General

  • Target

    hi-octane hook.zip

  • Size

    41.4MB

  • MD5

    c25265ee7c2ac7a7848584b5214eaef5

  • SHA1

    00dacbfc7802dcc3ad7a8f8d04c89ebd1da97567

  • SHA256

    b3ec8cb694b0be87b28b64d91114cbe06a7de977d201a647e8890fee7226ad4a

  • SHA512

    9b766a21cd9ff7300a747425c1d36f6ee757c558ece1a559fd1f640a84d4a92eb29ca9df7fbd2ffb58351e2278c9ffc66b39f051f08f29fc85cf3f2582ea541c

  • SSDEEP

    786432:vS0GUv+814NaIzG08hd+VogyFJqiyq9qtY98NkQRVAFDVLBUiATIQnTMyICuvx9f:vSOvWpzH6+AJCGqXk+AF5tUiATTn4MzS

Score
3/10

Malware Config

Signatures

  • Unsigned PE 2 IoCs

    Checks for missing Authenticode signature.

Files

  • hi-octane hook.zip
    .zip
  • CarsGDF.dll
    .dll windows:6 windows x86 arch:x86

    ac9222010304f9e4c828a764a37689ed


    Headers

    Imports

    Exports

    Sections

  • CarsGDF.lib
  • Cars_Mater.exe
    .exe windows:4 windows x86 arch:x86

    5ed2a540eee64a0374e3d3dc51e71325


    Headers

    Imports

    Sections

  • Hi-Octane/C/Audio/music.pb
  • Hi-Octane/C/Loc/Achievements.json
  • Hi-Octane/C/Loc/CarsFrontEndUI.json
  • Hi-Octane/C/Loc/CommonUI.json
  • Hi-Octane/C/Loc/CutScene_1.json
  • Hi-Octane/C/Loc/CutScene_10.json
  • Hi-Octane/C/Loc/CutScene_11.json
  • Hi-Octane/C/Loc/CutScene_12.json
  • Hi-Octane/C/Loc/CutScene_13.json
  • Hi-Octane/C/Loc/CutScene_14.json
  • Hi-Octane/C/Loc/CutScene_15.json
  • Hi-Octane/C/Loc/CutScene_16.json
  • Hi-Octane/C/Loc/CutScene_17.json
  • Hi-Octane/C/Loc/CutScene_18.json
  • Hi-Octane/C/Loc/CutScene_19.json
  • Hi-Octane/C/Loc/CutScene_2.json
  • Hi-Octane/C/Loc/CutScene_20.json
  • Hi-Octane/C/Loc/CutScene_21.json
  • Hi-Octane/C/Loc/CutScene_23.json
  • Hi-Octane/C/Loc/CutScene_24.json
  • Hi-Octane/C/Loc/CutScene_25.json
  • Hi-Octane/C/Loc/CutScene_26.json
  • Hi-Octane/C/Loc/CutScene_27.json
  • Hi-Octane/C/Loc/CutScene_28.json
  • Hi-Octane/C/Loc/CutScene_29.json
  • Hi-Octane/C/Loc/CutScene_3.json
  • Hi-Octane/C/Loc/CutScene_30B.json
  • Hi-Octane/C/Loc/CutScene_30C.json
  • Hi-Octane/C/Loc/CutScene_30D.json
  • Hi-Octane/C/Loc/CutScene_30E.json
  • Hi-Octane/C/Loc/CutScene_30F.json
  • Hi-Octane/C/Loc/CutScene_30G.json
  • Hi-Octane/C/Loc/CutScene_31.json
  • Hi-Octane/C/Loc/CutScene_32.json
  • Hi-Octane/C/Loc/CutScene_4.json
  • Hi-Octane/C/Loc/CutScene_5.json
  • Hi-Octane/C/Loc/CutScene_6.json
  • Hi-Octane/C/Loc/CutScene_7.json
  • Hi-Octane/C/Loc/CutScene_8.json
  • Hi-Octane/C/Loc/CutScene_9.json
  • Hi-Octane/C/Loc/Cutscene_1_6.json
  • Hi-Octane/C/Loc/FFF_UI.json
  • Hi-Octane/C/Loc/GL_UI.json
  • Hi-Octane/C/Loc/InGameUI.json
  • Hi-Octane/C/Loc/LastLaughUI.json
  • Hi-Octane/C/Loc/LoadingTips.json
  • Hi-Octane/C/Loc/PCFrontEndUI.json
  • Hi-Octane/C/Loc/Progress.json
  • Hi-Octane/C/Loc/RAC_UI.json
  • Hi-Octane/C/Loc/RRR_UI.json
  • Hi-Octane/C/Loc/Relay_UI.json
  • Hi-Octane/C/Loc/RoadRaceUI.json
  • Hi-Octane/C/Loc/RustbucketUI.json
  • Hi-Octane/C/Loc/StadiumRaceUI.json
  • Hi-Octane/C/Loc/TRC_PS2.json
  • Hi-Octane/C/Loc/TRC_X360.json
  • Hi-Octane/C/Loc/TT_UI.json
  • Hi-Octane/C/Loc/TimeTrialUI.json
  • Hi-Octane/C/Loc/WaypointUI.json
  • Hi-Octane/C/Shaders/3/360_Bink.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Bink.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Blt.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Blt.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Blt_Full_Screen.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Blt_Full_Screen.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Blt_Render_Target.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Blt_Render_Target.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Convert.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Convert.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Debug.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Debug.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Default_Debug.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Default_Debug.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Default_Release.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Default_Release.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Detail_Specular_Bumped.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Detail_Specular_Bumped.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Detail_Specular_Bumped_Lightmap.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Detail_Specular_Bumped_Lightmap.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Ecosystem.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Ecosystem.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Ecosystem_Shadow.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Ecosystem_Shadow.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Fresnel.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Fresnel.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Fresnel_Envmap.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Fresnel_Envmap.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Fresnel_Envmap_Puppet.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Fresnel_Envmap_Puppet.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Fresnel_Puppet.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Fresnel_Puppet.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Refelection_Envmap_Puppet.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Refelection_Envmap_Puppet.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Refelection_Puppet.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Refelection_Puppet.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Reflection.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Reflection.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Reflection_Envmap.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Reflection_Envmap.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Simple.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Simple.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Simple_Animated.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Simple_Animated.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Simple_Animated_Puppet.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Simple_Animated_Puppet.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Simple_Animated_Puppet_Shadow.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Simple_Animated_Puppet_Shadow.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Simple_Animated_Shadow.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Simple_Animated_Shadow.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Simple_Animated_Skinned.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Simple_Animated_Skinned.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Simple_Animated_Skinned_Shadow.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Simple_Animated_Skinned_Shadow.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Simple_Puppet.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Simple_Puppet.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Simple_Puppet_Shadow.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Simple_Puppet_Shadow.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Simple_Shadow.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Simple_Shadow.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Simple_Skinned.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Simple_Skinned.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Simple_Skinned_Shadow.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Simple_Skinned_Shadow.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Bumped.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Bumped.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Fresnel.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Fresnel.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Fresnel_Bumped.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Fresnel_Bumped.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Fresnel_Bumped_Skinned.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Fresnel_Bumped_Skinned.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Fresnel_Bumped_Skinned_Shadow.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Fresnel_Bumped_Skinned_Shadow.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Fresnel_Envmap.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Fresnel_Envmap.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Fresnel_Envmap_Bumped.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Fresnel_Envmap_Bumped.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Fresnel_Envmap_Bumped_Skinned.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Fresnel_Envmap_Bumped_Skinned.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Fresnel_Envmap_Bumped_Skinned_Shadow.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Fresnel_Envmap_Bumped_Skinned_Shadow.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Fresnel_Envmap_Puppet.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Fresnel_Envmap_Puppet.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Fresnel_Envmap_Skinned.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Fresnel_Envmap_Skinned.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Fresnel_Envmap_Skinned_Shadow.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Fresnel_Envmap_Skinned_Shadow.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Fresnel_Puppet.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Fresnel_Puppet.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Fresnel_Skinned.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Fresnel_Skinned.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Fresnel_Skinned_Shadow.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Fresnel_Skinned_Shadow.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Puppet.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Puppet.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Reflection.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Reflection.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Reflection_Bumped.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Reflection_Bumped.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Reflection_Bumped_Skinned.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Reflection_Bumped_Skinned.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Reflection_Bumped_Skinned_Shadow.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Reflection_Bumped_Skinned_Shadow.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Reflection_Envmap.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Reflection_Envmap.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Reflection_Envmap_Bumped.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Reflection_Envmap_Bumped.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Reflection_Envmap_Bumped_Skinned.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Reflection_Envmap_Bumped_Skinned.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Reflection_Envmap_Bumped_Skinned_Shadow.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Reflection_Envmap_Bumped_Skinned_Shadow.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Reflection_Envmap_Puppet.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Reflection_Envmap_Puppet.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Reflection_Envmap_Puppet_Shadow.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Reflection_Envmap_Puppet_Shadow.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Reflection_Envmap_Skinned.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Reflection_Envmap_Skinned.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Reflection_Envmap_Skinned_Shadow.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Reflection_Envmap_Skinned_Shadow.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Reflection_Puppet.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Reflection_Puppet.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Reflection_Skinned.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Reflection_Skinned.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Reflection_Skinned_Shadow.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Reflection_Skinned_Shadow.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Shadow.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_Shadow.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_TwoTone_Fresnel_Envmap_Skinned.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_TwoTone_Fresnel_Envmap_Skinned.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_TwoTone_Fresnel_Envmap_Skinned_Shadow.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Specular_TwoTone_Fresnel_Envmap_Skinned_Shadow.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Water_Bumped.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Water_Bumped.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Water_Bumped_Puppet.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Water_Bumped_Puppet.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Water_Bumped_Puppet_Lightmap.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Diffuse_Water_Bumped_Puppet_Lightmap.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Filter_DistanceFade.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Filter_DistanceFade.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Filter_GhostImage.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Filter_GhostImage.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Filter_HDR_Blur.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Filter_HDR_Blur.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Filter_HDR_Buffer.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Filter_HDR_Buffer.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Filter_HDR_Downsample.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Filter_HDR_Downsample.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Filter_HDR_Final.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Filter_HDR_Final.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Filter_HDR_Threshold.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Filter_HDR_Threshold.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Filter_MotionBlur.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Filter_MotionBlur.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Filter_NightVision.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Filter_NightVision.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Filter_Noise.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Filter_Noise.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Filter_Sunflare.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Filter_Sunflare.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Icon.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Icon.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Icon_NoTexture.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Icon_NoTexture.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Null.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Null.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Post_Blur.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Post_Blur.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Post_Downsample.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Post_Downsample.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Prelit_Blend_Detail_Specular_To_Detail.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Prelit_Blend_Detail_Specular_To_Detail.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Prelit_Blend_Detail_Specular_To_Detail_Lightmap.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Prelit_Blend_Detail_Specular_To_Detail_Lightmap.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Prelit_Blend_Detail_Specular_To_Detail_Specular.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Prelit_Blend_Detail_Specular_To_Detail_Specular.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Prelit_Blend_Detail_Specular_To_Detail_Specular_Lightmap.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Prelit_Blend_Detail_Specular_To_Detail_Specular_Lightmap.hlsl.compiled.vsh
  • Hi-Octane/C/Shaders/3/360_Prelit_Blend_Detail_Specular_To_Simple.hlsl.compiled.psh
  • Hi-Octane/C/Shaders/3/360_Prelit_Blend_Detail_Specular_To_Simple.hlsl.compiled.vsh
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