General

  • Target

    SEUS PTGI E12.zip

  • Size

    4.1MB

  • MD5

    f4dc4d3be505549d46a8e7b5695a25d8

  • SHA1

    2e6f2870796a06cad493ea44354f10f65117392c

  • SHA256

    929754228be39a7a3407be6f3c7f8f8f6fe84c14319840f9c3bba5695796ee4f

  • SHA512

    f1dcb38800c5d66a99b39069d8bc2af61e1cc41e65f69979f4951eabf7ccf773bc31f83e5e0dcb51eeea62585291e24f7af0dbcfa62bb1471d12204c3700b943

  • SSDEEP

    98304:EK1sEv+J1ql3BcYWSHqWd+/GvbUuAg1jLAnmzMUvaib:LK+qYHo2wuAg1jMnLUvaib

Score
1/10

Malware Config

Signatures

Files

  • SEUS PTGI E12.zip
    .zip
  • LICENSE.txt
  • shaders/block.properties
  • shaders/composite.fsh
  • shaders/composite.vsh
  • shaders/composite1.fsh
  • shaders/composite1.vsh
  • shaders/composite2.fsh
  • shaders/composite2.vsh
  • shaders/composite3.fsh
  • shaders/composite3.vsh
  • shaders/composite4.fsh
  • shaders/composite4.vsh
  • shaders/composite5.fsh
  • shaders/composite5.vsh
  • shaders/composite6.fsh
  • shaders/composite6.vsh
  • shaders/composite7.fsh
  • shaders/composite7.vsh
  • shaders/composite8.fsh
  • shaders/composite8.vsh
  • shaders/deferred.fsh
  • shaders/deferred.vsh
  • shaders/deferred1.fsh
  • shaders/deferred1.vsh
  • shaders/deferred10.fsh
  • shaders/deferred10.vsh
  • shaders/deferred2.fsh
  • shaders/deferred2.vsh
  • shaders/deferred3.fsh
  • shaders/deferred3.vsh
  • shaders/deferred4.fsh
  • shaders/deferred4.vsh
  • shaders/deferred5.fsh
  • shaders/deferred5.vsh
  • shaders/deferred6.fsh
  • shaders/deferred6.vsh
  • shaders/deferred7.fsh
  • shaders/deferred7.vsh
  • shaders/deferred8.fsh
  • shaders/deferred8.vsh
  • shaders/deferred9.fsh
  • shaders/deferred9.vsh
  • shaders/final.fsh
  • shaders/final.vsh
  • shaders/gbuffers_armor_glint.fsh
  • shaders/gbuffers_armor_glint.vsh
  • shaders/gbuffers_basic.fsh
  • shaders/gbuffers_basic.vsh
  • shaders/gbuffers_damagedblock.fsh
  • shaders/gbuffers_damagedblock.vsh
  • shaders/gbuffers_entities.fsh
  • shaders/gbuffers_entities.vsh
  • shaders/gbuffers_hand.fsh
  • shaders/gbuffers_hand.vsh
  • shaders/gbuffers_hand_water.fsh
  • shaders/gbuffers_hand_water.vsh
  • shaders/gbuffers_skybasic.fsh
  • shaders/gbuffers_skybasic.vsh
  • shaders/gbuffers_skytextured.fsh
  • shaders/gbuffers_skytextured.vsh
  • shaders/gbuffers_terrain.fsh
  • shaders/gbuffers_terrain.vsh
  • shaders/gbuffers_textured.fsh
  • shaders/gbuffers_textured.vsh
  • shaders/gbuffers_textured_lit.fsh
  • shaders/gbuffers_textured_lit.vsh
  • shaders/gbuffers_water.fsh
  • shaders/gbuffers_water.vsh
  • shaders/gbuffers_weather.fsh
  • shaders/gbuffers_weather.vsh
  • shaders/lang/en_US.lang
  • shaders/lib/Common.inc
  • shaders/lib/DataPacking.inc
  • shaders/lib/GBufferData.inc
  • shaders/lib/GBuffersCommon.inc
  • shaders/lib/Materials.inc
  • shaders/lib/TAA.inc
  • shaders/lib/Uniforms.inc
  • shaders/shaders.properties
  • shaders/shadow.fsh
  • shaders/shadow.gsh
  • shaders/shadow.vsh
  • shaders/textures/Caustics.png
    .png
  • shaders/textures/Caustics.png.mcmeta
  • shaders/textures/RippleAnimation2.png
    .png
  • shaders/textures/RippleAnimation2.png.mcmeta
  • shaders/textures/blueNoiseRGB - Copy.png
    .png
  • shaders/textures/blueNoiseRGB.png
    .png
  • shaders/textures/blueNoiseRGB.png.mcmeta
  • shaders/textures/blueNoiseRGB.xcf
  • shaders/textures/blueNoiseRGBWhiteA.mcmeta