General

  • Target

    MAMEUI64_251_25122022.7z

  • Size

    81.0MB

  • MD5

    e94942b018055c04bb10d3c592bd772c

  • SHA1

    1634c40b24b6769b420b58cce21e7db327fe5943

  • SHA256

    88a3cc48a8bcef7873b286ecaf3a4e618dd20fd478fd9fae1634bdb5b4b79461

  • SHA512

    8ce8b116d80d21a953f1d14cce9adb1aeac3c35ae0bc079642050f79124389ed87a7a06a01d08568ed85fdbb88bdc3942ad55e0028b60390ade05f5b04be2224

  • SSDEEP

    1572864:6Xpyy3lFs6S+0riUOvX+krKfNFPzf3PtbiRDUF+vzBjj8QG8B9TSUd+oR:gyy3llJ0ri3l0N7/eg+vz1j8QNTSNoR

Score
10/10

Malware Config

Signatures

  • Snakebot family
  • Contains SnakeBOT related strings 1 IoCs
  • Unsigned PE 1 IoCs

    Checks for missing Authenticode signature.

Files

  • MAMEUI64_251_25122022.7z
    .7z
  • COPYING
  • MAME 0.251 ListFull.txt
  • README.md
  • artwork/LICENSE
  • artwork/README.md
  • artwork/aperture-grille.png
    .png
  • artwork/aperture.png
    .png
  • artwork/aperture1x2rb.png
    .png
  • artwork/aperture1x3rb.png
    .png
  • artwork/aperture2x4bg.png
    .png
  • artwork/aperture2x4rb.png
    .png
  • artwork/aperture4x6.png
    .png
  • artwork/bgfx/border_blur/default.lay
    .xml
  • artwork/bgfx/chains/crt-geom/add_alpha.py
  • artwork/bgfx/chains/crt-geom/aperture_1_2_bgr.png
    .png
  • artwork/bgfx/chains/crt-geom/aperture_1_4_rgb.png
    .png
  • artwork/bgfx/chains/crt-geom/aperture_2_4_rgb.png
    .png
  • artwork/bgfx/chains/crt-geom/aperture_2_5_bgr.png
    .png
  • artwork/bgfx/chains/crt-geom/aperture_3_6_rgb.png
    .png
  • artwork/bgfx/chains/crt-geom/delta_1_2x1_bgr.png
    .png
  • artwork/bgfx/chains/crt-geom/delta_1_4x1_rgb.png
    .png
  • artwork/bgfx/chains/crt-geom/delta_2_4x1_rgb.png
    .png
  • artwork/bgfx/chains/crt-geom/delta_2_4x2_rgb.png
    .png
  • artwork/bgfx/chains/crt-geom/none.png
    .png
  • artwork/bgfx/chains/crt-geom/slot_2_4x4_rgb.png
    .png
  • artwork/bgfx/chains/crt-geom/slot_2_5x4_bgr.png
    .png
  • artwork/bgfx/chains/crt-geom/slot_3_7x6_rgb.png
    .png
  • artwork/bgfx/chains/hq2x.png
    .png
  • artwork/bgfx/chains/hq3x.png
    .png
  • artwork/bgfx/chains/hq4x.png
    .png
  • artwork/chess/README.md
  • artwork/chess/bb.svg
    .xml
  • artwork/chess/bk.svg
    .xml
  • artwork/chess/bn.svg
    .xml
  • artwork/chess/bp.svg
    .xml
  • artwork/chess/bq.svg
    .xml
  • artwork/chess/br.svg
    .xml
  • artwork/chess/wb.svg
    .xml
  • artwork/chess/wk.svg
    .xml
  • artwork/chess/wn.svg
    .xml
  • artwork/chess/wp.svg
    .xml
  • artwork/chess/wq.svg
    .xml
  • artwork/chess/wr.svg
    .xml
  • artwork/dir.txt
  • artwork/lut-default.png
    .png
  • artwork/monochrome-chessboard.png
    .png
  • artwork/monochrome-matrix.png
    .png
  • artwork/scanlines.png
    .png
  • artwork/shadow-mask.png
    .png
  • artwork/slot-mask-aligned.png
    .png
  • artwork/slot-mask.png
    .png
  • artwork/white.png
    .png
  • bgfx/LICENSE
  • bgfx/README.md
  • bgfx/chains/Fighters.json
  • bgfx/chains/LICENSE
  • bgfx/chains/README.md
  • bgfx/chains/crt-geom-deluxe.json
  • bgfx/chains/crt-geom.json
  • bgfx/chains/default.json
  • bgfx/chains/eagle/super-eagle.json
  • bgfx/chains/hlsl.json
  • bgfx/chains/hqx/hq2x.json
  • bgfx/chains/hqx/hq3x.json
  • bgfx/chains/hqx/hq4x.json
  • bgfx/chains/lcd-grid.json
  • bgfx/chains/lut.json
  • bgfx/chains/pillarbox_left_horizontal.json
  • bgfx/chains/pillarbox_left_vertical.json
  • bgfx/chains/pillarbox_right_horizontal.json
  • bgfx/chains/pillarbox_right_vertical.json
  • bgfx/chains/unfiltered.json
  • bgfx/chains/xbr/super-2xbr-3d-2p.json
  • bgfx/chains/xbr/super-2xbr-3d-3p-smoother.json
  • bgfx/chains/xbr/super-4xbr-3d-4p.json
  • bgfx/chains/xbr/super-4xbr-3d-6p-smoother.json
  • bgfx/chains/xbr/super-xbr-2p.json
  • bgfx/chains/xbr/super-xbr-3p-smoother.json
  • bgfx/chains/xbr/super-xbr-6p.json
  • bgfx/chains/xbr/super-xbr-deposterize.json
  • bgfx/chains/xbr/super-xbr-fast-3p.json
  • bgfx/chains/xbr/super-xbr-fast-6p.json
  • bgfx/chains/xbr/xbr-hybrid.json
  • bgfx/chains/xbr/xbr-lv1-noblend.json
  • bgfx/chains/xbr/xbr-lv2-3d.json
  • bgfx/chains/xbr/xbr-lv2-accuracy-multipass.json
  • bgfx/chains/xbr/xbr-lv2-accuracy-smart-blur.json
  • bgfx/chains/xbr/xbr-lv2-deposterize.json
  • bgfx/chains/xbr/xbr-lv2-fast.json
  • bgfx/chains/xbr/xbr-lv2-multipass.json
  • bgfx/chains/xbr/xbr-lv2-noblend.json
  • bgfx/chains/xbr/xbr-lv2.json
  • bgfx/chains/xbr/xbr-lv3-multipass.json
  • bgfx/chains/xbr/xbr-lv3-noblend.json
  • bgfx/chains/xbr/xbr-lv3.json
  • bgfx/chains/xbr/xbr-mlv4-dilation.json
  • bgfx/chains/xbr/xbr-mlv4-multipass.json
  • bgfx/effects/LICENSE
  • bgfx/effects/README.md
  • bgfx/effects/blurs/smart-blur.json
  • bgfx/effects/crt-geom/crt-geom-deluxe.json
  • bgfx/effects/crt-geom/crt-geom.json
  • bgfx/effects/crt-geom/gaussx.json
  • bgfx/effects/crt-geom/gaussy.json
  • bgfx/effects/crt-geom/lowpass.json
  • bgfx/effects/crt-geom/mipmap8.json
  • bgfx/effects/crt-geom/phosphor_apply.json
  • bgfx/effects/crt-geom/phosphor_update.json
  • bgfx/effects/default/LICENSE
  • bgfx/effects/default/README.md
  • bgfx/effects/default/blit.json
  • bgfx/effects/eagle/supereagle.json
  • bgfx/effects/gui_add.json
  • bgfx/effects/gui_blend.json
  • bgfx/effects/gui_multiply.json
  • bgfx/effects/gui_opaque.json
  • bgfx/effects/hlsl/LICENSE
  • bgfx/effects/hlsl/README.md
  • bgfx/effects/hlsl/blit.json
  • bgfx/effects/hlsl/chroma.json
  • bgfx/effects/hlsl/color.json
  • bgfx/effects/hlsl/deconverge.json
  • bgfx/effects/hlsl/defocus.json
  • bgfx/effects/hlsl/distortion.json
  • bgfx/effects/hlsl/ntsc_decode.json
  • bgfx/effects/hlsl/ntsc_encode.json
  • bgfx/effects/hlsl/phosphor.json
  • bgfx/effects/hlsl/post.json
  • bgfx/effects/hlsl/prescale.json
  • bgfx/effects/hlsl/scanline.json
  • bgfx/effects/hqx/hq2x.json
  • bgfx/effects/hqx/hq3x.json
  • bgfx/effects/hqx/hq4x.json
  • bgfx/effects/lcd-grid/lcd-grid.json
  • bgfx/effects/lcd-grid/persistence.json
  • bgfx/effects/misc/bcg_adjust.json
  • bgfx/effects/misc/blit.json
  • bgfx/effects/misc/blit_palette16.json
  • bgfx/effects/misc/deposterize-pass0.json
  • bgfx/effects/misc/deposterize-pass1.json
  • bgfx/effects/misc/lut.json
  • bgfx/effects/misc/saturation.json
  • bgfx/effects/misc/texconv_palette16.json
  • bgfx/effects/misc/texconv_rgb32.json
  • bgfx/effects/misc/texconv_yuy16.json
  • bgfx/effects/pillarbox_left_horizontal/gaussian.json
  • bgfx/effects/pillarbox_left_horizontal/offset_sat.json
  • bgfx/effects/pillarbox_left_vertical/gaussian.json
  • bgfx/effects/pillarbox_left_vertical/offset_sat.json
  • bgfx/effects/pillarbox_right_horizontal/gaussian.json
  • bgfx/effects/pillarbox_right_horizontal/offset_sat.json
  • bgfx/effects/pillarbox_right_vertical/gaussian.json
  • bgfx/effects/pillarbox_right_vertical/offset_sat.json
  • bgfx/effects/screen_add.json
  • bgfx/effects/screen_blend.json
  • bgfx/effects/screen_multiply.json
  • bgfx/effects/screen_opaque.json
  • bgfx/effects/unfiltered/LICENSE
  • bgfx/effects/unfiltered/README.md
  • bgfx/effects/unfiltered/blit.json
  • bgfx/effects/warp/dilation-horizontal-fast.json
  • bgfx/effects/xbr/super-xbr/custom-jinc2-sharper.json
  • bgfx/effects/xbr/super-xbr/super-2xbr-3d-pass0.json
  • bgfx/effects/xbr/super-xbr/super-2xbr-3d-pass1.json
  • bgfx/effects/xbr/super-xbr/super-2xbr-3d-pass2.json
  • bgfx/effects/xbr/super-xbr/super-4xbr-3d-pass0.json
  • bgfx/effects/xbr/super-xbr/super-4xbr-3d-pass1.json
  • bgfx/effects/xbr/super-xbr/super-4xbr-3d-pass2.json
  • bgfx/effects/xbr/super-xbr/super-4xbr-3d-pass3.json
  • bgfx/effects/xbr/super-xbr/super-xbr-fast-pass0.json
  • bgfx/effects/xbr/super-xbr/super-xbr-fast-pass1.json
  • bgfx/effects/xbr/super-xbr/super-xbr-fast-pass2.json
  • bgfx/effects/xbr/super-xbr/super-xbr-pass0.json
  • bgfx/effects/xbr/super-xbr/super-xbr-pass1.json
  • bgfx/effects/xbr/super-xbr/super-xbr-pass2.json
  • bgfx/effects/xbr/xbr-hybrid/2xbr-hybrid-sharp.json
  • bgfx/effects/xbr/xbr-hybrid/2xbr-hybrid-v2-gamma.json
  • bgfx/effects/xbr/xbr-hybrid/2xbr-hybrid-v2.json
  • bgfx/effects/xbr/xbr-hybrid/2xbr-hybrid-v4-gamma.json
  • bgfx/effects/xbr/xbr-hybrid/2xbr-hybrid-v4.json
  • bgfx/effects/xbr/xbr-hybrid/2xbr-hybrid-v4b.json
  • bgfx/effects/xbr/xbr-hybrid/2xbr-hybrid-v5-gamma.json
  • bgfx/effects/xbr/xbr-hybrid/2xbr-hybrid.json
  • bgfx/effects/xbr/xbr-lv1-noblend.json
  • bgfx/effects/xbr/xbr-lv2-3d.json
  • bgfx/effects/xbr/xbr-lv2-fast.json
  • bgfx/effects/xbr/xbr-lv2-multipass/xbr-lv2-a-pass0.json
  • bgfx/effects/xbr/xbr-lv2-multipass/xbr-lv2-accuracy-pass0.json
  • bgfx/effects/xbr/xbr-lv2-multipass/xbr-lv2-accuracy-pass1.json
  • bgfx/effects/xbr/xbr-lv2-multipass/xbr-lv2-b-pass0.json
  • bgfx/effects/xbr/xbr-lv2-multipass/xbr-lv2-c-pass0.json
  • bgfx/effects/xbr/xbr-lv2-multipass/xbr-lv2-d-pass0.json
  • bgfx/effects/xbr/xbr-lv2-multipass/xbr-lv2-noblend-pass1.json
  • bgfx/effects/xbr/xbr-lv2-multipass/xbr-lv2-pass1.json
  • bgfx/effects/xbr/xbr-lv2-noblend.json
  • bgfx/effects/xbr/xbr-lv2.json
  • bgfx/effects/xbr/xbr-lv3-multipass/xbr-lv3-pass0.json
  • bgfx/effects/xbr/xbr-lv3-multipass/xbr-lv3-pass1.json
  • bgfx/effects/xbr/xbr-lv3-noblend.json
  • bgfx/effects/xbr/xbr-lv3.json
  • bgfx/effects/xbr/xbr-mlv4-multipass/xbr-mlv4-pass1.json
  • bgfx/effects/xbr/xbr-mlv4-multipass/xbr-mlv4-pass2.json
  • bgfx/effects/xbr/xbr-mlv4-multipass/xbr-mlv4-pass3.json
  • bgfx/effects/xbr/xbr-mlv4-multipass/xbr-mlv4-pass4.json
  • bgfx/shaders/dx11/chains/blurs/fs_smart-blur.bin
  • bgfx/shaders/dx11/chains/blurs/vs_smart-blur.bin
  • bgfx/shaders/dx11/chains/crt-geom/fs_crt-geom-deluxe.bin
  • bgfx/shaders/dx11/chains/crt-geom/fs_crt-geom.bin
  • bgfx/shaders/dx11/chains/crt-geom/fs_gaussx.bin
  • bgfx/shaders/dx11/chains/crt-geom/fs_gaussy.bin
  • bgfx/shaders/dx11/chains/crt-geom/fs_lowpass.bin
  • bgfx/shaders/dx11/chains/crt-geom/fs_mipmap8.bin
  • bgfx/shaders/dx11/chains/crt-geom/fs_phosphor_apply.bin
  • bgfx/shaders/dx11/chains/crt-geom/fs_phosphor_update.bin
  • bgfx/shaders/dx11/chains/crt-geom/vs_crt-geom.bin
  • bgfx/shaders/dx11/chains/crt-geom/vs_gaussx.bin
  • bgfx/shaders/dx11/chains/crt-geom/vs_gaussy.bin
  • bgfx/shaders/dx11/chains/crt-geom/vs_lowpass.bin
  • bgfx/shaders/dx11/chains/crt-geom/vs_mipmap8.bin
  • bgfx/shaders/dx11/chains/crt-geom/vs_phosphor_apply.bin
  • bgfx/shaders/dx11/chains/crt-geom/vs_phosphor_update.bin
  • bgfx/shaders/dx11/chains/crt/fs_crt-caligari.bin
  • bgfx/shaders/dx11/chains/crt/vs_crt-caligari.bin
  • bgfx/shaders/dx11/chains/default/fs_blit.bin
  • bgfx/shaders/dx11/chains/default/vs_blit.bin
  • bgfx/shaders/dx11/chains/eagle/fs_eagle.bin
  • bgfx/shaders/dx11/chains/eagle/vs_eagle.bin
  • bgfx/shaders/dx11/chains/hlsl/fs_chroma.bin
  • bgfx/shaders/dx11/chains/hlsl/fs_color.bin
  • bgfx/shaders/dx11/chains/hlsl/fs_deconverge.bin
  • bgfx/shaders/dx11/chains/hlsl/fs_defocus.bin
  • bgfx/shaders/dx11/chains/hlsl/fs_distortion.bin
  • bgfx/shaders/dx11/chains/hlsl/fs_ntsc_decode.bin
  • bgfx/shaders/dx11/chains/hlsl/fs_ntsc_encode.bin
  • bgfx/shaders/dx11/chains/hlsl/fs_phosphor.bin
  • bgfx/shaders/dx11/chains/hlsl/fs_post.bin
  • bgfx/shaders/dx11/chains/hlsl/fs_prescale.bin
  • bgfx/shaders/dx11/chains/hlsl/fs_scanline.bin
  • bgfx/shaders/dx11/chains/hlsl/vs_chroma.bin
  • bgfx/shaders/dx11/chains/hlsl/vs_color.bin
  • bgfx/shaders/dx11/chains/hlsl/vs_deconverge.bin
  • bgfx/shaders/dx11/chains/hlsl/vs_defocus.bin
  • bgfx/shaders/dx11/chains/hlsl/vs_distortion.bin
  • bgfx/shaders/dx11/chains/hlsl/vs_ntsc_decode.bin
  • bgfx/shaders/dx11/chains/hlsl/vs_ntsc_encode.bin
  • bgfx/shaders/dx11/chains/hlsl/vs_phosphor.bin
  • bgfx/shaders/dx11/chains/hlsl/vs_post.bin
  • bgfx/shaders/dx11/chains/hlsl/vs_prescale.bin
  • bgfx/shaders/dx11/chains/hlsl/vs_scanline.bin
  • bgfx/shaders/dx11/chains/hqx/fs_hq2x.bin
  • bgfx/shaders/dx11/chains/hqx/fs_hq3x.bin
  • bgfx/shaders/dx11/chains/hqx/fs_hq4x.bin
  • bgfx/shaders/dx11/chains/hqx/vs_hq2x.bin
  • bgfx/shaders/dx11/chains/hqx/vs_hq3x.bin
  • bgfx/shaders/dx11/chains/hqx/vs_hq4x.bin
  • bgfx/shaders/dx11/chains/lcd-grid/fs_lcd-grid.bin
  • bgfx/shaders/dx11/chains/lcd-grid/fs_persistence.bin
  • bgfx/shaders/dx11/chains/lcd-grid/vs_lcd-grid.bin
  • bgfx/shaders/dx11/chains/lcd-grid/vs_persistence.bin
  • bgfx/shaders/dx11/chains/misc/fs_blit.bin
  • bgfx/shaders/dx11/chains/misc/fs_blit_bcg.bin
  • bgfx/shaders/dx11/chains/misc/fs_blit_palette16.bin
  • bgfx/shaders/dx11/chains/misc/fs_blit_rgb32.bin
  • bgfx/shaders/dx11/chains/misc/fs_blit_yuy16.bin
  • bgfx/shaders/dx11/chains/misc/fs_bob-and-ghost-deinterlace.bin
  • bgfx/shaders/dx11/chains/misc/fs_deposterize-pass0.bin
  • bgfx/shaders/dx11/chains/misc/fs_deposterize-pass1.bin
  • bgfx/shaders/dx11/chains/misc/fs_lut.bin
  • bgfx/shaders/dx11/chains/misc/fs_saturation.bin
  • bgfx/shaders/dx11/chains/misc/vs_blit.bin
  • bgfx/shaders/dx11/chains/misc/vs_bob-and-ghost-deinterlace.bin
  • bgfx/shaders/dx11/chains/misc/vs_deposterize-pass0.bin
  • bgfx/shaders/dx11/chains/misc/vs_deposterize-pass1.bin
  • bgfx/shaders/dx11/chains/misc/vs_lut.bin
  • bgfx/shaders/dx11/chains/misc/vs_saturation.bin
  • bgfx/shaders/dx11/chains/pillarbox_left_horizontal/fs_gaussian.bin
  • bgfx/shaders/dx11/chains/pillarbox_left_horizontal/fs_offset_sat.bin
  • bgfx/shaders/dx11/chains/pillarbox_left_horizontal/vs_gaussian.bin
  • bgfx/shaders/dx11/chains/pillarbox_left_horizontal/vs_offset_sat.bin
  • bgfx/shaders/dx11/chains/pillarbox_left_vertical/fs_gaussian.bin
  • bgfx/shaders/dx11/chains/pillarbox_left_vertical/fs_offset_sat.bin
  • bgfx/shaders/dx11/chains/pillarbox_left_vertical/vs_gaussian.bin
  • bgfx/shaders/dx11/chains/pillarbox_left_vertical/vs_offset_sat.bin
  • bgfx/shaders/dx11/chains/pillarbox_right_horizontal/fs_gaussian.bin
  • bgfx/shaders/dx11/chains/pillarbox_right_horizontal/fs_offset_sat.bin
  • bgfx/shaders/dx11/chains/pillarbox_right_horizontal/vs_gaussian.bin
  • bgfx/shaders/dx11/chains/pillarbox_right_horizontal/vs_offset_sat.bin
  • bgfx/shaders/dx11/chains/pillarbox_right_vertical/fs_gaussian.bin
  • bgfx/shaders/dx11/chains/pillarbox_right_vertical/fs_offset_sat.bin
  • bgfx/shaders/dx11/chains/pillarbox_right_vertical/vs_gaussian.bin
  • bgfx/shaders/dx11/chains/pillarbox_right_vertical/vs_offset_sat.bin
  • bgfx/shaders/dx11/chains/unfiltered/fs_blit.bin
  • bgfx/shaders/dx11/chains/unfiltered/vs_blit.bin
  • bgfx/shaders/dx11/chains/warp/fs_dilation-horizontal-fast.bin
  • bgfx/shaders/dx11/chains/warp/vs_dilation-horizontal-fast.bin
  • bgfx/shaders/dx11/chains/xbr/fs_xbr-lv1-noblend.bin
  • bgfx/shaders/dx11/chains/xbr/fs_xbr-lv2-3d.bin
  • bgfx/shaders/dx11/chains/xbr/fs_xbr-lv2-fast.bin
  • bgfx/shaders/dx11/chains/xbr/fs_xbr-lv2-noblend.bin
  • bgfx/shaders/dx11/chains/xbr/fs_xbr-lv2.bin
  • bgfx/shaders/dx11/chains/xbr/fs_xbr-lv3-noblend.bin
  • bgfx/shaders/dx11/chains/xbr/fs_xbr-lv3.bin
  • bgfx/shaders/dx11/chains/xbr/super-xbr/fs_custom-jinc2-sharper.bin
  • bgfx/shaders/dx11/chains/xbr/super-xbr/fs_super-2xbr-3d-pass0.bin
  • bgfx/shaders/dx11/chains/xbr/super-xbr/fs_super-2xbr-3d-pass1.bin
  • bgfx/shaders/dx11/chains/xbr/super-xbr/fs_super-2xbr-3d-pass2.bin
  • bgfx/shaders/dx11/chains/xbr/super-xbr/fs_super-4xbr-3d-pass0.bin
  • bgfx/shaders/dx11/chains/xbr/super-xbr/fs_super-4xbr-3d-pass1.bin
  • bgfx/shaders/dx11/chains/xbr/super-xbr/fs_super-4xbr-3d-pass1f.bin
  • bgfx/shaders/dx11/chains/xbr/super-xbr/fs_super-4xbr-3d-pass2.bin
  • bgfx/shaders/dx11/chains/xbr/super-xbr/fs_super-4xbr-3d-pass3.bin
  • bgfx/shaders/dx11/chains/xbr/super-xbr/fs_super-4xbr-3d-pass3f.bin
  • bgfx/shaders/dx11/chains/xbr/super-xbr/fs_super-xbr-fast-pass0.bin
  • bgfx/shaders/dx11/chains/xbr/super-xbr/fs_super-xbr-fast-pass1.bin
  • bgfx/shaders/dx11/chains/xbr/super-xbr/fs_super-xbr-fast-pass2.bin
  • bgfx/shaders/dx11/chains/xbr/super-xbr/fs_super-xbr-pass0.bin
  • bgfx/shaders/dx11/chains/xbr/super-xbr/fs_super-xbr-pass1.bin
  • bgfx/shaders/dx11/chains/xbr/super-xbr/fs_super-xbr-pass2.bin
  • bgfx/shaders/dx11/chains/xbr/super-xbr/vs_custom-jinc2-sharper.bin
  • bgfx/shaders/dx11/chains/xbr/super-xbr/vs_super-2xbr-3d-pass0.bin
  • bgfx/shaders/dx11/chains/xbr/super-xbr/vs_super-2xbr-3d-pass1.bin
  • bgfx/shaders/dx11/chains/xbr/super-xbr/vs_super-2xbr-3d-pass2.bin
  • bgfx/shaders/dx11/chains/xbr/super-xbr/vs_super-4xbr-3d-pass0.bin
  • bgfx/shaders/dx11/chains/xbr/super-xbr/vs_super-4xbr-3d-pass1.bin
  • bgfx/shaders/dx11/chains/xbr/super-xbr/vs_super-4xbr-3d-pass1f.bin
  • bgfx/shaders/dx11/chains/xbr/super-xbr/vs_super-4xbr-3d-pass2.bin
  • bgfx/shaders/dx11/chains/xbr/super-xbr/vs_super-4xbr-3d-pass3.bin
  • bgfx/shaders/dx11/chains/xbr/super-xbr/vs_super-4xbr-3d-pass3f.bin
  • bgfx/shaders/dx11/chains/xbr/super-xbr/vs_super-xbr-fast-pass0.bin
  • bgfx/shaders/dx11/chains/xbr/super-xbr/vs_super-xbr-fast-pass1.bin
  • bgfx/shaders/dx11/chains/xbr/super-xbr/vs_super-xbr-fast-pass2.bin
  • bgfx/shaders/dx11/chains/xbr/super-xbr/vs_super-xbr-pass0.bin
  • bgfx/shaders/dx11/chains/xbr/super-xbr/vs_super-xbr-pass1.bin
  • bgfx/shaders/dx11/chains/xbr/super-xbr/vs_super-xbr-pass2.bin
  • bgfx/shaders/dx11/chains/xbr/super-xbr/vs_super-xbr-pass3.bin
  • bgfx/shaders/dx11/chains/xbr/vs_xbr-lv1-noblend.bin
  • bgfx/shaders/dx11/chains/xbr/vs_xbr-lv2-3d.bin
  • bgfx/shaders/dx11/chains/xbr/vs_xbr-lv2-fast.bin
  • bgfx/shaders/dx11/chains/xbr/vs_xbr-lv2-noblend.bin
  • bgfx/shaders/dx11/chains/xbr/vs_xbr-lv2.bin
  • bgfx/shaders/dx11/chains/xbr/vs_xbr-lv3-noblend.bin
  • bgfx/shaders/dx11/chains/xbr/vs_xbr-lv3.bin
  • bgfx/shaders/dx11/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-sharp.bin
  • bgfx/shaders/dx11/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v2-gamma.bin
  • bgfx/shaders/dx11/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v2.bin
  • bgfx/shaders/dx11/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v4-gamma.bin
  • bgfx/shaders/dx11/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v4.bin
  • bgfx/shaders/dx11/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v4b.bin
  • bgfx/shaders/dx11/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v5-gamma.bin
  • bgfx/shaders/dx11/chains/xbr/xbr-hybrid/fs_2xbr-hybrid.bin
  • bgfx/shaders/dx11/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-sharp.bin
  • bgfx/shaders/dx11/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v2-gamma.bin
  • bgfx/shaders/dx11/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v2.bin
  • bgfx/shaders/dx11/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v4-gamma.bin
  • bgfx/shaders/dx11/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v4.bin
  • bgfx/shaders/dx11/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v4b.bin
  • bgfx/shaders/dx11/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v5-gamma.bin
  • bgfx/shaders/dx11/chains/xbr/xbr-hybrid/vs_2xbr-hybrid.bin
  • bgfx/shaders/dx11/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-a-pass0.bin
  • bgfx/shaders/dx11/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-accuracy-pass0.bin
  • bgfx/shaders/dx11/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-accuracy-pass1.bin
  • bgfx/shaders/dx11/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-b-pass0.bin
  • bgfx/shaders/dx11/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-c-pass0.bin
  • bgfx/shaders/dx11/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-d-pass0.bin
  • bgfx/shaders/dx11/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-noblend-pass1.bin
  • bgfx/shaders/dx11/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-pass1.bin
  • bgfx/shaders/dx11/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-a-pass0.bin
  • bgfx/shaders/dx11/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-accuracy-pass0.bin
  • bgfx/shaders/dx11/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-accuracy-pass1.bin
  • bgfx/shaders/dx11/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-b-pass0.bin
  • bgfx/shaders/dx11/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-c-pass0.bin
  • bgfx/shaders/dx11/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-d-pass0.bin
  • bgfx/shaders/dx11/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-noblend-pass1.bin
  • bgfx/shaders/dx11/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-pass1.bin
  • bgfx/shaders/dx11/chains/xbr/xbr-lv3-multipass/fs_xbr-lv3-pass0.bin
  • bgfx/shaders/dx11/chains/xbr/xbr-lv3-multipass/fs_xbr-lv3-pass1.bin
  • bgfx/shaders/dx11/chains/xbr/xbr-lv3-multipass/vs_xbr-lv3-pass0.bin
  • bgfx/shaders/dx11/chains/xbr/xbr-lv3-multipass/vs_xbr-lv3-pass1.bin
  • bgfx/shaders/dx11/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass1.bin
  • bgfx/shaders/dx11/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass2.bin
  • bgfx/shaders/dx11/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass3.bin
  • bgfx/shaders/dx11/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass4.bin
  • bgfx/shaders/dx11/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass1.bin
  • bgfx/shaders/dx11/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass2.bin
  • bgfx/shaders/dx11/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass3.bin
  • bgfx/shaders/dx11/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass4.bin
  • bgfx/shaders/dx11/fs_gui.bin
  • bgfx/shaders/dx11/fs_screen.bin
  • bgfx/shaders/dx11/vs_gui.bin
  • bgfx/shaders/dx11/vs_screen.bin
  • bgfx/shaders/dx9/chains/blurs/fs_smart-blur.bin
  • bgfx/shaders/dx9/chains/blurs/vs_smart-blur.bin
  • bgfx/shaders/dx9/chains/crt-geom/fs_crt-geom-deluxe.bin
  • bgfx/shaders/dx9/chains/crt-geom/fs_crt-geom.bin
  • bgfx/shaders/dx9/chains/crt-geom/fs_gaussx.bin
  • bgfx/shaders/dx9/chains/crt-geom/fs_gaussy.bin
  • bgfx/shaders/dx9/chains/crt-geom/fs_lowpass.bin
  • bgfx/shaders/dx9/chains/crt-geom/fs_mipmap8.bin
  • bgfx/shaders/dx9/chains/crt-geom/fs_phosphor_apply.bin
  • bgfx/shaders/dx9/chains/crt-geom/fs_phosphor_update.bin
  • bgfx/shaders/dx9/chains/crt-geom/vs_crt-geom.bin
  • bgfx/shaders/dx9/chains/crt-geom/vs_gaussx.bin
  • bgfx/shaders/dx9/chains/crt-geom/vs_gaussy.bin
  • bgfx/shaders/dx9/chains/crt-geom/vs_lowpass.bin
  • bgfx/shaders/dx9/chains/crt-geom/vs_mipmap8.bin
  • bgfx/shaders/dx9/chains/crt-geom/vs_phosphor_apply.bin
  • bgfx/shaders/dx9/chains/crt-geom/vs_phosphor_update.bin
  • bgfx/shaders/dx9/chains/crt/fs_crt-caligari.bin
  • bgfx/shaders/dx9/chains/crt/vs_crt-caligari.bin
  • bgfx/shaders/dx9/chains/default/fs_blit.bin
  • bgfx/shaders/dx9/chains/default/vs_blit.bin
  • bgfx/shaders/dx9/chains/eagle/fs_eagle.bin
  • bgfx/shaders/dx9/chains/eagle/vs_eagle.bin
  • bgfx/shaders/dx9/chains/hlsl/fs_chroma.bin
  • bgfx/shaders/dx9/chains/hlsl/fs_color.bin
  • bgfx/shaders/dx9/chains/hlsl/fs_deconverge.bin
  • bgfx/shaders/dx9/chains/hlsl/fs_defocus.bin
  • bgfx/shaders/dx9/chains/hlsl/fs_distortion.bin
  • bgfx/shaders/dx9/chains/hlsl/fs_ntsc_decode.bin
  • bgfx/shaders/dx9/chains/hlsl/fs_ntsc_encode.bin
  • bgfx/shaders/dx9/chains/hlsl/fs_phosphor.bin
  • bgfx/shaders/dx9/chains/hlsl/fs_post.bin
  • bgfx/shaders/dx9/chains/hlsl/fs_prescale.bin
  • bgfx/shaders/dx9/chains/hlsl/fs_scanline.bin
  • bgfx/shaders/dx9/chains/hlsl/vs_chroma.bin
  • bgfx/shaders/dx9/chains/hlsl/vs_color.bin
  • bgfx/shaders/dx9/chains/hlsl/vs_deconverge.bin
  • bgfx/shaders/dx9/chains/hlsl/vs_defocus.bin
  • bgfx/shaders/dx9/chains/hlsl/vs_distortion.bin
  • bgfx/shaders/dx9/chains/hlsl/vs_ntsc_decode.bin
  • bgfx/shaders/dx9/chains/hlsl/vs_ntsc_encode.bin
  • bgfx/shaders/dx9/chains/hlsl/vs_phosphor.bin
  • bgfx/shaders/dx9/chains/hlsl/vs_post.bin
  • bgfx/shaders/dx9/chains/hlsl/vs_prescale.bin
  • bgfx/shaders/dx9/chains/hlsl/vs_scanline.bin
  • bgfx/shaders/dx9/chains/hqx/fs_hq2x.bin
  • bgfx/shaders/dx9/chains/hqx/fs_hq3x.bin
  • bgfx/shaders/dx9/chains/hqx/fs_hq4x.bin
  • bgfx/shaders/dx9/chains/hqx/vs_hq2x.bin
  • bgfx/shaders/dx9/chains/hqx/vs_hq3x.bin
  • bgfx/shaders/dx9/chains/hqx/vs_hq4x.bin
  • bgfx/shaders/dx9/chains/lcd-grid/fs_lcd-grid.bin
  • bgfx/shaders/dx9/chains/lcd-grid/fs_persistence.bin
  • bgfx/shaders/dx9/chains/lcd-grid/vs_lcd-grid.bin
  • bgfx/shaders/dx9/chains/lcd-grid/vs_persistence.bin
  • bgfx/shaders/dx9/chains/misc/fs_blit.bin
  • bgfx/shaders/dx9/chains/misc/fs_blit_bcg.bin
  • bgfx/shaders/dx9/chains/misc/fs_blit_palette16.bin
  • bgfx/shaders/dx9/chains/misc/fs_blit_rgb32.bin
  • bgfx/shaders/dx9/chains/misc/fs_blit_yuy16.bin
  • bgfx/shaders/dx9/chains/misc/fs_bob-and-ghost-deinterlace.bin
  • bgfx/shaders/dx9/chains/misc/fs_deposterize-pass0.bin
  • bgfx/shaders/dx9/chains/misc/fs_deposterize-pass1.bin
  • bgfx/shaders/dx9/chains/misc/fs_lut.bin
  • bgfx/shaders/dx9/chains/misc/fs_saturation.bin
  • bgfx/shaders/dx9/chains/misc/vs_blit.bin
  • bgfx/shaders/dx9/chains/misc/vs_bob-and-ghost-deinterlace.bin
  • bgfx/shaders/dx9/chains/misc/vs_deposterize-pass0.bin
  • bgfx/shaders/dx9/chains/misc/vs_deposterize-pass1.bin
  • bgfx/shaders/dx9/chains/misc/vs_lut.bin
  • bgfx/shaders/dx9/chains/misc/vs_saturation.bin
  • bgfx/shaders/dx9/chains/pillarbox_left_horizontal/fs_gaussian.bin
  • bgfx/shaders/dx9/chains/pillarbox_left_horizontal/fs_offset_sat.bin
  • bgfx/shaders/dx9/chains/pillarbox_left_horizontal/vs_gaussian.bin
  • bgfx/shaders/dx9/chains/pillarbox_left_horizontal/vs_offset_sat.bin
  • bgfx/shaders/dx9/chains/pillarbox_left_vertical/fs_gaussian.bin
  • bgfx/shaders/dx9/chains/pillarbox_left_vertical/fs_offset_sat.bin
  • bgfx/shaders/dx9/chains/pillarbox_left_vertical/vs_gaussian.bin
  • bgfx/shaders/dx9/chains/pillarbox_left_vertical/vs_offset_sat.bin
  • bgfx/shaders/dx9/chains/pillarbox_right_horizontal/fs_gaussian.bin
  • bgfx/shaders/dx9/chains/pillarbox_right_horizontal/fs_offset_sat.bin
  • bgfx/shaders/dx9/chains/pillarbox_right_horizontal/vs_gaussian.bin
  • bgfx/shaders/dx9/chains/pillarbox_right_horizontal/vs_offset_sat.bin
  • bgfx/shaders/dx9/chains/pillarbox_right_vertical/fs_gaussian.bin
  • bgfx/shaders/dx9/chains/pillarbox_right_vertical/fs_offset_sat.bin
  • bgfx/shaders/dx9/chains/pillarbox_right_vertical/vs_gaussian.bin
  • bgfx/shaders/dx9/chains/pillarbox_right_vertical/vs_offset_sat.bin
  • bgfx/shaders/dx9/chains/unfiltered/fs_blit.bin
  • bgfx/shaders/dx9/chains/unfiltered/vs_blit.bin
  • bgfx/shaders/dx9/chains/warp/fs_dilation-horizontal-fast.bin
  • bgfx/shaders/dx9/chains/warp/vs_dilation-horizontal-fast.bin
  • bgfx/shaders/dx9/chains/xbr/fs_xbr-lv1-noblend.bin
  • bgfx/shaders/dx9/chains/xbr/fs_xbr-lv2-3d.bin
  • bgfx/shaders/dx9/chains/xbr/fs_xbr-lv2-fast.bin
  • bgfx/shaders/dx9/chains/xbr/fs_xbr-lv2-noblend.bin
  • bgfx/shaders/dx9/chains/xbr/fs_xbr-lv2.bin
  • bgfx/shaders/dx9/chains/xbr/fs_xbr-lv3-noblend.bin
  • bgfx/shaders/dx9/chains/xbr/fs_xbr-lv3.bin
  • bgfx/shaders/dx9/chains/xbr/super-xbr/fs_custom-jinc2-sharper.bin
  • bgfx/shaders/dx9/chains/xbr/super-xbr/fs_super-2xbr-3d-pass0.bin
  • bgfx/shaders/dx9/chains/xbr/super-xbr/fs_super-2xbr-3d-pass1.bin
  • bgfx/shaders/dx9/chains/xbr/super-xbr/fs_super-2xbr-3d-pass2.bin
  • bgfx/shaders/dx9/chains/xbr/super-xbr/fs_super-4xbr-3d-pass0.bin
  • bgfx/shaders/dx9/chains/xbr/super-xbr/fs_super-4xbr-3d-pass1.bin
  • bgfx/shaders/dx9/chains/xbr/super-xbr/fs_super-4xbr-3d-pass1f.bin
  • bgfx/shaders/dx9/chains/xbr/super-xbr/fs_super-4xbr-3d-pass2.bin
  • bgfx/shaders/dx9/chains/xbr/super-xbr/fs_super-4xbr-3d-pass3.bin
  • bgfx/shaders/dx9/chains/xbr/super-xbr/fs_super-4xbr-3d-pass3f.bin
  • bgfx/shaders/dx9/chains/xbr/super-xbr/fs_super-xbr-fast-pass0.bin
  • bgfx/shaders/dx9/chains/xbr/super-xbr/fs_super-xbr-fast-pass1.bin
  • bgfx/shaders/dx9/chains/xbr/super-xbr/fs_super-xbr-fast-pass2.bin
  • bgfx/shaders/dx9/chains/xbr/super-xbr/fs_super-xbr-pass0.bin
  • bgfx/shaders/dx9/chains/xbr/super-xbr/fs_super-xbr-pass1.bin
  • bgfx/shaders/dx9/chains/xbr/super-xbr/fs_super-xbr-pass2.bin
  • bgfx/shaders/dx9/chains/xbr/super-xbr/vs_custom-jinc2-sharper.bin
  • bgfx/shaders/dx9/chains/xbr/super-xbr/vs_super-2xbr-3d-pass0.bin
  • bgfx/shaders/dx9/chains/xbr/super-xbr/vs_super-2xbr-3d-pass1.bin
  • bgfx/shaders/dx9/chains/xbr/super-xbr/vs_super-2xbr-3d-pass2.bin
  • bgfx/shaders/dx9/chains/xbr/super-xbr/vs_super-4xbr-3d-pass0.bin
  • bgfx/shaders/dx9/chains/xbr/super-xbr/vs_super-4xbr-3d-pass1.bin
  • bgfx/shaders/dx9/chains/xbr/super-xbr/vs_super-4xbr-3d-pass1f.bin
  • bgfx/shaders/dx9/chains/xbr/super-xbr/vs_super-4xbr-3d-pass2.bin
  • bgfx/shaders/dx9/chains/xbr/super-xbr/vs_super-4xbr-3d-pass3.bin
  • bgfx/shaders/dx9/chains/xbr/super-xbr/vs_super-4xbr-3d-pass3f.bin
  • bgfx/shaders/dx9/chains/xbr/super-xbr/vs_super-xbr-fast-pass0.bin
  • bgfx/shaders/dx9/chains/xbr/super-xbr/vs_super-xbr-fast-pass1.bin
  • bgfx/shaders/dx9/chains/xbr/super-xbr/vs_super-xbr-fast-pass2.bin
  • bgfx/shaders/dx9/chains/xbr/super-xbr/vs_super-xbr-pass0.bin
  • bgfx/shaders/dx9/chains/xbr/super-xbr/vs_super-xbr-pass1.bin
  • bgfx/shaders/dx9/chains/xbr/super-xbr/vs_super-xbr-pass2.bin
  • bgfx/shaders/dx9/chains/xbr/super-xbr/vs_super-xbr-pass3.bin
  • bgfx/shaders/dx9/chains/xbr/vs_xbr-lv1-noblend.bin
  • bgfx/shaders/dx9/chains/xbr/vs_xbr-lv2-3d.bin
  • bgfx/shaders/dx9/chains/xbr/vs_xbr-lv2-fast.bin
  • bgfx/shaders/dx9/chains/xbr/vs_xbr-lv2-noblend.bin
  • bgfx/shaders/dx9/chains/xbr/vs_xbr-lv2.bin
  • bgfx/shaders/dx9/chains/xbr/vs_xbr-lv3-noblend.bin
  • bgfx/shaders/dx9/chains/xbr/vs_xbr-lv3.bin
  • bgfx/shaders/dx9/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-sharp.bin
  • bgfx/shaders/dx9/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v2-gamma.bin
  • bgfx/shaders/dx9/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v2.bin
  • bgfx/shaders/dx9/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v4-gamma.bin
  • bgfx/shaders/dx9/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v4.bin
  • bgfx/shaders/dx9/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v4b.bin
  • bgfx/shaders/dx9/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v5-gamma.bin
  • bgfx/shaders/dx9/chains/xbr/xbr-hybrid/fs_2xbr-hybrid.bin
  • bgfx/shaders/dx9/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-sharp.bin
  • bgfx/shaders/dx9/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v2-gamma.bin
  • bgfx/shaders/dx9/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v2.bin
  • bgfx/shaders/dx9/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v4-gamma.bin
  • bgfx/shaders/dx9/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v4.bin
  • bgfx/shaders/dx9/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v4b.bin
  • bgfx/shaders/dx9/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v5-gamma.bin
  • bgfx/shaders/dx9/chains/xbr/xbr-hybrid/vs_2xbr-hybrid.bin
  • bgfx/shaders/dx9/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-a-pass0.bin
  • bgfx/shaders/dx9/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-accuracy-pass0.bin
  • bgfx/shaders/dx9/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-accuracy-pass1.bin
  • bgfx/shaders/dx9/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-b-pass0.bin
  • bgfx/shaders/dx9/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-c-pass0.bin
  • bgfx/shaders/dx9/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-d-pass0.bin
  • bgfx/shaders/dx9/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-noblend-pass1.bin
  • bgfx/shaders/dx9/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-pass1.bin
  • bgfx/shaders/dx9/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-a-pass0.bin
  • bgfx/shaders/dx9/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-accuracy-pass0.bin
  • bgfx/shaders/dx9/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-accuracy-pass1.bin
  • bgfx/shaders/dx9/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-b-pass0.bin
  • bgfx/shaders/dx9/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-c-pass0.bin
  • bgfx/shaders/dx9/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-d-pass0.bin
  • bgfx/shaders/dx9/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-noblend-pass1.bin
  • bgfx/shaders/dx9/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-pass1.bin
  • bgfx/shaders/dx9/chains/xbr/xbr-lv3-multipass/fs_xbr-lv3-pass0.bin
  • bgfx/shaders/dx9/chains/xbr/xbr-lv3-multipass/fs_xbr-lv3-pass1.bin
  • bgfx/shaders/dx9/chains/xbr/xbr-lv3-multipass/vs_xbr-lv3-pass0.bin
  • bgfx/shaders/dx9/chains/xbr/xbr-lv3-multipass/vs_xbr-lv3-pass1.bin
  • bgfx/shaders/dx9/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass1.bin
  • bgfx/shaders/dx9/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass2.bin
  • bgfx/shaders/dx9/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass3.bin
  • bgfx/shaders/dx9/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass4.bin
  • bgfx/shaders/dx9/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass1.bin
  • bgfx/shaders/dx9/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass2.bin
  • bgfx/shaders/dx9/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass3.bin
  • bgfx/shaders/dx9/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass4.bin
  • bgfx/shaders/dx9/fs_gui.bin
  • bgfx/shaders/dx9/fs_screen.bin
  • bgfx/shaders/dx9/vs_gui.bin
  • bgfx/shaders/dx9/vs_screen.bin
  • bgfx/shaders/essl/chains/blurs/fs_smart-blur.bin
  • bgfx/shaders/essl/chains/blurs/vs_smart-blur.bin
  • bgfx/shaders/essl/chains/crt-geom/fs_crt-geom-deluxe.bin
  • bgfx/shaders/essl/chains/crt-geom/fs_crt-geom.bin
  • bgfx/shaders/essl/chains/crt-geom/fs_gaussx.bin
  • bgfx/shaders/essl/chains/crt-geom/fs_gaussy.bin
  • bgfx/shaders/essl/chains/crt-geom/fs_lowpass.bin
  • bgfx/shaders/essl/chains/crt-geom/fs_mipmap8.bin
  • bgfx/shaders/essl/chains/crt-geom/fs_phosphor_apply.bin
  • bgfx/shaders/essl/chains/crt-geom/fs_phosphor_update.bin
  • bgfx/shaders/essl/chains/crt-geom/vs_crt-geom.bin
  • bgfx/shaders/essl/chains/crt-geom/vs_gaussx.bin
  • bgfx/shaders/essl/chains/crt-geom/vs_gaussy.bin
  • bgfx/shaders/essl/chains/crt-geom/vs_lowpass.bin
  • bgfx/shaders/essl/chains/crt-geom/vs_mipmap8.bin
  • bgfx/shaders/essl/chains/crt-geom/vs_phosphor_apply.bin
  • bgfx/shaders/essl/chains/crt-geom/vs_phosphor_update.bin
  • bgfx/shaders/essl/chains/crt/fs_crt-caligari.bin
  • bgfx/shaders/essl/chains/crt/vs_crt-caligari.bin
  • bgfx/shaders/essl/chains/default/fs_blit.bin
  • bgfx/shaders/essl/chains/default/vs_blit.bin
  • bgfx/shaders/essl/chains/eagle/fs_eagle.bin
  • bgfx/shaders/essl/chains/eagle/vs_eagle.bin
  • bgfx/shaders/essl/chains/hlsl/fs_chroma.bin
  • bgfx/shaders/essl/chains/hlsl/fs_color.bin
  • bgfx/shaders/essl/chains/hlsl/fs_deconverge.bin
  • bgfx/shaders/essl/chains/hlsl/fs_defocus.bin
  • bgfx/shaders/essl/chains/hlsl/fs_distortion.bin
  • bgfx/shaders/essl/chains/hlsl/fs_ntsc_decode.bin
  • bgfx/shaders/essl/chains/hlsl/fs_ntsc_encode.bin
  • bgfx/shaders/essl/chains/hlsl/fs_phosphor.bin
  • bgfx/shaders/essl/chains/hlsl/fs_post.bin
  • bgfx/shaders/essl/chains/hlsl/fs_prescale.bin
  • bgfx/shaders/essl/chains/hlsl/fs_scanline.bin
  • bgfx/shaders/essl/chains/hlsl/vs_chroma.bin
  • bgfx/shaders/essl/chains/hlsl/vs_color.bin
  • bgfx/shaders/essl/chains/hlsl/vs_deconverge.bin
  • bgfx/shaders/essl/chains/hlsl/vs_defocus.bin
  • bgfx/shaders/essl/chains/hlsl/vs_distortion.bin
  • bgfx/shaders/essl/chains/hlsl/vs_ntsc_decode.bin
  • bgfx/shaders/essl/chains/hlsl/vs_ntsc_encode.bin
  • bgfx/shaders/essl/chains/hlsl/vs_phosphor.bin
  • bgfx/shaders/essl/chains/hlsl/vs_post.bin
  • bgfx/shaders/essl/chains/hlsl/vs_prescale.bin
  • bgfx/shaders/essl/chains/hlsl/vs_scanline.bin
  • bgfx/shaders/essl/chains/hqx/fs_hq2x.bin
  • bgfx/shaders/essl/chains/hqx/fs_hq3x.bin
  • bgfx/shaders/essl/chains/hqx/fs_hq4x.bin
  • bgfx/shaders/essl/chains/hqx/vs_hq2x.bin
  • bgfx/shaders/essl/chains/hqx/vs_hq3x.bin
  • bgfx/shaders/essl/chains/hqx/vs_hq4x.bin
  • bgfx/shaders/essl/chains/lcd-grid/fs_lcd-grid.bin
  • bgfx/shaders/essl/chains/lcd-grid/fs_persistence.bin
  • bgfx/shaders/essl/chains/lcd-grid/vs_lcd-grid.bin
  • bgfx/shaders/essl/chains/lcd-grid/vs_persistence.bin
  • bgfx/shaders/essl/chains/misc/fs_blit.bin
  • bgfx/shaders/essl/chains/misc/fs_blit_bcg.bin
  • bgfx/shaders/essl/chains/misc/fs_blit_palette16.bin
  • bgfx/shaders/essl/chains/misc/fs_blit_rgb32.bin
  • bgfx/shaders/essl/chains/misc/fs_blit_yuy16.bin
  • bgfx/shaders/essl/chains/misc/fs_bob-and-ghost-deinterlace.bin
  • bgfx/shaders/essl/chains/misc/fs_deposterize-pass0.bin
  • bgfx/shaders/essl/chains/misc/fs_deposterize-pass1.bin
  • bgfx/shaders/essl/chains/misc/fs_lut.bin
  • bgfx/shaders/essl/chains/misc/fs_saturation.bin
  • bgfx/shaders/essl/chains/misc/vs_blit.bin
  • bgfx/shaders/essl/chains/misc/vs_bob-and-ghost-deinterlace.bin
  • bgfx/shaders/essl/chains/misc/vs_deposterize-pass0.bin
  • bgfx/shaders/essl/chains/misc/vs_deposterize-pass1.bin
  • bgfx/shaders/essl/chains/misc/vs_lut.bin
  • bgfx/shaders/essl/chains/misc/vs_saturation.bin
  • bgfx/shaders/essl/chains/pillarbox_left_horizontal/fs_gaussian.bin
  • bgfx/shaders/essl/chains/pillarbox_left_horizontal/fs_offset_sat.bin
  • bgfx/shaders/essl/chains/pillarbox_left_horizontal/vs_gaussian.bin
  • bgfx/shaders/essl/chains/pillarbox_left_horizontal/vs_offset_sat.bin
  • bgfx/shaders/essl/chains/pillarbox_left_vertical/fs_gaussian.bin
  • bgfx/shaders/essl/chains/pillarbox_left_vertical/fs_offset_sat.bin
  • bgfx/shaders/essl/chains/pillarbox_left_vertical/vs_gaussian.bin
  • bgfx/shaders/essl/chains/pillarbox_left_vertical/vs_offset_sat.bin
  • bgfx/shaders/essl/chains/pillarbox_right_horizontal/fs_gaussian.bin
  • bgfx/shaders/essl/chains/pillarbox_right_horizontal/fs_offset_sat.bin
  • bgfx/shaders/essl/chains/pillarbox_right_horizontal/vs_gaussian.bin
  • bgfx/shaders/essl/chains/pillarbox_right_horizontal/vs_offset_sat.bin
  • bgfx/shaders/essl/chains/pillarbox_right_vertical/fs_gaussian.bin
  • bgfx/shaders/essl/chains/pillarbox_right_vertical/fs_offset_sat.bin
  • bgfx/shaders/essl/chains/pillarbox_right_vertical/vs_gaussian.bin
  • bgfx/shaders/essl/chains/pillarbox_right_vertical/vs_offset_sat.bin
  • bgfx/shaders/essl/chains/unfiltered/fs_blit.bin
  • bgfx/shaders/essl/chains/unfiltered/vs_blit.bin
  • bgfx/shaders/essl/chains/warp/fs_dilation-horizontal-fast.bin
  • bgfx/shaders/essl/chains/warp/vs_dilation-horizontal-fast.bin
  • bgfx/shaders/essl/chains/xbr/fs_xbr-lv1-noblend.bin
  • bgfx/shaders/essl/chains/xbr/fs_xbr-lv2-3d.bin
  • bgfx/shaders/essl/chains/xbr/fs_xbr-lv2-fast.bin
  • bgfx/shaders/essl/chains/xbr/fs_xbr-lv2-noblend.bin
  • bgfx/shaders/essl/chains/xbr/fs_xbr-lv2.bin
  • bgfx/shaders/essl/chains/xbr/fs_xbr-lv3-noblend.bin
  • bgfx/shaders/essl/chains/xbr/fs_xbr-lv3.bin
  • bgfx/shaders/essl/chains/xbr/super-xbr/fs_custom-jinc2-sharper.bin
  • bgfx/shaders/essl/chains/xbr/super-xbr/fs_super-2xbr-3d-pass0.bin
  • bgfx/shaders/essl/chains/xbr/super-xbr/fs_super-2xbr-3d-pass1.bin
  • bgfx/shaders/essl/chains/xbr/super-xbr/fs_super-2xbr-3d-pass2.bin
  • bgfx/shaders/essl/chains/xbr/super-xbr/fs_super-4xbr-3d-pass0.bin
  • bgfx/shaders/essl/chains/xbr/super-xbr/fs_super-4xbr-3d-pass1.bin
  • bgfx/shaders/essl/chains/xbr/super-xbr/fs_super-4xbr-3d-pass1f.bin
  • bgfx/shaders/essl/chains/xbr/super-xbr/fs_super-4xbr-3d-pass2.bin
  • bgfx/shaders/essl/chains/xbr/super-xbr/fs_super-4xbr-3d-pass3.bin
  • bgfx/shaders/essl/chains/xbr/super-xbr/fs_super-4xbr-3d-pass3f.bin
  • bgfx/shaders/essl/chains/xbr/super-xbr/fs_super-xbr-fast-pass0.bin
  • bgfx/shaders/essl/chains/xbr/super-xbr/fs_super-xbr-fast-pass1.bin
  • bgfx/shaders/essl/chains/xbr/super-xbr/fs_super-xbr-fast-pass2.bin
  • bgfx/shaders/essl/chains/xbr/super-xbr/fs_super-xbr-pass0.bin
  • bgfx/shaders/essl/chains/xbr/super-xbr/fs_super-xbr-pass1.bin
  • bgfx/shaders/essl/chains/xbr/super-xbr/fs_super-xbr-pass2.bin
  • bgfx/shaders/essl/chains/xbr/super-xbr/vs_custom-jinc2-sharper.bin
  • bgfx/shaders/essl/chains/xbr/super-xbr/vs_super-2xbr-3d-pass0.bin
  • bgfx/shaders/essl/chains/xbr/super-xbr/vs_super-2xbr-3d-pass1.bin
  • bgfx/shaders/essl/chains/xbr/super-xbr/vs_super-2xbr-3d-pass2.bin
  • bgfx/shaders/essl/chains/xbr/super-xbr/vs_super-4xbr-3d-pass0.bin
  • bgfx/shaders/essl/chains/xbr/super-xbr/vs_super-4xbr-3d-pass1.bin
  • bgfx/shaders/essl/chains/xbr/super-xbr/vs_super-4xbr-3d-pass1f.bin
  • bgfx/shaders/essl/chains/xbr/super-xbr/vs_super-4xbr-3d-pass2.bin
  • bgfx/shaders/essl/chains/xbr/super-xbr/vs_super-4xbr-3d-pass3.bin
  • bgfx/shaders/essl/chains/xbr/super-xbr/vs_super-4xbr-3d-pass3f.bin
  • bgfx/shaders/essl/chains/xbr/super-xbr/vs_super-xbr-fast-pass0.bin
  • bgfx/shaders/essl/chains/xbr/super-xbr/vs_super-xbr-fast-pass1.bin
  • bgfx/shaders/essl/chains/xbr/super-xbr/vs_super-xbr-fast-pass2.bin
  • bgfx/shaders/essl/chains/xbr/super-xbr/vs_super-xbr-pass0.bin
  • bgfx/shaders/essl/chains/xbr/super-xbr/vs_super-xbr-pass1.bin
  • bgfx/shaders/essl/chains/xbr/super-xbr/vs_super-xbr-pass2.bin
  • bgfx/shaders/essl/chains/xbr/super-xbr/vs_super-xbr-pass3.bin
  • bgfx/shaders/essl/chains/xbr/vs_xbr-lv1-noblend.bin
  • bgfx/shaders/essl/chains/xbr/vs_xbr-lv2-3d.bin
  • bgfx/shaders/essl/chains/xbr/vs_xbr-lv2-fast.bin
  • bgfx/shaders/essl/chains/xbr/vs_xbr-lv2-noblend.bin
  • bgfx/shaders/essl/chains/xbr/vs_xbr-lv2.bin
  • bgfx/shaders/essl/chains/xbr/vs_xbr-lv3-noblend.bin
  • bgfx/shaders/essl/chains/xbr/vs_xbr-lv3.bin
  • bgfx/shaders/essl/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-sharp.bin
  • bgfx/shaders/essl/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v2-gamma.bin
  • bgfx/shaders/essl/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v2.bin
  • bgfx/shaders/essl/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v4-gamma.bin
  • bgfx/shaders/essl/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v4.bin
  • bgfx/shaders/essl/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v4b.bin
  • bgfx/shaders/essl/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v5-gamma.bin
  • bgfx/shaders/essl/chains/xbr/xbr-hybrid/fs_2xbr-hybrid.bin
  • bgfx/shaders/essl/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-sharp.bin
  • bgfx/shaders/essl/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v2-gamma.bin
  • bgfx/shaders/essl/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v2.bin
  • bgfx/shaders/essl/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v4-gamma.bin
  • bgfx/shaders/essl/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v4.bin
  • bgfx/shaders/essl/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v4b.bin
  • bgfx/shaders/essl/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v5-gamma.bin
  • bgfx/shaders/essl/chains/xbr/xbr-hybrid/vs_2xbr-hybrid.bin
  • bgfx/shaders/essl/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-a-pass0.bin
  • bgfx/shaders/essl/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-accuracy-pass0.bin
  • bgfx/shaders/essl/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-accuracy-pass1.bin
  • bgfx/shaders/essl/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-b-pass0.bin
  • bgfx/shaders/essl/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-c-pass0.bin
  • bgfx/shaders/essl/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-d-pass0.bin
  • bgfx/shaders/essl/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-noblend-pass1.bin
  • bgfx/shaders/essl/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-pass1.bin
  • bgfx/shaders/essl/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-a-pass0.bin
  • bgfx/shaders/essl/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-accuracy-pass0.bin
  • bgfx/shaders/essl/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-accuracy-pass1.bin
  • bgfx/shaders/essl/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-b-pass0.bin
  • bgfx/shaders/essl/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-c-pass0.bin
  • bgfx/shaders/essl/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-d-pass0.bin
  • bgfx/shaders/essl/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-noblend-pass1.bin
  • bgfx/shaders/essl/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-pass1.bin
  • bgfx/shaders/essl/chains/xbr/xbr-lv3-multipass/fs_xbr-lv3-pass0.bin
  • bgfx/shaders/essl/chains/xbr/xbr-lv3-multipass/fs_xbr-lv3-pass1.bin
  • bgfx/shaders/essl/chains/xbr/xbr-lv3-multipass/vs_xbr-lv3-pass0.bin
  • bgfx/shaders/essl/chains/xbr/xbr-lv3-multipass/vs_xbr-lv3-pass1.bin
  • bgfx/shaders/essl/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass1.bin
  • bgfx/shaders/essl/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass2.bin
  • bgfx/shaders/essl/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass3.bin
  • bgfx/shaders/essl/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass4.bin
  • bgfx/shaders/essl/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass1.bin
  • bgfx/shaders/essl/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass2.bin
  • bgfx/shaders/essl/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass3.bin
  • bgfx/shaders/essl/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass4.bin
  • bgfx/shaders/essl/fs_gui.bin
  • bgfx/shaders/essl/fs_screen.bin
  • bgfx/shaders/essl/vs_gui.bin
  • bgfx/shaders/essl/vs_screen.bin
  • bgfx/shaders/glsl/chains/blurs/fs_smart-blur.bin
  • bgfx/shaders/glsl/chains/blurs/vs_smart-blur.bin
  • bgfx/shaders/glsl/chains/crt-geom/fs_crt-geom-deluxe.bin
  • bgfx/shaders/glsl/chains/crt-geom/fs_crt-geom.bin
  • bgfx/shaders/glsl/chains/crt-geom/fs_gaussx.bin
  • bgfx/shaders/glsl/chains/crt-geom/fs_gaussy.bin
  • bgfx/shaders/glsl/chains/crt-geom/fs_lowpass.bin
  • bgfx/shaders/glsl/chains/crt-geom/fs_mipmap8.bin
  • bgfx/shaders/glsl/chains/crt-geom/fs_phosphor_apply.bin
  • bgfx/shaders/glsl/chains/crt-geom/fs_phosphor_update.bin
  • bgfx/shaders/glsl/chains/crt-geom/vs_crt-geom.bin
  • bgfx/shaders/glsl/chains/crt-geom/vs_gaussx.bin
  • bgfx/shaders/glsl/chains/crt-geom/vs_gaussy.bin
  • bgfx/shaders/glsl/chains/crt-geom/vs_lowpass.bin
  • bgfx/shaders/glsl/chains/crt-geom/vs_mipmap8.bin
  • bgfx/shaders/glsl/chains/crt-geom/vs_phosphor_apply.bin
  • bgfx/shaders/glsl/chains/crt-geom/vs_phosphor_update.bin
  • bgfx/shaders/glsl/chains/crt/fs_crt-caligari.bin
  • bgfx/shaders/glsl/chains/crt/vs_crt-caligari.bin
  • bgfx/shaders/glsl/chains/default/fs_blit.bin
  • bgfx/shaders/glsl/chains/default/vs_blit.bin
  • bgfx/shaders/glsl/chains/eagle/fs_eagle.bin
  • bgfx/shaders/glsl/chains/eagle/vs_eagle.bin
  • bgfx/shaders/glsl/chains/hlsl/fs_chroma.bin
  • bgfx/shaders/glsl/chains/hlsl/fs_color.bin
  • bgfx/shaders/glsl/chains/hlsl/fs_deconverge.bin
  • bgfx/shaders/glsl/chains/hlsl/fs_defocus.bin
  • bgfx/shaders/glsl/chains/hlsl/fs_distortion.bin
  • bgfx/shaders/glsl/chains/hlsl/fs_ntsc_decode.bin
  • bgfx/shaders/glsl/chains/hlsl/fs_ntsc_encode.bin
  • bgfx/shaders/glsl/chains/hlsl/fs_phosphor.bin
  • bgfx/shaders/glsl/chains/hlsl/fs_post.bin
  • bgfx/shaders/glsl/chains/hlsl/fs_prescale.bin
  • bgfx/shaders/glsl/chains/hlsl/fs_scanline.bin
  • bgfx/shaders/glsl/chains/hlsl/vs_chroma.bin
  • bgfx/shaders/glsl/chains/hlsl/vs_color.bin
  • bgfx/shaders/glsl/chains/hlsl/vs_deconverge.bin
  • bgfx/shaders/glsl/chains/hlsl/vs_defocus.bin
  • bgfx/shaders/glsl/chains/hlsl/vs_distortion.bin
  • bgfx/shaders/glsl/chains/hlsl/vs_ntsc_decode.bin
  • bgfx/shaders/glsl/chains/hlsl/vs_ntsc_encode.bin
  • bgfx/shaders/glsl/chains/hlsl/vs_phosphor.bin
  • bgfx/shaders/glsl/chains/hlsl/vs_post.bin
  • bgfx/shaders/glsl/chains/hlsl/vs_prescale.bin
  • bgfx/shaders/glsl/chains/hlsl/vs_scanline.bin
  • bgfx/shaders/glsl/chains/hqx/fs_hq2x.bin
  • bgfx/shaders/glsl/chains/hqx/fs_hq3x.bin
  • bgfx/shaders/glsl/chains/hqx/fs_hq4x.bin
  • bgfx/shaders/glsl/chains/hqx/vs_hq2x.bin
  • bgfx/shaders/glsl/chains/hqx/vs_hq3x.bin
  • bgfx/shaders/glsl/chains/hqx/vs_hq4x.bin
  • bgfx/shaders/glsl/chains/lcd-grid/fs_lcd-grid.bin
  • bgfx/shaders/glsl/chains/lcd-grid/fs_persistence.bin
  • bgfx/shaders/glsl/chains/lcd-grid/vs_lcd-grid.bin
  • bgfx/shaders/glsl/chains/lcd-grid/vs_persistence.bin
  • bgfx/shaders/glsl/chains/misc/fs_blit.bin
  • bgfx/shaders/glsl/chains/misc/fs_blit_bcg.bin
  • bgfx/shaders/glsl/chains/misc/fs_blit_palette16.bin
  • bgfx/shaders/glsl/chains/misc/fs_blit_rgb32.bin
  • bgfx/shaders/glsl/chains/misc/fs_blit_yuy16.bin
  • bgfx/shaders/glsl/chains/misc/fs_bob-and-ghost-deinterlace.bin
  • bgfx/shaders/glsl/chains/misc/fs_deposterize-pass0.bin
  • bgfx/shaders/glsl/chains/misc/fs_deposterize-pass1.bin
  • bgfx/shaders/glsl/chains/misc/fs_lut.bin
  • bgfx/shaders/glsl/chains/misc/fs_saturation.bin
  • bgfx/shaders/glsl/chains/misc/vs_blit.bin
  • bgfx/shaders/glsl/chains/misc/vs_bob-and-ghost-deinterlace.bin
  • bgfx/shaders/glsl/chains/misc/vs_deposterize-pass0.bin
  • bgfx/shaders/glsl/chains/misc/vs_deposterize-pass1.bin
  • bgfx/shaders/glsl/chains/misc/vs_lut.bin
  • bgfx/shaders/glsl/chains/misc/vs_saturation.bin
  • bgfx/shaders/glsl/chains/pillarbox_left_horizontal/fs_gaussian.bin
  • bgfx/shaders/glsl/chains/pillarbox_left_horizontal/fs_offset_sat.bin
  • bgfx/shaders/glsl/chains/pillarbox_left_horizontal/vs_gaussian.bin
  • bgfx/shaders/glsl/chains/pillarbox_left_horizontal/vs_offset_sat.bin
  • bgfx/shaders/glsl/chains/pillarbox_left_vertical/fs_gaussian.bin
  • bgfx/shaders/glsl/chains/pillarbox_left_vertical/fs_offset_sat.bin
  • bgfx/shaders/glsl/chains/pillarbox_left_vertical/vs_gaussian.bin
  • bgfx/shaders/glsl/chains/pillarbox_left_vertical/vs_offset_sat.bin
  • bgfx/shaders/glsl/chains/pillarbox_right_horizontal/fs_gaussian.bin
  • bgfx/shaders/glsl/chains/pillarbox_right_horizontal/fs_offset_sat.bin
  • bgfx/shaders/glsl/chains/pillarbox_right_horizontal/vs_gaussian.bin
  • bgfx/shaders/glsl/chains/pillarbox_right_horizontal/vs_offset_sat.bin
  • bgfx/shaders/glsl/chains/pillarbox_right_vertical/fs_gaussian.bin
  • bgfx/shaders/glsl/chains/pillarbox_right_vertical/fs_offset_sat.bin
  • bgfx/shaders/glsl/chains/pillarbox_right_vertical/vs_gaussian.bin
  • bgfx/shaders/glsl/chains/pillarbox_right_vertical/vs_offset_sat.bin
  • bgfx/shaders/glsl/chains/unfiltered/fs_blit.bin
  • bgfx/shaders/glsl/chains/unfiltered/vs_blit.bin
  • bgfx/shaders/glsl/chains/warp/fs_dilation-horizontal-fast.bin
  • bgfx/shaders/glsl/chains/warp/vs_dilation-horizontal-fast.bin
  • bgfx/shaders/glsl/chains/xbr/fs_xbr-lv1-noblend.bin
  • bgfx/shaders/glsl/chains/xbr/fs_xbr-lv2-3d.bin
  • bgfx/shaders/glsl/chains/xbr/fs_xbr-lv2-fast.bin
  • bgfx/shaders/glsl/chains/xbr/fs_xbr-lv2-noblend.bin
  • bgfx/shaders/glsl/chains/xbr/fs_xbr-lv2.bin
  • bgfx/shaders/glsl/chains/xbr/fs_xbr-lv3-noblend.bin
  • bgfx/shaders/glsl/chains/xbr/fs_xbr-lv3.bin
  • bgfx/shaders/glsl/chains/xbr/super-xbr/fs_custom-jinc2-sharper.bin
  • bgfx/shaders/glsl/chains/xbr/super-xbr/fs_super-2xbr-3d-pass0.bin
  • bgfx/shaders/glsl/chains/xbr/super-xbr/fs_super-2xbr-3d-pass1.bin
  • bgfx/shaders/glsl/chains/xbr/super-xbr/fs_super-2xbr-3d-pass2.bin
  • bgfx/shaders/glsl/chains/xbr/super-xbr/fs_super-4xbr-3d-pass0.bin
  • bgfx/shaders/glsl/chains/xbr/super-xbr/fs_super-4xbr-3d-pass1.bin
  • bgfx/shaders/glsl/chains/xbr/super-xbr/fs_super-4xbr-3d-pass1f.bin
  • bgfx/shaders/glsl/chains/xbr/super-xbr/fs_super-4xbr-3d-pass2.bin
  • bgfx/shaders/glsl/chains/xbr/super-xbr/fs_super-4xbr-3d-pass3.bin
  • bgfx/shaders/glsl/chains/xbr/super-xbr/fs_super-4xbr-3d-pass3f.bin
  • bgfx/shaders/glsl/chains/xbr/super-xbr/fs_super-xbr-fast-pass0.bin
  • bgfx/shaders/glsl/chains/xbr/super-xbr/fs_super-xbr-fast-pass1.bin
  • bgfx/shaders/glsl/chains/xbr/super-xbr/fs_super-xbr-fast-pass2.bin
  • bgfx/shaders/glsl/chains/xbr/super-xbr/fs_super-xbr-pass0.bin
  • bgfx/shaders/glsl/chains/xbr/super-xbr/fs_super-xbr-pass1.bin
  • bgfx/shaders/glsl/chains/xbr/super-xbr/fs_super-xbr-pass2.bin
  • bgfx/shaders/glsl/chains/xbr/super-xbr/vs_custom-jinc2-sharper.bin
  • bgfx/shaders/glsl/chains/xbr/super-xbr/vs_super-2xbr-3d-pass0.bin
  • bgfx/shaders/glsl/chains/xbr/super-xbr/vs_super-2xbr-3d-pass1.bin
  • bgfx/shaders/glsl/chains/xbr/super-xbr/vs_super-2xbr-3d-pass2.bin
  • bgfx/shaders/glsl/chains/xbr/super-xbr/vs_super-4xbr-3d-pass0.bin
  • bgfx/shaders/glsl/chains/xbr/super-xbr/vs_super-4xbr-3d-pass1.bin
  • bgfx/shaders/glsl/chains/xbr/super-xbr/vs_super-4xbr-3d-pass1f.bin
  • bgfx/shaders/glsl/chains/xbr/super-xbr/vs_super-4xbr-3d-pass2.bin
  • bgfx/shaders/glsl/chains/xbr/super-xbr/vs_super-4xbr-3d-pass3.bin
  • bgfx/shaders/glsl/chains/xbr/super-xbr/vs_super-4xbr-3d-pass3f.bin
  • bgfx/shaders/glsl/chains/xbr/super-xbr/vs_super-xbr-fast-pass0.bin
  • bgfx/shaders/glsl/chains/xbr/super-xbr/vs_super-xbr-fast-pass1.bin
  • bgfx/shaders/glsl/chains/xbr/super-xbr/vs_super-xbr-fast-pass2.bin
  • bgfx/shaders/glsl/chains/xbr/super-xbr/vs_super-xbr-pass0.bin
  • bgfx/shaders/glsl/chains/xbr/super-xbr/vs_super-xbr-pass1.bin
  • bgfx/shaders/glsl/chains/xbr/super-xbr/vs_super-xbr-pass2.bin
  • bgfx/shaders/glsl/chains/xbr/super-xbr/vs_super-xbr-pass3.bin
  • bgfx/shaders/glsl/chains/xbr/vs_xbr-lv1-noblend.bin
  • bgfx/shaders/glsl/chains/xbr/vs_xbr-lv2-3d.bin
  • bgfx/shaders/glsl/chains/xbr/vs_xbr-lv2-fast.bin
  • bgfx/shaders/glsl/chains/xbr/vs_xbr-lv2-noblend.bin
  • bgfx/shaders/glsl/chains/xbr/vs_xbr-lv2.bin
  • bgfx/shaders/glsl/chains/xbr/vs_xbr-lv3-noblend.bin
  • bgfx/shaders/glsl/chains/xbr/vs_xbr-lv3.bin
  • bgfx/shaders/glsl/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-sharp.bin
  • bgfx/shaders/glsl/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v2-gamma.bin
  • bgfx/shaders/glsl/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v2.bin
  • bgfx/shaders/glsl/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v4-gamma.bin
  • bgfx/shaders/glsl/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v4.bin
  • bgfx/shaders/glsl/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v4b.bin
  • bgfx/shaders/glsl/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v5-gamma.bin
  • bgfx/shaders/glsl/chains/xbr/xbr-hybrid/fs_2xbr-hybrid.bin
  • bgfx/shaders/glsl/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-sharp.bin
  • bgfx/shaders/glsl/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v2-gamma.bin
  • bgfx/shaders/glsl/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v2.bin
  • bgfx/shaders/glsl/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v4-gamma.bin
  • bgfx/shaders/glsl/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v4.bin
  • bgfx/shaders/glsl/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v4b.bin
  • bgfx/shaders/glsl/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v5-gamma.bin
  • bgfx/shaders/glsl/chains/xbr/xbr-hybrid/vs_2xbr-hybrid.bin
  • bgfx/shaders/glsl/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-a-pass0.bin
  • bgfx/shaders/glsl/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-accuracy-pass0.bin
  • bgfx/shaders/glsl/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-accuracy-pass1.bin
  • bgfx/shaders/glsl/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-b-pass0.bin
  • bgfx/shaders/glsl/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-c-pass0.bin
  • bgfx/shaders/glsl/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-d-pass0.bin
  • bgfx/shaders/glsl/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-noblend-pass1.bin
  • bgfx/shaders/glsl/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-pass1.bin
  • bgfx/shaders/glsl/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-a-pass0.bin
  • bgfx/shaders/glsl/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-accuracy-pass0.bin
  • bgfx/shaders/glsl/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-accuracy-pass1.bin
  • bgfx/shaders/glsl/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-b-pass0.bin
  • bgfx/shaders/glsl/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-c-pass0.bin
  • bgfx/shaders/glsl/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-d-pass0.bin
  • bgfx/shaders/glsl/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-noblend-pass1.bin
  • bgfx/shaders/glsl/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-pass1.bin
  • bgfx/shaders/glsl/chains/xbr/xbr-lv3-multipass/fs_xbr-lv3-pass0.bin
  • bgfx/shaders/glsl/chains/xbr/xbr-lv3-multipass/fs_xbr-lv3-pass1.bin
  • bgfx/shaders/glsl/chains/xbr/xbr-lv3-multipass/vs_xbr-lv3-pass0.bin
  • bgfx/shaders/glsl/chains/xbr/xbr-lv3-multipass/vs_xbr-lv3-pass1.bin
  • bgfx/shaders/glsl/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass1.bin
  • bgfx/shaders/glsl/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass2.bin
  • bgfx/shaders/glsl/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass3.bin
  • bgfx/shaders/glsl/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass4.bin
  • bgfx/shaders/glsl/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass1.bin
  • bgfx/shaders/glsl/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass2.bin
  • bgfx/shaders/glsl/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass3.bin
  • bgfx/shaders/glsl/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass4.bin
  • bgfx/shaders/glsl/fs_gui.bin
  • bgfx/shaders/glsl/fs_screen.bin
  • bgfx/shaders/glsl/vs_gui.bin
  • bgfx/shaders/glsl/vs_screen.bin
  • bgfx/shaders/metal/chains/blurs/fs_smart-blur.bin
  • bgfx/shaders/metal/chains/blurs/vs_smart-blur.bin
  • bgfx/shaders/metal/chains/crt-geom/fs_crt-geom-deluxe.bin
  • bgfx/shaders/metal/chains/crt-geom/fs_crt-geom.bin
  • bgfx/shaders/metal/chains/crt-geom/fs_gaussx.bin
  • bgfx/shaders/metal/chains/crt-geom/fs_gaussy.bin
  • bgfx/shaders/metal/chains/crt-geom/fs_lowpass.bin
  • bgfx/shaders/metal/chains/crt-geom/fs_mipmap8.bin
  • bgfx/shaders/metal/chains/crt-geom/fs_phosphor_apply.bin
  • bgfx/shaders/metal/chains/crt-geom/fs_phosphor_update.bin
  • bgfx/shaders/metal/chains/crt-geom/vs_crt-geom.bin
  • bgfx/shaders/metal/chains/crt-geom/vs_gaussx.bin
  • bgfx/shaders/metal/chains/crt-geom/vs_gaussy.bin
  • bgfx/shaders/metal/chains/crt-geom/vs_lowpass.bin
  • bgfx/shaders/metal/chains/crt-geom/vs_mipmap8.bin
  • bgfx/shaders/metal/chains/crt-geom/vs_phosphor_apply.bin
  • bgfx/shaders/metal/chains/crt-geom/vs_phosphor_update.bin
  • bgfx/shaders/metal/chains/crt/fs_crt-caligari.bin
  • bgfx/shaders/metal/chains/crt/vs_crt-caligari.bin
  • bgfx/shaders/metal/chains/default/fs_blit.bin
  • bgfx/shaders/metal/chains/default/vs_blit.bin
  • bgfx/shaders/metal/chains/eagle/fs_eagle.bin
  • bgfx/shaders/metal/chains/eagle/vs_eagle.bin
  • bgfx/shaders/metal/chains/hlsl/fs_chroma.bin
  • bgfx/shaders/metal/chains/hlsl/fs_color.bin
  • bgfx/shaders/metal/chains/hlsl/fs_deconverge.bin
  • bgfx/shaders/metal/chains/hlsl/fs_defocus.bin
  • bgfx/shaders/metal/chains/hlsl/fs_distortion.bin
  • bgfx/shaders/metal/chains/hlsl/fs_ntsc_decode.bin
  • bgfx/shaders/metal/chains/hlsl/fs_ntsc_encode.bin
  • bgfx/shaders/metal/chains/hlsl/fs_phosphor.bin
  • bgfx/shaders/metal/chains/hlsl/fs_post.bin
  • bgfx/shaders/metal/chains/hlsl/fs_prescale.bin
  • bgfx/shaders/metal/chains/hlsl/fs_scanline.bin
  • bgfx/shaders/metal/chains/hlsl/vs_chroma.bin
  • bgfx/shaders/metal/chains/hlsl/vs_color.bin
  • bgfx/shaders/metal/chains/hlsl/vs_deconverge.bin
  • bgfx/shaders/metal/chains/hlsl/vs_defocus.bin
  • bgfx/shaders/metal/chains/hlsl/vs_distortion.bin
  • bgfx/shaders/metal/chains/hlsl/vs_ntsc_decode.bin
  • bgfx/shaders/metal/chains/hlsl/vs_ntsc_encode.bin
  • bgfx/shaders/metal/chains/hlsl/vs_phosphor.bin
  • bgfx/shaders/metal/chains/hlsl/vs_post.bin
  • bgfx/shaders/metal/chains/hlsl/vs_prescale.bin
  • bgfx/shaders/metal/chains/hlsl/vs_scanline.bin
  • bgfx/shaders/metal/chains/hqx/fs_hq2x.bin
  • bgfx/shaders/metal/chains/hqx/fs_hq3x.bin
  • bgfx/shaders/metal/chains/hqx/fs_hq4x.bin
  • bgfx/shaders/metal/chains/hqx/vs_hq2x.bin
  • bgfx/shaders/metal/chains/hqx/vs_hq3x.bin
  • bgfx/shaders/metal/chains/hqx/vs_hq4x.bin
  • bgfx/shaders/metal/chains/lcd-grid/fs_lcd-grid.bin
  • bgfx/shaders/metal/chains/lcd-grid/fs_persistence.bin
  • bgfx/shaders/metal/chains/lcd-grid/vs_lcd-grid.bin
  • bgfx/shaders/metal/chains/lcd-grid/vs_persistence.bin
  • bgfx/shaders/metal/chains/misc/fs_blit.bin
  • bgfx/shaders/metal/chains/misc/fs_blit_bcg.bin
  • bgfx/shaders/metal/chains/misc/fs_blit_palette16.bin
  • bgfx/shaders/metal/chains/misc/fs_blit_rgb32.bin
  • bgfx/shaders/metal/chains/misc/fs_blit_yuy16.bin
  • bgfx/shaders/metal/chains/misc/fs_bob-and-ghost-deinterlace.bin
  • bgfx/shaders/metal/chains/misc/fs_deposterize-pass0.bin
  • bgfx/shaders/metal/chains/misc/fs_deposterize-pass1.bin
  • bgfx/shaders/metal/chains/misc/fs_lut.bin
  • bgfx/shaders/metal/chains/misc/fs_saturation.bin
  • bgfx/shaders/metal/chains/misc/vs_blit.bin
  • bgfx/shaders/metal/chains/misc/vs_bob-and-ghost-deinterlace.bin
  • bgfx/shaders/metal/chains/misc/vs_deposterize-pass0.bin
  • bgfx/shaders/metal/chains/misc/vs_deposterize-pass1.bin
  • bgfx/shaders/metal/chains/misc/vs_lut.bin
  • bgfx/shaders/metal/chains/misc/vs_saturation.bin
  • bgfx/shaders/metal/chains/pillarbox_left_horizontal/fs_gaussian.bin
  • bgfx/shaders/metal/chains/pillarbox_left_horizontal/fs_offset_sat.bin
  • bgfx/shaders/metal/chains/pillarbox_left_horizontal/vs_gaussian.bin
  • bgfx/shaders/metal/chains/pillarbox_left_horizontal/vs_offset_sat.bin
  • bgfx/shaders/metal/chains/pillarbox_left_vertical/fs_gaussian.bin
  • bgfx/shaders/metal/chains/pillarbox_left_vertical/fs_offset_sat.bin
  • bgfx/shaders/metal/chains/pillarbox_left_vertical/vs_gaussian.bin
  • bgfx/shaders/metal/chains/pillarbox_left_vertical/vs_offset_sat.bin
  • bgfx/shaders/metal/chains/pillarbox_right_horizontal/fs_gaussian.bin
  • bgfx/shaders/metal/chains/pillarbox_right_horizontal/fs_offset_sat.bin
  • bgfx/shaders/metal/chains/pillarbox_right_horizontal/vs_gaussian.bin
  • bgfx/shaders/metal/chains/pillarbox_right_horizontal/vs_offset_sat.bin
  • bgfx/shaders/metal/chains/pillarbox_right_vertical/fs_gaussian.bin
  • bgfx/shaders/metal/chains/pillarbox_right_vertical/fs_offset_sat.bin
  • bgfx/shaders/metal/chains/pillarbox_right_vertical/vs_gaussian.bin
  • bgfx/shaders/metal/chains/pillarbox_right_vertical/vs_offset_sat.bin
  • bgfx/shaders/metal/chains/unfiltered/fs_blit.bin
  • bgfx/shaders/metal/chains/unfiltered/vs_blit.bin
  • bgfx/shaders/metal/chains/warp/fs_dilation-horizontal-fast.bin
  • bgfx/shaders/metal/chains/warp/vs_dilation-horizontal-fast.bin
  • bgfx/shaders/metal/chains/xbr/fs_xbr-lv1-noblend.bin
  • bgfx/shaders/metal/chains/xbr/fs_xbr-lv2-3d.bin
  • bgfx/shaders/metal/chains/xbr/fs_xbr-lv2-fast.bin
  • bgfx/shaders/metal/chains/xbr/fs_xbr-lv2-noblend.bin
  • bgfx/shaders/metal/chains/xbr/fs_xbr-lv2.bin
  • bgfx/shaders/metal/chains/xbr/fs_xbr-lv3-noblend.bin
  • bgfx/shaders/metal/chains/xbr/fs_xbr-lv3.bin
  • bgfx/shaders/metal/chains/xbr/super-xbr/fs_custom-jinc2-sharper.bin
  • bgfx/shaders/metal/chains/xbr/super-xbr/fs_super-2xbr-3d-pass0.bin
  • bgfx/shaders/metal/chains/xbr/super-xbr/fs_super-2xbr-3d-pass1.bin
  • bgfx/shaders/metal/chains/xbr/super-xbr/fs_super-2xbr-3d-pass2.bin
  • bgfx/shaders/metal/chains/xbr/super-xbr/fs_super-4xbr-3d-pass0.bin
  • bgfx/shaders/metal/chains/xbr/super-xbr/fs_super-4xbr-3d-pass1.bin
  • bgfx/shaders/metal/chains/xbr/super-xbr/fs_super-4xbr-3d-pass1f.bin
  • bgfx/shaders/metal/chains/xbr/super-xbr/fs_super-4xbr-3d-pass2.bin
  • bgfx/shaders/metal/chains/xbr/super-xbr/fs_super-4xbr-3d-pass3.bin
  • bgfx/shaders/metal/chains/xbr/super-xbr/fs_super-4xbr-3d-pass3f.bin
  • bgfx/shaders/metal/chains/xbr/super-xbr/fs_super-xbr-fast-pass0.bin
  • bgfx/shaders/metal/chains/xbr/super-xbr/fs_super-xbr-fast-pass1.bin
  • bgfx/shaders/metal/chains/xbr/super-xbr/fs_super-xbr-fast-pass2.bin
  • bgfx/shaders/metal/chains/xbr/super-xbr/fs_super-xbr-pass0.bin
  • bgfx/shaders/metal/chains/xbr/super-xbr/fs_super-xbr-pass1.bin
  • bgfx/shaders/metal/chains/xbr/super-xbr/fs_super-xbr-pass2.bin
  • bgfx/shaders/metal/chains/xbr/super-xbr/vs_custom-jinc2-sharper.bin
  • bgfx/shaders/metal/chains/xbr/super-xbr/vs_super-2xbr-3d-pass0.bin
  • bgfx/shaders/metal/chains/xbr/super-xbr/vs_super-2xbr-3d-pass1.bin
  • bgfx/shaders/metal/chains/xbr/super-xbr/vs_super-2xbr-3d-pass2.bin
  • bgfx/shaders/metal/chains/xbr/super-xbr/vs_super-4xbr-3d-pass0.bin
  • bgfx/shaders/metal/chains/xbr/super-xbr/vs_super-4xbr-3d-pass1.bin
  • bgfx/shaders/metal/chains/xbr/super-xbr/vs_super-4xbr-3d-pass1f.bin
  • bgfx/shaders/metal/chains/xbr/super-xbr/vs_super-4xbr-3d-pass2.bin
  • bgfx/shaders/metal/chains/xbr/super-xbr/vs_super-4xbr-3d-pass3.bin
  • bgfx/shaders/metal/chains/xbr/super-xbr/vs_super-4xbr-3d-pass3f.bin
  • bgfx/shaders/metal/chains/xbr/super-xbr/vs_super-xbr-fast-pass0.bin
  • bgfx/shaders/metal/chains/xbr/super-xbr/vs_super-xbr-fast-pass1.bin
  • bgfx/shaders/metal/chains/xbr/super-xbr/vs_super-xbr-fast-pass2.bin
  • bgfx/shaders/metal/chains/xbr/super-xbr/vs_super-xbr-pass0.bin
  • bgfx/shaders/metal/chains/xbr/super-xbr/vs_super-xbr-pass1.bin
  • bgfx/shaders/metal/chains/xbr/super-xbr/vs_super-xbr-pass2.bin
  • bgfx/shaders/metal/chains/xbr/super-xbr/vs_super-xbr-pass3.bin
  • bgfx/shaders/metal/chains/xbr/vs_xbr-lv1-noblend.bin
  • bgfx/shaders/metal/chains/xbr/vs_xbr-lv2-3d.bin
  • bgfx/shaders/metal/chains/xbr/vs_xbr-lv2-fast.bin
  • bgfx/shaders/metal/chains/xbr/vs_xbr-lv2-noblend.bin
  • bgfx/shaders/metal/chains/xbr/vs_xbr-lv2.bin
  • bgfx/shaders/metal/chains/xbr/vs_xbr-lv3-noblend.bin
  • bgfx/shaders/metal/chains/xbr/vs_xbr-lv3.bin
  • bgfx/shaders/metal/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-sharp.bin
  • bgfx/shaders/metal/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v2-gamma.bin
  • bgfx/shaders/metal/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v2.bin
  • bgfx/shaders/metal/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v4-gamma.bin
  • bgfx/shaders/metal/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v4.bin
  • bgfx/shaders/metal/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v4b.bin
  • bgfx/shaders/metal/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v5-gamma.bin
  • bgfx/shaders/metal/chains/xbr/xbr-hybrid/fs_2xbr-hybrid.bin
  • bgfx/shaders/metal/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-sharp.bin
  • bgfx/shaders/metal/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v2-gamma.bin
  • bgfx/shaders/metal/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v2.bin
  • bgfx/shaders/metal/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v4-gamma.bin
  • bgfx/shaders/metal/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v4.bin
  • bgfx/shaders/metal/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v4b.bin
  • bgfx/shaders/metal/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v5-gamma.bin
  • bgfx/shaders/metal/chains/xbr/xbr-hybrid/vs_2xbr-hybrid.bin
  • bgfx/shaders/metal/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-a-pass0.bin
  • bgfx/shaders/metal/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-accuracy-pass0.bin
  • bgfx/shaders/metal/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-accuracy-pass1.bin
  • bgfx/shaders/metal/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-b-pass0.bin
  • bgfx/shaders/metal/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-c-pass0.bin
  • bgfx/shaders/metal/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-d-pass0.bin
  • bgfx/shaders/metal/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-noblend-pass1.bin
  • bgfx/shaders/metal/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-pass1.bin
  • bgfx/shaders/metal/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-a-pass0.bin
  • bgfx/shaders/metal/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-accuracy-pass0.bin
  • bgfx/shaders/metal/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-accuracy-pass1.bin
  • bgfx/shaders/metal/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-b-pass0.bin
  • bgfx/shaders/metal/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-c-pass0.bin
  • bgfx/shaders/metal/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-d-pass0.bin
  • bgfx/shaders/metal/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-noblend-pass1.bin
  • bgfx/shaders/metal/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-pass1.bin
  • bgfx/shaders/metal/chains/xbr/xbr-lv3-multipass/fs_xbr-lv3-pass0.bin
  • bgfx/shaders/metal/chains/xbr/xbr-lv3-multipass/fs_xbr-lv3-pass1.bin
  • bgfx/shaders/metal/chains/xbr/xbr-lv3-multipass/vs_xbr-lv3-pass0.bin
  • bgfx/shaders/metal/chains/xbr/xbr-lv3-multipass/vs_xbr-lv3-pass1.bin
  • bgfx/shaders/metal/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass1.bin
  • bgfx/shaders/metal/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass2.bin
  • bgfx/shaders/metal/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass3.bin
  • bgfx/shaders/metal/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass4.bin
  • bgfx/shaders/metal/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass1.bin
  • bgfx/shaders/metal/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass2.bin
  • bgfx/shaders/metal/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass3.bin
  • bgfx/shaders/metal/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass4.bin
  • bgfx/shaders/metal/fs_gui.bin
  • bgfx/shaders/metal/fs_screen.bin
  • bgfx/shaders/metal/vs_gui.bin
  • bgfx/shaders/metal/vs_screen.bin
  • bgfx/shaders/spirv/chains/blurs/fs_smart-blur.bin
  • bgfx/shaders/spirv/chains/blurs/vs_smart-blur.bin
  • bgfx/shaders/spirv/chains/crt-geom/fs_crt-geom-deluxe.bin
  • bgfx/shaders/spirv/chains/crt-geom/fs_crt-geom.bin
  • bgfx/shaders/spirv/chains/crt-geom/fs_gaussx.bin
  • bgfx/shaders/spirv/chains/crt-geom/fs_gaussy.bin
  • bgfx/shaders/spirv/chains/crt-geom/fs_lowpass.bin
  • bgfx/shaders/spirv/chains/crt-geom/fs_mipmap8.bin
  • bgfx/shaders/spirv/chains/crt-geom/fs_phosphor_apply.bin
  • bgfx/shaders/spirv/chains/crt-geom/fs_phosphor_update.bin
  • bgfx/shaders/spirv/chains/crt-geom/vs_crt-geom.bin
  • bgfx/shaders/spirv/chains/crt-geom/vs_gaussx.bin
  • bgfx/shaders/spirv/chains/crt-geom/vs_gaussy.bin
  • bgfx/shaders/spirv/chains/crt-geom/vs_lowpass.bin
  • bgfx/shaders/spirv/chains/crt-geom/vs_mipmap8.bin
  • bgfx/shaders/spirv/chains/crt-geom/vs_phosphor_apply.bin
  • bgfx/shaders/spirv/chains/crt-geom/vs_phosphor_update.bin
  • bgfx/shaders/spirv/chains/crt/fs_crt-caligari.bin
  • bgfx/shaders/spirv/chains/crt/vs_crt-caligari.bin
  • bgfx/shaders/spirv/chains/default/fs_blit.bin
  • bgfx/shaders/spirv/chains/default/vs_blit.bin
  • bgfx/shaders/spirv/chains/eagle/fs_eagle.bin
  • bgfx/shaders/spirv/chains/eagle/vs_eagle.bin
  • bgfx/shaders/spirv/chains/hlsl/fs_chroma.bin
  • bgfx/shaders/spirv/chains/hlsl/fs_color.bin
  • bgfx/shaders/spirv/chains/hlsl/fs_deconverge.bin
  • bgfx/shaders/spirv/chains/hlsl/fs_defocus.bin
  • bgfx/shaders/spirv/chains/hlsl/fs_distortion.bin
  • bgfx/shaders/spirv/chains/hlsl/fs_ntsc_decode.bin
  • bgfx/shaders/spirv/chains/hlsl/fs_ntsc_encode.bin
  • bgfx/shaders/spirv/chains/hlsl/fs_phosphor.bin
  • bgfx/shaders/spirv/chains/hlsl/fs_post.bin
  • bgfx/shaders/spirv/chains/hlsl/fs_prescale.bin
  • bgfx/shaders/spirv/chains/hlsl/fs_scanline.bin
  • bgfx/shaders/spirv/chains/hlsl/vs_chroma.bin
  • bgfx/shaders/spirv/chains/hlsl/vs_color.bin
  • bgfx/shaders/spirv/chains/hlsl/vs_deconverge.bin
  • bgfx/shaders/spirv/chains/hlsl/vs_defocus.bin
  • bgfx/shaders/spirv/chains/hlsl/vs_distortion.bin
  • bgfx/shaders/spirv/chains/hlsl/vs_ntsc_decode.bin
  • bgfx/shaders/spirv/chains/hlsl/vs_ntsc_encode.bin
  • bgfx/shaders/spirv/chains/hlsl/vs_phosphor.bin
  • bgfx/shaders/spirv/chains/hlsl/vs_post.bin
  • bgfx/shaders/spirv/chains/hlsl/vs_prescale.bin
  • bgfx/shaders/spirv/chains/hlsl/vs_scanline.bin
  • bgfx/shaders/spirv/chains/hqx/fs_hq2x.bin
  • bgfx/shaders/spirv/chains/hqx/fs_hq3x.bin
  • bgfx/shaders/spirv/chains/hqx/fs_hq4x.bin
  • bgfx/shaders/spirv/chains/hqx/vs_hq2x.bin
  • bgfx/shaders/spirv/chains/hqx/vs_hq3x.bin
  • bgfx/shaders/spirv/chains/hqx/vs_hq4x.bin
  • bgfx/shaders/spirv/chains/lcd-grid/fs_lcd-grid.bin
  • bgfx/shaders/spirv/chains/lcd-grid/fs_persistence.bin
  • bgfx/shaders/spirv/chains/lcd-grid/vs_lcd-grid.bin
  • bgfx/shaders/spirv/chains/lcd-grid/vs_persistence.bin
  • bgfx/shaders/spirv/chains/misc/fs_blit.bin
  • bgfx/shaders/spirv/chains/misc/fs_blit_bcg.bin
  • bgfx/shaders/spirv/chains/misc/fs_blit_palette16.bin
  • bgfx/shaders/spirv/chains/misc/fs_blit_rgb32.bin
  • bgfx/shaders/spirv/chains/misc/fs_blit_yuy16.bin
  • bgfx/shaders/spirv/chains/misc/fs_bob-and-ghost-deinterlace.bin
  • bgfx/shaders/spirv/chains/misc/fs_deposterize-pass0.bin
  • bgfx/shaders/spirv/chains/misc/fs_deposterize-pass1.bin
  • bgfx/shaders/spirv/chains/misc/fs_lut.bin
  • bgfx/shaders/spirv/chains/misc/fs_saturation.bin
  • bgfx/shaders/spirv/chains/misc/vs_blit.bin
  • bgfx/shaders/spirv/chains/misc/vs_bob-and-ghost-deinterlace.bin
  • bgfx/shaders/spirv/chains/misc/vs_deposterize-pass0.bin
  • bgfx/shaders/spirv/chains/misc/vs_deposterize-pass1.bin
  • bgfx/shaders/spirv/chains/misc/vs_lut.bin
  • bgfx/shaders/spirv/chains/misc/vs_saturation.bin
  • bgfx/shaders/spirv/chains/pillarbox_left_horizontal/fs_gaussian.bin
  • bgfx/shaders/spirv/chains/pillarbox_left_horizontal/fs_offset_sat.bin
  • bgfx/shaders/spirv/chains/pillarbox_left_horizontal/vs_gaussian.bin
  • bgfx/shaders/spirv/chains/pillarbox_left_horizontal/vs_offset_sat.bin
  • bgfx/shaders/spirv/chains/pillarbox_left_vertical/fs_gaussian.bin
  • bgfx/shaders/spirv/chains/pillarbox_left_vertical/fs_offset_sat.bin
  • bgfx/shaders/spirv/chains/pillarbox_left_vertical/vs_gaussian.bin
  • bgfx/shaders/spirv/chains/pillarbox_left_vertical/vs_offset_sat.bin
  • bgfx/shaders/spirv/chains/pillarbox_right_horizontal/fs_gaussian.bin
  • bgfx/shaders/spirv/chains/pillarbox_right_horizontal/fs_offset_sat.bin
  • bgfx/shaders/spirv/chains/pillarbox_right_horizontal/vs_gaussian.bin
  • bgfx/shaders/spirv/chains/pillarbox_right_horizontal/vs_offset_sat.bin
  • bgfx/shaders/spirv/chains/pillarbox_right_vertical/fs_gaussian.bin
  • bgfx/shaders/spirv/chains/pillarbox_right_vertical/fs_offset_sat.bin
  • bgfx/shaders/spirv/chains/pillarbox_right_vertical/vs_gaussian.bin
  • bgfx/shaders/spirv/chains/pillarbox_right_vertical/vs_offset_sat.bin
  • bgfx/shaders/spirv/chains/unfiltered/fs_blit.bin
  • bgfx/shaders/spirv/chains/unfiltered/vs_blit.bin
  • bgfx/shaders/spirv/chains/warp/fs_dilation-horizontal-fast.bin
  • bgfx/shaders/spirv/chains/warp/vs_dilation-horizontal-fast.bin
  • bgfx/shaders/spirv/chains/xbr/fs_xbr-lv1-noblend.bin
  • bgfx/shaders/spirv/chains/xbr/fs_xbr-lv2-3d.bin
  • bgfx/shaders/spirv/chains/xbr/fs_xbr-lv2-fast.bin
  • bgfx/shaders/spirv/chains/xbr/fs_xbr-lv2-noblend.bin
  • bgfx/shaders/spirv/chains/xbr/fs_xbr-lv2.bin
  • bgfx/shaders/spirv/chains/xbr/fs_xbr-lv3-noblend.bin
  • bgfx/shaders/spirv/chains/xbr/fs_xbr-lv3.bin
  • bgfx/shaders/spirv/chains/xbr/super-xbr/fs_custom-jinc2-sharper.bin
  • bgfx/shaders/spirv/chains/xbr/super-xbr/fs_super-2xbr-3d-pass0.bin
  • bgfx/shaders/spirv/chains/xbr/super-xbr/fs_super-2xbr-3d-pass1.bin
  • bgfx/shaders/spirv/chains/xbr/super-xbr/fs_super-2xbr-3d-pass2.bin
  • bgfx/shaders/spirv/chains/xbr/super-xbr/fs_super-4xbr-3d-pass0.bin
  • bgfx/shaders/spirv/chains/xbr/super-xbr/fs_super-4xbr-3d-pass1.bin
  • bgfx/shaders/spirv/chains/xbr/super-xbr/fs_super-4xbr-3d-pass1f.bin
  • bgfx/shaders/spirv/chains/xbr/super-xbr/fs_super-4xbr-3d-pass2.bin
  • bgfx/shaders/spirv/chains/xbr/super-xbr/fs_super-4xbr-3d-pass3.bin
  • bgfx/shaders/spirv/chains/xbr/super-xbr/fs_super-4xbr-3d-pass3f.bin
  • bgfx/shaders/spirv/chains/xbr/super-xbr/fs_super-xbr-fast-pass0.bin
  • bgfx/shaders/spirv/chains/xbr/super-xbr/fs_super-xbr-fast-pass1.bin
  • bgfx/shaders/spirv/chains/xbr/super-xbr/fs_super-xbr-fast-pass2.bin
  • bgfx/shaders/spirv/chains/xbr/super-xbr/fs_super-xbr-pass0.bin
  • bgfx/shaders/spirv/chains/xbr/super-xbr/fs_super-xbr-pass1.bin
  • bgfx/shaders/spirv/chains/xbr/super-xbr/fs_super-xbr-pass2.bin
  • bgfx/shaders/spirv/chains/xbr/super-xbr/vs_custom-jinc2-sharper.bin
  • bgfx/shaders/spirv/chains/xbr/super-xbr/vs_super-2xbr-3d-pass0.bin
  • bgfx/shaders/spirv/chains/xbr/super-xbr/vs_super-2xbr-3d-pass1.bin
  • bgfx/shaders/spirv/chains/xbr/super-xbr/vs_super-2xbr-3d-pass2.bin
  • bgfx/shaders/spirv/chains/xbr/super-xbr/vs_super-4xbr-3d-pass0.bin
  • bgfx/shaders/spirv/chains/xbr/super-xbr/vs_super-4xbr-3d-pass1.bin
  • bgfx/shaders/spirv/chains/xbr/super-xbr/vs_super-4xbr-3d-pass1f.bin
  • bgfx/shaders/spirv/chains/xbr/super-xbr/vs_super-4xbr-3d-pass2.bin
  • bgfx/shaders/spirv/chains/xbr/super-xbr/vs_super-4xbr-3d-pass3.bin
  • bgfx/shaders/spirv/chains/xbr/super-xbr/vs_super-4xbr-3d-pass3f.bin
  • bgfx/shaders/spirv/chains/xbr/super-xbr/vs_super-xbr-fast-pass0.bin
  • bgfx/shaders/spirv/chains/xbr/super-xbr/vs_super-xbr-fast-pass1.bin
  • bgfx/shaders/spirv/chains/xbr/super-xbr/vs_super-xbr-fast-pass2.bin
  • bgfx/shaders/spirv/chains/xbr/super-xbr/vs_super-xbr-pass0.bin
  • bgfx/shaders/spirv/chains/xbr/super-xbr/vs_super-xbr-pass1.bin
  • bgfx/shaders/spirv/chains/xbr/super-xbr/vs_super-xbr-pass2.bin
  • bgfx/shaders/spirv/chains/xbr/super-xbr/vs_super-xbr-pass3.bin
  • bgfx/shaders/spirv/chains/xbr/vs_xbr-lv1-noblend.bin
  • bgfx/shaders/spirv/chains/xbr/vs_xbr-lv2-3d.bin
  • bgfx/shaders/spirv/chains/xbr/vs_xbr-lv2-fast.bin
  • bgfx/shaders/spirv/chains/xbr/vs_xbr-lv2-noblend.bin
  • bgfx/shaders/spirv/chains/xbr/vs_xbr-lv2.bin
  • bgfx/shaders/spirv/chains/xbr/vs_xbr-lv3-noblend.bin
  • bgfx/shaders/spirv/chains/xbr/vs_xbr-lv3.bin
  • bgfx/shaders/spirv/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-sharp.bin
  • bgfx/shaders/spirv/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v2-gamma.bin
  • bgfx/shaders/spirv/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v2.bin
  • bgfx/shaders/spirv/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v4-gamma.bin
  • bgfx/shaders/spirv/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v4.bin
  • bgfx/shaders/spirv/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v4b.bin
  • bgfx/shaders/spirv/chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v5-gamma.bin
  • bgfx/shaders/spirv/chains/xbr/xbr-hybrid/fs_2xbr-hybrid.bin
  • bgfx/shaders/spirv/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-sharp.bin
  • bgfx/shaders/spirv/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v2-gamma.bin
  • bgfx/shaders/spirv/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v2.bin
  • bgfx/shaders/spirv/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v4-gamma.bin
  • bgfx/shaders/spirv/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v4.bin
  • bgfx/shaders/spirv/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v4b.bin
  • bgfx/shaders/spirv/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v5-gamma.bin
  • bgfx/shaders/spirv/chains/xbr/xbr-hybrid/vs_2xbr-hybrid.bin
  • bgfx/shaders/spirv/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-a-pass0.bin
  • bgfx/shaders/spirv/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-accuracy-pass0.bin
  • bgfx/shaders/spirv/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-accuracy-pass1.bin
  • bgfx/shaders/spirv/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-b-pass0.bin
  • bgfx/shaders/spirv/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-c-pass0.bin
  • bgfx/shaders/spirv/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-d-pass0.bin
  • bgfx/shaders/spirv/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-noblend-pass1.bin
  • bgfx/shaders/spirv/chains/xbr/xbr-lv2-multipass/fs_xbr-lv2-pass1.bin
  • bgfx/shaders/spirv/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-a-pass0.bin
  • bgfx/shaders/spirv/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-accuracy-pass0.bin
  • bgfx/shaders/spirv/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-accuracy-pass1.bin
  • bgfx/shaders/spirv/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-b-pass0.bin
  • bgfx/shaders/spirv/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-c-pass0.bin
  • bgfx/shaders/spirv/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-d-pass0.bin
  • bgfx/shaders/spirv/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-noblend-pass1.bin
  • bgfx/shaders/spirv/chains/xbr/xbr-lv2-multipass/vs_xbr-lv2-pass1.bin
  • bgfx/shaders/spirv/chains/xbr/xbr-lv3-multipass/fs_xbr-lv3-pass0.bin
  • bgfx/shaders/spirv/chains/xbr/xbr-lv3-multipass/fs_xbr-lv3-pass1.bin
  • bgfx/shaders/spirv/chains/xbr/xbr-lv3-multipass/vs_xbr-lv3-pass0.bin
  • bgfx/shaders/spirv/chains/xbr/xbr-lv3-multipass/vs_xbr-lv3-pass1.bin
  • bgfx/shaders/spirv/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass1.bin
  • bgfx/shaders/spirv/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass2.bin
  • bgfx/shaders/spirv/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass3.bin
  • bgfx/shaders/spirv/chains/xbr/xbr-mlv4-multipass/fs_xbr-mlv4-pass4.bin
  • bgfx/shaders/spirv/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass1.bin
  • bgfx/shaders/spirv/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass2.bin
  • bgfx/shaders/spirv/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass3.bin
  • bgfx/shaders/spirv/chains/xbr/xbr-mlv4-multipass/vs_xbr-mlv4-pass4.bin
  • bgfx/shaders/spirv/fs_gui.bin
  • bgfx/shaders/spirv/fs_screen.bin
  • bgfx/shaders/spirv/vs_gui.bin
  • bgfx/shaders/spirv/vs_screen.bin
  • ctrlr/HotRod/default.ini
  • ctrlr/HotRodSE/default.ini
  • ctrlr/HotRodSE/neogeo.ini
  • ctrlr/Sample Custom Controller.cfg
  • ctrlr/SlikStik/asteroid.ini
  • ctrlr/SlikStik/default.ini
  • ctrlr/SlikStik/missile.ini
  • ctrlr/SlikStik/mouse.ini
  • ctrlr/SlikStik/neogeo.ini
  • ctrlr/SlikStik/tempest.ini
  • ctrlr/Standard.cfg
  • ctrlr/X-Arcade.zip
    .zip
  • X-Arcade.cfg
  • ctrlr/XArcade/default.ini
  • ctrlr/XArcade/neogeo.ini
  • ctrlr/cursor.cfg
  • ctrlr/hotrod.cfg
  • ctrlr/hotrodse.cfg
  • ctrlr/portname/1942c64.json
  • ctrlr/scorpionxg.cfg
  • ctrlr/slikstik.cfg
  • ctrlr/std.ini
  • ctrlr/wasz.cfg
  • ctrlr/windows.ini
  • ctrlr/xarcade.cfg
  • docs/LICENSE
  • docs/Makefile
  • docs/README.md
  • docs/legal/BSD-2-Clause
  • docs/legal/BSD-3-Clause
  • docs/legal/BSL-1.0
  • docs/legal/CC0
  • docs/legal/GPL-2.0
  • docs/legal/LGPL-2.1
  • docs/legal/MIT
  • docs/legal/Zlib
  • docs/man/LICENSE
  • docs/man/README.md
  • docs/man/castool.1
  • docs/man/chdman.1
  • docs/man/floptool.1
  • docs/man/imgtool.1
  • docs/man/jedutil.1
  • docs/man/ldplayer.1
  • docs/man/ldresample.1
  • docs/man/ldverify.1
  • docs/man/mame.6
  • docs/man/romcmp.1
  • docs/release/README.md
  • docs/release/build/clean.bat
  • docs/release/build/make.bat
  • docs/release/build/make32.bat
    .bat .vbs
  • docs/release/build/make64.bat
    .bat .vbs
  • docs/release/build/mk.bat
  • docs/release/build/newsrc.bat
    .bat .vbs
  • docs/release/build/release.bat
  • docs/release/build/update.bat
  • docs/release/build/uprel.bat
  • docs/release/build/x.bat
  • docs/release/compile.doc
    .rtf .doc
  • docs/release/docs/BSD3Clause.txt
  • docs/release/docs/license.txt
  • docs/release/docs/winui_license.txt
  • docs/release/mameui248s.zip
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    .xml
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    .xml
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    .xml
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    .xml
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    .xml
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    .xml
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    .xml
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    .xml
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    .xml
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    .xml
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    .xml
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    .xml
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    .xml
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  • hash/p500_flop.xml
    .xml
  • hash/partner_cass.xml
    .xml
  • hash/partner_flop.xml
    .xml
  • hash/pasogo.xml
    .xml
  • hash/pasopia_cass.xml
    .xml
  • hash/pb2000c.xml
    .xml
  • hash/pc1000.xml
    .xml
  • hash/pc1512_flop.xml
    .xml
  • hash/pc1512_hdd.xml
    .xml
  • hash/pc1640_flop.xml
    .xml
  • hash/pc1640_hdd.xml
    .xml
  • hash/pc200.xml
    .xml
  • hash/pc6001_cart.xml
    .xml
  • hash/pc8001_flop.xml
    .xml
  • hash/pc8001mk2_flop.xml
    .xml
  • hash/pc8001mk2sr_flop.xml
    .xml
  • hash/pc8201.xml
    .xml
  • hash/pc8801_cass.xml
    .xml
  • hash/pc8801_cdrom.xml
    .xml
  • hash/pc8801_flop.xml
    .xml
  • hash/pc88va.xml
    .xml
  • hash/pc98.xml
    .xml
  • hash/pc98_cd.xml
    .xml
  • hash/pcd_flop.xml
    .xml
  • hash/pce.xml
    .xml
  • hash/pce_tourvision.xml
    .xml
  • hash/pcecd.xml
    .xml
  • hash/pcfx.xml
    .xml
  • hash/pcw.xml
    .xml
  • hash/pcw16.xml
    .xml
  • hash/pcx_flop.xml
    .xml
  • hash/pdp1_ptp.xml
    .xml
  • hash/pecom_cass.xml
    .xml
  • hash/pegasus_cart.xml
    .xml
  • hash/pencil2.xml
    .xml
  • hash/pentagon_cass.xml
    .xml
  • hash/pet_cass.xml
    .xml
  • hash/pet_flop.xml
    .xml
  • hash/pet_hdd.xml
    .xml
  • hash/pet_quik.xml
    .xml
  • hash/pet_rom.xml
    .xml
  • hash/phc25_cass.xml
    .xml
  • hash/pi_storyreader_cart.xml
    .xml
  • hash/pi_storyreader_v2_cart.xml
    .xml
  • hash/picno.xml
    .xml
  • hash/pico.xml
    .xml
  • hash/pippin.xml
    .xml
  • hash/pippin_flop.xml
    .xml
  • hash/playdia.xml
    .xml
  • hash/playmaker.xml
    .xml
  • hash/plus4_cart.xml
    .xml
  • hash/plus4_cass.xml
    .xml
  • hash/plus4_flop.xml
    .xml
  • hash/pmd85_cass.xml
    .xml
  • hash/pockchalv2.xml
    .xml
  • hash/pockchalw.xml
    .xml
  • hash/pofo.xml
    .xml
  • hash/poisk1_flop.xml
    .xml
  • hash/pokemini.xml
    .xml
  • hash/poly_flop.xml
    .xml
  • hash/princ.xml
    .xml
  • hash/pro128_cart.xml
    .xml
  • hash/pro128_cass.xml
    .xml
  • hash/pro128_flop.xml
    .xml
  • hash/pro128s_flop.xml
    .xml
  • hash/prof180.xml
    .xml
  • hash/prof80.xml
    .xml
  • hash/psi98.xml
    .xml
  • hash/psion1.xml
    .xml
  • hash/psion2.xml
    .xml
  • hash/psx.xml
    .xml
  • hash/pt68k2.xml
    .xml
  • hash/pv1000.xml
    .xml
  • hash/pv2000.xml
    .xml
  • hash/px4_cart.xml
    .xml
  • hash/px8_cart.xml
    .xml
  • hash/pyl601.xml
    .xml
  • hash/ql_cart.xml
    .xml
  • hash/ql_cass.xml
    .xml
  • hash/ql_flop.xml
    .xml
  • hash/quizwiz.xml
    .xml
  • hash/qx10_flop.xml
    .xml
  • hash/r8_card.xml
    .xml
  • hash/r9751.xml
    .xml
  • hash/radio86_cart.xml
    .xml
  • hash/radio86_cass.xml
    .xml
  • hash/rainbow.xml
    .xml
  • hash/roland_tnsc1.xml
    .xml
  • hash/rwtrntcs.xml
    .xml
  • hash/rx78_cart.xml
    .xml
  • hash/rx78_cass.xml
    .xml
  • hash/rz1_cass.xml
    .xml
  • hash/sagafox.xml
    .xml
  • hash/sage2.xml
    .xml
  • hash/saitek_egr.xml
    .xml
  • hash/saitek_kso.xml
    .xml
  • hash/saitek_schess.xml
    .xml
  • hash/samcoupe_cass.xml
    .xml
  • hash/samcoupe_flop.xml
    .xml
  • hash/sat_cart.xml
    .xml
  • hash/sat_vccart.xml
    .xml
  • hash/saturn.xml
    .xml
  • hash/sawatte.xml
    .xml
  • hash/sbrain.xml
    .xml
  • hash/sc3000_cart.xml
    .xml
  • hash/sc3000_cass.xml
    .xml
  • hash/scv.xml
    .xml
  • hash/sdk85.xml
    .xml
  • hash/sega_beena_cart.xml
    .xml
  • hash/segacd.xml
    .xml
  • hash/sf7000.xml
    .xml
  • hash/sg1000.xml
    .xml
  • hash/sgi_mips.xml
    .xml
  • hash/sgi_mips_hdd.xml
    .xml
  • hash/sgx.xml
    .xml
  • hash/singingstarkaraoke_cart.xml
    .xml
  • hash/sitcom.xml
    .xml
  • hash/smarttv_cart.xml
    .xml
  • hash/smc777.xml
    .xml
  • hash/sms.xml
    .xml
  • hash/snes.xml
    .xml
  • hash/snes_bspack.xml
    .xml
  • hash/snes_strom.xml
    .xml
  • hash/snes_vkun.xml
    .xml
  • hash/snotec.xml
    .xml
  • hash/snread.xml
    .xml
  • hash/snspell.xml
    .xml
  • hash/socrates.xml
    .xml
  • hash/softbox.xml
    .xml
  • hash/softwarelist.dtd
  • hash/sol20_cass.xml
    .xml
  • hash/sorcerer_cart.xml
    .xml
  • hash/sorcerer_cass.xml
    .xml
  • hash/sorcerer_flop.xml
    .xml
  • hash/spc1000_cass.xml
    .xml
  • hash/spc1500_cass.xml
    .xml
  • hash/special_cass.xml
    .xml
  • hash/special_flop.xml
    .xml
  • hash/specpls3_flop.xml
    .xml
  • hash/spectrum_betadisc_flop.xml
    .xml
  • hash/spectrum_cart.xml
    .xml
  • hash/spectrum_cass.xml
    .xml
  • hash/spectrum_flop_opus.xml
    .xml
  • hash/spectrum_mgt_flop.xml
    .xml
  • hash/spectrum_microdrive.xml
    .xml
  • hash/spectrum_wafadrive.xml
    .xml
  • hash/sprachmg.xml
    .xml
  • hash/squale_cart.xml
    .xml
  • hash/ssem_quik.xml
    .xml
  • hash/st_cart.xml
    .xml
  • hash/st_flop.xml
    .xml
  • hash/stepone_flop.xml
    .xml
  • hash/studio2.xml
    .xml
  • hash/stv.xml
    .xml
  • hash/super6.xml
    .xml
  • hash/super80_cass.xml
    .xml
  • hash/super80_flop.xml
    .xml
  • hash/superpet_flop.xml
    .xml
  • hash/supracan.xml
    .xml
  • hash/sv8000.xml
    .xml
  • hash/svi318_cart.xml
    .xml
  • hash/svi318_cass.xml
    .xml
  • hash/svi318_flop.xml
    .xml
  • hash/svision.xml
    .xml
  • hash/svmu.xml
    .xml
  • hash/t1000.xml
    .xml
  • hash/tandy200.xml
    .xml
  • hash/tandy2k.xml
    .xml
  • hash/tandy6k.xml
    .xml
  • hash/tc4.xml
    .xml
  • hash/tdv2324.xml
    .xml
  • hash/tek4052_cart.xml
    .xml
  • hash/telestory_cart.xml
    .xml
  • hash/tg16.xml
    .xml
  • hash/ti74_cart.xml
    .xml
  • hash/ti95_cart.xml
    .xml
  • hash/ti99_cart.xml
    .xml
  • hash/tiki100.xml
    .xml
  • hash/timex_cass.xml
    .xml
  • hash/timex_dock.xml
    .xml
  • hash/tntell.xml
    .xml
  • hash/to770_cart.xml
    .xml
  • hash/to770a_cart.xml
    .xml
  • hash/to7_cart.xml
    .xml
  • hash/to7_cass.xml
    .xml
  • hash/to7_qd.xml
    .xml
  • hash/to8_cass.xml
    .xml
  • hash/to8_qd.xml
    .xml
  • hash/to_flop.xml
    .xml
  • hash/triton_rom.xml
    .xml
  • hash/trs80_cass.xml
    .xml
  • hash/trs80_flop.xml
    .xml
  • hash/trs80_quik.xml
    .xml
  • hash/trs80m2.xml
    .xml
  • hash/trsm100.xml
    .xml
  • hash/tsconf_betadisc_flop.xml
    .xml
  • hash/ttwist_brainquest_cart.xml
    .xml
  • hash/turboextreme_cart.xml
    .xml
  • hash/tutor.xml
    .xml
  • hash/tvc_cart.xml
    .xml
  • hash/tvc_cass.xml
    .xml
  • hash/tvc_flop.xml
    .xml
  • hash/tvgogo.xml
    .xml
  • hash/tx0_ptp.xml
    .xml
  • hash/u110_card.xml
    .xml
  • hash/unichamp.xml
    .xml
  • hash/ut88.xml
    .xml
  • hash/uzebox.xml
    .xml
  • hash/v1050_flop.xml
    .xml
  • hash/v1050_hdd.xml
    .xml
  • hash/vbaby_cart.xml
    .xml
  • hash/vboy.xml
    .xml
  • hash/vc4000.xml
    .xml
  • hash/vector06_cart.xml
    .xml
  • hash/vector06_flop.xml
    .xml
  • hash/vectrex.xml
    .xml
  • hash/vg5k.xml
    .xml
  • hash/vgmplay.xml
    .xml
  • hash/vic10.xml
    .xml
  • hash/vic1001_cart.xml
    .xml
  • hash/vic1001_cass.xml
    .xml
  • hash/vic1001_flop.xml
    .xml
  • hash/victor9k_flop.xml
    .xml
  • hash/vidbrain.xml
    .xml
  • hash/videopac.xml
    .xml
  • hash/vii.xml
    .xml
  • hash/vip.xml
    .xml
  • hash/vis.xml
    .xml
  • hash/visicom.xml
    .xml
  • hash/vixen.xml
    .xml
  • hash/vsmile_cart.xml
    .xml
  • hash/vsmile_cd.xml
    .xml
  • hash/vsmileb_cart.xml
    .xml
  • hash/vsmilem_cart.xml
    .xml
  • hash/vtech2_cass.xml
    .xml
  • hash/vtech_innotab_cart.xml
    .xml
  • hash/vtech_innotv_cart.xml
    .xml
  • hash/vtech_storio_cart.xml
    .xml
  • hash/vz_cass.xml
    .xml
  • hash/vz_snap.xml
    .xml
  • hash/wangpc.xml
    .xml
  • hash/waveterm.xml
    .xml
  • hash/wicat.xml
    .xml
  • hash/wizard_cart.xml
    .xml
  • hash/wmbullet.xml
    .xml
  • hash/wscolor.xml
    .xml
  • hash/wswan.xml
    .xml
  • hash/x07_card.xml
    .xml
  • hash/x07_cass.xml
    .xml
  • hash/x1_cass.xml
    .xml
  • hash/x1_flop.xml
    .xml
  • hash/x37_flop.xml
    .xml
  • hash/x68k_flop.xml
    .xml
  • hash/xegs.xml
    .xml
  • hash/xerox820.xml
    .xml
  • hash/xerox820ii.xml
    .xml
  • hash/z80clock.xml
    .xml
  • hash/z80ne_cass.xml
    .xml
  • hash/z80ne_flop.xml
    .xml
  • hash/z88_cart.xml
    .xml
  • hash/zorba.xml
    .xml
  • hash/zx80_cass.xml
    .xml
  • hash/zx81_cass.xml
    .xml
  • hlsl/2xBRZ.vsh
  • hlsl/2xBRZ_rgb32_dir.fsh
  • hlsl/3xBRZ.vsh
  • hlsl/3xBRZ_rgb32_dir.fsh
  • hlsl/4xBRZ.vsh
  • hlsl/4xBRZ_rgb32_dir.fsh
  • hlsl/5xBRZ.vsh
  • hlsl/5xBRZ_rgb32_dir.fsh
  • hlsl/6xBRZ.vsh
  • hlsl/6xBRZ_rgb32_dir.fsh
  • hlsl/CRT Geom Bloom Vertical.vsh
  • hlsl/CRT Geom Bloom Vertical_rgb32_dir.fsh
  • hlsl/CRT Geom Bloom.vsh
  • hlsl/CRT Geom Bloom_rgb32_dir.fsh
  • hlsl/CRT Geom HQ Vertical.vsh
  • hlsl/CRT Geom HQ Vertical_rgb32_dir.fsh
  • hlsl/CRT Geom HQ.vsh
  • hlsl/CRT Geom HQ_rgb32_dir.fsh
  • hlsl/CRT Geom LQ Vertical.vsh
  • hlsl/CRT Geom LQ Vertical_rgb32_dir.fsh
  • hlsl/CRT Geom LQ.vsh
  • hlsl/CRT Geom LQ_rgb32_dir.fsh
  • hlsl/CRT Geom MQ Vertical.vsh
  • hlsl/CRT Geom MQ Vertical_rgb32_dir.fsh
  • hlsl/CRT Geom MQ.vsh
  • hlsl/CRT Geom MQ_rgb32_dir.fsh
  • hlsl/CRT-geom-halation-alt.vsh
  • hlsl/CRT-geom-halation-alt_rgb32_dir.fsh
  • hlsl/CRT-geom-halation.vsh
  • hlsl/CRT-geom-halation_PSone.vsh
  • hlsl/CRT-geom-halation_PSone_rgb32_dir.fsh
  • hlsl/CRT-geom-halation_Vertical.vsh
  • hlsl/CRT-geom-halation_Vertical_overlay_fix.vsh
  • hlsl/CRT-geom-halation_Vertical_overlay_fix_rgb32_dir.fsh
  • hlsl/CRT-geom-halation_Vertical_rgb32_dir.fsh
  • hlsl/CRT-geom-halation_overlay_fix.vsh
  • hlsl/CRT-geom-halation_overlay_fix_rgb32_dir.fsh
  • hlsl/CRT-geom-halation_rgb32_dir.fsh
  • hlsl/CRT-geom-halation_x68000.vsh
  • hlsl/CRT-geom-halation_x68000_rgb32_dir.fsh
  • hlsl/CRT-geom.vsh
  • hlsl/CRT-geom_idx16_lut.fsh
  • hlsl/CRT-geom_rgb32_dir.fsh
  • hlsl/CRT-geom_rgb32_lut.fsh
  • hlsl/Gaussian x.vsh
  • hlsl/Gaussian x_rgb32_dir.fsh
  • hlsl/Gaussian y.vsh
  • hlsl/Gaussian y_rgb32_dir.fsh
  • hlsl/Lottes CRT Vertical.vsh
  • hlsl/Lottes CRT Vertical_rgb32_dir.fsh
  • hlsl/Lottes CRT.vsh
  • hlsl/Lottes CRT_rgb32_dir.fsh
  • hlsl/Lottes_CRT.vsh
  • hlsl/Lottes_CRT_VERT.vsh
  • hlsl/Lottes_CRT_VERT_rgb32_dir.fsh
  • hlsl/Lottes_CRT_rgb32_dir.fsh
  • hlsl/NTSC.vsh
  • hlsl/NTSC_chain.vsh
  • hlsl/NTSC_chain_rgb32_dir.fsh
  • hlsl/NTSC_rgb32_dir.fsh
  • hlsl/bloom.fx
  • hlsl/chroma.fx
  • hlsl/color.fx
  • hlsl/deconverge.fx
  • hlsl/distortion.fx
  • hlsl/downsample.fx
  • hlsl/focus.fx
  • hlsl/gaussx.vsh
  • hlsl/gaussx_rgb32_dir.fsh
  • hlsl/gaussy.vsh
  • hlsl/gaussy_rgb32_dir.fsh
  • hlsl/ntsc.fx
  • hlsl/phosphor.fx
  • hlsl/post.fx
  • hlsl/prescale.fx
  • hlsl/primary.fx
  • hlsl/scanline.fx
  • hlsl/vector.fx
  • language/Afrikaans/strings.mo
    .eml
  • language/Afrikaans/strings.po
  • language/Albanian/strings.mo
    .eml
  • language/Albanian/strings.po
  • language/Arabic/strings.mo
    .eml
  • language/Arabic/strings.po
  • language/Basque/strings.mo
    .eml
  • language/Basque/strings.po
  • language/Belarusian/strings.mo
    .eml
  • language/Belarusian/strings.po
  • language/Bosnian/strings.mo
    .eml
  • language/Bosnian/strings.po
  • language/Bulgarian/strings.mo
    .eml
  • language/Bulgarian/strings.po
  • language/Burmese/strings.mo
    .eml
  • language/Burmese/strings.po
  • language/Catalan/strings.mo
  • language/Catalan/strings.po
  • language/Chinese_Simplified/strings.mo
  • language/Chinese_Simplified/strings.po
  • language/Chinese_Traditional/strings.mo
  • language/Chinese_Traditional/strings.po
  • language/Croatian/strings.mo
    .eml
  • language/Croatian/strings.po
  • language/Czech/strings.mo
  • language/Czech/strings.po
  • language/Danish/strings.mo
    .eml
  • language/Danish/strings.po
  • language/Dutch/strings.mo
  • language/Dutch/strings.po
  • language/English/strings.mo
    .eml
  • language/English/strings.po
  • language/Estonian/strings.mo
    .eml
  • language/Estonian/strings.po
  • language/Finnish/strings.mo
    .eml
  • language/Finnish/strings.po
  • language/French/strings.mo
  • language/French/strings.po
  • language/French_Belgium/strings.mo
  • language/French_Belgium/strings.po
  • language/French_Canada/strings.mo
    .eml
  • language/French_Canada/strings.po
  • language/Georgian/strings.mo
    .eml
  • language/Georgian/strings.po
  • language/German/strings.mo
  • language/German/strings.po
  • language/Greek/strings.mo
  • language/Greek/strings.po
  • language/Hebrew/strings.mo
    .eml
  • language/Hebrew/strings.po
  • language/Hindi/strings.mo
    .eml
  • language/Hindi/strings.po
  • language/Hungarian/strings.mo
  • language/Hungarian/strings.po
  • language/Indonesian/strings.mo
    .eml
  • language/Indonesian/strings.po
  • language/Italian/strings.mo
  • language/Italian/strings.po
  • language/Japanese/strings.mo
  • language/Japanese/strings.po
  • language/Korean/strings.mo
  • language/Korean/strings.po
  • language/LICENSE
  • language/Latvian/strings.mo
    .eml
  • language/Latvian/strings.po
  • language/Lithuanian/strings.mo
    .eml
  • language/Lithuanian/strings.po
  • language/Macedonian/strings.mo
    .eml
  • language/Macedonian/strings.po
  • language/Norwegian/strings.mo
  • language/Norwegian/strings.po
  • language/Persian/strings.mo
    .eml
  • language/Persian/strings.po
  • language/Polish/strings.mo
    .eml
  • language/Polish/strings.po
  • language/Portuguese/strings.mo
  • language/Portuguese/strings.po
  • language/Portuguese_Brazil/strings.mo
  • language/Portuguese_Brazil/strings.po
  • language/README.md
  • language/Romanian/strings.mo
    .eml
  • language/Romanian/strings.po
  • language/Russian/strings.mo
  • language/Russian/strings.po
  • language/Serbian/strings.mo
  • language/Serbian/strings.po
  • language/Serbian_Cyrillic/strings.mo
  • language/Serbian_Cyrillic/strings.po
  • language/Slovak/strings.mo
  • language/Slovak/strings.po
  • language/Slovenian/strings.mo
    .eml
  • language/Slovenian/strings.po
  • language/Spanish/strings.mo
  • language/Spanish/strings.po
  • language/Spanish_Mexico/strings.mo
    .eml
  • language/Spanish_Mexico/strings.po
  • language/Swedish/strings.mo
  • language/Swedish/strings.po
  • language/Thai/strings.mo
    .eml
  • language/Thai/strings.po
  • language/Turkish/strings.mo
  • language/Turkish/strings.po
  • language/Ukrainian/strings.mo
  • language/Ukrainian/strings.po
  • language/Vietnamese/strings.mo
    .eml
  • language/Vietnamese/strings.po
  • mameui.exe
    .exe windows:4 windows x64 arch:x64

    49c8cea7238d1d9f39cc3b6e765d9a11


    Headers

    Imports

    Exports

    Sections

  • plugins/README.md
  • plugins/autofire/autofire_menu.lua
  • plugins/autofire/autofire_save.lua
  • plugins/autofire/init.lua
  • plugins/autofire/plugin.json
  • plugins/boot.lua
    .js
  • plugins/cheat/cheat_json.lua
  • plugins/cheat/cheat_simple.lua
    .vbs
  • plugins/cheat/cheat_xml.lua
    .ps1
  • plugins/cheat/init.lua
    .js
  • plugins/cheat/plugin.json
  • plugins/cheat/xml_to_json.lua
  • plugins/cheatfind/init.lua
    .js
  • plugins/cheatfind/plugin.json
  • plugins/commonui/init.lua
  • plugins/commonui/plugin.json
  • plugins/console/init.lua
    .js
  • plugins/console/plugin.json
  • plugins/data/button_char.lua
  • plugins/data/data_command.lua
  • plugins/data/data_gameinit.lua
  • plugins/data/data_hiscore.lua
    .js
  • plugins/data/data_history.lua
    .js
  • plugins/data/data_mameinfo.lua
  • plugins/data/data_marp.lua
    .vbs
  • plugins/data/data_messinfo.lua
  • plugins/data/data_story.lua
  • plugins/data/data_sysinfo.lua
  • plugins/data/database.lua
    .js
  • plugins/data/init.lua
    .vbs
  • plugins/data/load_dat.lua
    .ps1
  • plugins/data/plugin.json
  • plugins/discord/init.lua
  • plugins/discord/plugin.json
  • plugins/dummy/init.lua
  • plugins/dummy/plugin.json
  • plugins/gdbstub/init.lua
  • plugins/gdbstub/plugin.json
  • plugins/hiscore/hiscore.dat
  • plugins/hiscore/init.lua
  • plugins/hiscore/plugin.json
  • plugins/hiscore/sort_hiscore.lua
  • plugins/inputmacro/init.lua
  • plugins/inputmacro/inputmacro_menu.lua
  • plugins/inputmacro/inputmacro_persist.lua
  • plugins/inputmacro/plugin.json
  • plugins/json/LICENSE
  • plugins/json/README.md
  • plugins/json/init.lua
    .js
  • plugins/json/plugin.json
  • plugins/layout/init.lua
  • plugins/layout/plugin.json
  • plugins/plugin.schema
  • plugins/portname/init.lua
    .js
  • plugins/portname/plugin.json
  • plugins/timecode/init.lua
  • plugins/timecode/plugin.json
  • plugins/timer/init.lua
  • plugins/timer/plugin.json
  • plugins/timer/timer_persist.lua
  • plugins/xml/LICENSE.txt
  • plugins/xml/init.lua
    .js
  • plugins/xml/plugin.json
  • roms/dir.txt
  • samples/LICENSE
  • samples/MM1_keyboard/beep.wav
  • samples/MM1_keyboard/power_switch.wav
  • samples/README.md
  • samples/dir.txt
  • samples/floppy/35_seek_12ms.wav
  • samples/floppy/35_seek_20ms.wav
  • samples/floppy/35_seek_2ms.wav
  • samples/floppy/35_seek_6ms.wav
  • samples/floppy/35_spin_empty.wav
  • samples/floppy/35_spin_end.wav
  • samples/floppy/35_spin_loaded.wav
  • samples/floppy/35_spin_start_empty.wav
  • samples/floppy/35_spin_start_loaded.wav
  • samples/floppy/35_step_1_1.wav
  • samples/floppy/525_seek_12ms.wav
  • samples/floppy/525_seek_20ms.wav
  • samples/floppy/525_seek_2ms.wav
  • samples/floppy/525_seek_6ms.wav
  • samples/floppy/525_spin_empty.wav
  • samples/floppy/525_spin_end.wav
  • samples/floppy/525_spin_loaded.wav
  • samples/floppy/525_spin_start_empty.wav
  • samples/floppy/525_spin_start_loaded.wav
  • samples/floppy/525_step_1_1.wav
  • web/LICENSE
  • web/README.md
  • web/esqpanel/vfx/FrontPanel.html
    .html .js polyglot
  • web/esqpanel/vfx/FrontPanel.js
    .js
  • web/layout.xsl
    .js .xml polyglot
  • whatsnew_251.txt