wined3d_blend_state_create
wined3d_blend_state_decref
wined3d_blend_state_get_parent
wined3d_blend_state_incref
wined3d_buffer_create
wined3d_buffer_decref
wined3d_buffer_get_parent
wined3d_buffer_get_resource
wined3d_buffer_incref
wined3d_calculate_format_pitch
wined3d_check_depth_stencil_match
wined3d_check_device_format
wined3d_check_device_format_conversion
wined3d_check_device_multisample_type
wined3d_check_device_type
wined3d_create
wined3d_decref
wined3d_device_acquire_focus_window
wined3d_device_begin_scene
wined3d_device_begin_stateblock
wined3d_device_clear
wined3d_device_clear_rendertarget_view
wined3d_device_clear_unordered_access_view_uint
wined3d_device_copy_resource
wined3d_device_copy_sub_resource_region
wined3d_device_copy_uav_counter
wined3d_device_create
wined3d_device_decref
wined3d_device_dispatch_compute
wined3d_device_dispatch_compute_indirect
wined3d_device_draw_indexed_primitive
wined3d_device_draw_indexed_primitive_instanced
wined3d_device_draw_indexed_primitive_instanced_indirect
wined3d_device_draw_primitive
wined3d_device_draw_primitive_instanced
wined3d_device_draw_primitive_instanced_indirect
wined3d_device_end_scene
wined3d_device_end_stateblock
wined3d_device_evict_managed_resources
wined3d_device_get_available_texture_mem
wined3d_device_get_base_vertex_index
wined3d_device_get_blend_state
wined3d_device_get_clip_plane
wined3d_device_get_clip_status
wined3d_device_get_compute_shader
wined3d_device_get_constant_buffer
wined3d_device_get_creation_parameters
wined3d_device_get_cs_resource_view
wined3d_device_get_cs_sampler
wined3d_device_get_cs_uav
wined3d_device_get_depth_stencil_view
wined3d_device_get_device_caps
wined3d_device_get_display_mode
wined3d_device_get_domain_shader
wined3d_device_get_ds_resource_view
wined3d_device_get_ds_sampler
wined3d_device_get_gamma_ramp
wined3d_device_get_geometry_shader
wined3d_device_get_gs_resource_view
wined3d_device_get_gs_sampler
wined3d_device_get_hs_resource_view
wined3d_device_get_hs_sampler
wined3d_device_get_hull_shader
wined3d_device_get_index_buffer
wined3d_device_get_light
wined3d_device_get_light_enable
wined3d_device_get_material
wined3d_device_get_max_frame_latency
wined3d_device_get_npatch_mode
wined3d_device_get_pixel_shader
wined3d_device_get_predication
wined3d_device_get_primitive_type
wined3d_device_get_ps_consts_b
wined3d_device_get_ps_consts_f
wined3d_device_get_ps_consts_i
wined3d_device_get_ps_resource_view
wined3d_device_get_ps_sampler
wined3d_device_get_raster_status
wined3d_device_get_rasterizer_state
wined3d_device_get_render_state
wined3d_device_get_rendertarget_view
wined3d_device_get_sampler_state
wined3d_device_get_scissor_rects
wined3d_device_get_software_vertex_processing
wined3d_device_get_stream_output
wined3d_device_get_stream_source
wined3d_device_get_stream_source_freq
wined3d_device_get_swapchain
wined3d_device_get_swapchain_count
wined3d_device_get_texture
wined3d_device_get_texture_stage_state
wined3d_device_get_transform
wined3d_device_get_unordered_access_view
wined3d_device_get_vertex_declaration
wined3d_device_get_vertex_shader
wined3d_device_get_viewports
wined3d_device_get_vs_consts_b
wined3d_device_get_vs_consts_f
wined3d_device_get_vs_consts_i
wined3d_device_get_vs_resource_view
wined3d_device_get_vs_sampler
wined3d_device_get_wined3d
wined3d_device_incref
wined3d_device_init_3d
wined3d_device_init_gdi
wined3d_device_multiply_transform
wined3d_device_process_vertices
wined3d_device_release_focus_window
wined3d_device_reset
wined3d_device_resolve_sub_resource
wined3d_device_restore_fullscreen_window
wined3d_device_set_base_vertex_index
wined3d_device_set_blend_state
wined3d_device_set_clip_plane
wined3d_device_set_clip_status
wined3d_device_set_compute_shader
wined3d_device_set_constant_buffer
wined3d_device_set_cs_resource_view
wined3d_device_set_cs_sampler
wined3d_device_set_cs_uav
wined3d_device_set_cursor_position
wined3d_device_set_cursor_properties
wined3d_device_set_depth_stencil_view
wined3d_device_set_dialog_box_mode
wined3d_device_set_domain_shader
wined3d_device_set_ds_resource_view
wined3d_device_set_ds_sampler
wined3d_device_set_gamma_ramp
wined3d_device_set_geometry_shader
wined3d_device_set_gs_resource_view
wined3d_device_set_gs_sampler
wined3d_device_set_hs_resource_view
wined3d_device_set_hs_sampler
wined3d_device_set_hull_shader
wined3d_device_set_index_buffer
wined3d_device_set_light
wined3d_device_set_light_enable
wined3d_device_set_material
wined3d_device_set_max_frame_latency
wined3d_device_set_multithreaded
wined3d_device_set_npatch_mode
wined3d_device_set_pixel_shader
wined3d_device_set_predication
wined3d_device_set_primitive_type
wined3d_device_set_ps_consts_b
wined3d_device_set_ps_consts_f
wined3d_device_set_ps_consts_i
wined3d_device_set_ps_resource_view
wined3d_device_set_ps_sampler
wined3d_device_set_rasterizer_state
wined3d_device_set_render_state
wined3d_device_set_rendertarget_view
wined3d_device_set_sampler_state
wined3d_device_set_scissor_rects
wined3d_device_set_software_vertex_processing
wined3d_device_set_stream_output
wined3d_device_set_stream_source
wined3d_device_set_stream_source_freq
wined3d_device_set_texture
wined3d_device_set_texture_stage_state
wined3d_device_set_transform
wined3d_device_set_unordered_access_view
wined3d_device_set_vertex_declaration
wined3d_device_set_vertex_shader
wined3d_device_set_viewports
wined3d_device_set_vs_consts_b
wined3d_device_set_vs_consts_f
wined3d_device_set_vs_consts_i
wined3d_device_set_vs_resource_view
wined3d_device_set_vs_sampler
wined3d_device_setup_fullscreen_window
wined3d_device_show_cursor
wined3d_device_uninit_3d
wined3d_device_uninit_gdi
wined3d_device_update_sub_resource
wined3d_device_update_texture
wined3d_device_validate_device
wined3d_enum_adapter_modes
wined3d_find_closest_matching_adapter_mode
wined3d_get_adapter_count
wined3d_get_adapter_display_mode
wined3d_get_adapter_identifier
wined3d_get_adapter_mode_count
wined3d_get_adapter_raster_status
wined3d_get_device_caps
wined3d_get_output_desc
wined3d_incref
wined3d_mutex_lock
wined3d_mutex_unlock
wined3d_palette_apply_to_dc
wined3d_palette_create
wined3d_palette_decref
wined3d_palette_get_entries
wined3d_palette_incref
wined3d_palette_set_entries
wined3d_query_create
wined3d_query_decref
wined3d_query_get_data
wined3d_query_get_data_size
wined3d_query_get_parent
wined3d_query_get_type
wined3d_query_incref
wined3d_query_issue
wined3d_rasterizer_state_create
wined3d_rasterizer_state_decref
wined3d_rasterizer_state_get_parent
wined3d_rasterizer_state_incref
wined3d_register_software_device
wined3d_rendertarget_view_create
wined3d_rendertarget_view_create_from_sub_resource
wined3d_rendertarget_view_decref
wined3d_rendertarget_view_get_parent
wined3d_rendertarget_view_get_resource
wined3d_rendertarget_view_get_sub_resource_parent
wined3d_rendertarget_view_incref
wined3d_rendertarget_view_set_parent
wined3d_resource_get_desc
wined3d_resource_get_parent
wined3d_resource_get_priority
wined3d_resource_map
wined3d_resource_preload
wined3d_resource_set_parent
wined3d_resource_set_priority
wined3d_resource_unmap
wined3d_sampler_create
wined3d_sampler_decref
wined3d_sampler_get_parent
wined3d_sampler_incref
wined3d_set_adapter_display_mode
wined3d_shader_create_cs
wined3d_shader_create_ds
wined3d_shader_create_gs
wined3d_shader_create_hs
wined3d_shader_create_ps
wined3d_shader_create_vs
wined3d_shader_decref
wined3d_shader_get_byte_code
wined3d_shader_get_parent
wined3d_shader_incref
wined3d_shader_resource_view_create
wined3d_shader_resource_view_decref
wined3d_shader_resource_view_generate_mipmaps
wined3d_shader_resource_view_get_parent
wined3d_shader_resource_view_incref
wined3d_shader_set_local_constants_float
wined3d_stateblock_apply
wined3d_stateblock_capture
wined3d_stateblock_create
wined3d_stateblock_decref
wined3d_stateblock_incref
wined3d_swapchain_create
wined3d_swapchain_decref
wined3d_swapchain_get_back_buffer
wined3d_swapchain_get_desc
wined3d_swapchain_get_device
wined3d_swapchain_get_display_mode
wined3d_swapchain_get_front_buffer_data
wined3d_swapchain_get_gamma_ramp
wined3d_swapchain_get_parent
wined3d_swapchain_get_raster_status
wined3d_swapchain_incref
wined3d_swapchain_present
wined3d_swapchain_resize_buffers
wined3d_swapchain_resize_target
wined3d_swapchain_set_fullscreen
wined3d_swapchain_set_gamma_ramp
wined3d_swapchain_set_palette
wined3d_swapchain_set_window
wined3d_texture_add_dirty_region
wined3d_texture_blt
wined3d_texture_create
wined3d_texture_decref
wined3d_texture_from_resource
wined3d_texture_get_dc
wined3d_texture_get_level_count
wined3d_texture_get_lod
wined3d_texture_get_overlay_position
wined3d_texture_get_parent
wined3d_texture_get_pitch
wined3d_texture_get_resource
wined3d_texture_get_sub_resource_desc
wined3d_texture_get_sub_resource_parent
wined3d_texture_incref
wined3d_texture_release_dc
wined3d_texture_set_color_key
wined3d_texture_set_lod
wined3d_texture_set_overlay_position
wined3d_texture_set_sub_resource_parent
wined3d_texture_update_desc
wined3d_texture_update_overlay
wined3d_unordered_access_view_create
wined3d_unordered_access_view_decref
wined3d_unordered_access_view_get_parent
wined3d_unordered_access_view_incref
wined3d_vertex_declaration_create
wined3d_vertex_declaration_create_from_fvf
wined3d_vertex_declaration_decref
wined3d_vertex_declaration_get_parent
wined3d_vertex_declaration_incref