General

  • Target

    e1174d7a16cdd950157973ffa848449a_JaffaCakes118

  • Size

    9.3MB

  • MD5

    e1174d7a16cdd950157973ffa848449a

  • SHA1

    2bdb777f3801f5e27dee2346fa9f82dda2a3202b

  • SHA256

    0b923f939293b4fe4cf60819b9917739dc90aa7a57e1585628724059c219ed23

  • SHA512

    092383a2095c6d956f4a52b4d5a2084d8296e5a93c313627927363b880ff12416600ee1f0751fe4902463e20b333295c40d7af691ddd4b48d336b849bfe19054

  • SSDEEP

    196608:xiQ7n1iZyWsDBPJEW/iqSjbD0JuuBYhGtGb2raU4b0oDFvWUukuKkPRG:AQ7WyW0BhEYVSjbD6hBmGtGb25ODFOU/

Score
3/10

Malware Config

Signatures

  • Unsigned PE 4 IoCs

    Checks for missing Authenticode signature.

Files

  • e1174d7a16cdd950157973ffa848449a_JaffaCakes118
    .rar
  • 2006391435648/下载说明.htm
    .html .js polyglot
  • 2006391435648/新云软件.url
    .url
  • 2006391435648/韩国传奇正式版本-客户源码.rar
    .rar
  • AVI/Avi.cpp
  • AVI/Avi.h
  • CharSelectProcess/BackGround/BackGround.cpp
  • CharSelectProcess/BackGround/BackGround.h
  • CharSelectProcess/CharacterProcess.cpp
  • CharSelectProcess/CharacterProcess.h
  • CharSelectProcess/Common/define.h
  • CharSelectProcess/CreateChr/CreateChr.cpp
  • CharSelectProcess/CreateChr/CreateChr.h
  • CharSelectProcess/SelectChr/SelectChr.cpp
  • CharSelectProcess/SelectChr/SelectChr.h
  • Common/Button.H
  • Common/Button.cpp
  • Common/ChatEditBox.cpp
  • Common/ChatEditBox.h
  • Common/ClientSocket.cpp
  • Common/ClientSocket.h
  • Common/DLinkedList.cpp
  • Common/DLinkedList.h
  • Common/DblList.cpp
  • Common/DblList.h
  • Common/EnDecode.cpp
  • Common/EnDecode.h
  • Common/ImageHandler.cpp
  • Common/ImageHandler.h
  • Common/MirButton.cpp
  • Common/MirButton.h
  • Common/MirMsgBox.cpp
  • Common/MirMsgBox.h
  • Common/MirMsgBox3D.cpp
  • Common/MirMsgBox3D.h
  • Common/MsgBox.cpp
  • Common/MsgBox.h
  • Common/NPCTxtAnalysis.cpp
  • Common/NPCTxtAnalysis.h
  • Common/NoticeBox.cpp
  • Common/NoticeBox.h
  • Common/Protocol.h
  • Common/Queue.cpp
  • Common/Queue.h
  • Common/Typedeftxt.h
  • Define.h
  • Extern.h
  • GFun.cpp
  • GFun.h
  • GameProcess/Actor.cpp
  • GameProcess/Actor.h
  • GameProcess/ChatPopWnd.cpp
  • GameProcess/ChatPopWnd.h
  • GameProcess/ClientSysMsg.cpp
  • GameProcess/ClientSysMsg.h
  • GameProcess/ExchangeWnd.cpp
  • GameProcess/ExchangeWnd.h
  • GameProcess/GameBtn.cpp
  • GameProcess/GameBtn.h
  • GameProcess/GameProc.cpp
  • GameProcess/GameProc.h
  • GameProcess/GameWnd.cpp
  • GameProcess/GameWnd.h
  • GameProcess/GroupPopWnd.cpp
  • GameProcess/GroupPopWnd.h
  • GameProcess/GroupWnd.cpp
  • GameProcess/GroupWnd.h
  • GameProcess/GuildMasterWnd.cpp
  • GameProcess/GuildMasterWnd.h
  • GameProcess/GuildWnd.cpp
  • GameProcess/GuildWnd.h
  • GameProcess/HorseWnd.cpp
  • GameProcess/HorseWnd.h
  • GameProcess/Interface.cpp
  • GameProcess/Interface.h
  • GameProcess/InventoryWnd.cpp
  • GameProcess/InventoryWnd.h
  • GameProcess/Item.cpp
  • GameProcess/Item.h
  • GameProcess/LightFog.cpp
  • GameProcess/LightFog.h
  • GameProcess/Magic.cpp
  • GameProcess/Magic.h
  • GameProcess/MapHandler.cpp
  • GameProcess/MapHandler.h
  • GameProcess/NPCWnd.cpp
  • GameProcess/NPCWnd.h
  • GameProcess/OptionWnd.cpp
  • GameProcess/OptionWnd.h
  • GameProcess/Particle.cpp
  • GameProcess/Particle.h
  • GameProcess/PlayerChar.cpp
  • GameProcess/PlayerChar.h
  • GameProcess/QuestWnd.cpp
  • GameProcess/QuestWnd.h
  • GameProcess/SprDfn.cpp
  • GameProcess/SprDfn.h
  • GameProcess/SpriteInfo.cpp
  • GameProcess/SpriteInfo.h
  • GameProcess/StatusWnd.cpp
  • GameProcess/StatusWnd.h
  • GameProcess/StoreWnd.cpp
  • GameProcess/StoreWnd.h
  • GameProcess/Water.cpp
  • GameProcess/Water.h
  • GameProcess/WeatherEffect.cpp
    .js
  • GameProcess/WeatherEffect.h
  • LoginProcess/Change Pwd/ChgPwd.cpp
  • LoginProcess/Change Pwd/ChgPwd.h
  • LoginProcess/Common/BMWnd.cpp
  • LoginProcess/Common/BMWnd.h
  • LoginProcess/Common/define.h
  • LoginProcess/Common/typedef.h
  • LoginProcess/Intro/LoginAvi.cpp
  • LoginProcess/Intro/LoginAvi.h
  • LoginProcess/Login/Login.cpp
  • LoginProcess/Login/Login.h
  • LoginProcess/LoginProcess.cpp
  • LoginProcess/LoginProcess.h
  • LoginProcess/New Account/NewAccount.cpp
  • LoginProcess/New Account/NewAccount.h
  • LoginProcess/Patch.cpp
  • LoginProcess/Patch.h
  • LoginProcess/Select Srv/SelectSrv.cpp
  • LoginProcess/Select Srv/SelectSrv.h
  • Mir2Ei.ini
  • Mir2Ex.ICO
  • Mir2Ex.cpp
  • Mir2Ex.dsp
  • Mir2Ex.dsw
  • Mir2Ex.ncb
  • Mir2Ex.opt
  • Mir2Ex.plg
    .html
  • Mir2Ex.positions
  • Mir2Ex.sln
  • Mir2Ex.suo
  • Mir2Ex.vcproj
    .xml
  • ReadMe.txt
  • Resource.aps
  • Resource.rc
  • ServerSelectProcess/SvrSelProc.cpp
  • ServerSelectProcess/SvrSelProc.h
  • Sound/BMMP3.cpp
  • Sound/BMMP3.h
  • Sound/MirSound.cpp
  • Sound/MirSound.h
  • Sound/SBuffer.cpp
  • Sound/SBuffer.h
  • Sound/Sound.cpp
  • Sound/Sound.h
  • Sound/TypeDef.h
  • StdAfx.cpp
  • StdAfx.h
  • WindHorn/D3DCommon/d3dmath.cpp
  • WindHorn/D3DCommon/d3dmath.h
  • WindHorn/D3DCommon/d3dtextr.cpp
  • WindHorn/D3DCommon/d3dtextr.h
  • WindHorn/D3DCommon/d3dutil.cpp
  • WindHorn/D3DCommon/d3dutil.h
  • WindHorn/D3DCommon/ddutil.cpp
  • WindHorn/D3DCommon/ddutil.h
  • WindHorn/Debug/BuildLog.htm
    .html
  • WindHorn/Debug/RegHandler.obj
  • WindHorn/Debug/RegHandler.sbr
  • WindHorn/Debug/StdAfx.obj
  • WindHorn/Debug/StdAfx.sbr
  • WindHorn/Debug/WHDXGraphic.obj
  • WindHorn/Debug/WHDXGraphic.sbr
  • WindHorn/Debug/WHDefProcess.obj
  • WindHorn/Debug/WHDefProcess.sbr
  • WindHorn/Debug/WHImage.obj
  • WindHorn/Debug/WHImage.sbr
  • WindHorn/Debug/WHSurface.obj
  • WindHorn/Debug/WHSurface.sbr
  • WindHorn/Debug/WHWilImage.obj
  • WindHorn/Debug/WHWilImage.sbr
  • WindHorn/Debug/WHWilTexture.obj
  • WindHorn/Debug/WHWilTexture.sbr
  • WindHorn/Debug/WHWindow.obj
  • WindHorn/Debug/WHWindow.sbr
  • WindHorn/Debug/WindHorn.lib
  • WindHorn/Debug/WindHorn.pch
  • WindHorn/Debug/d3dmath.obj
  • WindHorn/Debug/d3dmath.sbr
  • WindHorn/Debug/d3dtextr.obj
  • WindHorn/Debug/d3dtextr.sbr
  • WindHorn/Debug/d3dutil.obj
  • WindHorn/Debug/d3dutil.sbr
  • WindHorn/Debug/ddutil.obj
  • WindHorn/Debug/ddutil.sbr
  • WindHorn/Debug/vc70.idb
  • WindHorn/Debug/vc70.pdb
  • WindHorn/Readme.txt
  • WindHorn/RegHandler.cpp
  • WindHorn/RegHandler.h
  • WindHorn/Release/BuildLog.htm
    .html
  • WindHorn/Release/RegHandler.obj
  • WindHorn/Release/StdAfx.obj
  • WindHorn/Release/WHDXGraphic.obj
  • WindHorn/Release/WHDefProcess.obj
  • WindHorn/Release/WHImage.obj
  • WindHorn/Release/WHSurface.obj
  • WindHorn/Release/WHWilImage.obj
  • WindHorn/Release/WHWilTexture.obj
  • WindHorn/Release/WHWindow.obj
  • WindHorn/Release/WindHorn.lib
  • WindHorn/Release/d3dmath.obj
  • WindHorn/Release/d3dtextr.obj
  • WindHorn/Release/d3dutil.obj
  • WindHorn/Release/ddutil.obj
  • WindHorn/Release/vc70.idb
  • WindHorn/Resource.aps
  • WindHorn/StdAfx.cpp
  • WindHorn/StdAfx.h
  • WindHorn/WH3DInit.cpp
  • WindHorn/WH3DInit.h
  • WindHorn/WHDXGraphic.cpp
  • WindHorn/WHDXGraphic.h
  • WindHorn/WHDefProcess.cpp
  • WindHorn/WHDefProcess.h
  • WindHorn/WHEngine.h
  • WindHorn/WHImage.cpp
  • WindHorn/WHImage.h
  • WindHorn/WHSurface.cpp
  • WindHorn/WHSurface.h
  • WindHorn/WHWilImage.cpp
  • WindHorn/WHWilImage.h
  • WindHorn/WHWilTexture.cpp
  • WindHorn/WHWilTexture.h
  • WindHorn/WHWindow.cpp
  • WindHorn/WHWindow.h
  • WindHorn/WindHorn.dsp
  • WindHorn/WindHorn.dsw
  • WindHorn/WindHorn.ncb
  • WindHorn/WindHorn.opt
  • WindHorn/WindHorn.plg
    .html
  • WindHorn/WindHorn.positions
  • WindHorn/WindHorn.vcproj
    .xml
  • bin/Mir2EI.exe
    .exe windows:4 windows x86 arch:x86

    e6053207bc47a85a4d5ad6895fb29fb8


    Headers

    Imports

    Sections

  • harrow.cur
  • resource.h
  • vssver.scc
  • 警告.txt
  • 2006391435648/韩国传奇正式版本-服务器源码.rar
    .rar
  • AdminCmd/AdminCmd.aps
  • AdminCmd/AdminCmd.cpp
  • AdminCmd/AdminCmd.dsp
  • AdminCmd/AdminCmd.plg
    .html
  • AdminCmd/AdminCmd.rc
  • AdminCmd/AdminCmd.vcproj
    .xml
  • AdminCmd/AdminCmd.vcproj.old
    .xml
  • AdminCmd/ReadMe.txt
  • AdminCmd/Release/AdminCmd.dll
    .dll windows:4 windows x86 arch:x86

    b15f50e3f2711e0feb9b6d0b6f0258b5


    Headers

    Imports

    Sections

  • AdminCmd/Release/AdminCmd.obj
  • AdminCmd/Release/AdminCmd.pch
  • AdminCmd/Release/AdminCmd.res
  • AdminCmd/Release/BuildLog.htm
    .html
  • AdminCmd/Release/StdAfx.obj
  • AdminCmd/Release/vc70.idb
  • AdminCmd/StdAfx.cpp
  • AdminCmd/StdAfx.h
  • AdminCmd/resource.h
  • AdminCmd/resource.h.bak
  • Def/DynamicArray.cpp
  • Def/DynamicArray.h
  • Def/EnDecode.cpp
  • Def/EnDecode.h
  • Def/List.cpp
  • Def/List.h
  • Def/Misc.cpp
  • Def/Misc.h
  • Def/Protocol.h
  • Def/Queue.cpp
  • Def/Queue.h
  • Def/RegstryHandler.cpp
  • Def/ServerSockHandler.cpp
  • Def/ServerSockHandler.h
  • Def/StaticArray.h
  • Def/TableColumn.h
  • Def/_OrzEx/bstree.h
  • Def/_OrzEx/database.cpp
  • Def/_OrzEx/database.h
  • Def/_OrzEx/datatype.h
  • Def/_OrzEx/error.cpp
  • Def/_OrzEx/error.h
  • Def/_OrzEx/fsa.h
  • Def/_OrzEx/indexmap.h
  • Def/_OrzEx/list.h
  • Def/_OrzEx/map.h
  • Def/_OrzEx/pqueue.h
  • Def/_OrzEx/prime.cpp
  • Def/_OrzEx/prime.h
  • Def/_OrzEx/queue.h
  • Def/_OrzEx/stack.h
  • Def/_OrzEx/streambf.h
  • Def/_OrzEx/stringex.cpp
  • Def/_OrzEx/stringex.h
  • Def/_OrzEx/syncobj.cpp
  • Def/_OrzEx/syncobj.h
  • Def/_OrzEx/util.cpp
  • Def/_OrzEx/util.h
  • Def/dbmgr.cpp
  • Def/dbmgr.h
  • GameSvr/ConfigDlgFunc.cpp
  • GameSvr/DataHandler.h
  • GameSvr/FrontEngine.h
  • GameSvr/GameSvr.aps
  • GameSvr/GameSvr.cpp
  • GameSvr/GameSvr.dsp
  • GameSvr/GameSvr.dsw
  • GameSvr/GameSvr.h
  • GameSvr/GameSvr.plg
    .html
  • GameSvr/GameSvr.positions
  • GameSvr/GameSvr.rc
  • GameSvr/GameSvr.vcproj
    .xml
  • GameSvr/GameSvr.vcproj.old
    .xml
  • GameSvr/GateInfo.cpp
  • GameSvr/Global.cpp
  • GameSvr/Global.h
  • GameSvr/Handler_CommonDB.cpp
  • GameSvr/Handler_Item.cpp
  • GameSvr/Handler_Magic.cpp
  • GameSvr/Handler_Map.cpp
  • GameSvr/ItemHandler.h
  • GameSvr/MagicHandler.h
  • GameSvr/MainWndProc.cpp
  • GameSvr/ObjectEngine.cpp
  • GameSvr/ObjectEngine.h
  • GameSvr/ObjectEvent.cpp
  • GameSvr/ObjectEvent.h
  • GameSvr/ObjectMerchant.cpp
  • GameSvr/ObjectMonster.cpp
  • GameSvr/ObjectMonster.h
  • GameSvr/ObjectNPC.cpp
  • GameSvr/ObjectNPC.h
  • GameSvr/ObjectPlayer.cpp
  • GameSvr/ObjectPlayer.h
  • GameSvr/ObjectPlayerAdmin.cpp
  • GameSvr/ObjectPlayerAdminSaid.cpp
  • GameSvr/ObjectPlayerClone.cpp
  • GameSvr/ObjectPlayerClone.h
  • GameSvr/ObjectPlayerSaid.cpp
  • GameSvr/ObjectScripter.cpp
  • GameSvr/ObjectScripter.h
  • GameSvr/ProcessEvents.cpp
  • GameSvr/ProcessLogin.cpp
  • GameSvr/ProcessMerchants.cpp
  • GameSvr/ProcessMonster.cpp
  • GameSvr/ProcessNPC.cpp
  • GameSvr/ProcessUserHuman.cpp
  • GameSvr/ProcessUserMsg.cpp
  • GameSvr/ReadMe.txt
  • GameSvr/Release/BuildLog.htm
    .html
  • GameSvr/Release/ConfigDlgFunc.obj
  • GameSvr/Release/EnDecode.obj
  • GameSvr/Release/GameSvr.exe
    .exe windows:4 windows x86 arch:x86

    4fa9be90754f98cb470b0c69b309b303


    Headers

    Imports

    Sections

  • GameSvr/Release/GameSvr.obj
  • GameSvr/Release/GameSvr.pch
  • GameSvr/Release/GameSvr.res
  • GameSvr/Release/GateInfo.obj
  • GameSvr/Release/Global.obj
  • GameSvr/Release/Handler_CommonDB.obj
  • GameSvr/Release/Handler_Item.obj
  • GameSvr/Release/Handler_Magic.obj
  • GameSvr/Release/Handler_Map.obj
  • GameSvr/Release/MainWndProc.obj
  • GameSvr/Release/Misc.obj
  • GameSvr/Release/ObjectEngine.obj
  • GameSvr/Release/ObjectEvent.obj
  • GameSvr/Release/ObjectMerchant.obj
  • GameSvr/Release/ObjectMonster.obj
  • GameSvr/Release/ObjectNPC.obj
  • GameSvr/Release/ObjectPlayer.obj
  • GameSvr/Release/ObjectPlayerAdmin.obj
  • GameSvr/Release/ObjectPlayerAdminSaid.obj
  • GameSvr/Release/ObjectPlayerClone.obj
  • GameSvr/Release/ObjectPlayerSaid.obj
  • GameSvr/Release/ObjectScripter.obj
  • GameSvr/Release/ProcessEvents.obj
  • GameSvr/Release/ProcessLogin.obj
  • GameSvr/Release/ProcessMerchants.obj
  • GameSvr/Release/ProcessMonster.obj
  • GameSvr/Release/ProcessNPC.obj
  • GameSvr/Release/ProcessUserHuman.obj
  • GameSvr/Release/ProcessUserMsg.obj
  • GameSvr/Release/RegstryHandler.obj
  • GameSvr/Release/ServerSockHandler.obj
  • GameSvr/Release/SockMsg_DBSrv.obj
  • GameSvr/Release/SockMsg_GateComm.obj
  • GameSvr/Release/SockMsg_LogSvr.obj
  • GameSvr/Release/StdAfx.obj
  • GameSvr/Release/ThreadFuncForComm.obj
  • GameSvr/Release/UserInfo.obj
  • GameSvr/Release/database.obj
  • GameSvr/Release/syncobj.obj
  • GameSvr/Release/vc70.idb
  • GameSvr/Res/MIR2.ICO
  • GameSvr/Res/toolbar.bmp
  • GameSvr/SockMsg_DBSrv.cpp
  • GameSvr/SockMsg_GateComm.cpp
  • GameSvr/SockMsg_LogSvr.cpp
  • GameSvr/StdAfx.cpp
  • GameSvr/StdAfx.h
  • GameSvr/Tables.h
  • GameSvr/ThreadFuncForComm.cpp
  • GameSvr/UserInfo.cpp
  • GameSvr/capture.txt
  • GameSvr/resource.h
  • LEGENDOFMIR.mdb
  • LegendOfMir2_Server.dsw
  • LegendOfMir2_Server.ncb
  • LegendOfMir2_Server.opt
  • LegendOfMir2_Server.positions
  • LegendOfMir2_Server.sln
  • LegendOfMir2_Server.sln.old
  • LegendOfMir2_Server.suo
  • _Obj_Debug/GameSvr/BuildLog.htm
    .html
  • _Obj_Debug/GameSvr/ConfigDlgFunc.obj
  • _Obj_Debug/GameSvr/ConfigDlgFunc.sbr
  • _Obj_Debug/GameSvr/EnDecode.obj
  • _Obj_Debug/GameSvr/EnDecode.sbr
  • _Obj_Debug/GameSvr/GameSvr.obj
  • _Obj_Debug/GameSvr/GameSvr.res
  • _Obj_Debug/GameSvr/GameSvr.sbr
  • _Obj_Debug/GameSvr/GateInfo.obj
  • _Obj_Debug/GameSvr/GateInfo.sbr
  • _Obj_Debug/GameSvr/Global.obj
  • _Obj_Debug/GameSvr/Global.sbr
  • _Obj_Debug/GameSvr/Handler_CommonDB.obj
  • _Obj_Debug/GameSvr/Handler_CommonDB.sbr
  • _Obj_Debug/GameSvr/Handler_Item.obj
  • _Obj_Debug/GameSvr/Handler_Item.sbr
  • _Obj_Debug/GameSvr/Handler_Magic.obj
  • _Obj_Debug/GameSvr/Handler_Magic.sbr
  • _Obj_Debug/GameSvr/Handler_Map.obj
  • _Obj_Debug/GameSvr/Handler_Map.sbr
  • _Obj_Debug/GameSvr/MainWndProc.obj
  • _Obj_Debug/GameSvr/MainWndProc.sbr
  • _Obj_Debug/GameSvr/Misc.obj
  • _Obj_Debug/GameSvr/Misc.sbr
  • _Obj_Debug/GameSvr/ObjectEngine.obj
  • _Obj_Debug/GameSvr/ObjectEngine.sbr
  • _Obj_Debug/GameSvr/ObjectEvent.obj
  • _Obj_Debug/GameSvr/ObjectEvent.sbr
  • _Obj_Debug/GameSvr/ObjectMerchant.obj
  • _Obj_Debug/GameSvr/ObjectMerchant.sbr
  • _Obj_Debug/GameSvr/ObjectMonster.obj
  • _Obj_Debug/GameSvr/ObjectMonster.sbr
  • _Obj_Debug/GameSvr/ObjectNPC.obj
  • _Obj_Debug/GameSvr/ObjectNPC.sbr
  • _Obj_Debug/GameSvr/ObjectPlayer.obj
  • _Obj_Debug/GameSvr/ObjectPlayer.sbr
  • _Obj_Debug/GameSvr/ObjectPlayerAdmin.obj
  • _Obj_Debug/GameSvr/ObjectPlayerAdmin.sbr
  • _Obj_Debug/GameSvr/ObjectPlayerAdminSaid.obj
  • _Obj_Debug/GameSvr/ObjectPlayerAdminSaid.sbr
  • _Obj_Debug/GameSvr/ObjectPlayerClone.obj
  • _Obj_Debug/GameSvr/ObjectPlayerClone.sbr
  • _Obj_Debug/GameSvr/ObjectPlayerSaid.obj
  • _Obj_Debug/GameSvr/ObjectPlayerSaid.sbr
  • _Obj_Debug/GameSvr/ObjectScripter.obj
  • _Obj_Debug/GameSvr/ObjectScripter.sbr
  • _Obj_Debug/GameSvr/ProcessEvents.obj
  • _Obj_Debug/GameSvr/ProcessEvents.sbr
  • _Obj_Debug/GameSvr/ProcessLogin.obj
  • _Obj_Debug/GameSvr/ProcessLogin.sbr
  • _Obj_Debug/GameSvr/ProcessMerchants.obj
  • _Obj_Debug/GameSvr/ProcessMerchants.sbr
  • _Obj_Debug/GameSvr/ProcessMonster.obj
  • _Obj_Debug/GameSvr/ProcessMonster.sbr
  • _Obj_Debug/GameSvr/ProcessNPC.obj
  • _Obj_Debug/GameSvr/ProcessNPC.sbr
  • _Obj_Debug/GameSvr/ProcessUserHuman.obj
  • _Obj_Debug/GameSvr/ProcessUserHuman.sbr
  • _Obj_Debug/GameSvr/ProcessUserMsg.obj
  • _Obj_Debug/GameSvr/ProcessUserMsg.sbr
  • _Obj_Debug/GameSvr/RegstryHandler.obj
  • _Obj_Debug/GameSvr/RegstryHandler.sbr
  • _Obj_Debug/GameSvr/ServerSockHandler.obj
  • _Obj_Debug/GameSvr/ServerSockHandler.sbr
  • _Obj_Debug/GameSvr/SockMsg_DBSrv.obj
  • _Obj_Debug/GameSvr/SockMsg_DBSrv.sbr
  • _Obj_Debug/GameSvr/SockMsg_GateComm.obj
  • _Obj_Debug/GameSvr/SockMsg_GateComm.sbr
  • _Obj_Debug/GameSvr/SockMsg_LogSvr.obj
  • _Obj_Debug/GameSvr/SockMsg_LogSvr.sbr
  • _Obj_Debug/GameSvr/StdAfx.obj
  • _Obj_Debug/GameSvr/StdAfx.sbr
  • _Obj_Debug/GameSvr/ThreadFuncForComm.obj
  • _Obj_Debug/GameSvr/ThreadFuncForComm.sbr
  • _Obj_Debug/GameSvr/UserInfo.obj
  • _Obj_Debug/GameSvr/UserInfo.sbr
  • _Obj_Debug/GameSvr/database.obj
  • _Obj_Debug/GameSvr/database.sbr
  • _Obj_Debug/GameSvr/syncobj.obj
  • _Obj_Debug/GameSvr/syncobj.sbr
  • _Obj_Debug/GameSvr/vc70.idb
  • _Obj_Debug/GameSvr/vc70.pdb
  • _bin/debug/GameSvr.exe
    .exe windows:4 windows x86 arch:x86

    5bdeea8fe1eb1aba20323959657864b9


    Headers

    Imports

    Sections

  • _bin/debug/GameSvr.ilk
  • readme.txt