@@@MEAAXXZ
?InitializeVertexQuadrics@?$TMeshSimplification@U?$TQuadricError@N@@@@MEAAXXZ
?InitializeSeamQuadrics@?$TMeshSimplification@U?$TQuadricError@N@@@@MEAAXXZ
?InitializeTriQuadrics@?$TMeshSimplification@U?$TQuadricError@N@@@@MEAAXXZ
?InitializeQueue@?$TMeshSimplification@U?$TQuadricError@N@@@@MEAAXXZ
?UpdateNeighborhood@?$TMeshSimplification@U?$TQuadricError@N@@@@MEAAXAEBUFEdgeCollapseInfo@DynamicMeshInfo@@@Z
?FullProjectionPass@?$TMeshSimplification@U?$TQuadricError@N@@@@MEAAXXZ
?ProjectVertex@?$TMeshSimplification@U?$TQuadricError@N@@@@MEAAXHPEAVIProjectionTarget@@@Z
?GetProjectedCollapsePosition@?$TMeshSimplification@U?$TQuadricError@N@@@@MEAA?AU?$FVector3@N@@HAEBU2@@Z
?ApplyToProjectVertices@?$TMeshSimplification@U?$TQuadricError@N@@@@MEAAXAEBV?$TFunction@$$A6AXH@Z@@@Z
??0FDynamicMeshEditResult@@QEAA@XZ
??1FDynamicMeshEditResult@@QEAA@XZ
?StitchSparselyCorrespondedVertexLoops@FDynamicMeshEditor@@QEAA_NAEBV?$TArray@HV?$TSizedDefaultAllocator@$0CA@@@@@000AEAUFDynamicMeshEditResult@@_N@Z
?RemoveTriangles@FDynamicMeshEditor@@QEAA_NAEBV?$TArray@HV?$TSizedDefaultAllocator@$0CA@@@@@_N@Z
?SetTubeNormals@FDynamicMeshEditor@@QEAAXAEBV?$TArray@HV?$TSizedDefaultAllocator@$0CA@@@@@0000@Z
?SetGeneralTubeUVs@FDynamicMeshEditor@@QEAAXAEBV?$TArray@HV?$TSizedDefaultAllocator@$0CA@@@@@0000AEBV?$TArray@MV?$TSizedDefaultAllocator@$0CA@@@@@AEBU?$FVector3@M@@MAEBU?$FVector2@M@@H@Z
??0FMeshFaceSelection@@QEAA@PEBVFDynamicMesh3@@@Z
??0FMeshConstraints@@QEAA@$$QEAV0@@Z
?end@FMeshFaceSelection@@QEAA?AV?$TBaseIterator@$0A@$00@?$TSet@HU?$DefaultKeyFuncs@H$0A@@@VFDefaultSetAllocator@@@@XZ
?Num@FMeshFaceSelection@@QEBAHXZ
?IsSelected@FMeshFaceSelection@@QEBA_NH@Z
?AsArray@FMeshFaceSelection@@QEBA?AV?$TArray@HV?$TSizedDefaultAllocator@$0CA@@@@@XZ
??1FMeshFaceSelection@@QEAA@XZ
?EmbedProjectedPaths@@YA_NPEAVFDynamicMesh3@@V?$TArrayView@$$CBHH@@U?$TFrame3@N@@V?$TArrayView@$$CBV?$TArray@U?$FVector2@N@@V?$TSizedDefaultAllocator@$0CA@@@@@H@@AEAV?$TArray@V?$TArray@HV?$TSizedDefaultAllocator@$0CA@@@@@V?$TSizedDefaultAllocator@$0CA@@@@@4_NPEAVFMeshFaceSelection@@N@Z
??0FComputeTangentsOptions@@QEAA@XZ
?ComputeTriVertexTangents@?$TMeshTangents@N@@QEAAXPEBV?$TDynamicMeshVectorOverlay@M$02U?$FVector3@M@@@@PEBV?$TDynamicMeshVectorOverlay@M$01U?$FVector2@M@@@@AEBUFComputeTangentsOptions@@@Z
?SetTangentCount@?$TMeshTangents@N@@IEAAXH_N@Z
??0FMeshConnectedComponents@@QEAA@PEBVFDynamicMesh3@@@Z
?FindConnectedTriangles@FMeshConnectedComponents@@QEAAXV?$TFunction@$$A6A_NHH@Z@@@Z
?begin@FMeshConnectedComponents@@QEAA@XZ
?end@FMeshConnectedComponents@@QEAA@XZ
??1FMeshConnectedComponents@@QEAA@XZ
??0FDynamicMeshUVEditor@@QEAA@PEAVFDynamicMesh3@@H_N@Z
?SetTriangleUVsFromExpMap@FDynamicMeshUVEditor@@QEAA_NAEBV?$TArray@HV?$TSizedDefaultAllocator@$0CA@@@@@PEAUFUVEditResult@@@Z
?SetTriangleUVsFromFreeBoundaryConformal@FDynamicMeshUVEditor@@QEAA_NAEBV?$TArray@HV?$TSizedDefaultAllocator@$0CA@@@@@_NPEAUFUVEditResult@@@Z
??0FDynamicSubmesh3@@QEAA@PEBVFDynamicMesh3@@AEBV?$TArray@HV?$TSizedDefaultAllocator@$0CA@@@@@H_N@Z
?MapTriangleToBaseMesh@FDynamicSubmesh3@@QEBAHH@Z
??1FDynamicSubmesh3@@QEAA@XZ
??0FDynamicMeshUVPacker@@QEAA@PEAV?$TDynamicMeshVectorOverlay@M$01U?$FVector2@M@@@@@Z
?StandardPack@FDynamicMeshUVPacker@@QEAA_NXZ
?StackPack@FDynamicMeshUVPacker@@QEAA_NXZ
?SimplifyToTriangleCount@?$TMeshSimplification@V?$TAttrBasedQuadricError@N@@@@UEAAXH@Z
?SimplifyToVertexCount@?$TMeshSimplification@V?$TAttrBasedQuadricError@N@@@@UEAAXH@Z
?SimplifyToEdgeLength@?$TMeshSimplification@V?$TAttrBasedQuadricError@N@@@@UEAAXN@Z
?SimplifyToMaxError@?$TMeshSimplification@V?$TAttrBasedQuadricError@N@@@@UEAAXN@Z
?SimplifyToMinimalPlanar@?$TMeshSimplification@V?$TAttrBasedQuadricError@N@@@@UEAAXNV?$TFunctionRef@$$A6A_NH@Z@@@Z
?FastCollapsePass@?$TMeshSimplification@V?$TAttrBasedQuadricError@N@@@@UEAAXNH_N@Z
?DoSimplify@?$TMeshSimplification@V?$TAttrBasedQuadricError@N@@@@MEAAXXZ
?InitializeVertexQuadrics@?$TMeshSimplification@V?$TAttrBasedQuadricError@N@@@@MEAAXXZ
?InitializeSeamQuadrics@?$TMeshSimplification@V?$TAttrBasedQuadricError@N@@@@MEAAXXZ
?InitializeTriQuadrics@?$TMeshSimplification@V?$TAttrBasedQuadricError@N@@@@MEAAXXZ
?InitializeQueue@?$TMeshSimplification@V?$TAttrBasedQuadricError@N@@@@MEAAXXZ
?UpdateNeighborhood@?$TMeshSimplification@V?$TAttrBasedQuadricError@N@@@@MEAAXAEBUFEdgeCollapseInfo@DynamicMeshInfo@@@Z
?FullProjectionPass@?$TMeshSimplification@V?$TAttrBasedQuadricError@N@@@@MEAAXXZ
?ProjectVertex@?$TMeshSimplification@V?$TAttrBasedQuadricError@N@@@@MEAAXHPEAVIProjectionTarget@@@Z
?GetProjectedCollapsePosition@?$TMeshSimplification@V?$TAttrBasedQuadricError@N@@@@MEAA?AU?$FVector3@N@@HAEBU2@@Z
?ApplyToProjectVertices@?$TMeshSimplification@V?$TAttrBasedQuadricError@N@@@@MEAAXAEBV?$TFunction@$$A6AXH@Z@@@Z
?BeginUnsafeTrianglesInsert@FDynamicMesh3@@UEAAXXZ
?BeginUnsafeVerticesInsert@FDynamicMesh3@@UEAAXXZ
?Cancelled@FMeshRefinerBase@@UEAA_NXZ
?CheckValidity@FDynamicMesh3@@UEBA_NUFValidityOptions@1@W4EValidityCheckFailMode@@@Z
?CollapseEdge@FDynamicMesh3@@UEAA?AW4EMeshResult@@HHAEAUFEdgeCollapseInfo@DynamicMeshInfo@@@Z
?CollapseEdge@FDynamicMesh3@@UEAA?AW4EMeshResult@@HHNAEAUFEdgeCollapseInfo@DynamicMeshInfo@@@Z
?DoDebugChecks@FMeshRefinerBase@@MEAAX_N@Z
?EndUnsafeTrianglesInsert@FDynamicMesh3@@UEAAXXZ
?EndUnsafeVerticesInsert@FDynamicMesh3@@UEAAXXZ
?FlipEdge@FDynamicMesh3@@UEAA?AW4EMeshResult@@HAEAUFEdgeFlipInfo@DynamicMeshInfo@@@Z
?FlipEdge@FDynamicMesh3@@UEAA?AW4EMeshResult@@HHAEAUFEdgeFlipInfo@DynamicMeshInfo@@@Z
?IsSameMesh@FDynamicMesh3@@UEAA_NAEBV1@_N11111M@Z
?MergeEdges@FDynamicMesh3@@UEAA?AW4EMeshResult@@HHAEAUFMergeEdgesInfo@DynamicMeshInfo@@@Z
?MeshInfoString@FDynamicMesh3@@UEAA?AVFString@@XZ
?PokeTriangle@FDynamicMesh3@@UEAA?AW4EMeshResult@@HAEAUFPokeTriangleInfo@DynamicMeshInfo@@@Z
?PokeTriangle@FDynamicMesh3@@UEAA?AW4EMeshResult@@HAEBU?$FVector3@N@@AEAUFPokeTriangleInfo@DynamicMeshInfo@@@Z
?SaveEdgeBeforeModify@FMeshRefinerBase@@MEAAXH@Z
?SaveTriangleBeforeModify@FMeshRefinerBase@@MEAAXH@Z
?SaveVertexTrianglesBeforeModify@FMeshRefinerBase@@MEAAXH@Z
?SetTriangle@FDynamicMesh3@@UEAA?AW4EMeshResult@@HAEBUFIndex3i@@_N@Z
?SplitEdge@FDynamicMesh3@@UEAA?AW4EMeshResult@@HAEAUFEdgeSplitInfo@DynamicMeshInfo@@N@Z
?SplitVertex@FDynamicMesh3@@UEAA?AW4EMeshResult@@HAEBV?$TArrayView@$$CBHH@@AEAUFVertexSplitInfo@DynamicMeshInfo@@@Z
?SplitVertexWouldLeaveIsolated@FDynamicMesh3@@UEAA_NHAEBV?$TArrayView@$$CBHH@@@Z
??0FDynamicMesh3@@QEAA@XZ
??0FMeshConstraints@@QEAA@XZ
??1FMeshConstraints@@QEAA@XZ
?begin@FMeshFaceSelection@@QEAA?AV?$TBaseIterator@$0A@$00@?$TSet@HU?$DefaultKeyFuncs@H$0A@@@VFDefaultSetAllocator@@@@XZ
ue4editor-meshconversion
?Convert@FMeshDescriptionToDynamicMesh@@QEAAXPEBUFMeshDescription@@AEAVFDynamicMesh3@@@Z
??0FMeshDescriptionToDynamicMesh@@QEAA@XZ
??1FMeshDescriptionToDynamicMesh@@QEAA@XZ
ue4editor-proxylodmeshreduction
?CreateTool@IProxyLODParameterization@@SA?AV?$TUniquePtr@VIProxyLODParameterization@@U?$TDefaultDelete@VIProxyLODParameterization@@@@@@XZ
?CreateCSGTool@IVoxelBasedCSG@@SA?AV?$TUniquePtr@VIVoxelBasedCSG@@U?$TDefaultDelete@VIVoxelBasedCSG@@@@@@M@Z
vcruntime140_1
__CxxFrameHandler4
vcruntime140
_purecall
memcpy
memmove
memset
__current_exception
__current_exception_context
__C_specific_handler
__std_type_info_destroy_list
__std_terminate
api-ms-win-crt-math-l1-1-0
logf
cos
sqrtf
acos
api-ms-win-crt-heap-l1-1-0
malloc
free
api-ms-win-crt-runtime-l1-1-0
_register_onexit_function
_initialize_onexit_table
_initialize_narrow_environment
_crt_atexit
_crt_at_quick_exit
_initterm_e
_initterm
terminate
_cexit
_execute_onexit_table
_configure_narrow_argv
_seh_filter_dll
kernel32
CloseHandle
EnterCriticalSection
LeaveCriticalSection
InitializeCriticalSectionAndSpinCount
DeleteCriticalSection
SetEvent
InitializeSListHead
DisableThreadLibraryCalls
GetSystemTimeAsFileTime
GetCurrentProcessId
QueryPerformanceCounter
GetStartupInfoW
IsDebuggerPresent
ResetEvent
WaitForSingleObjectEx
CreateEventW
GetModuleHandleW
GetProcAddress
GetCurrentThreadId
RtlCaptureContext
RtlLookupFunctionEntry
RtlVirtualUnwind
UnhandledExceptionFilter
SetUnhandledExceptionFilter
TerminateProcess
GetCurrentProcess
IsProcessorFeaturePresent
Exports
Exports
??$StaticEnum@W4EEmbeddedPolygonOpMethod@@@@YAPEAVUEnum@@XZ
??$StaticEnum@W4EMeshTangentsType@@@@YAPEAVUEnum@@XZ
??$StaticEnum@W4ESimplifyTargetType@@@@YAPEAVUEnum@@XZ
??$StaticEnum@W4ESimplifyType@@@@YAPEAVUEnum@@XZ
??0?$TGenericDataOperator@V?$TMeshTangents@N@@@@QEAA@_N@Z
??0FCalculateTangentsOp@@QEAA@XZ
??0FEmbedPolygonsOp@@QEAA@XZ
??0FParameterizeMeshOp@@QEAA@XZ
??0FSimplifyMeshOp@@QEAA@XZ
??0FUVLayoutOp@@QEAA@XZ
??0FVoxelBooleanMeshesOp@@QEAA@XZ
??0FVoxelMergeMeshesOp@@QEAA@XZ
??1?$TGenericDataOperator@V?$TMeshTangents@N@@@@UEAA@XZ
??1FCalculateTangentsOp@@UEAA@XZ
??1FEmbedPolygonsOp@@UEAA@XZ
??1FParameterizeMeshOp@@UEAA@XZ
??1FSimplifyMeshOp@@UEAA@XZ
??1FUVLayoutOp@@UEAA@XZ
??1FVoxelBooleanMeshesOp@@UEAA@XZ
??1FVoxelMergeMeshesOp@@UEAA@XZ
??_7?$TGenericDataOperator@V?$TMeshTangents@N@@@@6B@
??_7FCalculateTangentsOp@@6B@
??_7FEmbedPolygonsOp@@6B@
??_7FParameterizeMeshOp@@6B@
??_7FSimplifyMeshOp@@6B@
??_7FUVLayoutOp@@6B@
??_7FVoxelBooleanMeshesOp@@6B@
??_7FVoxelMergeMeshesOp@@6B@
??_F?$TGenericDataOperator@V?$TMeshTangents@N@@@@QEAAXXZ
?CalculateMikkT@FCalculateTangentsOp@@UEAAXPEAVFProgressCancel@@AEAV?$TUniquePtr@V?$TMeshTangents@N@@U?$TDefaultDelete@V?$TMeshTangents@N@@@@@@@Z
?CalculateResult@FCalculateTangentsOp@@UEAAXPEAVFProgressCancel@@@Z
?CalculateResult@FEmbedPolygonsOp@@UEAAXPEAVFProgressCancel@@@Z
?CalculateResult@FParameterizeMeshOp@@UEAAXPEAVFProgressCancel@@@Z
?CalculateResult@FSimplifyMeshOp@@UEAAXPEAVFProgressCancel@@@Z
?CalculateResult@FUVLayoutOp@@UEAAXPEAVFProgressCancel@@@Z
?CalculateResult@FVoxelBooleanMeshesOp@@UEAAXPEAVFProgressCancel@@@Z
?CalculateResult@FVoxelMergeMeshesOp@@UEAAXPEAVFProgressCancel@@@Z
?CalculateStandard@FCalculateTangentsOp@@UEAAXPEAVFProgressCancel@@AEAV?$TUniquePtr@V?$TMeshTangents@N@@U?$TDefaultDelete@V?$TMeshTangents@N@@@@@@@Z
?ComputeUVs@FParameterizeMeshOp@@IEAA_NAEAVFDynamicMesh3@@AEAV?$TFunction@$$A6A_NM@Z@@_NM@Z
?ComputeUVs_ConformalFreeBoundary@FParameterizeMeshOp@@IEAA_NAEAVFDynamicMesh3@@AEAV?$TFunction@$$A6A_NM@Z@@M@Z
?ComputeUVs_ExpMap@FParameterizeMeshOp@@IEAA_NAEAVFDynamicMesh3@@AEAV?$TFunction@$$A6A_NM@Z@@M@Z
?ComputeVoxelSize@FVoxelBooleanMeshesOp@@AEBAMXZ
?ComputeVoxelSize@FVoxelMergeMeshesOp@@AEBAMXZ
?CopyFromSource@FCalculateTangentsOp@@UEAAXPEAVFProgressCancel@@AEAV?$TUniquePtr@V?$TMeshTangents@N@@U?$TDefaultDelete@V?$TMeshTangents@N@@@@@@@Z
?ExtractResult@?$TGenericDataOperator@V?$TMeshTangents@N@@@@QEAA?AV?$TUniquePtr@V?$TMeshTangents@N@@U?$TDefaultDelete@V?$TMeshTangents@N@@@@@@XZ
?GetPolygon@FEmbedPolygonsOp@@QEAA?AV?$TPolygon2@N@@XZ
?NormalizeUVAreas@FParameterizeMeshOp@@IEAAXAEBVFDynamicMesh3@@PEAV?$TDynamicMeshVectorOverlay@M$01U?$FVector2@M@@@@M@Z
?RecordEmbeddedEdges@FEmbedPolygonsOp@@AEAAXAEAV?$TArray@HV?$TSizedDefaultAllocator@$0CA@@@@@@Z
?SetResult@?$TGenericDataOperator@V?$TMeshTangents@N@@@@QEAAX$$QEAV?$TUniquePtr@V?$TMeshTangents@N@@U?$TDefaultDelete@V?$TMeshTangents@N@@@@@@@Z
?SetTransform@FParameterizeMeshOp@@QEAAXAEAV?$TTransform3@N@@@Z
?SetTransform@FSimplifyMeshOp@@QEAAXAEBUFTransform@@@Z
?SetTransform@FUVLayoutOp@@QEAAXAEBUFTransform@@@Z
?Z_Construct_UEnum_ModelingOperatorsEditorOnly_EEmbeddedPolygonOpMethod@@YAPEAVUEnum@@XZ
?Z_Construct_UEnum_ModelingOperatorsEditorOnly_EMeshTangentsType@@YAPEAVUEnum@@XZ
?Z_Construct_UEnum_ModelingOperatorsEditorOnly_ESimplifyTargetType@@YAPEAVUEnum@@XZ
?Z_Construct_UEnum_ModelingOperatorsEditorOnly_ESimplifyType@@YAPEAVUEnum@@XZ
InitializeModule
Sections
.text Size: 111KB - Virtual size: 111KB
IMAGE_SCN_CNT_CODE
IMAGE_SCN_MEM_EXECUTE
IMAGE_SCN_MEM_READ
.uedbg Size: 5KB - Virtual size: 4KB
IMAGE_SCN_CNT_CODE
IMAGE_SCN_MEM_EXECUTE
IMAGE_SCN_MEM_READ
.rdata Size: 49KB - Virtual size: 48KB
IMAGE_SCN_CNT_INITIALIZED_DATA
IMAGE_SCN_MEM_READ
.data Size: 512B - Virtual size: 3KB
IMAGE_SCN_CNT_INITIALIZED_DATA
IMAGE_SCN_MEM_READ
IMAGE_SCN_MEM_WRITE
.pdata Size: 5KB - Virtual size: 5KB
IMAGE_SCN_CNT_INITIALIZED_DATA
IMAGE_SCN_MEM_READ
.msvcjmc Size: 512B - Virtual size: 8B
IMAGE_SCN_CNT_INITIALIZED_DATA
IMAGE_SCN_MEM_READ
IMAGE_SCN_MEM_WRITE
.rsrc Size: 26KB - Virtual size: 26KB
IMAGE_SCN_CNT_INITIALIZED_DATA
IMAGE_SCN_MEM_READ
.reloc Size: 1024B - Virtual size: 676B
IMAGE_SCN_CNT_INITIALIZED_DATA
IMAGE_SCN_MEM_DISCARDABLE
IMAGE_SCN_MEM_READ