??0PrimProcessor@@QAE@XZ
??1PrimProcessor@@QAE@XZ
??4PrimProcessor@@QAEAAV0@ABV0@@Z
?AllocSpans@PrimProcessor@@QAEJPAIPAPAUtagD3DI_RASTSPAN@@@Z
?AppendPrim@PrimProcessor@@AAEJXZ
?Begin@PrimProcessor@@QAEXXZ
?BeginPrimSet@PrimProcessor@@QAEXW4_D3DPRIMITIVETYPE@@W4_RAST_VERTEX_TYPE@@@Z
?ClrFlags@PrimProcessor@@QAEXI@Z
?End@PrimProcessor@@QAEJXZ
?FillPointSpan@PrimProcessor@@AAEXPAU_D3DTLVERTEX@@PAUtagD3DI_RASTSPAN@@@Z
?Flush@PrimProcessor@@AAEJXZ
?FlushPartial@PrimProcessor@@AAEJXZ
?FreeSpans@PrimProcessor@@QAEXI@Z
?GetFlags@PrimProcessor@@QAEIXZ
?Initialize@PrimProcessor@@QAEJXZ
?Line@PrimProcessor@@QAEJPAU_D3DTLVERTEX@@00@Z
?LineSetup@PrimProcessor@@AAEHPAU_D3DTLVERTEX@@0@Z
?NormalizeLineRHW@PrimProcessor@@AAEXPAU_D3DTLVERTEX@@0@Z
?NormalizePointRHW@PrimProcessor@@AAEXPAU_D3DTLVERTEX@@@Z
?NormalizeTriRHW@PrimProcessor@@AAEXPAU_D3DTLVERTEX@@00@Z
?Point@PrimProcessor@@QAEJPAU_D3DTLVERTEX@@0@Z
?PointDiamondCheck@PrimProcessor@@AAEHHHHH@Z
?ResetBuffer@PrimProcessor@@AAEXXZ
?SetCtx@PrimProcessor@@QAEXPAUtagD3DI_RASTCTX@@@Z
?SetFlags@PrimProcessor@@QAEXI@Z
?SetTriFunctions@PrimProcessor@@AAEXXZ
?StateChanged@PrimProcessor@@QAEXXZ
?Tri@PrimProcessor@@QAEJPAU_D3DTLVERTEX@@00@Z
?TriSetup@PrimProcessor@@AAEHPAU_D3DTLVERTEX@@00@Z