Overview
overview
3Static
static
1modlist.html
windows7-x64
3modlist.html
windows10-2004-x64
1overrides/....1.jar
windows7-x64
1overrides/....1.jar
windows10-2004-x64
1overrides/....2.jar
windows7-x64
1overrides/....2.jar
windows10-2004-x64
1overrides/....3.jar
windows7-x64
1overrides/....3.jar
windows10-2004-x64
1overrides/....2.jar
windows7-x64
1overrides/....2.jar
windows10-2004-x64
1shaders/te...Tex.py
windows7-x64
3shaders/te...Tex.py
windows10-2004-x64
3Resubmissions
17-08-2024 04:15
240817-evqvzswhnf 3Static task
static1
Behavioral task
behavioral1
Sample
modlist.html
Resource
win7-20240729-en
Behavioral task
behavioral2
Sample
modlist.html
Resource
win10v2004-20240802-en
Behavioral task
behavioral3
Sample
overrides/mods/memory_repo/Ladysnake/Ladylib/2.1/Ladylib-2.1.jar
Resource
win7-20240705-en
Behavioral task
behavioral4
Sample
overrides/mods/memory_repo/Ladysnake/Ladylib/2.1/Ladylib-2.1.jar
Resource
win10v2004-20240802-en
Behavioral task
behavioral5
Sample
overrides/mods/memory_repo/Ladysnake/Ladylib/2.3.2/Ladylib-2.3.2.jar
Resource
win7-20240708-en
Behavioral task
behavioral6
Sample
overrides/mods/memory_repo/Ladysnake/Ladylib/2.3.2/Ladylib-2.3.2.jar
Resource
win10v2004-20240802-en
Behavioral task
behavioral7
Sample
overrides/mods/memory_repo/Ladysnake/Ladylib/2.3/Ladylib-2.3.jar
Resource
win7-20240704-en
Behavioral task
behavioral8
Sample
overrides/mods/memory_repo/Ladysnake/Ladylib/2.3/Ladylib-2.3.jar
Resource
win10v2004-20240802-en
Behavioral task
behavioral9
Sample
overrides/mods/memory_repo/net/ilexiconn/llibrary-core/1.0.11-1.12.2/llibrary-core-1.0.11-1.12.2.jar
Resource
win7-20240705-en
Behavioral task
behavioral10
Sample
overrides/mods/memory_repo/net/ilexiconn/llibrary-core/1.0.11-1.12.2/llibrary-core-1.0.11-1.12.2.jar
Resource
win10v2004-20240802-en
Behavioral task
behavioral11
Sample
shaders/texture/waveTex.py
Resource
win7-20240708-en
Behavioral task
behavioral12
Sample
shaders/texture/waveTex.py
Resource
win10v2004-20240802-en
General
-
Target
All The Horror-1.0.zip
-
Size
126.2MB
-
MD5
c41ef3e714d99890c981c5e5f0181874
-
SHA1
98988b71db9a7730237e2038ae4f12ac1b114673
-
SHA256
e29708e2552491decc622a46c5157711177d1682e20cd24a5a90bc6d97b9397f
-
SHA512
e8d068a17b10507a2bd147357a9bf845767fa9008c560b2bec84545f7d968eb84bded6fa67e3c79c53e3b3c254e8ac48cb9854c19bcf5422d56372dc64bc1540
-
SSDEEP
3145728:aX12su9545onSNQWx2AeVHa3j5Jzk6Y20XCe3rMqs+X4T:xD9K2SNLt420Ce3TVoT
Malware Config
Signatures
Files
-
All The Horror-1.0.zip.zip
-
manifest.json
-
modlist.html
-
overrides/config/Additional Structures - General.cfg
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overrides/config/Additional Structures - Structures.cfg
-
overrides/config/Bewitchment.cfg
-
overrides/config/CoroUtil/BlockDestruction.cfg
-
overrides/config/CoroUtil/General.cfg
-
overrides/config/CustomMainMenu/mainmenu.json
-
overrides/config/DeadlyMonsters.cfg
-
overrides/config/FNAF/fnaf.cfg
-
overrides/config/Fishs_Undead_Rising.cfg
-
overrides/config/InvTweaks/InvTweaks.cfg
-
overrides/config/InvTweaks/InvTweaksRules.txt
-
overrides/config/InvTweaks/InvTweaksTree.txt.xml
-
overrides/config/InvTweaks/trees/readme.txt
-
overrides/config/SCP-914 recipes.cfg
-
overrides/config/SRParasites.cfg
-
overrides/config/Secure. Contain. Protect. v2.4.cfg
-
overrides/config/TComplementModules.cfg
-
overrides/config/TinkerModules.cfg
-
overrides/config/Waystones.cfg
-
overrides/config/Weeping Angels.cfg
-
overrides/config/ZombieAwareness/ClientConfig.cfg
-
overrides/config/ZombieAwareness/Features.cfg
-
overrides/config/ZombieAwareness/General.cfg
-
overrides/config/ZombieAwareness/MobLists.cfg
-
overrides/config/ZombieAwareness/PlayerRulesAndLists.cfg
-
overrides/config/ZombieAwareness/Spawning.cfg
-
overrides/config/abyssalcraft.cfg
-
overrides/config/ageofweapons.cfg
-
overrides/config/aliensvspredator.config
-
overrides/config/ambientsounds-client.json
-
overrides/config/ambientsounds.cfg
-
overrides/config/animalium.cfg
-
overrides/config/appleskin.cfg
-
overrides/config/baubles.cfg
-
overrides/config/beneath/beneath.cfg
-
overrides/config/beneath/blockdeco.json
-
overrides/config/beneath/oregen.json
-
overrides/config/better-burning.cfg
-
overrides/config/betteranimalsplus.cfg
-
overrides/config/bettercaves-1_12_2.cfg
-
overrides/config/betterfps.json
-
overrides/config/betterinvisibility.cfg
-
overrides/config/bettermineshafts-1_12_2.cfg
-
overrides/config/bettermineshafts/1_12_2/README.txt
-
overrides/config/bettermineshafts/1_12_2/biomeTags.txt
-
overrides/config/bettermineshafts/1_12_2/variants.json
-
overrides/config/bettermineshafts/README.txt
-
overrides/config/betterquesting.cfg
-
overrides/config/betterquesting/questbook.cfg
-
overrides/config/bhmenu.cfg
-
overrides/config/bibliocraft.cfg
-
overrides/config/biomesoplenty/biome_ids.json
-
overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/alps.json
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overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/alps_foothills.json
-
overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/bamboo_forest.json
-
overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/bayou.json
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overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/bog.json
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overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/boreal_forest.json
-
overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/brushland.json
-
overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/chaparral.json
-
overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/cherry_blossom_grove.json
-
overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/cold_desert.json
-
overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/coniferous_forest.json
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overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/coral_reef.json
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overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/corrupted_sands.json
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overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/crag.json
-
overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/dead_forest.json
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overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/dead_swamp.json
-
overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/eucalyptus_forest.json
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overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/fen.json
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overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/flower_field.json
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overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/flower_island.json
-
overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/fungi_forest.json
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overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/glacier.json
-
overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/grassland.json
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overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/gravel_beach.json
-
overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/grove.json
-
overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/highland.json
-
overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/kelp_forest.json
-
overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/land_of_lakes.json
-
overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/lavender_fields.json
-
overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/lush_desert.json
-
overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/lush_swamp.json
-
overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/mangrove.json
-
overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/maple_woods.json
-
overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/marsh.json
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overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/meadow.json
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overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/moor.json
-
overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/mountain.json
-
overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/mountain_foothills.json
-
overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/mystic_grove.json
-
overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/oasis.json
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overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/ominous_woods.json
-
overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/orchard.json
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overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/origin_beach.json
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overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/origin_island.json
-
overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/outback.json
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overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/overgrown_cliffs.json
-
overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/pasture.json
-
overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/phantasmagoric_inferno.json
-
overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/prairie.json
-
overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/quagmire.json
-
overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/rainforest.json
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overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/redwood_forest.json
-
overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/redwood_forest_edge.json
-
overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/sacred_springs.json
-
overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/seasonal_forest.json
-
overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/shield.json
-
overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/shrubland.json
-
overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/snowy_coniferous_forest.json
-
overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/snowy_forest.json
-
overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/snowy_tundra.json
-
overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/steppe.json
-
overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/temperate_rainforest.json
-
overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/tropical_island.json
-
overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/tropical_rainforest.json
-
overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/tundra.json
-
overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/undergarden.json
-
overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/visceral_heap.json
-
overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/volcanic_island.json
-
overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/wasteland.json
-
overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/wetland.json
-
overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/white_beach.json
-
overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/woodland.json
-
overrides/config/biomesoplenty/biomes/defaults/biomesoplenty/xeric_shrubland.json
-
overrides/config/biomesoplenty/biomes/defaults/vanilla/beaches.json
-
overrides/config/biomesoplenty/biomes/defaults/vanilla/birch_forest.json
-
overrides/config/biomesoplenty/biomes/defaults/vanilla/birch_forest_hills.json
-
overrides/config/biomesoplenty/biomes/defaults/vanilla/desert.json
-
overrides/config/biomesoplenty/biomes/defaults/vanilla/desert_hills.json
-
overrides/config/biomesoplenty/biomes/defaults/vanilla/extreme_hills.json
-
overrides/config/biomesoplenty/biomes/defaults/vanilla/extreme_hills_with_trees.json
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overrides/config/biomesoplenty/biomes/defaults/vanilla/forest.json
-
overrides/config/biomesoplenty/biomes/defaults/vanilla/forest_hills.json
-
overrides/config/biomesoplenty/biomes/defaults/vanilla/hell.json
-
overrides/config/biomesoplenty/biomes/defaults/vanilla/ice_flats.json
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overrides/config/biomesoplenty/biomes/defaults/vanilla/ice_mountains.json
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overrides/config/biomesoplenty/biomes/defaults/vanilla/jungle.json
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overrides/config/biomesoplenty/biomes/defaults/vanilla/jungle_hills.json
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overrides/config/biomesoplenty/biomes/defaults/vanilla/mesa.json
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overrides/config/biomesoplenty/biomes/defaults/vanilla/mesa_clear_rock.json
-
overrides/config/biomesoplenty/biomes/defaults/vanilla/mushroom_island.json
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overrides/config/biomesoplenty/biomes/defaults/vanilla/mutated_forest.json
-
overrides/config/biomesoplenty/biomes/defaults/vanilla/ocean.json
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overrides/config/biomesoplenty/biomes/defaults/vanilla/plains.json
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overrides/config/biomesoplenty/biomes/defaults/vanilla/redwood_taiga.json
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overrides/config/biomesoplenty/biomes/defaults/vanilla/redwood_taiga_hills.json
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overrides/config/biomesoplenty/biomes/defaults/vanilla/roofed_forest.json
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overrides/config/biomesoplenty/biomes/defaults/vanilla/savanna.json
-
overrides/config/biomesoplenty/biomes/defaults/vanilla/savanna_rock.json
-
overrides/config/biomesoplenty/biomes/defaults/vanilla/sky.json
-
overrides/config/biomesoplenty/biomes/defaults/vanilla/swampland.json
-
overrides/config/biomesoplenty/biomes/defaults/vanilla/taiga.json
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overrides/config/biomesoplenty/biomes/defaults/vanilla/taiga_cold.json
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overrides/config/biomesoplenty/biomes/defaults/vanilla/taiga_cold_hills.json
-
overrides/config/biomesoplenty/biomes/defaults/vanilla/taiga_hills.json
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overrides/config/biomesoplenty/gameplay.cfg
-
overrides/config/biomesoplenty/misc.cfg
-
overrides/config/bloodmoon.cfg
-
overrides/config/bountifulbaubles.cfg
-
overrides/config/cfm.cfg
-
overrides/config/codechicken/supporters.json
-
overrides/config/codechicken/supporters.marker
-
overrides/config/codechickenlib.cfg
-
overrides/config/cosmeticarmorreworked.cfg
-
overrides/config/craftingtweaks.cfg
-
overrides/config/craftpresence.json
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overrides/config/creativecore-client.json
-
overrides/config/creativecore.json
-
overrides/config/darknesslib.cfg
-
overrides/config/defaultworldgenerator-port/worldsettings.data
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overrides/config/defiled_lands.cfg
-
overrides/config/dimdoors.cfg
-
overrides/config/dma.cfg
-
overrides/config/dsurround/dsurround.cfg
-
overrides/config/dynamictrees.cfg
-
overrides/config/dynamictrees/dimensions.json
-
overrides/config/dynamictrees/worldgen.json
-
overrides/config/enhancedvisuals-client.json
-
overrides/config/enhancedvisuals.json
-
overrides/config/esm/entity_ai.json
-
overrides/config/esm/epicsiegemod.cfg
-
overrides/config/eyesinthedarkness.cfg
-
overrides/config/fastbench.cfg
-
overrides/config/fastfurnace.cfg
-
overrides/config/fluidlogged_api.cfg
-
overrides/config/foamfix.cfg
-
overrides/config/forge.cfg
-
overrides/config/forgeChunkLoading.cfg
-
overrides/config/futuremc/futuremc.cfg
-
overrides/config/grue.cfg
-
overrides/config/hardcoredarkness.cfg
-
overrides/config/harvestcraft.cfg
-
overrides/config/harvestcraft_fruittree.cfg
-
overrides/config/herobrine-common.cfg
-
overrides/config/hordes.cfg
-
overrides/config/ichunutil.cfg
-
overrides/config/ichunutil_keybinds.cfg
-
overrides/config/ironbackpacks/blacklist.json
-
overrides/config/ironbackpacks/ironbackpacks.cfg
-
overrides/config/ironchest.cfg
-
overrides/config/jei/itemBlacklist.cfg
-
overrides/config/jei/jei.cfg
-
overrides/config/jei/searchColors.cfg
-
overrides/config/jei/worldSettings.cfg
-
overrides/config/konkrete/locals/de_de.local
-
overrides/config/konkrete/locals/en_us.local
-
overrides/config/konkrete/locals/pl_pl.local
-
overrides/config/konkrete/locals/pt_br.local
-
overrides/config/ladylib.cfg
-
overrides/config/loadingscreens/LoadingScreens.txt
-
overrides/config/lostcities/general.cfg
-
overrides/config/lostcities/profile_ancient.cfg
-
overrides/config/lostcities/profile_atlantis.cfg
-
overrides/config/lostcities/profile_bio_wasteland.cfg
-
overrides/config/lostcities/profile_biosphere.cfg
-
overrides/config/lostcities/profile_cavern.cfg
-
overrides/config/lostcities/profile_chisel.cfg
-
overrides/config/lostcities/profile_default.cfg
-
overrides/config/lostcities/profile_floating.cfg
-
overrides/config/lostcities/profile_nodamage.cfg
-
overrides/config/lostcities/profile_onlycities.cfg
-
overrides/config/lostcities/profile_rarecities.cfg
-
overrides/config/lostcities/profile_realistic.cfg
-
overrides/config/lostcities/profile_safe.cfg
-
overrides/config/lostcities/profile_space.cfg
-
overrides/config/lostcities/profile_tallbuildings.cfg
-
overrides/config/lostcities/profile_wasteland.cfg
-
overrides/config/lostcities/profile_water_empty.cfg
-
overrides/config/lostcities/profile_waterbubbles.cfg
-
overrides/config/lumen.cfg
-
overrides/config/magma_monsters.cfg
-
overrides/config/mdx.config
-
overrides/config/midnight.cfg
-
overrides/config/mobdismemberment.cfg
-
overrides/config/mobends.cfg
-
overrides/config/mobends/asset_manifest.json
-
overrides/config/mobends/assets/models/accessory_rulers_crown.json
-
overrides/config/mobends/assets/textures/accessory_rulers_crown_diffuse.png.png
-
overrides/config/mobends/assets/textures/accessory_rulers_crown_inked.png.png
-
overrides/config/morpheus.cfg
-
overrides/config/mowziesmobs.cfg
-
overrides/config/mujmajnkraftsbettersurvival.cfg
-
overrides/config/mujmajnkraftsbettersurvival/mujmajnkraftsbettersurvival.cfg
-
overrides/config/musicplayer-client.cfg
-
overrides/config/mutantbeasts.cfg
-
overrides/config/nocubesrptweaks/combatTweaks.cfg
-
overrides/config/nocubesrptweaks/general.cfg
-
overrides/config/nocubesrptweaks/nestsTweaks.cfg
-
overrides/config/oreexcavation.cfg
-
overrides/config/oreexcavation_groups.json
-
overrides/config/oreexcavation_overrides.json
-
overrides/config/oreexcavation_shapes.json
-
overrides/config/orelib.cfg
-
overrides/config/patchouli.cfg
-
overrides/config/placebo.cfg
-
overrides/config/quark.cfg
-
overrides/config/reachfix.cfg
-
overrides/config/realistictorches.cfg
-
overrides/config/reccomplex.cfg
-
overrides/config/roguelike_dungeons/roguelike.cfg
-
overrides/config/rsgauges.cfg
-
overrides/config/sanity/modifiers.xml.xml
-
overrides/config/sanity/sanity.cfg
-
overrides/config/sereneseasons/biome_info.json
-
overrides/config/sereneseasons/cropfertility.cfg
-
overrides/config/sereneseasons/seasons.cfg
-
overrides/config/soundfilters.cfg
-
overrides/config/spartanshields.cfg
-
overrides/config/spartanweaponry.cfg
-
overrides/config/spiders-2.0.cfg
-
overrides/config/splash.properties
-
overrides/config/srparasites/SRParasites.cfg
-
overrides/config/srparasites/SRParasitesMobs.cfg
-
overrides/config/srparasites/SRParasitesSystems.cfg
-
overrides/config/srparasites/SRParasitesWorld.cfg
-
overrides/config/stg.cfg
-
overrides/config/tcomplement.cfg
-
overrides/config/tconstruct.cfg
-
overrides/config/teamreborn/configData.nbt
-
overrides/config/teamreborn/mainmenuscale/config.cfg
-
overrides/config/teamreborn/reborncore/client.cfg
-
overrides/config/teamreborn/reborncore/misc.cfg
-
overrides/config/teamreborn/reborncore/power.cfg
-
overrides/config/teamreborn/reborncore/selected_energy.json
-
overrides/config/teamreborn/reborncore/upgrades.cfg
-
overrides/config/thebetweenlands/config.cfg
-
overrides/config/thebetweenlands/config_version
-
overrides/config/tinkersaddons.cfg
-
overrides/config/tombstone.cfg
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shaders/world-1/gbuffers_skytextured.vsh
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shaders/world-1/gbuffers_spidereyes.fsh
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shaders/world-1/gbuffers_spidereyes.vsh
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shaders/world-1/gbuffers_terrain.fsh
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shaders/world-1/gbuffers_terrain.vsh
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shaders/world-1/gbuffers_textured.fsh
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shaders/world-1/gbuffers_textured.vsh
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shaders/world-1/gbuffers_textured_lit.fsh
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shaders/world-1/gbuffers_textured_lit.vsh
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shaders/world-1/gbuffers_water.fsh
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shaders/world-1/gbuffers_water.vsh
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shaders/world-1/gbuffers_weather.fsh
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shaders/world-1/gbuffers_weather.vsh
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shaders/world-1/lib/ACES.glsl
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shaders/world-1/lib/ACESSPL.glsl
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shaders/world-1/lib/ACEST.glsl
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shaders/world-1/lib/ROBOBO_sky.glsl
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shaders/world-1/lib/Shadow_Params.glsl
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shaders/world-1/lib/clouds.glsl
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shaders/world-1/lib/color_dither.glsl
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shaders/world-1/lib/color_transforms.glsl
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shaders/world-1/lib/composite3.fsh
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shaders/world-1/lib/composite3.vsh
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shaders/world-1/lib/projections.glsl
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shaders/world-1/lib/sky_gradient.glsl
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shaders/world-1/lib/stars.glsl
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shaders/world-1/lib/texFiltering.glsl
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shaders/world-1/lib/util.glsl
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shaders/world-1/lib/volumetricClouds.glsl
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shaders/world-1/lib/volumetricFog.glsl
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shaders/world-1/lib/waterBump.glsl
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shaders/world-1/lib/waterOptions.glsl
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shaders/world-1/shaders.properties
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shaders/world-1/texture/composite4.fsh
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shaders/world-1/texture/composite4.vsh
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shaders/world-1/texture/noises.png.png
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shaders/world-1/texture/noises.png.mcmeta
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shaders/world1/block.properties
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shaders/world1/composite10.fsh
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shaders/world1/composite10.vsh
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shaders/world1/composite11.fsh
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shaders/world1/composite11.vsh
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shaders/world1/composite12.fsh
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shaders/world1/composite12.vsh
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shaders/world1/composite14.fsh
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shaders/world1/composite14.vsh
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shaders/world1/composite15.fsh
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shaders/world1/composite15.vsh
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shaders/world1/composite2.fsh
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shaders/world1/composite2.vsh
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shaders/world1/composite5.fsh
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shaders/world1/composite5.vsh
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shaders/world1/composite6.fsh
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shaders/world1/composite6.vsh
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shaders/world1/composite8.fsh
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shaders/world1/composite8.vsh
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shaders/world1/composite9.fsh
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shaders/world1/composite9.vsh
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shaders/world1/deferred.fsh
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shaders/world1/deferred.vsh
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shaders/world1/deferred1.fsh
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shaders/world1/deferred1.vsh
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shaders/world1/final.fsh
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shaders/world1/final.vsh
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shaders/world1/gbuffers_armor_glint.fsh
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shaders/world1/gbuffers_armor_glint.vsh
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shaders/world1/gbuffers_basic.fsh
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shaders/world1/gbuffers_basic.vsh
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shaders/world1/gbuffers_beaconbeam.fsh
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shaders/world1/gbuffers_beaconbeam.vsh
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shaders/world1/gbuffers_block.fsh
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shaders/world1/gbuffers_block.vsh
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shaders/world1/gbuffers_clouds.fsh
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shaders/world1/gbuffers_clouds.vsh
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shaders/world1/gbuffers_damagedblock.fsh
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shaders/world1/gbuffers_damagedblock.vsh
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shaders/world1/gbuffers_entities.fsh
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shaders/world1/gbuffers_entities.vsh
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shaders/world1/gbuffers_hand.fsh
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shaders/world1/gbuffers_hand.vsh
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shaders/world1/gbuffers_hand_water.fsh
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shaders/world1/gbuffers_hand_water.vsh
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shaders/world1/gbuffers_skybasic.fsh
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shaders/world1/gbuffers_skybasic.vsh
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shaders/world1/gbuffers_skytextured.fsh
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shaders/world1/gbuffers_skytextured.vsh
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shaders/world1/gbuffers_spidereyes.fsh
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shaders/world1/gbuffers_spidereyes.vsh
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shaders/world1/gbuffers_terrain.fsh
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shaders/world1/gbuffers_terrain.vsh
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shaders/world1/gbuffers_textured.fsh
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shaders/world1/gbuffers_textured.vsh
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shaders/world1/gbuffers_textured_lit.fsh
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shaders/world1/gbuffers_textured_lit.vsh
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shaders/world1/gbuffers_water.fsh
-
shaders/world1/gbuffers_water.vsh
-
shaders/world1/gbuffers_weather.fsh
-
shaders/world1/gbuffers_weather.vsh
-
shaders/world1/lib/ACES.glsl
-
shaders/world1/lib/ACESSPL.glsl
-
shaders/world1/lib/ACEST.glsl
-
shaders/world1/lib/ROBOBO_sky.glsl
-
shaders/world1/lib/Shadow_Params.glsl
-
shaders/world1/lib/clouds.glsl
-
shaders/world1/lib/color_dither.glsl
-
shaders/world1/lib/color_transforms.glsl
-
shaders/world1/lib/composite3.fsh
-
shaders/world1/lib/composite3.vsh
-
shaders/world1/lib/projections.glsl
-
shaders/world1/lib/sky_gradient.glsl
-
shaders/world1/lib/stars.glsl
-
shaders/world1/lib/texFiltering.glsl
-
shaders/world1/lib/util.glsl
-
shaders/world1/lib/volumetricClouds.glsl
-
shaders/world1/lib/volumetricFog.glsl
-
shaders/world1/lib/waterBump.glsl
-
shaders/world1/lib/waterOptions.glsl
-
shaders/world1/shaders.properties
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shaders/world1/texture/composite4.fsh
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shaders/world1/texture/composite4.vsh
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shaders/world1/texture/noises.png.png
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shaders/world1/texture/noises.png.mcmeta
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overrides/shaderpacks/Chocapic13_V9.1_Extreme_beta_5.zip.txt
-
overrides/shaderpacks/ComplementaryReimagined_r1.3.zip.zip
-
HOW TO INSTALL.txt
-
License.txt
-
shaderFile_1/shaderFile_4.placebo
-
shaderFile_2/shaderFile_R.placebo
-
shaderFile_A_Reimagined.placebo
-
shaderFile_B_Harmony.placebo
-
shaderFile_C_Extended.placebo
-
shaderFile_D_Improved.placebo
-
shaderFile_E_Unseen.placebo
-
shaderFile_F_Tailored.placebo
-
shaderFile_G_Visibility.placebo
-
shaders/block.properties
-
shaders/entity.properties
-
shaders/item.properties
-
shaders/lang/en_US.lang
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shaders/lib/antialiasing/fxaa.glsl
-
shaders/lib/antialiasing/taa.glsl
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shaders/lib/atmospherics/auroraBorealis.glsl
-
shaders/lib/atmospherics/cloudCoord.glsl
-
shaders/lib/atmospherics/enderBeams.glsl
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shaders/lib/atmospherics/enderStars.glsl
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shaders/lib/atmospherics/fog/bloomFog.glsl
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shaders/lib/atmospherics/fog/caveFactor.glsl
-
shaders/lib/atmospherics/fog/mainFog.glsl
-
shaders/lib/atmospherics/fog/waterFog.glsl
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shaders/lib/atmospherics/sky.glsl
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shaders/lib/atmospherics/stars.glsl
-
shaders/lib/atmospherics/volumetricClouds.glsl
-
shaders/lib/atmospherics/volumetricLight.glsl
-
shaders/lib/colors/lightAndAmbientColors.glsl
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shaders/lib/colors/skyColors.glsl
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shaders/lib/common.glsl
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shaders/lib/lighting/ggx.glsl
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shaders/lib/lighting/mainLighting.glsl
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shaders/lib/lighting/shadowSampling.glsl
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shaders/lib/materials/blockEntityMaterials.glsl
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shaders/lib/materials/coatedTextures.glsl
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shaders/lib/materials/deferredMaterials.glsl
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shaders/lib/materials/deferredReflections.glsl
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shaders/lib/materials/entityMaterials.glsl
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shaders/lib/materials/generatedNormals.glsl
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shaders/lib/materials/specificMaterials/anvil.glsl
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shaders/lib/materials/specificMaterials/blackstone.glsl
-
shaders/lib/materials/specificMaterials/cobblestone.glsl
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shaders/lib/materials/specificMaterials/coral.glsl
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shaders/lib/materials/specificMaterials/cryingObsidian.glsl
-
shaders/lib/materials/specificMaterials/deepslate.glsl
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shaders/lib/materials/specificMaterials/diamondBlock.glsl
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shaders/lib/materials/specificMaterials/dirt.glsl
-
shaders/lib/materials/specificMaterials/emeraldBlock.glsl
-
shaders/lib/materials/specificMaterials/endPortalFrame.glsl
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shaders/lib/materials/specificMaterials/endStone.glsl
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shaders/lib/materials/specificMaterials/entities/lightningBolt.glsl
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shaders/lib/materials/specificMaterials/goldBlock.glsl
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shaders/lib/materials/specificMaterials/ironBlock.glsl
-
shaders/lib/materials/specificMaterials/lanternMetal.glsl
-
shaders/lib/materials/specificMaterials/lapisBlock.glsl
-
shaders/lib/materials/specificMaterials/lava.glsl
-
shaders/lib/materials/specificMaterials/leaves.glsl
-
shaders/lib/materials/specificMaterials/netherrack.glsl
-
shaders/lib/materials/specificMaterials/oakWood.glsl
-
shaders/lib/materials/specificMaterials/obsidian.glsl
-
shaders/lib/materials/specificMaterials/others/endPortalEffect.glsl
-
shaders/lib/materials/specificMaterials/others/signText.glsl
-
shaders/lib/materials/specificMaterials/planks/acaciaPlanks.glsl
-
shaders/lib/materials/specificMaterials/planks/birchPlanks.glsl
-
shaders/lib/materials/specificMaterials/planks/crimsonPlanks.glsl
-
shaders/lib/materials/specificMaterials/planks/darkOakPlanks.glsl
-
shaders/lib/materials/specificMaterials/planks/junglePlanks.glsl
-
shaders/lib/materials/specificMaterials/planks/mangrovePlanks.glsl
-
shaders/lib/materials/specificMaterials/planks/oakPlanks.glsl
-
shaders/lib/materials/specificMaterials/planks/sprucePlanks.glsl
-
shaders/lib/materials/specificMaterials/planks/warpedPlanks.glsl
-
shaders/lib/materials/specificMaterials/pumpkin.glsl
-
shaders/lib/materials/specificMaterials/quartzBlock.glsl
-
shaders/lib/materials/specificMaterials/rawCopperBlock.glsl
-
shaders/lib/materials/specificMaterials/rawGoldBlock.glsl
-
shaders/lib/materials/specificMaterials/rawIronBlock.glsl
-
shaders/lib/materials/specificMaterials/redstoneBlock.glsl
-
shaders/lib/materials/specificMaterials/redstoneTorch.glsl
-
shaders/lib/materials/specificMaterials/snow.glsl
-
shaders/lib/materials/specificMaterials/stone.glsl
-
shaders/lib/materials/specificMaterials/translucents/glass.glsl
-
shaders/lib/materials/specificMaterials/translucents/netherPortal.glsl
-
shaders/lib/materials/specificMaterials/translucents/stainedGlass.glsl
-
shaders/lib/materials/specificMaterials/translucents/water.glsl
-
shaders/lib/materials/terrainMaterials.glsl
-
shaders/lib/materials/translucentMaterials.glsl
-
shaders/lib/materials/translucentReflections.glsl
-
shaders/lib/materials/wavingBlocks.glsl
-
shaders/lib/misc/handSway.glsl
-
shaders/lib/misc/showLightLevels.glsl
-
shaders/lib/misc/worldOutline.glsl
-
shaders/lib/textures/clouds.png.png
-
shaders/lib/textures/clouds.png.mcmeta
-
shaders/lib/textures/noise.png.png
-
shaders/lib/textures/noise.png.mcmeta
-
shaders/lib/util/dither.glsl
-
shaders/lib/util/jitter.glsl
-
shaders/lib/util/miplevel.glsl
-
shaders/lib/util/reprojection.glsl
-
shaders/lib/util/spaceConversion.glsl
-
shaders/program/composite.glsl
-
shaders/program/composite2.glsl
-
shaders/program/composite4.glsl
-
shaders/program/composite5.glsl
-
shaders/program/composite6.glsl
-
shaders/program/composite7.glsl
-
shaders/program/deferred1.glsl
-
shaders/program/final.glsl
-
shaders/program/gbuffers_armor_glint.glsl
-
shaders/program/gbuffers_basic.glsl
-
shaders/program/gbuffers_beaconbeam.glsl
-
shaders/program/gbuffers_block.glsl
-
shaders/program/gbuffers_clouds.glsl
-
shaders/program/gbuffers_damagedblock.glsl
-
shaders/program/gbuffers_entities.glsl
-
shaders/program/gbuffers_hand.glsl
-
shaders/program/gbuffers_skybasic.glsl
-
shaders/program/gbuffers_skytextured.glsl
-
shaders/program/gbuffers_spidereyes.glsl
-
shaders/program/gbuffers_terrain.glsl
-
shaders/program/gbuffers_textured.glsl
-
shaders/program/gbuffers_water.glsl
-
shaders/program/gbuffers_weather.glsl
-
shaders/program/shadow.glsl
-
shaders/program/template.glsl
-
shaders/shaders.properties
-
shaders/world-1/composite.fsh
-
shaders/world-1/composite.vsh
-
shaders/world-1/composite2.fsh
-
shaders/world-1/composite2.vsh
-
shaders/world-1/composite4.fsh
-
shaders/world-1/composite4.vsh
-
shaders/world-1/composite5.fsh
-
shaders/world-1/composite5.vsh
-
shaders/world-1/composite6.fsh
-
shaders/world-1/composite6.vsh
-
shaders/world-1/composite7.fsh
-
shaders/world-1/composite7.vsh
-
shaders/world-1/deferred1.fsh
-
shaders/world-1/deferred1.vsh
-
shaders/world-1/final.fsh
-
shaders/world-1/final.vsh
-
shaders/world-1/gbuffers_armor_glint.fsh
-
shaders/world-1/gbuffers_armor_glint.vsh
-
shaders/world-1/gbuffers_basic.fsh
-
shaders/world-1/gbuffers_basic.vsh
-
shaders/world-1/gbuffers_beaconbeam.fsh
-
shaders/world-1/gbuffers_beaconbeam.vsh
-
shaders/world-1/gbuffers_block.fsh
-
shaders/world-1/gbuffers_block.vsh
-
shaders/world-1/gbuffers_clouds.fsh
-
shaders/world-1/gbuffers_clouds.vsh
-
shaders/world-1/gbuffers_damagedblock.fsh
-
shaders/world-1/gbuffers_damagedblock.vsh
-
shaders/world-1/gbuffers_entities.fsh
-
shaders/world-1/gbuffers_entities.vsh
-
shaders/world-1/gbuffers_entities_glowing.fsh
-
shaders/world-1/gbuffers_entities_glowing.vsh
-
shaders/world-1/gbuffers_hand.fsh
-
shaders/world-1/gbuffers_hand.vsh
-
shaders/world-1/gbuffers_line.fsh
-
shaders/world-1/gbuffers_line.vsh
-
shaders/world-1/gbuffers_skybasic.fsh
-
shaders/world-1/gbuffers_skybasic.vsh
-
shaders/world-1/gbuffers_skytextured.fsh
-
shaders/world-1/gbuffers_skytextured.vsh
-
shaders/world-1/gbuffers_spidereyes.fsh
-
shaders/world-1/gbuffers_spidereyes.vsh
-
shaders/world-1/gbuffers_terrain.fsh
-
shaders/world-1/gbuffers_terrain.vsh
-
shaders/world-1/gbuffers_textured.fsh
-
shaders/world-1/gbuffers_textured.vsh
-
shaders/world-1/gbuffers_water.fsh
-
shaders/world-1/gbuffers_water.vsh
-
shaders/world-1/gbuffers_weather.fsh
-
shaders/world-1/gbuffers_weather.vsh
-
shaders/world0/composite.fsh
-
shaders/world0/composite.vsh
-
shaders/world0/composite2.fsh
-
shaders/world0/composite2.vsh
-
shaders/world0/composite4.fsh
-
shaders/world0/composite4.vsh
-
shaders/world0/composite5.fsh
-
shaders/world0/composite5.vsh
-
shaders/world0/composite6.fsh
-
shaders/world0/composite6.vsh
-
shaders/world0/composite7.fsh
-
shaders/world0/composite7.vsh
-
shaders/world0/deferred1.fsh
-
shaders/world0/deferred1.vsh
-
shaders/world0/final.fsh
-
shaders/world0/final.vsh
-
shaders/world0/gbuffers_armor_glint.fsh
-
shaders/world0/gbuffers_armor_glint.vsh
-
shaders/world0/gbuffers_basic.fsh
-
shaders/world0/gbuffers_basic.vsh
-
shaders/world0/gbuffers_beaconbeam.fsh
-
shaders/world0/gbuffers_beaconbeam.vsh
-
shaders/world0/gbuffers_block.fsh
-
shaders/world0/gbuffers_block.vsh
-
shaders/world0/gbuffers_clouds.fsh
-
shaders/world0/gbuffers_clouds.vsh
-
shaders/world0/gbuffers_damagedblock.fsh
-
shaders/world0/gbuffers_damagedblock.vsh
-
shaders/world0/gbuffers_entities.fsh
-
shaders/world0/gbuffers_entities.vsh
-
shaders/world0/gbuffers_entities_glowing.fsh
-
shaders/world0/gbuffers_entities_glowing.vsh
-
shaders/world0/gbuffers_hand.fsh
-
shaders/world0/gbuffers_hand.vsh
-
shaders/world0/gbuffers_line.fsh
-
shaders/world0/gbuffers_line.vsh
-
shaders/world0/gbuffers_skybasic.fsh
-
shaders/world0/gbuffers_skybasic.vsh
-
shaders/world0/gbuffers_skytextured.fsh
-
shaders/world0/gbuffers_skytextured.vsh
-
shaders/world0/gbuffers_spidereyes.fsh
-
shaders/world0/gbuffers_spidereyes.vsh
-
shaders/world0/gbuffers_terrain.fsh
-
shaders/world0/gbuffers_terrain.vsh
-
shaders/world0/gbuffers_textured.fsh
-
shaders/world0/gbuffers_textured.vsh
-
shaders/world0/gbuffers_water.fsh
-
shaders/world0/gbuffers_water.vsh
-
shaders/world0/gbuffers_weather.fsh
-
shaders/world0/gbuffers_weather.vsh
-
shaders/world0/shadow.fsh
-
shaders/world0/shadow.vsh
-
shaders/world1/composite.fsh
-
shaders/world1/composite.vsh
-
shaders/world1/composite2.fsh
-
shaders/world1/composite2.vsh
-
shaders/world1/composite4.fsh
-
shaders/world1/composite4.vsh
-
shaders/world1/composite5.fsh
-
shaders/world1/composite5.vsh
-
shaders/world1/composite6.fsh
-
shaders/world1/composite6.vsh
-
shaders/world1/composite7.fsh
-
shaders/world1/composite7.vsh
-
shaders/world1/deferred1.fsh
-
shaders/world1/deferred1.vsh
-
shaders/world1/final.fsh
-
shaders/world1/final.vsh
-
shaders/world1/gbuffers_armor_glint.fsh
-
shaders/world1/gbuffers_armor_glint.vsh
-
shaders/world1/gbuffers_basic.fsh
-
shaders/world1/gbuffers_basic.vsh
-
shaders/world1/gbuffers_beaconbeam.fsh
-
shaders/world1/gbuffers_beaconbeam.vsh
-
shaders/world1/gbuffers_block.fsh
-
shaders/world1/gbuffers_block.vsh
-
shaders/world1/gbuffers_clouds.fsh
-
shaders/world1/gbuffers_clouds.vsh
-
shaders/world1/gbuffers_damagedblock.fsh
-
shaders/world1/gbuffers_damagedblock.vsh
-
shaders/world1/gbuffers_entities.fsh
-
shaders/world1/gbuffers_entities.vsh
-
shaders/world1/gbuffers_entities_glowing.fsh
-
shaders/world1/gbuffers_entities_glowing.vsh
-
shaders/world1/gbuffers_hand.fsh
-
shaders/world1/gbuffers_hand.vsh
-
shaders/world1/gbuffers_line.fsh
-
shaders/world1/gbuffers_line.vsh
-
shaders/world1/gbuffers_skybasic.fsh
-
shaders/world1/gbuffers_skybasic.vsh
-
shaders/world1/gbuffers_skytextured.fsh
-
shaders/world1/gbuffers_skytextured.vsh
-
shaders/world1/gbuffers_spidereyes.fsh
-
shaders/world1/gbuffers_spidereyes.vsh
-
shaders/world1/gbuffers_terrain.fsh
-
shaders/world1/gbuffers_terrain.vsh
-
shaders/world1/gbuffers_textured.fsh
-
shaders/world1/gbuffers_textured.vsh
-
shaders/world1/gbuffers_water.fsh
-
shaders/world1/gbuffers_water.vsh
-
shaders/world1/gbuffers_weather.fsh
-
shaders/world1/gbuffers_weather.vsh
-
shaders/world1/shadow.fsh
-
shaders/world1/shadow.vsh
-
overrides/shaderpacks/ComplementaryReimagined_r1.3.zip.txt
-
overrides/shaderpacks/ComplementaryShaders_v4.6.zip.zip
-
Information.txt
-
License.txt
-
shaderFile_1/shaderFile_4.placebo
-
shaderFile_2/shaderFile_R.placebo
-
shaderFile_A_BSL.placebo
-
shaderFile_B_Compatibility.placebo
-
shaderFile_C_Extended.placebo
-
shaderFile_D_Improved.placebo
-
shaderFile_E_Utility.placebo
-
shaderFile_F_Versatile.placebo
-
shaderFile_G_Visibility.placebo
-
shaders/block.properties
-
shaders/composite.fsh
-
shaders/composite.vsh
-
shaders/composite1.fsh
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shaders/world20/gbuffers_clouds.fsh
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shaders/world20/gbuffers_clouds.vsh
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shaders/world20/gbuffers_damagedblock.fsh
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shaders/world20/gbuffers_damagedblock.vsh
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shaders/world20/gbuffers_entities.fsh
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shaders/world20/gbuffers_entities.vsh
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shaders/world20/gbuffers_entities_glowing.fsh
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shaders/world20/gbuffers_entities_glowing.vsh
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shaders/world20/gbuffers_hand.fsh
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shaders/world20/gbuffers_hand.vsh
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shaders/world20/gbuffers_line.fsh
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shaders/world20/gbuffers_line.vsh
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shaders/world20/gbuffers_skybasic.fsh
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shaders/world20/gbuffers_skybasic.vsh
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shaders/world20/gbuffers_skytextured.fsh
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shaders/world20/gbuffers_skytextured.vsh
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shaders/world20/gbuffers_spidereyes.fsh
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shaders/world20/gbuffers_spidereyes.vsh
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shaders/world20/gbuffers_terrain.fsh
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shaders/world20/gbuffers_terrain.vsh
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shaders/world20/gbuffers_textured.fsh
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shaders/world20/gbuffers_textured.vsh
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shaders/world20/gbuffers_water.fsh
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shaders/world20/gbuffers_water.vsh
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shaders/world20/gbuffers_weather.fsh
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shaders/world20/gbuffers_weather.vsh
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shaders/world20/shadow.fsh
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shaders/world20/shadow.vsh
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shaders/world5/composite.fsh
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shaders/world5/composite.vsh
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shaders/world5/composite2.fsh
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shaders/world5/composite2.vsh
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shaders/world5/composite3.fsh
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shaders/world5/composite3.vsh
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shaders/world5/composite4.fsh
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shaders/world5/composite4.vsh
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shaders/world5/composite5.fsh
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shaders/world5/composite5.vsh
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shaders/world5/composite6.fsh
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shaders/world5/composite6.vsh
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shaders/world5/composite7.fsh
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shaders/world5/composite7.vsh
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shaders/world5/deferred.fsh
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shaders/world5/deferred.vsh
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shaders/world5/deferred1.fsh
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shaders/world5/deferred1.vsh
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shaders/world5/final.fsh
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shaders/world5/final.vsh
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shaders/world5/gbuffers_armor_glint.fsh
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shaders/world5/gbuffers_armor_glint.vsh
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shaders/world5/gbuffers_basic.fsh
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shaders/world5/gbuffers_basic.vsh
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shaders/world5/gbuffers_beaconbeam.fsh
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shaders/world5/gbuffers_beaconbeam.vsh
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shaders/world5/gbuffers_clouds.fsh
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shaders/world5/gbuffers_clouds.vsh
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shaders/world5/gbuffers_damagedblock.fsh
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shaders/world5/gbuffers_damagedblock.vsh
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shaders/world5/gbuffers_entities.fsh
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shaders/world5/gbuffers_entities.vsh
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shaders/world5/gbuffers_entities_glowing.fsh
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shaders/world5/gbuffers_entities_glowing.vsh
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shaders/world5/gbuffers_hand.fsh
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shaders/world5/gbuffers_hand.vsh
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shaders/world5/gbuffers_line.fsh
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shaders/world5/gbuffers_line.vsh
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shaders/world5/gbuffers_spidereyes.fsh
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shaders/world5/gbuffers_spidereyes.vsh
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shaders/world5/gbuffers_terrain.fsh
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shaders/world5/gbuffers_terrain.vsh
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shaders/world5/gbuffers_textured.fsh
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shaders/world5/gbuffers_textured.vsh
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shaders/world5/gbuffers_water.fsh
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shaders/world5/gbuffers_water.vsh
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shaders/world5/gbuffers_weather.fsh
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shaders/world5/gbuffers_weather.vsh
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shaders/world5/shadow.fsh
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shaders/world5/shadow.vsh
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shaders/world50/composite.fsh
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shaders/world50/composite.vsh
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shaders/world50/composite1.fsh
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shaders/world50/composite1.vsh
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shaders/world50/composite2.fsh
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shaders/world50/composite2.vsh
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shaders/world50/composite3.fsh
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shaders/world50/composite3.vsh
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shaders/world50/composite4.fsh
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shaders/world50/composite4.vsh
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shaders/world50/composite5.fsh
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shaders/world50/composite5.vsh
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shaders/world50/composite6.fsh
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shaders/world50/composite6.vsh
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shaders/world50/composite7.fsh
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shaders/world50/composite7.vsh
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shaders/world50/deferred.fsh
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shaders/world50/deferred.vsh
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shaders/world50/deferred1.fsh
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shaders/world50/deferred1.vsh
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shaders/world50/final.fsh
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shaders/world50/final.vsh
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shaders/world50/gbuffers_armor_glint.fsh
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shaders/world50/gbuffers_armor_glint.vsh
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shaders/world50/gbuffers_basic.fsh
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shaders/world50/gbuffers_basic.vsh
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shaders/world50/gbuffers_beaconbeam.fsh
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shaders/world50/gbuffers_beaconbeam.vsh
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shaders/world50/gbuffers_block.fsh
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shaders/world50/gbuffers_block.vsh
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shaders/world50/gbuffers_clouds.fsh
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shaders/world50/gbuffers_clouds.vsh
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shaders/world50/gbuffers_damagedblock.fsh
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shaders/world50/gbuffers_damagedblock.vsh
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shaders/world50/gbuffers_entities.fsh
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shaders/world50/gbuffers_entities.vsh
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shaders/world50/gbuffers_entities_glowing.fsh
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shaders/world50/gbuffers_entities_glowing.vsh
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shaders/world50/gbuffers_hand.fsh
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shaders/world50/gbuffers_hand.vsh
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shaders/world50/gbuffers_line.fsh
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shaders/world50/gbuffers_line.vsh
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shaders/world50/gbuffers_spidereyes.fsh
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shaders/world50/gbuffers_spidereyes.vsh
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shaders/world50/gbuffers_terrain.fsh
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shaders/world50/gbuffers_terrain.vsh
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shaders/world50/gbuffers_textured.fsh
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shaders/world50/gbuffers_textured.vsh
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shaders/world50/gbuffers_water.fsh
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shaders/world50/gbuffers_water.vsh
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shaders/world50/gbuffers_weather.fsh
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shaders/world50/gbuffers_weather.vsh
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shaders/world51/composite.fsh
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shaders/world51/composite.vsh
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shaders/world51/composite1.fsh
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shaders/world51/composite1.vsh
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shaders/world51/composite2.fsh
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shaders/world51/composite2.vsh
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shaders/world51/composite3.fsh
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shaders/world51/composite3.vsh
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shaders/world51/composite4.fsh
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shaders/world51/composite4.vsh
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shaders/world51/composite5.fsh
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shaders/world51/composite5.vsh
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shaders/world51/composite6.fsh
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shaders/world51/composite6.vsh
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shaders/world51/composite7.fsh
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shaders/world51/composite7.vsh
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shaders/world51/deferred.fsh
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shaders/world51/deferred.vsh
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shaders/world51/deferred1.fsh
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shaders/world51/deferred1.vsh
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shaders/world51/final.fsh
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shaders/world51/final.vsh
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shaders/world51/gbuffers_armor_glint.fsh
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shaders/world51/gbuffers_armor_glint.vsh
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shaders/world51/gbuffers_basic.fsh
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shaders/world51/gbuffers_basic.vsh
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shaders/world51/gbuffers_beaconbeam.fsh
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shaders/world51/gbuffers_beaconbeam.vsh
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shaders/world51/gbuffers_block.fsh
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shaders/world51/gbuffers_block.vsh
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shaders/world51/gbuffers_clouds.fsh
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shaders/world51/gbuffers_clouds.vsh
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shaders/world51/gbuffers_damagedblock.fsh
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shaders/world51/gbuffers_damagedblock.vsh
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shaders/world51/gbuffers_entities.fsh
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shaders/world51/gbuffers_entities.vsh
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shaders/world51/gbuffers_entities_glowing.fsh
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shaders/world51/gbuffers_entities_glowing.vsh
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shaders/world51/gbuffers_hand.fsh
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shaders/world51/gbuffers_hand.vsh
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shaders/world51/gbuffers_line.fsh
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shaders/world51/gbuffers_line.vsh
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shaders/world51/gbuffers_spidereyes.fsh
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shaders/world51/gbuffers_spidereyes.vsh
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shaders/world51/gbuffers_terrain.fsh
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shaders/world51/gbuffers_terrain.vsh
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shaders/world51/gbuffers_textured.fsh
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shaders/world51/gbuffers_textured.vsh
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shaders/world51/gbuffers_water.fsh
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shaders/world51/gbuffers_water.vsh
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shaders/world51/gbuffers_weather.fsh
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shaders/world51/gbuffers_weather.vsh
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shaders/world52/composite.fsh
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shaders/world52/composite.vsh
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shaders/world52/composite1.fsh
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shaders/world52/composite1.vsh
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shaders/world52/composite2.fsh
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shaders/world52/composite2.vsh
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shaders/world52/composite3.fsh
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shaders/world52/composite3.vsh
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shaders/world52/composite4.fsh
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shaders/world52/composite4.vsh
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shaders/world52/composite5.fsh
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shaders/world52/composite5.vsh
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shaders/world52/composite6.fsh
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shaders/world52/composite6.vsh
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shaders/world52/composite7.fsh
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shaders/world52/composite7.vsh
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shaders/world52/deferred.fsh
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shaders/world52/deferred.vsh
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shaders/world52/deferred1.fsh
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shaders/world52/deferred1.vsh
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shaders/world52/final.fsh
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shaders/world52/final.vsh
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shaders/world52/gbuffers_armor_glint.fsh
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shaders/world52/gbuffers_armor_glint.vsh
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shaders/world52/gbuffers_basic.fsh
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shaders/world52/gbuffers_basic.vsh
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shaders/world52/gbuffers_beaconbeam.fsh
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shaders/world52/gbuffers_beaconbeam.vsh
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shaders/world52/gbuffers_block.fsh
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shaders/world52/gbuffers_block.vsh
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shaders/world52/gbuffers_clouds.fsh
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shaders/world52/gbuffers_clouds.vsh
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shaders/world52/gbuffers_damagedblock.fsh
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shaders/world52/gbuffers_damagedblock.vsh
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shaders/world52/gbuffers_entities.fsh
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shaders/world52/gbuffers_entities.vsh
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shaders/world52/gbuffers_entities_glowing.fsh
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shaders/world52/gbuffers_entities_glowing.vsh
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shaders/world52/gbuffers_hand.fsh
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shaders/world52/gbuffers_hand.vsh
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shaders/world52/gbuffers_line.fsh
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shaders/world52/gbuffers_line.vsh
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shaders/world52/gbuffers_spidereyes.fsh
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shaders/world52/gbuffers_spidereyes.vsh
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shaders/world52/gbuffers_terrain.fsh
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shaders/world52/gbuffers_terrain.vsh
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shaders/world52/gbuffers_textured.fsh
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shaders/world52/gbuffers_textured.vsh
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shaders/world52/gbuffers_water.fsh
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shaders/world52/gbuffers_water.vsh
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shaders/world52/gbuffers_weather.fsh
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shaders/world52/gbuffers_weather.vsh
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shaders/world53/composite.fsh
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shaders/world53/composite.vsh
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shaders/world53/composite1.fsh
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shaders/world53/composite1.vsh
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shaders/world53/composite2.fsh
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shaders/world53/composite2.vsh
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shaders/world53/composite3.fsh
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shaders/world53/composite3.vsh
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shaders/world53/composite4.fsh
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shaders/world53/composite4.vsh
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shaders/world53/composite5.fsh
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shaders/world53/composite5.vsh
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shaders/world53/composite6.fsh
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shaders/world53/composite6.vsh
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shaders/world53/composite7.fsh
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shaders/world53/composite7.vsh
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shaders/world53/deferred.fsh
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shaders/world53/deferred.vsh
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shaders/world53/deferred1.fsh
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shaders/world53/deferred1.vsh
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shaders/world53/final.fsh
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shaders/world53/final.vsh
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shaders/world53/gbuffers_armor_glint.fsh
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shaders/world53/gbuffers_armor_glint.vsh
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shaders/world53/gbuffers_basic.fsh
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shaders/world53/gbuffers_basic.vsh
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shaders/world53/gbuffers_beaconbeam.fsh
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shaders/world53/gbuffers_beaconbeam.vsh
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shaders/world53/gbuffers_block.fsh
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shaders/world53/gbuffers_block.vsh
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shaders/world53/gbuffers_clouds.fsh
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shaders/world53/gbuffers_clouds.vsh
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shaders/world53/gbuffers_damagedblock.fsh
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shaders/world53/gbuffers_damagedblock.vsh
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shaders/world53/gbuffers_entities.fsh
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shaders/world53/gbuffers_entities.vsh
-
shaders/world53/gbuffers_entities_glowing.fsh
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shaders/world53/gbuffers_entities_glowing.vsh
-
shaders/world53/gbuffers_hand.fsh
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shaders/world53/gbuffers_hand.vsh
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shaders/world53/gbuffers_line.fsh
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shaders/world53/gbuffers_line.vsh
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shaders/world53/gbuffers_spidereyes.fsh
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shaders/world53/gbuffers_spidereyes.vsh
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shaders/world53/gbuffers_terrain.fsh
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shaders/world53/gbuffers_terrain.vsh
-
shaders/world53/gbuffers_textured.fsh
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shaders/world53/gbuffers_textured.vsh
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shaders/world53/gbuffers_water.fsh
-
shaders/world53/gbuffers_water.vsh
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shaders/world53/gbuffers_weather.fsh
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shaders/world53/gbuffers_weather.vsh
-
shaders/world7/composite.fsh
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shaders/world7/composite.vsh
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shaders/world7/composite2.fsh
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shaders/world7/composite2.vsh
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shaders/world7/composite3.fsh
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shaders/world7/composite3.vsh
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shaders/world7/composite4.fsh
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shaders/world7/composite4.vsh
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shaders/world7/composite5.fsh
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shaders/world7/composite5.vsh
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shaders/world7/composite6.fsh
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shaders/world7/composite6.vsh
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shaders/world7/composite7.fsh
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shaders/world7/composite7.vsh
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shaders/world7/deferred.fsh
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shaders/world7/deferred.vsh
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shaders/world7/deferred1.fsh
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shaders/world7/deferred1.vsh
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shaders/world7/final.fsh
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shaders/world7/final.vsh
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shaders/world7/gbuffers_armor_glint.fsh
-
shaders/world7/gbuffers_armor_glint.vsh
-
shaders/world7/gbuffers_basic.fsh
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shaders/world7/gbuffers_basic.vsh
-
shaders/world7/gbuffers_beaconbeam.fsh
-
shaders/world7/gbuffers_beaconbeam.vsh
-
shaders/world7/gbuffers_clouds.fsh
-
shaders/world7/gbuffers_clouds.vsh
-
shaders/world7/gbuffers_damagedblock.fsh
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shaders/world7/gbuffers_damagedblock.vsh
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shaders/world7/gbuffers_entities.fsh
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shaders/world7/gbuffers_entities.vsh
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shaders/world7/gbuffers_entities_glowing.fsh
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shaders/world7/gbuffers_entities_glowing.vsh
-
shaders/world7/gbuffers_hand.fsh
-
shaders/world7/gbuffers_hand.vsh
-
shaders/world7/gbuffers_line.fsh
-
shaders/world7/gbuffers_line.vsh
-
shaders/world7/gbuffers_spidereyes.fsh
-
shaders/world7/gbuffers_spidereyes.vsh
-
shaders/world7/gbuffers_terrain.fsh
-
shaders/world7/gbuffers_terrain.vsh
-
shaders/world7/gbuffers_textured.fsh
-
shaders/world7/gbuffers_textured.vsh
-
shaders/world7/gbuffers_water.fsh
-
shaders/world7/gbuffers_water.vsh
-
shaders/world7/gbuffers_weather.fsh
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shaders/world7/gbuffers_weather.vsh
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shaders/world7/shadow.fsh
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shaders/world7/shadow.vsh
-
overrides/shaderpacks/Insanity-Shader-Universal-v1.410.zip.txt
-
overrides/shaderpacks/OverimaginedShaders_r1.2.1-1.0.zip.zip
-
Based on Reimagined r1.2.1.txt
-
DISCLAIMER.txt
-
HOW TO INSTALL.txt
-
License.txt
-
README.md
-
shaderFile_1/shaderFile_4.placebo
-
shaderFile_2/shaderFile_R.placebo
-
shaderFile_A_Reimagined.placebo
-
shaderFile_B_Harmony.placebo
-
shaderFile_C_Extended.placebo
-
shaderFile_D_Improved.placebo
-
shaderFile_E_Unseen.placebo
-
shaderFile_F_Tailored.placebo
-
shaderFile_G_Visibility.placebo
-
shaders/block.properties
-
shaders/entity.properties
-
shaders/item.properties
-
shaders/lang/en_US.lang
-
shaders/lib/antialiasing/fxaa.glsl
-
shaders/lib/antialiasing/taa.glsl
-
shaders/lib/atmospherics/auroraBorealis.glsl
-
shaders/lib/atmospherics/cloudCoord.glsl
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shaders/lib/atmospherics/enderBeams.glsl
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shaders/lib/atmospherics/enderStars.glsl
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shaders/lib/atmospherics/fog/bloomFog.glsl
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shaders/lib/atmospherics/fog/caveFactor.glsl
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shaders/lib/atmospherics/fog/mainFog.glsl
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shaders/lib/atmospherics/fog/waterFog.glsl
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shaders/lib/atmospherics/overworldBeams.glsl
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shaders/lib/atmospherics/sky.glsl
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shaders/lib/atmospherics/stars.glsl
-
shaders/lib/atmospherics/volumetricClouds.glsl
-
shaders/lib/atmospherics/volumetricLight.glsl
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shaders/lib/colors/lightAndAmbientColors.glsl
-
shaders/lib/colors/skyColors.glsl
-
shaders/lib/common.glsl
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shaders/lib/lighting/ggx.glsl
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shaders/lib/lighting/mainLighting.glsl
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shaders/lib/lighting/shadowSampling.glsl
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shaders/lib/materials/blockEntityMaterials.glsl
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shaders/lib/materials/coatedTextures.glsl
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shaders/lib/materials/deferredMaterials.glsl
-
shaders/lib/materials/deferredReflections.glsl
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shaders/lib/materials/entityMaterials.glsl
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shaders/lib/materials/generatedNormals.glsl
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shaders/lib/materials/specificMaterials/anvil.glsl
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shaders/lib/materials/specificMaterials/blackstone.glsl
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shaders/lib/materials/specificMaterials/cobblestone.glsl
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shaders/lib/materials/specificMaterials/coral.glsl
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shaders/lib/materials/specificMaterials/cryingObsidian.glsl
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shaders/lib/materials/specificMaterials/deepslate.glsl
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shaders/lib/materials/specificMaterials/diamondBlock.glsl
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shaders/lib/materials/specificMaterials/dirt.glsl
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shaders/lib/materials/specificMaterials/emeraldBlock.glsl
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shaders/lib/materials/specificMaterials/endPortalFrame.glsl
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shaders/lib/materials/specificMaterials/endStone.glsl
-
shaders/lib/materials/specificMaterials/goldBlock.glsl
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shaders/lib/materials/specificMaterials/ironBlock.glsl
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shaders/lib/materials/specificMaterials/lanternMetal.glsl
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shaders/lib/materials/specificMaterials/lapisBlock.glsl
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shaders/lib/materials/specificMaterials/lava.glsl
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shaders/lib/materials/specificMaterials/leaves.glsl
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shaders/lib/materials/specificMaterials/netherrack.glsl
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shaders/lib/materials/specificMaterials/oakWood.glsl
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shaders/lib/materials/specificMaterials/obsidian.glsl
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shaders/lib/materials/specificMaterials/others/endPortalEffect.glsl
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shaders/lib/materials/specificMaterials/others/signText.glsl
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shaders/lib/materials/specificMaterials/planks/acaciaPlanks.glsl
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shaders/lib/materials/specificMaterials/planks/birchPlanks.glsl
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shaders/lib/materials/specificMaterials/planks/crimsonPlanks.glsl
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shaders/lib/materials/specificMaterials/planks/darkOakPlanks.glsl
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shaders/lib/materials/specificMaterials/planks/junglePlanks.glsl
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shaders/lib/materials/specificMaterials/planks/mangrovePlanks.glsl
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shaders/lib/materials/specificMaterials/planks/oakPlanks.glsl
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shaders/lib/materials/specificMaterials/planks/sprucePlanks.glsl
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shaders/lib/materials/specificMaterials/planks/warpedPlanks.glsl
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shaders/lib/materials/specificMaterials/pumpkin.glsl
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shaders/lib/materials/specificMaterials/quartzBlock.glsl
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shaders/lib/materials/specificMaterials/rawCopperBlock.glsl
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shaders/lib/materials/specificMaterials/rawGoldBlock.glsl
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shaders/lib/materials/specificMaterials/rawIronBlock.glsl
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shaders/lib/materials/specificMaterials/redstoneBlock.glsl
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shaders/lib/materials/specificMaterials/redstoneTorch.glsl
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shaders/lib/materials/specificMaterials/snow.glsl
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shaders/lib/materials/specificMaterials/stone.glsl
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shaders/lib/materials/specificMaterials/translucents/glass.glsl
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shaders/lib/materials/specificMaterials/translucents/netherPortal.glsl
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shaders/lib/materials/specificMaterials/translucents/stainedGlass.glsl
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shaders/lib/materials/specificMaterials/translucents/water.glsl
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shaders/world-1/gbuffers_textured.fsh
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shaders/world-1/gbuffers_textured.vsh
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shaders/world-1/gbuffers_water.fsh
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shaders/world-1/gbuffers_water.vsh
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shaders/world1/composite.fsh
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shaders/world1/composite.vsh
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shaders/world1/composite4.fsh
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shaders/world1/composite4.vsh
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shaders/world1/final.fsh
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shaders/world1/final.vsh
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shaders/world1/gbuffers_armor_glint.fsh
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shaders/world1/gbuffers_armor_glint.vsh
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shaders/world1/gbuffers_basic.fsh
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shaders/world1/gbuffers_clouds.fsh
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shaders/world1/gbuffers_clouds.vsh
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shaders/world1/gbuffers_entities.fsh
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shaders/world1/gbuffers_entities.vsh
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shaders/world1/gbuffers_skybasic.fsh
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shaders/world1/gbuffers_skybasic.vsh
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shaders/world1/gbuffers_skytextured.fsh
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shaders/world1/gbuffers_skytextured.vsh
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shaders/world1/gbuffers_spidereyes.fsh
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shaders/world1/gbuffers_spidereyes.vsh
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shaders/world1/gbuffers_terrain.fsh
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shaders/world1/gbuffers_terrain.vsh
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shaders/world1/gbuffers_textured.fsh
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shaders/world1/gbuffers_textured.vsh
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shaders/world1/gbuffers_water.fsh
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shaders/world1/gbuffers_water.vsh
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overrides/shaderpacks/Sildurs Vibrant Shaders v1.281 Extreme-VL.zip.txt
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overrides/tv-cache/!read-me.txt
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overrides/tv-cache/4d0131fe2f3786d9e83bf05edaad0641dbb0d69e.gif.gif
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